mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit281
This commit is contained in:
32
code/__DEFINES/__513_compatibility.dm
Normal file
32
code/__DEFINES/__513_compatibility.dm
Normal file
@@ -0,0 +1,32 @@
|
||||
|
||||
#if DM_VERSION < 513
|
||||
|
||||
#define ismovableatom(A) (istype(A, /atom/movable))
|
||||
|
||||
#define islist(L) (istype(L, /list))
|
||||
|
||||
#define CLAMP01(x) (CLAMP(x, 0, 1))
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||||
|
||||
#define CLAMP(CLVALUE,CLMIN,CLMAX) ( max( (CLMIN), min((CLVALUE), (CLMAX)) ) )
|
||||
|
||||
#define ATAN2(x, y) ( !(x) && !(y) ? 0 : (y) >= 0 ? arccos((x) / sqrt((x)*(x) + (y)*(y))) : -arccos((x) / sqrt((x)*(x) + (y)*(y))) )
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||||
|
||||
#define TAN(x) (sin(x) / cos(x))
|
||||
|
||||
#define arctan(x) (arcsin(x/sqrt(1+x*x)))
|
||||
|
||||
//////////////////////////////////////////////////
|
||||
|
||||
#else
|
||||
|
||||
#define ismovableatom(A) ismovable(A)
|
||||
|
||||
#define CLAMP01(x) clamp(x, 0, 1)
|
||||
|
||||
#define CLAMP(CLVALUE, CLMIN, CLMAX) clamp(CLVALUE, CLMIN, CLMAX)
|
||||
|
||||
#define TAN(x) tan(x)
|
||||
|
||||
#define ATAN2(x, y) arctan(x, y)
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||||
|
||||
#endif
|
||||
@@ -104,8 +104,7 @@
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||||
#define SHOVE_KNOCKDOWN_HUMAN 30
|
||||
#define SHOVE_KNOCKDOWN_TABLE 30
|
||||
#define SHOVE_KNOCKDOWN_COLLATERAL 10
|
||||
//Shove slowdown
|
||||
#define SHOVE_SLOWDOWN_ID "shove_slowdown"
|
||||
//for the shove slowdown, see __DEFINES/movespeed_modification.dm
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||||
#define SHOVE_SLOWDOWN_LENGTH 30
|
||||
#define SHOVE_SLOWDOWN_STRENGTH 0.85 //multiplier
|
||||
//Shove disarming item list
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize() (can_reenter_corpse)
|
||||
#define COMPONENT_BLOCK_GHOSTING 1
|
||||
#define COMSIG_MOB_ALLOWED "mob_allowed" //from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj
|
||||
#define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic" //from base of mob/anti_magic_check(): (magic, holy, protection_sources)
|
||||
#define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic" //from base of mob/anti_magic_check(): (mob/user, magic, holy, tinfoil, chargecost, self, protection_sources)
|
||||
#define COMPONENT_BLOCK_MAGIC 1
|
||||
#define COMSIG_MOB_HUD_CREATED "mob_hud_created" //from base of mob/create_mob_hud(): ()
|
||||
#define COMSIG_MOB_ATTACK_HAND "mob_attack_hand" //from base of
|
||||
@@ -234,8 +234,7 @@
|
||||
//Mood
|
||||
#define COMSIG_ADD_MOOD_EVENT "add_mood" //Called when you send a mood event from anywhere in the code.
|
||||
#define COMSIG_CLEAR_MOOD_EVENT "clear_mood" //Called when you clear a mood event from anywhere in the code.
|
||||
#define COMSIG_INCREASE_SANITY "decrease_sanity" //Called when you want to increase sanity from anywhere in the code.
|
||||
#define COMSIG_DECREASE_SANITY "increase_sanity" //Same as above but to decrease sanity instead.
|
||||
#define COMSIG_MODIFY_SANITY "modify_sanity" //Called when you want to increase or decrease sanity from anywhere in the code.
|
||||
|
||||
//NTnet
|
||||
#define COMSIG_COMPONENT_NTNET_RECEIVE "ntnet_receive" //called on an object by its NTNET connection component on receive. (sending_id(number), sending_netname(text), data(datum/netdata))
|
||||
|
||||
@@ -58,6 +58,7 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
#define GROUND (1<<0)
|
||||
#define FLYING (1<<1)
|
||||
#define VENTCRAWLING (1<<2)
|
||||
#define FLOATING (1<<3)
|
||||
|
||||
//Fire and Acid stuff, for resistance_flags
|
||||
#define LAVA_PROOF (1<<0)
|
||||
|
||||
@@ -28,7 +28,9 @@
|
||||
#define ITEM_SLOT_POCKET (1<<11) // this is to allow items with a w_class of WEIGHT_CLASS_NORMAL or WEIGHT_CLASS_BULKY to fit in pockets.
|
||||
#define ITEM_SLOT_DENYPOCKET (1<<12) // this is to deny items with a w_class of WEIGHT_CLASS_SMALL or WEIGHT_CLASS_TINY to fit in pockets.
|
||||
#define ITEM_SLOT_NECK (1<<13)
|
||||
#define ITEM_SLOT_SUITSTORE (1<<14)
|
||||
#define ITEM_SLOT_HANDS (1<<14)
|
||||
#define ITEM_SLOT_BACKPACK (1<<15)
|
||||
#define ITEM_SLOT_SUITSTORE (1<<16)
|
||||
|
||||
//SLOTS
|
||||
#define SLOT_BACK 1
|
||||
@@ -86,6 +88,10 @@
|
||||
. = ITEM_SLOT_ICLOTHING
|
||||
if(SLOT_L_STORE, SLOT_R_STORE)
|
||||
. = ITEM_SLOT_POCKET
|
||||
if(SLOT_HANDS)
|
||||
. = ITEM_SLOT_HANDS
|
||||
if(SLOT_IN_BACKPACK)
|
||||
. = ITEM_SLOT_BACKPACK
|
||||
if(SLOT_S_STORE)
|
||||
. = ITEM_SLOT_SUITSTORE
|
||||
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
// simple is_type and similar inline helpers
|
||||
|
||||
#define islist(L) (istype(L, /list))
|
||||
|
||||
#define in_range(source, user) (get_dist(source, user) <= 1 && (get_step(source, 0)?:z) == (get_step(user, 0)?:z))
|
||||
|
||||
#define ismovableatom(A) (istype(A, /atom/movable))
|
||||
|
||||
#define isatom(A) (isloc(A))
|
||||
|
||||
#define isweakref(D) (istype(D, /datum/weakref))
|
||||
@@ -256,4 +252,4 @@ GLOBAL_LIST_INIT(glass_sheet_types, typecacheof(list(
|
||||
|
||||
#define isblobmonster(O) (istype(O, /mob/living/simple_animal/hostile/blob))
|
||||
|
||||
#define isshuttleturf(T) (length(T.baseturfs) && (/turf/baseturf_skipover/shuttle in T.baseturfs))
|
||||
#define isshuttleturf(T) (length(T.baseturfs) && (/turf/baseturf_skipover/shuttle in T.baseturfs))
|
||||
@@ -95,3 +95,5 @@ require only minor tweaks.
|
||||
#define PLACE_LAVA_RUIN "lavaland" //On lavaland ruin z levels(s)
|
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#define PLACE_BELOW "below" //On z levl below - centered on same tile
|
||||
#define PLACE_ISOLATED "isolated" //On isolated ruin z level
|
||||
//Map type stuff.
|
||||
#define MAP_TYPE_STATION "station"
|
||||
@@ -16,7 +16,6 @@
|
||||
#define TICK_USAGE_TO_MS(starting_tickusage) (TICK_DELTA_TO_MS(TICK_USAGE_REAL - starting_tickusage))
|
||||
|
||||
#define PERCENT(val) (round((val)*100, 0.1))
|
||||
#define CLAMP01(x) (CLAMP(x, 0, 1))
|
||||
|
||||
//time of day but automatically adjusts to the server going into the next day within the same round.
|
||||
//for when you need a reliable time number that doesn't depend on byond time.
