mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
Standardises all files from CRLF to LF
This commit is contained in:
@@ -1,33 +1,33 @@
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/datum/mapGeneratorModule/bottomLayer/lavaland_default
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spawnableTurfs = list(/turf/open/floor/plating/asteroid/basalt/lava_land_surface = 100)
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/datum/mapGeneratorModule/bottomLayer/lavaland_mineral
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spawnableTurfs = list(/turf/closed/mineral/random/volcanic = 100)
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/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense
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spawnableTurfs = list(/turf/closed/mineral/random/high_chance/volcanic = 100)
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/datum/mapGeneratorModule/splatterLayer/lavalandMonsters
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spawnableTurfs = list()
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spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast = 10,
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/mob/living/simple_animal/hostile/asteroid/hivelord/legion = 10,
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/mob/living/simple_animal/hostile/asteroid/basilisk/watcher = 10)
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/datum/mapGeneratorModule/splatterLayer/lavalandTendrils
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spawnableTurfs = list()
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spawnableAtoms = list(/mob/living/simple_animal/hostile/spawner/lavaland = 5,
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/mob/living/simple_animal/hostile/spawner/lavaland/legion = 5,
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/mob/living/simple_animal/hostile/spawner/lavaland/goliath = 5)
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/datum/mapGenerator/lavaland/ground_only
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modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_default)
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buildmode_name = "Block: Lavaland Floor"
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/datum/mapGenerator/lavaland/dense_ores
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modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense)
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buildmode_name = "Block: Lavaland Ores: Dense"
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/datum/mapGenerator/lavaland/normal_ores
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modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral)
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buildmode_name = "Block: Lavaland Ores"
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/datum/mapGeneratorModule/bottomLayer/lavaland_default
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spawnableTurfs = list(/turf/open/floor/plating/asteroid/basalt/lava_land_surface = 100)
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/datum/mapGeneratorModule/bottomLayer/lavaland_mineral
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spawnableTurfs = list(/turf/closed/mineral/random/volcanic = 100)
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/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense
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spawnableTurfs = list(/turf/closed/mineral/random/high_chance/volcanic = 100)
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/datum/mapGeneratorModule/splatterLayer/lavalandMonsters
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spawnableTurfs = list()
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spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast = 10,
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/mob/living/simple_animal/hostile/asteroid/hivelord/legion = 10,
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/mob/living/simple_animal/hostile/asteroid/basilisk/watcher = 10)
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/datum/mapGeneratorModule/splatterLayer/lavalandTendrils
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spawnableTurfs = list()
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spawnableAtoms = list(/mob/living/simple_animal/hostile/spawner/lavaland = 5,
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/mob/living/simple_animal/hostile/spawner/lavaland/legion = 5,
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/mob/living/simple_animal/hostile/spawner/lavaland/goliath = 5)
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/datum/mapGenerator/lavaland/ground_only
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modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_default)
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buildmode_name = "Block: Lavaland Floor"
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/datum/mapGenerator/lavaland/dense_ores
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modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral/dense)
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buildmode_name = "Block: Lavaland Ores: Dense"
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/datum/mapGenerator/lavaland/normal_ores
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modules = list(/datum/mapGeneratorModule/bottomLayer/lavaland_mineral)
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buildmode_name = "Block: Lavaland Ores"
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@@ -1,111 +1,111 @@
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/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel
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spawnableTurfs = list(/turf/open/floor/plasteel = 100)
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var/ignore_wall = FALSE
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allowAtomsOnSpace = TRUE
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/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/place(turf/T)
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if(isclosedturf(T) && !ignore_wall)
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return FALSE
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return ..()
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/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten
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ignore_wall = TRUE
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/datum/mapGeneratorModule/border/normalWalls
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spawnableAtoms = list()
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spawnableTurfs = list(/turf/closed/wall = 100)
