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Updated Projectile code some more.
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@@ -72,7 +72,7 @@
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damage = 15
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irradiate = 100
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range = 15
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE | PASSCLOSEDTURF
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE | PASSCLOSEDTURF | PASSMACHINE | PASSSTRUCTURE
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impact_effect_type = /obj/effect/temp_visual/impact_effect/green_laser
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light_color = LIGHT_COLOR_GREEN
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