|
||||
@@ -30,17 +29,12 @@
|
||||
// round() acts like floor(x, 1) by default but can't handle other values
|
||||
#define FLOOR(x, y) ( round((x) / (y)) * (y) )
|
||||
|
||||
#define CLAMP(CLVALUE,CLMIN,CLMAX) ( max( (CLMIN), min((CLVALUE), (CLMAX)) ) )
|
||||
|
||||
// Similar to clamp but the bottom rolls around to the top and vice versa. min is inclusive, max is exclusive
|
||||
#define WRAP(val, min, max) ( min == max ? min : (val) - (round(((val) - (min))/((max) - (min))) * ((max) - (min))) )
|
||||
|
||||
// Real modulus that handles decimals
|
||||
#define MODULUS(x, y) ( (x) - (y) * round((x) / (y)) )
|
||||
|
||||
// Tangent
|
||||
#define TAN(x) (sin(x) / cos(x))
|
||||
|
||||
// Cotangent
|
||||
#define COT(x) (1 / TAN(x))
|
||||
|
||||
@@ -50,8 +44,6 @@
|
||||
// Cosecant
|
||||
#define CSC(x) (1 / sin(x))
|
||||
|
||||
#define ATAN2(x, y) ( !(x) && !(y) ? 0 : (y) >= 0 ? arccos((x) / sqrt((x)*(x) + (y)*(y))) : -arccos((x) / sqrt((x)*(x) + (y)*(y))) )
|
||||
|
||||
// Greatest Common Divisor - Euclid's algorithm
|
||||
/proc/Gcd(a, b)
|
||||
return b ? Gcd(b, (a) % (b)) : a
|
||||
@@ -207,4 +199,4 @@
|
||||
#define LORENTZ_CUMULATIVE_DISTRIBUTION(x, y, s) ( (1/PI)*TORADIANS(arctan((x-y)/s)) + 1/2 )
|
||||
|
||||
#define RULE_OF_THREE(a, b, x) ((a*x)/b)
|
||||
// )
|
||||
// )
|
||||
@@ -1,12 +1,19 @@
|
||||
#define MOVESPEED_DATA_INDEX_PRIORITY 1
|
||||
#define MOVESPEED_DATA_INDEX_FLAGS 2
|
||||
#define MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN 3
|
||||
#define MOVESPEED_DATA_INDEX_MOVETYPE 4
|
||||
#define MOVESPEED_DATA_INDEX_BL_MOVETYPE 5
|
||||
#define MOVESPEED_DATA_INDEX_CONFLICT 6
|
||||
|
||||
#define MOVESPEED_DATA_INDEX_MAX 3
|
||||
#define MOVESPEED_DATA_INDEX_MAX 6
|
||||
|
||||
//flags
|
||||
#define IGNORE_NOSLOW (1 << 0)
|
||||
|
||||
//conflict types
|
||||
|
||||
#define MOVE_CONFLICT_JETPACK "JETPACK"
|
||||
|
||||
//ids
|
||||
|
||||
#define MOVESPEED_ID_MOB_WALK_RUN_CONFIG_SPEED "MOB_WALK_RUN"
|
||||
@@ -16,15 +23,29 @@
|
||||
#define MOVESPEED_ID_SLIME_HEALTHMOD "SLIME_HEALTH_MODIFIER"
|
||||
#define MOVESPEED_ID_SLIME_TEMPMOD "SLIME_TEMPERATURE_MODIFIER"
|
||||
|
||||
#define MOVESPEED_ID_SLIME_STATUS "SLIME_STATUS"
|
||||
|
||||
#define MOVESPEED_ID_TARANTULA_WEB "TARANTULA_WEB"
|
||||
|
||||
#define MOVESPEED_ID_LIVING_TURF_SPEEDMOD "LIVING_TURF_SPEEDMOD"
|
||||
|
||||
#define MOVESPEED_ID_CARBON_SOFTCRIT "CARBON_SOFTCRIT"
|
||||
#define MOVESPEED_ID_CARBON_OLDSPEED "CARBON_DEPRECATED_SPEED"
|
||||
|
||||
#define MOVESPEED_ID_DNA_VAULT "DNA_VAULT"
|
||||
|
||||
#define MOVESPEED_ID_YELLOW_ORB "YELLOW_ORB"
|
||||
|
||||
#define MOVESPEED_ID_TARFOOT "TARFOOT"
|
||||
|
||||
#define MOVESPEED_ID_SEPIA "SEPIA"
|
||||
|
||||
#define MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD "MONKEY_REAGENT_SPEEDMOD"
|
||||
#define MOVESPEED_ID_MONKEY_TEMPERATURE_SPEEDMOD "MONKEY_TEMPERATURE_SPEEDMOD"
|
||||
#define MOVESPEED_ID_MONKEY_HEALTH_SPEEDMOD "MONKEY_HEALTH_SPEEDMOD"
|
||||
|
||||
#define MOVESPEED_ID_CHANGELING_MUSCLES "CHANGELING_MUSCLES"
|
||||
|
||||
#define MOVESPEED_ID_SIMPLEMOB_VARSPEED "SIMPLEMOB_VARSPEED_MODIFIER"
|
||||
#define MOVESPEED_ID_ADMIN_VAREDIT "ADMIN_VAREDIT_MODIFIER"
|
||||
|
||||
@@ -32,7 +53,18 @@
|
||||
|
||||
#define MOVESPEED_ID_SANITY "MOOD_SANITY"
|
||||
|
||||
#define MOVESPEED_ID_SPECIES "SPECIES_SPEED_MOD"
|
||||
|
||||
#define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG"
|
||||
#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
|
||||
|
||||
#define MOVESPEED_ID_TASED_STATUS "TASED"
|
||||
#define MOVESPEED_ID_TASED_STATUS "TASED"
|
||||
|
||||
#define MOVESPEED_ID_SLAUGHTER "SLAUGHTER"
|
||||
|
||||
#define MOVESPEED_ID_CYBER_THRUSTER "CYBER_IMPLANT_THRUSTER"
|
||||
#define MOVESPEED_ID_JETPACK "JETPACK"
|
||||
|
||||
#define MOVESPEED_ID_SHOVE "SHOVE"
|
||||
|
||||
#define MOVESPEED_ID_MKULTRA "MKULTRA"
|
||||
@@ -3,12 +3,12 @@
|
||||
#define CHANNEL_ADMIN 1023
|
||||
#define CHANNEL_VOX 1022
|
||||
#define CHANNEL_JUKEBOX 1021
|
||||
#define CHANNEL_JUKEBOX_START 1020
|
||||
#define CHANNEL_JUSTICAR_ARK 1019
|
||||
#define CHANNEL_HEARTBEAT 1018 //sound channel for heartbeats
|
||||
#define CHANNEL_AMBIENCE 1017
|
||||
#define CHANNEL_BUZZ 1016
|
||||
#define CHANNEL_BICYCLE 1015
|
||||
#define CHANNEL_JUKEBOX_START 1016 //The gap between this and CHANNEL_JUKEBOX determines the amount of free jukebox channels. This currently allows 6 jukebox channels to exist.