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allowAtomsOnSpace = TRUE
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/datum/mapGeneratorModule/reload_station_map/generate()
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if(!istype(mother, /datum/mapGenerator/repair/reload_station_map))
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return
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var/datum/mapGenerator/repair/reload_station_map/mother1 = mother
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GLOB.reloading_map = TRUE
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// This is kind of finicky on multi-Z maps but the reader would need to be
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// changed to allow Z cropping and that's a mess
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var/z_offset = SSmapping.station_start
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var/list/bounds
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for (var/path in SSmapping.config.GetFullMapPaths())
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var/datum/parsed_map/parsed = load_map(file(path), 1, 1, z_offset, measureOnly = FALSE, no_changeturf = FALSE, cropMap=TRUE, x_lower = mother1.x_low, y_lower = mother1.y_low, x_upper = mother1.x_high, y_upper = mother1.y_high)
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bounds = parsed?.bounds
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z_offset += bounds[MAP_MAXZ] - bounds[MAP_MINZ] + 1
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var/list/obj/machinery/atmospherics/atmos_machines = list()
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var/list/obj/structure/cable/cables = list()
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var/list/atom/atoms = list()
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repopulate_sorted_areas()
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for(var/L in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], SSmapping.station_start),
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locate(bounds[MAP_MAXX], bounds[MAP_MAXY], z_offset - 1)))
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set waitfor = FALSE
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var/turf/B = L
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atoms += B
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for(var/A in B)
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atoms += A
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if(istype(A,/obj/structure/cable))
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cables += A
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continue
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if(istype(A,/obj/machinery/atmospherics))
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atmos_machines += A
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SSatoms.InitializeAtoms(atoms)
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SSmachines.setup_template_powernets(cables)
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SSair.setup_template_machinery(atmos_machines)
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GLOB.reloading_map = FALSE
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/datum/mapGenerator/repair
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modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel,
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Repair: Floor"
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/datum/mapGenerator/repair/delete_walls
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modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Repair: Floor: Flatten Walls"
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/datum/mapGenerator/repair/enclose_room
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modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
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/datum/mapGeneratorModule/border/normalWalls,
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Repair: Generate Aired Room"
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/datum/mapGenerator/repair/reload_station_map
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modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs)
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var/x_low = 0
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var/x_high = 0
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var/y_low = 0
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var/y_high = 0
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var/z = 0
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var/cleanload = FALSE
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var/datum/mapGeneratorModule/reload_station_map/loader
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buildmode_name = "Repair: Reload Block \[DO NOT USE\]"
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/datum/mapGenerator/repair/reload_station_map/clean
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buildmode_name = "Repair: Reload Block - Mass Delete"
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cleanload = TRUE
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/datum/mapGenerator/repair/reload_station_map/clean/in_place
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modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete)
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buildmode_name = "Repair: Reload Block - Mass Delete - In Place"
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/datum/mapGenerator/repair/reload_station_map/defineRegion(turf/start, turf/end)
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. = ..()
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if(!is_station_level(start.z) || !is_station_level(end.z))
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return
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x_low = min(start.x, end.x)
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y_low = min(start.y, end.y)
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x_high = max(start.x, end.x)
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y_high = max(start.y, end.y)
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z = SSmapping.station_start
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GLOBAL_VAR_INIT(reloading_map, FALSE)
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/datum/mapGenerator/repair/reload_station_map/generate(clean = cleanload)
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if(!loader)
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loader = new
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if(cleanload)
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..() //Trigger mass deletion.
