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update rust?
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@@ -48,7 +48,8 @@ GLOBAL_LIST(topic_status_cache)
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world.Profile(PROFILE_START)
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world.log = GLOB.config_error_log = GLOB.world_manifest_log = GLOB.world_pda_log = GLOB.world_job_debug_log = GLOB.sql_error_log = GLOB.world_href_log = GLOB.world_runtime_log = GLOB.world_attack_log = GLOB.world_game_log = "data/logs/config_error.[GUID()].log" //temporary file used to record errors with loading config, moved to log directory once logging is set bl
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GLOB.config_error_log = GLOB.world_manifest_log = GLOB.world_pda_log = GLOB.world_job_debug_log = GLOB.sql_error_log = GLOB.world_href_log = GLOB.world_runtime_log = GLOB.world_attack_log = GLOB.world_game_log = "data/logs/config_error.[GUID()].log" //temporary file used to record errors with loading config, moved to log directory once logging is set bl
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start_log(GLOB.world_runtime_log)
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log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
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@@ -213,7 +214,7 @@ GLOBAL_LIST(topic_status_cache)
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return
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handler = new handler()
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return handler.TryRun(input)
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return handler.TryRun(input, addr)
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/world/proc/AnnouncePR(announcement, list/payload)
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var/static/list/PRcounts = list() //PR id -> number of times announced this round
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0
rust_g.dll
Executable file → Normal file
0
rust_g.dll
Executable file → Normal file
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