|
||||
#define CHANNEL_JUSTICAR_ARK 1015
|
||||
#define CHANNEL_HEARTBEAT 1014 //sound channel for heartbeats
|
||||
#define CHANNEL_AMBIENCE 1013
|
||||
#define CHANNEL_BUZZ 1012
|
||||
#define CHANNEL_BICYCLE 1011
|
||||
|
||||
//CIT CHANNELS - TRY NOT TO REGRESS
|
||||
#define CHANNEL_PRED 1010
|
||||
|
||||
@@ -95,7 +95,6 @@
|
||||
#define FIRE_PRIORITY_GARBAGE 15
|
||||
#define FIRE_PRIORITY_WET_FLOORS 20
|
||||
#define FIRE_PRIORITY_AIR 20
|
||||
#define FIRE_PRIORITY_NPC 20
|
||||
#define FIRE_PRIORITY_PROCESS 25
|
||||
#define FIRE_PRIORITY_THROWING 25
|
||||
#define FIRE_PRIORITY_SPACEDRIFT 30
|
||||
@@ -108,6 +107,7 @@
|
||||
#define FIRE_PRIORITY_AIR_TURFS 40
|
||||
#define FIRE_PRIORITY_DEFAULT 50
|
||||
#define FIRE_PRIORITY_PARALLAX 65
|
||||
#define FIRE_PRIORITY_NPC 80
|
||||
#define FIRE_PRIORITY_MOBS 100
|
||||
#define FIRE_PRIORITY_TGUI 110
|
||||
#define FIRE_PRIORITY_TICKER 200
|
||||
|
||||
@@ -70,8 +70,6 @@
|
||||
#define TRAIT_MONKEYLIKE "monkeylike" //sets IsAdvancedToolUser to FALSE
|
||||
#define TRAIT_PACIFISM "pacifism"
|
||||
#define TRAIT_IGNORESLOWDOWN "ignoreslow"
|
||||
#define TRAIT_GOTTAGOFAST "fast"
|
||||
#define TRAIT_GOTTAGOREALLYFAST "2fast"
|
||||
#define TRAIT_DEATHCOMA "deathcoma" //Causes death-like unconsciousness
|
||||
#define TRAIT_FAKEDEATH "fakedeath" //Makes the owner appear as dead to most forms of medical examination
|
||||
#define TRAIT_DISFIGURED "disfigured"
|
||||
|
||||
@@ -379,6 +379,12 @@
|
||||
i++
|
||||
return i
|
||||
|
||||
/proc/count_occurences_of_value(list/L, val, limit) //special thanks to salmonsnake
|
||||
. = 0
|
||||
for (var/i in 1 to limit)
|
||||
if (L[i] == val)
|
||||
.++
|
||||
|
||||
/proc/find_record(field, value, list/L)
|
||||
for(var/datum/data/record/R in L)
|
||||
if(R.fields[field] == value)
|
||||
@@ -514,7 +520,7 @@
|
||||
used_key_list[input_key] = 1
|
||||
return input_key
|
||||
|
||||
#if DM_VERSION > 512
|
||||
#if DM_VERSION > 513
|
||||
#error Remie said that lummox was adding a way to get a lists
|
||||
#error contents via list.values, if that is true remove this
|
||||
#error otherwise, update the version and bug lummox
|
||||
@@ -564,4 +570,4 @@
|
||||
if(key in L1)
|
||||
L1[key] += other_value
|
||||
else
|
||||
L1[key] = other_value
|
||||
L1[key] = other_value
|
||||
@@ -1,4 +1,4 @@
|
||||
/proc/priority_announce(text, title = "", sound = 'sound/ai/attention.ogg', type , sender_override)
|
||||
/proc/priority_announce(text, title = "", sound = "attention", type , sender_override)
|
||||
if(!text)
|
||||
return
|
||||
|
||||
@@ -29,19 +29,110 @@
|
||||
announcement += "<br><span class='alert'>[html_encode(text)]</span><br>"
|
||||
announcement += "<br>"
|
||||
|
||||
var/s = sound(sound)
|
||||
var/s = sound(get_announcer_sound(sound))
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(!isnewplayer(M) && M.can_hear())
|
||||
to_chat(M, announcement)
|
||||
if(M.client.prefs.toggles & SOUND_ANNOUNCEMENTS)
|
||||
SEND_SOUND(M, s)
|
||||
|
||||
/proc/get_announcer_sound(soundid)
|
||||
if(isfile(soundid))
|
||||
return soundid
|
||||
else if(!istext(soundid))
|
||||
CRASH("Invalid type passed to get_announcer_sound()")
|
||||
switch(GLOB.announcertype) //These are all individually hardcoded to allow the announcer sounds to be included in the rsc, reducing lag from sending resources midgame.
|
||||
if("classic")
|
||||
switch(soundid)
|
||||
if("aimalf")
|
||||
. = 'sound/announcer/classic/aimalf.ogg'
|
||||
if("aliens")
|
||||
. = 'sound/announcer/classic/aliens.ogg'
|
||||
if("animes")
|
||||
. = 'sound/announcer/classic/animes.ogg'
|
||||
if("attention")
|
||||
. = 'sound/announcer/classic/attention.ogg'
|
||||
if("commandreport")
|
||||
. = 'sound/announcer/classic/commandreport.ogg'
|
||||
if("granomalies")
|
||||
. = 'sound/announcer/classic/granomalies.ogg'
|
||||
if("intercept")
|
||||
. = 'sound/announcer/classic/intercept.ogg'
|
||||
if("ionstorm")
|
||||
. = 'sound/announcer/classic/ionstorm.ogg'
|
||||
if("meteors")
|
||||
. = 'sound/announcer/classic/meteors.ogg'
|
||||
if("newAI")
|
||||
. = 'sound/announcer/classic/newAI.ogg'
|
||||
if("outbreak5")
|
||||
. = 'sound/announcer/classic/outbreak5.ogg'
|
||||
if("outbreak7")
|
||||
. = 'sound/announcer/classic/outbreak7.ogg'
|
||||
if("poweroff")
|
||||
. = 'sound/announcer/classic/poweroff.ogg'
|
||||
if("poweron")
|
||||
. = 'sound/announcer/classic/poweron.ogg'
|
||||
if("radiation")
|
||||
. = 'sound/announcer/classic/radiation.ogg'
|
||||
if("shuttlecalled")
|
||||
. = 'sound/announcer/classic/shuttlecalled.ogg'
|
||||
if("shuttledock")
|
||||
. = 'sound/announcer/classic/shuttledock.ogg'
|
||||
if("shuttlerecalled")
|
||||
. = 'sound/announcer/classic/shuttlerecalled.ogg'
|
||||
if("spanomalies")
|
||||
. = 'sound/announcer/classic/spanomalies.ogg'
|
||||
if("welcome")
|
||||
. = 'sound/announcer/classic/welcome.ogg'
|
||||
if("medibot")
|
||||
switch(soundid)
|
||||
if("aimalf")
|
||||
. = 'sound/announcer/classic/aimalf.ogg'
|
||||
if("aliens")
|
||||
. = 'sound/announcer/medibot/aliens.ogg'
|
||||
if("animes")
|
||||
. = 'sound/announcer/medibot/animes.ogg'
|
||||
if("attention")
|
||||
. = 'sound/announcer/medibot/attention.ogg'
|
||||
if("commandreport")
|
||||
. = 'sound/announcer/medibot/commandreport.ogg'
|
||||
if("granomalies")
|
||||
. = 'sound/announcer/medibot/granomalies.ogg'
|
||||
if("intercept")
|
||||
. = 'sound/announcer/medibot/intercept.ogg'
|
||||
if("ionstorm")
|
||||
. = 'sound/announcer/medibot/ionstorm.ogg'
|
||||
if("meteors")
|
||||
. = 'sound/announcer/medibot/meteors.ogg'
|
||||
if("newAI")
|
||||
. = 'sound/announcer/medibot/newAI.ogg'
|
||||
if("outbreak5")
|
||||
. = 'sound/announcer/medibot/outbreak5.ogg'
|
||||
if("outbreak7")
|
||||
. = 'sound/announcer/medibot/outbreak7.ogg'
|
||||
if("poweroff")
|
||||
. = 'sound/announcer/medibot/poweroff.ogg'
|
||||
if("poweron")
|
||||
. = 'sound/announcer/medibot/poweron.ogg'
|
||||
if("radiation")
|
||||
. = 'sound/announcer/medibot/radiation.ogg'
|
||||
if("shuttlecalled")
|
||||
. = 'sound/announcer/medibot/shuttlecalled.ogg'
|
||||
if("shuttledock")
|
||||
. = 'sound/announcer/medibot/shuttledocked.ogg'
|
||||
if("shuttlerecalled")
|
||||
. = 'sound/announcer/medibot/shuttlerecalled.ogg'
|
||||
if("spanomalies")
|
||||
. = 'sound/announcer/medibot/spanomalies.ogg'
|
||||
if("welcome")
|
||||
. = 'sound/announcer/medibot/welcome.ogg'
|
||||
|
||||
/proc/print_command_report(text = "", title = null, announce=TRUE)
|
||||
if(!title)
|
||||
title = "Classified [command_name()] Update"
|
||||
|
||||
if(announce)
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg')
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport")
|
||||
|
||||
var/datum/comm_message/M = new
|
||||
M.title = title
|
||||
|
||||
@@ -451,10 +451,6 @@ Turf and target are separate in case you want to teleport some distance from a t
|
||||
var/y = min(world.maxy, max(1, A.y + dy))
|
||||
return locate(x,y,A.z)
|
||||
|
||||
/proc/arctan(x)
|
||||
var/y=arcsin(x/sqrt(1+x*x))
|
||||
return y
|
||||
|
||||
/*
|
||||
Gets all contents of contents and returns them all in a list.
|
||||
*/
|
||||
|
||||
@@ -2,6 +2,12 @@ GLOBAL_VAR_INIT(admin_notice, "") // Admin notice that all clients see when join
|
||||
|
||||
GLOBAL_VAR_INIT(timezoneOffset, 0) // The difference betwen midnight (of the host computer) and 0 world.ticks.
|
||||
|
||||
GLOBAL_VAR_INIT(year, time2text(world.realtime,"YYYY"))
|
||||
GLOBAL_VAR_INIT(year_integer, text2num(year)) // = 2013???
|
||||
|
||||
|
||||
GLOBAL_VAR_INIT(announcertype, "standard")
|
||||
|
||||
// For FTP requests. (i.e. downloading runtime logs.)
|
||||
// However it'd be ok to use for accessing attack logs and such too, which are even laggier.