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modules |= loader
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syncModules()
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loader.generate()
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/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel
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spawnableTurfs = list(/turf/open/floor/plasteel = 100)
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var/ignore_wall = FALSE
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allowAtomsOnSpace = TRUE
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/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/place(turf/T)
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if(isclosedturf(T) && !ignore_wall)
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return FALSE
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return ..()
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/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten
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ignore_wall = TRUE
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/datum/mapGeneratorModule/border/normalWalls
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spawnableAtoms = list()
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spawnableTurfs = list(/turf/closed/wall = 100)
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allowAtomsOnSpace = TRUE
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/datum/mapGeneratorModule/reload_station_map/generate()
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if(!istype(mother, /datum/mapGenerator/repair/reload_station_map))
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return
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var/datum/mapGenerator/repair/reload_station_map/mother1 = mother
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GLOB.reloading_map = TRUE
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// This is kind of finicky on multi-Z maps but the reader would need to be
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// changed to allow Z cropping and that's a mess
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var/z_offset = SSmapping.station_start
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var/list/bounds
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for (var/path in SSmapping.config.GetFullMapPaths())
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var/datum/parsed_map/parsed = load_map(file(path), 1, 1, z_offset, measureOnly = FALSE, no_changeturf = FALSE, cropMap=TRUE, x_lower = mother1.x_low, y_lower = mother1.y_low, x_upper = mother1.x_high, y_upper = mother1.y_high)
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bounds = parsed?.bounds
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z_offset += bounds[MAP_MAXZ] - bounds[MAP_MINZ] + 1
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var/list/obj/machinery/atmospherics/atmos_machines = list()
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var/list/obj/structure/cable/cables = list()
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var/list/atom/atoms = list()
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repopulate_sorted_areas()
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for(var/L in block(locate(bounds[MAP_MINX], bounds[MAP_MINY], SSmapping.station_start),
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locate(bounds[MAP_MAXX], bounds[MAP_MAXY], z_offset - 1)))
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set waitfor = FALSE
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var/turf/B = L
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atoms += B
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for(var/A in B)
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atoms += A
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if(istype(A,/obj/structure/cable))
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cables += A
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continue
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if(istype(A,/obj/machinery/atmospherics))
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atmos_machines += A
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SSatoms.InitializeAtoms(atoms)
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SSmachines.setup_template_powernets(cables)
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SSair.setup_template_machinery(atmos_machines)
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GLOB.reloading_map = FALSE
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/datum/mapGenerator/repair
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modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel,
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Repair: Floor"
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/datum/mapGenerator/repair/delete_walls
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modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Repair: Floor: Flatten Walls"
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/datum/mapGenerator/repair/enclose_room
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modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/flatten,
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/datum/mapGeneratorModule/border/normalWalls,
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Repair: Generate Aired Room"
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/datum/mapGenerator/repair/reload_station_map
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modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/no_delete_mobs)
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var/x_low = 0
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var/x_high = 0
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var/y_low = 0
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var/y_high = 0
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var/z = 0
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var/cleanload = FALSE
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var/datum/mapGeneratorModule/reload_station_map/loader
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buildmode_name = "Repair: Reload Block \[DO NOT USE\]"
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/datum/mapGenerator/repair/reload_station_map/clean
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buildmode_name = "Repair: Reload Block - Mass Delete"
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cleanload = TRUE
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/datum/mapGenerator/repair/reload_station_map/clean/in_place
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modules = list(/datum/mapGeneratorModule/bottomLayer/massdelete/regeneration_delete)
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buildmode_name = "Repair: Reload Block - Mass Delete - In Place"
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/datum/mapGenerator/repair/reload_station_map/defineRegion(turf/start, turf/end)
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. = ..()
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if(!is_station_level(start.z) || !is_station_level(end.z))
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return
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x_low = min(start.x, end.x)
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y_low = min(start.y, end.y)
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x_high = max(start.x, end.x)
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y_high = max(start.y, end.y)
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z = SSmapping.station_start
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GLOBAL_VAR_INIT(reloading_map, FALSE)
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/datum/mapGenerator/repair/reload_station_map/generate(clean = cleanload)
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if(!loader)
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loader = new
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if(cleanload)
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..() //Trigger mass deletion.
