Merge remote-tracking branch 'origin/master' into rustsql

This commit is contained in:
Letter N
2021-01-20 15:40:41 +08:00
606 changed files with 9932 additions and 4818 deletions

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@@ -11,6 +11,7 @@ $include dynamic_config.txt
$include plushies/defines.txt
$include job_threats.txt
$include policy.txt
$include persistence.txt
$include respawns.txt
# You can use the @ character at the beginning of a config option to lock it from being edited in-game

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@@ -668,4 +668,10 @@ ALLOW_CUSTOM_SKINTONES
## Enables the FoV component, which hides objects and mobs behind the parent from their sight, unless they turn around, duh.
## Camera mobs, AIs, ghosts and some other are of course exempt from this. This also doesn't influence simplemob AI, for the best.
#USE_FIELD_OF_VISION
#USE_FIELD_OF_VISION
## Default turf threshold to get dirt
TURF_DIRT_THRESHOLD 100
## Default alpha of dirt on spawn
DIRT_ALPHA_STARTING 127

14
config/persistence.txt Normal file
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@@ -0,0 +1,14 @@
### Whether or not cleanable object persistence is on
PERSISTENT_DEBRIS
### Whether or not ONLY persistent cleanable objects should be spawned, for supported objects
PERSISTENT_DEBRIS_ONLY
### Max objects to store, total
PERSISTENT_DEBRIS_GLOBAL_MAX 10000
### Max objects to store per type, total
PERSISTENT_DEBRIS_TYPE_MAX 2000
### Wipe objects on nuke for the above
PERSISTENT_DEBRIS_WIPE_ON_NUKE

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@@ -25,5 +25,5 @@ RESPAWN_MINIMUM_DELAY_ROUNDSTART 30.0
## Gamemode (config tags!) banlist for respawn
RESPAWN_CHAOS_GAMEMODES WIZARD
RESPAWN_CHAOS_GAMEMODES NUCLEAR
RESPAWN_CHAOS_GAMEMODES CLONWOPS
RESPAWN_CHOAS_GAMEMODES REVOLUTION
RESPAWN_CHAOS_GAMEMODES CLOWNOPS
RESPAWN_CHAOS_GAMEMODES REVOLUTION