|
||||
GLOBAL_VAR_INIT(fileaccess_timer, 0)
|
||||
@@ -24,4 +30,4 @@ GLOBAL_VAR(bible_name)
|
||||
GLOBAL_VAR(bible_icon_state)
|
||||
GLOBAL_VAR(bible_item_state)
|
||||
GLOBAL_VAR(holy_weapon_type)
|
||||
GLOBAL_VAR(holy_armor_type)
|
||||
GLOBAL_VAR(holy_armor_type)
|
||||
|
||||
@@ -49,9 +49,9 @@
|
||||
#define ui_storage1 "CENTER+1:18,SOUTH:5"
|
||||
#define ui_storage2 "CENTER+2:20,SOUTH:5"
|
||||
|
||||
#define ui_borg_sensor "CENTER-3:16, SOUTH:5" //borgs
|
||||
#define ui_borg_lamp "CENTER-4:16, SOUTH:5" //borgs
|
||||
#define ui_borg_thrusters "CENTER-5:16, SOUTH:5" //borgs
|
||||
#define ui_borg_sensor "CENTER-3:15, SOUTH:5" //borgs
|
||||
#define ui_borg_lamp "CENTER-4:15, SOUTH:5" //borgs
|
||||
#define ui_borg_thrusters "CENTER-5:15, SOUTH:5" //borgs
|
||||
#define ui_inv1 "CENTER-2:16,SOUTH:5" //borgs
|
||||
#define ui_inv2 "CENTER-1 :16,SOUTH:5" //borgs
|
||||
#define ui_inv3 "CENTER :16,SOUTH:5" //borgs
|
||||
@@ -59,7 +59,7 @@
|
||||
#define ui_borg_store "CENTER+2:16,SOUTH:5" //borgs
|
||||
#define ui_borg_camera "CENTER+3:21,SOUTH:5" //borgs
|
||||
#define ui_borg_album "CENTER+4:21,SOUTH:5" //borgs
|
||||
#define ui_borg_language_menu "CENTER+4:21,SOUTH+1:5" //borgs
|
||||
#define ui_borg_language_menu "EAST-1:27,SOUTH+2:8" //borgs
|
||||
|
||||
#define ui_monkey_head "CENTER-5:13,SOUTH:5" //monkey
|
||||
#define ui_monkey_mask "CENTER-4:14,SOUTH:5" //monkey
|
||||
|
||||
@@ -88,6 +88,26 @@
|
||||
var/mob/living/silicon/robot/R = usr
|
||||
R.toggle_ionpulse()
|
||||
|
||||
/obj/screen/robot/sensors
|
||||
name = "Sensor Augmentation"
|
||||
icon_state = "cyborg_sensor"
|
||||
|
||||
/obj/screen/robot/sensors/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/S = usr
|
||||
S.toggle_sensors()
|
||||
|
||||
/obj/screen/robot/language_menu
|
||||
name = "silicon language selection"
|
||||
icon_state = "talk_wheel"
|
||||
|
||||
/obj/screen/robot/language_menu/Click()
|
||||
if(..())
|
||||
return
|
||||
var/mob/living/silicon/S = usr
|
||||
S.open_language_menu(usr)
|
||||
|
||||
/datum/hud/robot
|
||||
ui_style = 'icons/mob/screen_cyborg.dmi'
|
||||
|
||||
@@ -96,7 +116,7 @@
|
||||
var/mob/living/silicon/robot/mymobR = mymob
|
||||
var/obj/screen/using
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using = new/obj/screen/robot/language_menu
|
||||
using.screen_loc = ui_borg_language_menu
|
||||
static_inventory += using
|
||||
|
||||
@@ -133,7 +153,7 @@
|
||||
static_inventory += using
|
||||
|
||||
//Sec/Med HUDs
|
||||
using = new /obj/screen/ai/sensors()
|
||||
using = new /obj/screen/robot/sensors()
|
||||
using.screen_loc = ui_borg_sensor
|
||||
static_inventory += using
|
||||
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
log_combat(user, M, "attacked", src.name, "(INTENT: [uppertext(user.a_intent)]) (DAMTYPE: [uppertext(damtype)])")
|
||||
add_fingerprint(user)
|
||||
|
||||
user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes attacking things cause stamina loss
|
||||
user.adjustStaminaLossBuffered(getweight()*0.8)//CIT CHANGE - makes attacking things cause stamina loss
|
||||
|
||||
//the equivalent of the standard version of attack() but for object targets.
|
||||
/obj/item/proc/attack_obj(obj/O, mob/living/user)
|
||||
|
||||
@@ -66,6 +66,10 @@
|
||||
|
||||
/datum/config_entry/flag/disable_human_mood
|
||||
|
||||
/datum/config_entry/flag/disable_borg_flash_knockdown //Should borg flashes be capable of knocking humanoid entities down?
|
||||
|
||||
/datum/config_entry/flag/weaken_secborg //Brings secborgs and k9s back in-line with the other borg modules
|
||||
|
||||
/datum/config_entry/flag/disable_secborg // disallow secborg module to be chosen.
|
||||
|
||||
/datum/config_entry/flag/disable_peaceborg
|
||||
|
||||
@@ -3,6 +3,7 @@ SUBSYSTEM_DEF(jukeboxes)
|
||||
wait = 5
|
||||
var/list/songs = list()
|
||||
var/list/activejukeboxes = list()
|
||||
var/list/freejukeboxchannels = list()
|
||||
|
||||
/datum/track
|
||||
var/song_name = "generic"
|
||||
@@ -21,23 +22,39 @@ SUBSYSTEM_DEF(jukeboxes)
|
||||
/datum/controller/subsystem/jukeboxes/proc/addjukebox(obj/jukebox, datum/track/T, jukefalloff = 1)
|
||||
if(!istype(T))
|
||||
CRASH("[src] tried to play a song with a nonexistant track")
|
||||
var/channeltoreserve = CHANNEL_JUKEBOX_START + activejukeboxes.len - 1
|
||||
if(channeltoreserve > CHANNEL_JUKEBOX)
|
||||
var/channeltoreserve = pick(freejukeboxchannels)
|
||||
if(!channeltoreserve)
|
||||
return FALSE
|
||||
freejukeboxchannels -= channeltoreserve
|
||||
var/list/youvegotafreejukebox = list(T, channeltoreserve, jukebox, jukefalloff)
|
||||
activejukeboxes.len++
|
||||
activejukeboxes[activejukeboxes.len] = list(T, channeltoreserve, jukebox, jukefalloff)
|
||||
activejukeboxes[activejukeboxes.len] = youvegotafreejukebox
|
||||
|
||||
//Due to changes in later versions of 512, SOUND_UPDATE no longer properly plays audio when a file is defined in the sound datum. As such, we are now required to init the audio before we can actually do anything with it.
|
||||
//Downsides to this? This means that you can *only* hear the jukebox audio if you were present on the server when it started playing, and it means that it's now impossible to add loops to the jukebox track list.
|
||||
var/sound/song_to_init = sound(T.song_path)
|
||||
song_to_init.status = SOUND_MUTE
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(!M.client)
|
||||
continue
|
||||
if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS))
|
||||
continue
|
||||
|
||||
M.playsound_local(M, null, 100, channel = youvegotafreejukebox[2], S = song_to_init)
|
||||
return activejukeboxes.len
|
||||
|
||||
/datum/controller/subsystem/jukeboxes/proc/removejukebox(IDtoremove)
|
||||
if(islist(activejukeboxes[IDtoremove]))
|
||||
var/jukechannel = activejukeboxes[IDtoremove][2]
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(!M.client)
|
||||
continue
|
||||
M.stop_sound_channel(activejukeboxes[IDtoremove][2])
|
||||
M.stop_sound_channel(jukechannel)
|
||||
freejukeboxchannels |= jukechannel
|
||||
activejukeboxes.Cut(IDtoremove, IDtoremove+1)
|
||||
return TRUE
|
||||
else
|
||||
to_chat(world, "<span class='warning'>If you see this, screenshot it and send it to a dev. Tried to remove jukebox with invalid ID</span>")
|
||||
CRASH("Tried to remove jukebox with invalid ID")
|
||||
|
||||
/datum/controller/subsystem/jukeboxes/proc/findjukeboxindex(obj/jukebox)
|
||||
if(activejukeboxes.len)
|
||||
@@ -57,6 +74,8 @@ SUBSYSTEM_DEF(jukeboxes)
|
||||
T.song_beat = text2num(L[3])
|
||||
T.song_associated_id = L[4]
|
||||
songs |= T
|
||||
for(var/i in CHANNEL_JUKEBOX_START to CHANNEL_JUKEBOX)
|
||||
freejukeboxchannels |= i
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/jukeboxes/fire()
|
||||
@@ -64,14 +83,15 @@ SUBSYSTEM_DEF(jukeboxes)
|
||||
return
|
||||
for(var/list/jukeinfo in activejukeboxes)
|
||||
if(!jukeinfo.len)
|
||||
to_chat(world, "<span class='warning'>If you see this, screenshot it and send it to a dev. Active jukebox without any associated metadata</span>")
|
||||
EXCEPTION("Active jukebox without any associated metadata.")