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modules |= loader
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syncModules()
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loader.generate()
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@@ -1,57 +1,57 @@
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// Modules
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/turf/open/floor/plasteel/shuttle/red/syndicate
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name = "floor" //Not Brig Floor
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/datum/mapGeneratorModule/bottomLayer/syndieFloor
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spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100)
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/datum/mapGeneratorModule/border/syndieWalls
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spawnableAtoms = list()
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spawnableTurfs = list(/turf/closed/wall/r_wall = 100)
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/datum/mapGeneratorModule/syndieFurniture
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clusterCheckFlags = CLUSTER_CHECK_ALL
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spawnableTurfs = list()
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spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \
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/obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\
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/obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)
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/datum/mapGeneratorModule/splatterLayer/syndieMobs
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spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \
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/mob/living/simple_animal/hostile/syndicate/melee = 20, \
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/mob/living/simple_animal/hostile/syndicate/ranged = 20, \
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/mob/living/simple_animal/hostile/viscerator = 30)
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spawnableTurfs = list()
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// Generators
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/datum/mapGenerator/syndicate/empty //walls and floor only
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modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
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/datum/mapGeneratorModule/border/syndieWalls,\
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Pattern: Shuttle Room: Syndicate"
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/datum/mapGenerator/syndicate/mobsonly
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modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
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/datum/mapGeneratorModule/border/syndieWalls,\
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/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs"
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/datum/mapGenerator/syndicate/furniture
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modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
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/datum/mapGeneratorModule/border/syndieWalls,\
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/datum/mapGeneratorModule/syndieFurniture, \
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture"
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|
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/datum/mapGenerator/syndicate/full
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modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
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/datum/mapGeneratorModule/border/syndieWalls,\
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/datum/mapGeneratorModule/syndieFurniture, \
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/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
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/datum/mapGeneratorModule/bottomLayer/repressurize)
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buildmode_name = "Pattern: Shuttle Room: Syndicate: All"
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// Modules
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/turf/open/floor/plasteel/shuttle/red/syndicate
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name = "floor" //Not Brig Floor
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/datum/mapGeneratorModule/bottomLayer/syndieFloor
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spawnableTurfs = list(/turf/open/floor/plasteel/shuttle/red/syndicate = 100)
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/datum/mapGeneratorModule/border/syndieWalls
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spawnableAtoms = list()
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spawnableTurfs = list(/turf/closed/wall/r_wall = 100)
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/datum/mapGeneratorModule/syndieFurniture
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clusterCheckFlags = CLUSTER_CHECK_ALL
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spawnableTurfs = list()
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spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \
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/obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\
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/obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15)
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||||
|
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/datum/mapGeneratorModule/splatterLayer/syndieMobs
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||||
spawnableAtoms = list(/mob/living/simple_animal/hostile/syndicate = 30, \
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||||
/mob/living/simple_animal/hostile/syndicate/melee = 20, \
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||||
/mob/living/simple_animal/hostile/syndicate/ranged = 20, \
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||||
/mob/living/simple_animal/hostile/viscerator = 30)
|
||||
spawnableTurfs = list()
|
||||
|
||||
// Generators
|
||||
|
||||
/datum/mapGenerator/syndicate/empty //walls and floor only
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
|
||||
/datum/mapGeneratorModule/border/syndieWalls,\
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
buildmode_name = "Pattern: Shuttle Room: Syndicate"
|
||||
|
||||
/datum/mapGenerator/syndicate/mobsonly
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||||
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
|
||||
/datum/mapGeneratorModule/border/syndieWalls,\
|
||||
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs"
|
||||
|
||||
/datum/mapGenerator/syndicate/furniture
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
|
||||
/datum/mapGeneratorModule/border/syndieWalls,\
|
||||
/datum/mapGeneratorModule/syndieFurniture, \
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture"
|
||||
|
||||
/datum/mapGenerator/syndicate/full
|
||||
modules = list(/datum/mapGeneratorModule/bottomLayer/syndieFloor, \
|
||||
/datum/mapGeneratorModule/border/syndieWalls,\
|
||||
/datum/mapGeneratorModule/syndieFurniture, \
|
||||
/datum/mapGeneratorModule/splatterLayer/syndieMobs, \
|
||||
/datum/mapGeneratorModule/bottomLayer/repressurize)
|
||||
buildmode_name = "Pattern: Shuttle Room: Syndicate: All"
|
||||
|
||||
Reference in New Issue
Block a user