|
||||
continue
|
||||
var/datum/track/juketrack = jukeinfo[1]
|
||||
if(!istype(juketrack))
|
||||
to_chat(world, "<span class='warning'>If you see this, screenshot it and send it to a dev. After jukebox track grabbing</span>")
|
||||
EXCEPTION("Invalid jukebox track datum.")
|
||||
continue
|
||||
var/obj/jukebox = jukeinfo[3]
|
||||
if(!istype(jukebox))
|
||||
to_chat(world, "<span class='warning'>If you see this, screenshot it and send it to a dev. Nonexistant or invalid jukebox in active jukebox list")
|
||||
EXCEPTION("Nonexistant or invalid object associated with jukebox.")
|
||||
continue
|
||||
var/sound/song_played = sound(juketrack.song_path)
|
||||
var/area/currentarea = get_area(jukebox)
|
||||
|
||||
@@ -56,6 +56,8 @@ SUBSYSTEM_DEF(mapping)
|
||||
if(!config || config.defaulted)
|
||||
to_chat(world, "<span class='boldannounce'>Unable to load next or default map config, defaulting to Box Station</span>")
|
||||
config = old_config
|
||||
GLOB.year_integer += config.year_offset
|
||||
GLOB.announcertype = (config.announcertype == "standard" ? (prob(1) ? "medibot" : "classic") : config.announcertype)
|
||||
loadWorld()
|
||||
repopulate_sorted_areas()
|
||||
process_teleport_locs() //Sets up the wizard teleport locations
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
SUBSYSTEM_DEF(npcpool)
|
||||
name = "NPC Pool"
|
||||
flags = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
|
||||
flags = SS_KEEP_TIMING | SS_NO_INIT
|
||||
priority = FIRE_PRIORITY_NPC
|
||||
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#define FILE_ANTAG_REP "data/AntagReputation.json"
|
||||
#define MAX_RECENT_MAP_RECORD 10
|
||||
|
||||
SUBSYSTEM_DEF(persistence)
|
||||
name = "Persistence"
|
||||
@@ -11,6 +12,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
var/list/obj/structure/chisel_message/chisel_messages = list()
|
||||
var/list/saved_messages = list()
|
||||
var/list/saved_modes = list(1,2,3)
|
||||
var/list/saved_maps
|
||||
var/list/saved_trophies = list()
|
||||
var/list/spawned_objects = list()
|
||||
var/list/antag_rep = list()
|
||||
@@ -25,6 +27,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
LoadChiselMessages()
|
||||
LoadTrophies()
|
||||
LoadRecentModes()
|
||||
LoadRecentMaps()
|
||||
LoadPhotoPersistence()
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
LoadAntagReputation()
|
||||
@@ -163,6 +166,15 @@ SUBSYSTEM_DEF(persistence)
|
||||
return
|
||||
saved_modes = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_maps = json["maps"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadAntagReputation()
|
||||
var/json = file2text(FILE_ANTAG_REP)
|
||||
if(!json)
|
||||
@@ -204,6 +216,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
CollectSecretSatchels()
|
||||
CollectTrophies()
|
||||
CollectRoundtype()
|
||||
RecordMaps()
|
||||
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
CollectAntagReputation()
|
||||
@@ -359,6 +372,15 @@ SUBSYSTEM_DEF(persistence)
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RecordMaps()
|
||||
saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
var/list/file_data = list()
|
||||
file_data["maps"] = saved_maps
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectAntagReputation()
|
||||
var/ANTAG_REP_MAXIMUM = CONFIG_GET(number/antag_rep_maximum)
|
||||
|
||||
|
||||
@@ -373,7 +373,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
emergency.setTimer(emergencyDockTime)
|
||||
priority_announce("Hostile environment resolved. \
|
||||
You have 3 minutes to board the Emergency Shuttle.",
|
||||
null, 'sound/ai/shuttledock.ogg', "Priority")
|
||||
null, "shuttledock", "Priority")
|
||||
|
||||
//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
|
||||
/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
|
||||
|
||||
@@ -303,7 +303,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
SSdbcore.SetRoundStart()
|
||||
|
||||
to_chat(world, "<span class='notice'><B>Welcome to [station_name()], enjoy your stay!</B></span>")
|
||||
SEND_SOUND(world, sound('sound/ai/welcome.ogg'))
|
||||
SEND_SOUND(world, sound(get_announcer_sound("welcome")))
|
||||
|
||||
current_state = GAME_STATE_PLAYING
|
||||
Master.SetRunLevel(RUNLEVEL_GAME)
|
||||
|
||||
@@ -208,9 +208,19 @@ SUBSYSTEM_DEF(vote)
|
||||
if("gamemode")
|
||||
choices.Add(config.votable_modes)
|
||||
if("map")
|
||||
choices.Add(config.maplist)
|
||||
for(var/i in choices)//this is necessary because otherwise we'll end up with a bunch of /datum/map_config's as the default vote value instead of 0 as intended
|
||||
choices[i] = 0
|
||||
var/players = GLOB.clients.len
|
||||
var/list/lastmaps = SSpersistence.saved_maps?.len ? list("[SSmapping.config.map_name]") | SSpersistence.saved_maps : list("[SSmapping.config.map_name]")
|
||||
for(var/M in config.maplist) //This is a typeless loop due to the finnicky nature of keyed lists in this kind of context
|
||||
var/datum/map_config/targetmap = config.maplist[M]
|
||||
if(!istype(targetmap))
|
||||
continue
|
||||
if(!targetmap.voteweight)
|
||||
continue
|
||||
if((targetmap.config_min_users && players < targetmap.config_min_users) || (targetmap.config_max_users && players > targetmap.config_max_users))
|
||||
continue
|
||||
if(targetmap.max_round_search_span && count_occurences_of_value(lastmaps, M, targetmap.max_round_search_span) >= targetmap.max_rounds_played)
|
||||
continue
|
||||
choices |= M
|
||||
if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
|
||||
choices.Add("secret", "extended")
|
||||
if("custom")
|
||||
|
||||
@@ -1,26 +1,48 @@
|
||||
/datum/component/anti_magic
|
||||
var/magic = FALSE
|
||||
var/holy = FALSE
|
||||
var/psychic = FALSE
|
||||
var/allowed_slots = ~ITEM_SLOT_BACKPACK
|
||||
var/charges = INFINITY
|
||||
var/blocks_self = TRUE
|
||||
var/datum/callback/reaction
|
||||
var/datum/callback/expire
|
||||
|
||||
/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE)
|
||||
/datum/component/anti_magic/Initialize(_magic = FALSE, _holy = FALSE, _psychic = FALSE, _allowed_slots, _charges, _blocks_self = TRUE, datum/callback/_reaction, datum/callback/_expire)
|
||||
if(isitem(parent))
|
||||
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
|
||||
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/on_drop)
|
||||
else if(ismob(parent))
|
||||
RegisterSignal(parent, COMSIG_MOB_RECEIVE_MAGIC, .proc/can_protect)
|
||||
RegisterSignal(parent, COMSIG_MOB_RECEIVE_MAGIC, .proc/protect)
|
||||
else
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
magic = _magic
|
||||
holy = _holy
|
||||
psychic = _psychic
|
||||
if(_allowed_slots)
|
||||
allowed_slots = _allowed_slots
|
||||
if(!isnull(_charges))
|
||||
charges = _charges
|
||||
blocks_self = _blocks_self
|
||||
reaction = _reaction
|
||||
expire = _expire
|
||||
|
||||
/datum/component/anti_magic/proc/on_equip(datum/source, mob/equipper, slot)
|
||||
RegisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC, .proc/can_protect, TRUE)
|
||||
if(!CHECK_BITFIELD(allowed_slots, slotdefine2slotbit(slot))) //Check that the slot is valid for antimagic
|
||||
UnregisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC)
|
||||
return
|
||||
RegisterSignal(equipper, COMSIG_MOB_RECEIVE_MAGIC, .proc/protect, TRUE)
|
||||
|
||||
/datum/component/anti_magic/proc/on_drop(datum/source, mob/user)
|
||||
UnregisterSignal(user, COMSIG_MOB_RECEIVE_MAGIC)
|
||||
|
||||
/datum/component/anti_magic/proc/can_protect(datum/source, _magic, _holy, list/protection_sources)
|
||||
if((_magic && magic) || (_holy && holy))
|
||||
/datum/component/anti_magic/proc/protect(datum/source, mob/user, _magic, _holy, _psychic, chargecost = 1, self, list/protection_sources)
|
||||
if(((_magic && magic) || (_holy && holy) || (_psychic && psychic)) && (!self || blocks_self))
|
||||
protection_sources += parent
|
||||
reaction?.Invoke(user, chargecost)
|
||||
charges -= chargecost
|
||||
if(charges <= 0)
|
||||
expire?.Invoke(user)
|
||||
qdel(src)
|
||||
return COMPONENT_BLOCK_MAGIC
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
return FALSE
|
||||
if(!isliving(AM) && !isobj(AM))
|
||||
return FALSE
|
||||
if(is_type_in_typecache(AM, forbidden_types) || AM.throwing || AM.floating)
|
||||
if(is_type_in_typecache(AM, forbidden_types) || AM.throwing || (AM.movement_type & FLOATING))
|
||||
return FALSE
|
||||
//Flies right over the chasm
|
||||
if(ismob(AM))
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
var/mood_modifier = 1 //Modifier to allow certain mobs to be less affected by moodlets
|
||||
var/datum/mood_event/list/mood_events = list()
|
||||
var/insanity_effect = 0 //is the owner being punished for low mood? If so, how much?
|
||||
var/holdmyinsanityeffect = 0 //before we edit our sanity lets take a look
|
||||
var/obj/screen/mood/screen_obj
|
||||
|
||||
/datum/component/mood/Initialize()
|
||||
@@ -21,8 +20,7 @@
|
||||
|
||||
RegisterSignal(parent, COMSIG_ADD_MOOD_EVENT, .proc/add_event)
|
||||
RegisterSignal(parent, COMSIG_CLEAR_MOOD_EVENT, .proc/clear_event)
|
||||
RegisterSignal(parent, COMSIG_INCREASE_SANITY, .proc/IncreaseSanity)
|
||||
RegisterSignal(parent, COMSIG_DECREASE_SANITY, .proc/DecreaseSanity)
|
||||
RegisterSignal(parent, COMSIG_MODIFY_SANITY, .proc/modify_sanity)
|
||||
|
||||
RegisterSignal(parent, COMSIG_MOB_HUD_CREATED, .proc/modify_hud)
|
||||
var/mob/living/owner = parent
|
||||
@@ -131,31 +129,23 @@
|
||||
|
||||
switch(mood_level)
|
||||
if(1)
|
||||
DecreaseSanity(src, 0.2)
|
||||
setSanity(sanity-0.2)
|
||||
if(2)
|
||||
DecreaseSanity(src, 0.125, SANITY_CRAZY)
|
||||
setSanity(sanity-0.125, minimum=SANITY_CRAZY)
|
||||
if(3)
|
||||
DecreaseSanity(src, 0.075, SANITY_UNSTABLE)
|
||||
setSanity(sanity-0.075, minimum=SANITY_UNSTABLE)
|
||||
if(4)
|
||||
DecreaseSanity(src, 0.025, SANITY_DISTURBED)
|
||||
setSanity(sanity-0.025, minimum=SANITY_DISTURBED)
|
||||
if(5)
|
||||
IncreaseSanity(src, 0.1)
|
||||
setSanity(sanity+0.1)
|
||||
if(6)
|
||||
IncreaseSanity(src, 0.15)
|
||||
setSanity(sanity+0.15)
|
||||
if(7)
|
||||
IncreaseSanity(src, 0.20)
|
||||
setSanity(sanity+0.20)
|
||||
if(8)
|
||||
IncreaseSanity(src, 0.25, SANITY_GREAT)
|
||||
setSanity(sanity+0.25, maximum=SANITY_GREAT)
|
||||
if(9)
|
||||
IncreaseSanity(src, 0.4, SANITY_GREAT)
|
||||
|
||||
/*
|
||||
if(insanity_effect != holdmyinsanityeffect)
|
||||
if(insanity_effect > holdmyinsanityeffect)
|
||||
owner.crit_threshold += (insanity_effect - holdmyinsanityeffect)
|
||||
else
|
||||
owner.crit_threshold -= (holdmyinsanityeffect - insanity_effect)
|
||||
*/
|
||||
setSanity(sanity+0.4, maximum=SANITY_GREAT)
|
||||
|
||||
if(HAS_TRAIT(owner, TRAIT_DEPRESSION))
|
||||
if(prob(0.05))
|
||||
@@ -166,8 +156,6 @@
|
||||
add_event(null, "jolly", /datum/mood_event/jolly)
|
||||
clear_event(null, "depression")
|
||||
|
||||
holdmyinsanityeffect = insanity_effect
|
||||
|
||||
HandleNutrition(owner)
|
||||
|
||||
/datum/component/mood/proc/setSanity(amount, minimum=SANITY_INSANE, maximum=SANITY_NEUTRAL)//I'm sure bunging this in here will have no negative repercussions.
|
||||
@@ -189,7 +177,7 @@
|
||||
sanity = amount
|
||||
|
||||
switch(sanity)
|
||||
if(SANITY_INSANE to SANITY_CRAZY)
|
||||
if(-INFINITY to SANITY_CRAZY)
|
||||
setInsanityEffect(MAJOR_INSANITY_PEN)
|
||||
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1.5) //Did we change something ? movetypes is runtiming, movetypes=(~FLYING))
|
||||
sanity_level = 6
|
||||
@@ -222,31 +210,8 @@
|
||||
//master.crit_threshold = (master.crit_threshold - insanity_effect) + newval
|
||||
insanity_effect = newval
|
||||
|
||||
/datum/component/mood/proc/DecreaseSanity(datum/source, amount, minimum = SANITY_INSANE)
|
||||
if(sanity < minimum) //This might make KevinZ stop fucking pinging me.
|
||||
IncreaseSanity(src, 0.5)
|
||||
else
|
||||
sanity = max(minimum, sanity - amount)
|
||||
if(sanity < SANITY_UNSTABLE)
|
||||
if(sanity < SANITY_CRAZY)
|
||||
insanity_effect = (MAJOR_INSANITY_PEN)
|
||||
else
|
||||
insanity_effect = (MINOR_INSANITY_PEN)
|
||||
|
||||
/datum/component/mood/proc/IncreaseSanity(datum/source, amount, maximum = SANITY_NEUTRAL)
|
||||
// Disturbed stops you from getting any more sane - I'm just gonna bung this in here
|
||||
var/mob/living/owner = parent
|
||||
if(HAS_TRAIT(owner, TRAIT_UNSTABLE))
|
||||
return
|
||||
if(sanity > maximum)
|
||||
DecreaseSanity(src, 0.5) //Removes some sanity to go back to our current limit.
|
||||
else
|
||||
sanity = min(maximum, sanity + amount)
|
||||
if(sanity > SANITY_CRAZY)
|
||||
if(sanity > SANITY_UNSTABLE)
|
||||
insanity_effect = 0
|
||||
else
|
||||
insanity_effect = MINOR_INSANITY_PEN
|
||||
/datum/component/mood/proc/modify_sanity(datum/source, amount, minimum = -INFINITY, maximum = INFINITY)
|
||||
setSanity(sanity + amount, minimum, maximum)
|
||||
|
||||
/datum/component/mood/proc/add_event(datum/source, category, type, param) //Category will override any events in the same category, should be unique unless the event is based on the same thing like hunger.
|
||||
var/datum/mood_event/the_event
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
set src in oview(1)
|
||||
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
|
||||
if(rotcomp)
|
||||
rotcomp.HandRot(usr,ROTATION_CLOCKWISE)
|
||||
rotcomp.HandRot(null,usr,ROTATION_CLOCKWISE)
|
||||
|
||||
/atom/movable/proc/simple_rotate_counterclockwise()
|
||||
set name = "Rotate Counter-Clockwise"
|
||||
@@ -153,7 +153,7 @@
|
||||
set src in oview(1)
|
||||
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
|
||||
if(rotcomp)
|
||||
rotcomp.HandRot(usr,ROTATION_COUNTERCLOCKWISE)
|
||||
rotcomp.HandRot(null,usr,ROTATION_COUNTERCLOCKWISE)
|
||||
|
||||
/atom/movable/proc/simple_rotate_flip()
|
||||
set name = "Flip"
|
||||
@@ -161,4 +161,4 @@
|
||||
set src in oview(1)
|
||||
var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
|
||||
if(rotcomp)
|
||||
rotcomp.HandRot(usr,ROTATION_FLIP)
|
||||
rotcomp.HandRot(null,usr,ROTATION_FLIP)
|
||||
|
||||
@@ -57,6 +57,10 @@
|
||||
var/screen_start_x = 4 //These two are where the storage starts being rendered, screen_loc wise.
|
||||
var/screen_start_y = 2
|
||||
//End
|
||||
|
||||
var/limited_random_access = FALSE //Quick if statement in accessible_items to determine if we care at all about what people can access at once.
|
||||
var/limited_random_access_stack_position = 0 //If >0, can only access top <x> items
|
||||
var/limited_random_access_stack_bottom_up = FALSE //If TRUE, above becomes bottom <x> items
|
||||
|
||||
/datum/component/storage/Initialize(datum/component/storage/concrete/master)
|
||||
if(!isatom(parent))
|
||||
@@ -146,6 +150,19 @@
|
||||
var/datum/component/storage/concrete/master = master()
|
||||
return master? master.real_location() : null
|
||||
|
||||
//What players can access
|
||||
//this proc can probably eat a refactor at some point.
|
||||
/datum/component/storage/proc/accessible_items(random_access = TRUE)
|
||||
var/list/contents = contents()
|
||||
if(contents)
|
||||
if(limited_random_access && random_access)
|
||||
if(limited_random_access_stack_position && (length(contents) > limited_random_access_stack_position))
|
||||
if(limited_random_access_stack_bottom_up)
|
||||
contents.Cut(1, limited_random_access_stack_position + 1)
|
||||
else
|
||||
contents.Cut(1, length(contents) - limited_random_access_stack_position + 1)
|
||||
return contents
|
||||
|
||||
/datum/component/storage/proc/canreach_react(datum/source, list/next)
|
||||
var/datum/component/storage/concrete/master = master()
|
||||
if(!master)
|
||||
@@ -284,8 +301,7 @@
|
||||
|
||||
/datum/component/storage/proc/_process_numerical_display()
|
||||
. = list()
|
||||
var/atom/real_location = real_location()
|
||||
for(var/obj/item/I in real_location.contents)
|
||||
for(var/obj/item/I in accessible_items())
|
||||
if(QDELETED(I))
|
||||
continue
|
||||
if(!.[I.type])
|
||||
@@ -296,8 +312,8 @@
|
||||
|
||||
//This proc determines the size of the inventory to be displayed. Please touch it only if you know what you're doing.
|
||||
/datum/component/storage/proc/orient2hud(mob/user, maxcolumns)
|
||||
var/atom/real_location = real_location()
|
||||
var/adjusted_contents = real_location.contents.len
|
||||
var/list/accessible_contents = accessible_items()
|
||||
var/adjusted_contents = length(accessible_contents)
|
||||
|
||||
//Numbered contents display
|
||||
var/list/datum/numbered_display/numbered_contents
|
||||
@@ -329,8 +345,7 @@
|
||||
if(cy - screen_start_y >= rows)
|
||||
break
|
||||
else
|
||||
var/atom/real_location = real_location()
|
||||
for(var/obj/O in real_location)
|
||||
for(var/obj/O in accessible_items())
|
||||
if(QDELETED(O))
|
||||
continue
|
||||
O.mouse_opacity = MOUSE_OPACITY_OPAQUE //This is here so storage items that spawn with contents correctly have the "click around item to equip"
|
||||
@@ -351,9 +366,8 @@
|
||||
return FALSE
|
||||
var/list/cview = getviewsize(M.client.view)
|
||||
var/maxallowedscreensize = cview[1]-8
|
||||
var/atom/real_location = real_location()
|
||||
if(M.active_storage != src && (M.stat == CONSCIOUS))
|
||||
for(var/obj/item/I in real_location)
|
||||
for(var/obj/item/I in accessible_items())
|
||||
if(I.on_found(M))
|
||||
return FALSE
|
||||
if(M.active_storage)
|
||||
@@ -361,7 +375,7 @@
|
||||
orient2hud(M, (isliving(M) ? maxallowedscreensize : 7))
|
||||
M.client.screen |= boxes
|
||||
M.client.screen |= closer
|
||||
M.client.screen |= real_location.contents
|
||||
M.client.screen |= accessible_items()
|
||||
M.active_storage = src
|
||||
LAZYOR(is_using, M)
|
||||
return TRUE
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
var/config_max_users = 0
|
||||
var/config_min_users = 0
|
||||
var/voteweight = 1
|
||||
var/max_round_search_span = 0 //If this is nonzero, then if the map has been played more than max_rounds_played within the search span (max determined by define in persistence.dm), this map won't be available.
|
||||
var/max_rounds_played = 0
|
||||
|
||||
// Config actually from the JSON - should default to Box
|
||||
var/map_name = "Box Station"
|
||||
@@ -23,6 +25,10 @@
|
||||
|
||||
var/minetype = "lavaland"
|
||||
|
||||
var/maptype = MAP_TYPE_STATION //This should be used to adjust ingame behavior depending on the specific type of map being played. For instance, if an overmap were added, it'd be appropriate for it to only generate with a MAP_TYPE_SHIP
|
||||
|
||||
var/announcertype = "standard" //Determines the announcer the map uses. standard uses the default announcer, classic, but has a random chance to use other similarly-themed announcers, like medibot
|
||||
|
||||
var/allow_custom_shuttles = TRUE
|
||||
var/shuttles = list(
|
||||
"cargo" = "cargo_box",
|
||||
@@ -30,6 +36,8 @@
|
||||
"whiteship" = "whiteship_box",
|
||||
"emergency" = "emergency_box")
|
||||
|
||||
var/year_offset = 540 //The offset of ingame year from the actual IRL year. You know you want to make a map that takes place in the 90's. Don't lie.
|
||||
|
||||
/proc/load_map_config(filename = "data/next_map.json", default_to_box, delete_after, error_if_missing = TRUE)
|
||||
var/datum/map_config/config = new
|
||||
if (default_to_box)
|
||||
@@ -122,8 +130,21 @@
|
||||
log_world("map_config space_empty_levels is not a number!")
|
||||
return
|
||||
|
||||
temp = json["year_offset"]
|
||||
if (isnum(temp))
|
||||
year_offset = temp
|
||||
else if (!isnull(temp))
|
||||
log_world("map_config year_offset is not a number!")
|
||||
return
|
||||
|
||||
if ("minetype" in json)
|
||||
minetype = json["minetype"]
|
||||
|
||||
if ("maptype" in json)
|
||||
maptype = json["maptype"]
|
||||
|
||||
if ("announcertype" in json)
|
||||
announcertype = json["announcertype"]
|
||||
|
||||
allow_custom_shuttles = json["allow_custom_shuttles"] != FALSE
|
||||
|
||||
|
||||
@@ -155,7 +155,7 @@
|
||||
|
||||
/datum/status_effect/belligerent/proc/do_movement_toggle(force_damage)
|
||||
var/number_legs = owner.get_num_legs(FALSE)
|
||||
if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.anti_magic_check() && number_legs)
|
||||
if(iscarbon(owner) && !is_servant_of_ratvar(owner) && !owner.anti_magic_check(chargecost = 0) && number_legs)
|
||||
if(force_damage || owner.m_intent != MOVE_INTENT_WALK)
|
||||
if(GLOB.ratvar_awakens)
|
||||
owner.Knockdown(20)
|
||||
@@ -248,7 +248,7 @@
|
||||
if(owner.confused)
|
||||
owner.confused = 0
|
||||
severity = 0
|
||||
else if(!owner.anti_magic_check() && owner.stat != DEAD && severity)
|
||||
else if(!owner.anti_magic_check(chargecost = 0) && owner.stat != DEAD && severity)
|
||||
var/static/hum = get_sfx('sound/effects/screech.ogg') //same sound for every proc call
|
||||
if(owner.getToxLoss() > MANIA_DAMAGE_TO_CONVERT)
|
||||
if(is_eligible_servant(owner))
|
||||
|
||||
@@ -833,7 +833,7 @@ Proc for attack log creation, because really why not
|
||||
return filters[filter_data.Find(name)]
|
||||
|
||||
/atom/movable/proc/remove_filter(name)
|
||||
if(filter_data[name])
|
||||
if(filter_data && filter_data[name])
|
||||
filter_data -= name
|
||||
update_filters()
|
||||
return TRUE
|
||||
|
||||
@@ -27,7 +27,6 @@
|
||||
glide_size = 8
|
||||
appearance_flags = TILE_BOUND|PIXEL_SCALE
|
||||
var/datum/forced_movement/force_moving = null //handled soley by forced_movement.dm
|
||||
var/floating = FALSE
|
||||
var/movement_type = GROUND //Incase you have multiple types, you automatically use the most useful one. IE: Skating on ice, flippers on water, flying over chasm/space, etc.
|
||||
var/atom/movable/pulling
|
||||
var/grab_state = 0
|
||||
@@ -467,6 +466,9 @@
|
||||
var/atom/movable/AM = item
|
||||
AM.onTransitZ(old_z,new_z)
|
||||
|
||||
/atom/movable/proc/setMovetype(newval)
|
||||
movement_type = newval
|
||||
|
||||
//Called whenever an object moves and by mobs when they attempt to move themselves through space
|
||||
//And when an object or action applies a force on src, see newtonian_move() below
|
||||
//Return 0 to have src start/keep drifting in a no-grav area and 1 to stop/not start drifting
|
||||
@@ -731,14 +733,14 @@
|
||||
/atom/movable/proc/float(on)
|
||||
if(throwing)
|
||||
return
|
||||
if(on && !floating)
|
||||
if(on && !(movement_type & FLOATING))
|
||||
animate(src, pixel_y = pixel_y + 2, time = 10, loop = -1)
|
||||
sleep(10)
|
||||
animate(src, pixel_y = pixel_y - 2, time = 10, loop = -1)
|
||||
floating = TRUE
|
||||
else if (!on && floating)
|
||||
setMovetype(movement_type | FLOATING)
|
||||
else if (!on && (movement_type & FLOATING))
|
||||
animate(src, pixel_y = initial(pixel_y), time = 10)
|
||||
floating = FALSE
|
||||
setMovetype(movement_type & ~FLOATING)
|
||||
|
||||
/* Language procs */
|
||||
/atom/movable/proc/get_language_holder(shadow=TRUE)
|
||||
|
||||
@@ -267,6 +267,7 @@
|
||||
operation_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/honker/dark
|
||||
max_equip = 3
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/honker/dark/GrantActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
|
||||
@@ -221,7 +221,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
. += G.get_report()
|
||||
|
||||
print_command_report(., "Central Command Status Summary", announce=FALSE)
|
||||
priority_announce("A summary has been copied and printed to all communications consoles.", "Security level elevated.", 'sound/ai/intercept.ogg')
|
||||
priority_announce("A summary has been copied and printed to all communications consoles.", "Security level elevated.", "intercept")
|
||||
if(GLOB.security_level < SEC_LEVEL_BLUE)
|
||||
set_security_level(SEC_LEVEL_BLUE)
|
||||
|
||||
|
||||
@@ -263,7 +263,7 @@
|
||||
M.mind.special_role = antag_flag
|
||||
M.mind.add_antag_datum(AI)
|
||||
if(prob(ion_announce))
|
||||
priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/ai/ionstorm.ogg')
|
||||
priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", "ionstorm")
|
||||
if(prob(removeDontImproveChance))
|
||||
M.replace_random_law(generate_ion_law(), list(LAW_INHERENT, LAW_SUPPLIED, LAW_ION))
|
||||
else
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/proc/power_failure()
|
||||
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", 'sound/ai/poweroff.ogg')
|
||||
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", "poweroff")
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(istype(get_area(S), /area/ai_monitored/turret_protected) || !is_station_level(S.z))
|
||||
continue
|
||||
@@ -48,7 +48,7 @@
|
||||
|
||||
/proc/power_restore()
|
||||
|
||||
priority_announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
|
||||
priority_announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", "poweron")
|
||||
for(var/obj/machinery/power/apc/C in GLOB.machines)
|
||||
if(C.cell && is_station_level(C.z))
|
||||
C.cell.charge = C.cell.maxcharge
|
||||
@@ -70,7 +70,7 @@
|
||||
|
||||
/proc/power_restore_quick()
|
||||
|
||||
priority_announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
|
||||
priority_announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", "poweron")
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(!is_station_level(S.z))
|
||||
continue
|
||||
|
||||
@@ -29,4 +29,4 @@
|
||||
/datum/game_mode/extended/announced/send_intercept(report = 0)
|
||||
if(flipseclevel) //CIT CHANGE - allows the sec level to be flipped roundstart
|
||||
return ..()
|
||||
priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", 'sound/ai/commandreport.ogg')
|
||||
priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", "commandreport")
|
||||
|
||||
@@ -258,7 +258,7 @@
|
||||
|
||||
/datum/game_mode/proc/send_intercept()
|
||||
if(flipseclevel && !(config_tag == "extended"))//CIT CHANGE - lets the security level be flipped roundstart
|
||||
priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", 'sound/ai/commandreport.ogg')
|
||||
priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no credible threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", "commandreport")
|
||||
return
|
||||
var/intercepttext = "<b><i>Central Command Status Summary</i></b><hr>"
|
||||
intercepttext += "<b>Central Command has intercepted and partially decoded a Syndicate transmission with vital information regarding their movements. The following report outlines the most \
|
||||
@@ -288,7 +288,7 @@
|
||||
intercepttext += G.get_report()
|
||||
|
||||
print_command_report(intercepttext, "Central Command Status Summary", announce=FALSE)
|
||||
priority_announce("A summary has been copied and printed to all communications consoles.", "Enemy communication intercepted. Security level elevated.", 'sound/ai/intercept.ogg')
|
||||
priority_announce("A summary has been copied and printed to all communications consoles.", "Enemy communication intercepted. Security level elevated.", "intercept")
|
||||
if(GLOB.security_level < SEC_LEVEL_BLUE)
|
||||
set_security_level(SEC_LEVEL_BLUE)
|
||||
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
#define ARCADE_WEIGHT_TRICK 4
|
||||
#define ARCADE_WEIGHT_USELESS 2
|
||||
#define ARCADE_WEIGHT_RARE 1
|
||||
#define ARCADE_WEIGHT_PLUSH 65
|
||||
|
||||
#define ARCADE_RATIO_PLUSH 0.20 // average 1 out of 6 wins is a plush.
|
||||
|
||||
/obj/machinery/computer/arcade
|
||||
name = "random arcade"
|
||||
@@ -27,7 +26,6 @@
|
||||
/obj/item/toy/katana = ARCADE_WEIGHT_TRICK,
|
||||
/obj/item/toy/minimeteor = ARCADE_WEIGHT_TRICK,
|
||||
/obj/item/toy/nuke = ARCADE_WEIGHT_TRICK,
|
||||
/obj/item/toy/plush/random = ARCADE_WEIGHT_PLUSH,
|
||||
/obj/item/toy/redbutton = ARCADE_WEIGHT_TRICK,
|
||||
/obj/item/toy/spinningtoy = ARCADE_WEIGHT_TRICK,
|
||||
/obj/item/toy/sword = ARCADE_WEIGHT_TRICK,
|
||||
@@ -90,6 +88,9 @@
|
||||
var/obj/item/circuitboard/CB = new thegame()
|
||||
new CB.build_path(loc, CB)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
//The below object acts as a spawner with a wide array of possible picks, most being uninspired references to past/current player characters.
|
||||
//Nevertheless, this keeps its ratio constant with the sum of all the others prizes.
|
||||
prizes[/obj/item/toy/plush/random] = counterlist_sum(prizes) * ARCADE_RATIO_PLUSH
|
||||
Reset()
|
||||
|
||||
/obj/machinery/computer/arcade/proc/prizevend(mob/user, list/rarity_classes)
|
||||
|
||||
@@ -335,7 +335,7 @@
|
||||
Nuke_request(input, usr)
|
||||
to_chat(usr, "<span class='notice'>Request sent.</span>")
|
||||
usr.log_message("has requested the nuclear codes from CentCom", LOG_SAY)
|
||||
priority_announce("The codes for the on-station nuclear self-destruct have been requested by [usr]. Confirmation or denial of this request will be sent shortly.", "Nuclear Self Destruct Codes Requested",'sound/ai/commandreport.ogg')
|
||||
priority_announce("The codes for the on-station nuclear self-destruct have been requested by [usr]. Confirmation or denial of this request will be sent shortly.", "Nuclear Self Destruct Codes Requested","commandreport")
|
||||
CM.lastTimeUsed = world.time
|
||||
|
||||
|
||||
|
||||
@@ -484,7 +484,7 @@
|
||||
var/counter = 1
|
||||
while(active2.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", authenticated, rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
|
||||
active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", authenticated, rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer, t1)
|
||||
|
||||
else if(href_list["del_c"])
|
||||
if((istype(active2, /datum/data/record) && active2.fields[text("com_[]", href_list["del_c"])]))
|
||||
|
||||
@@ -455,7 +455,7 @@ What a mess.*/
|
||||
var/counter = 1
|
||||
while(active2.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", src.authenticated, src.rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
|
||||
active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", src.authenticated, src.rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer, t1)
|
||||
|
||||
if("Delete Record (ALL)")
|
||||
if(active1)
|
||||
|
||||
@@ -3,3 +3,9 @@
|
||||
internal_damage_threshold = 50
|
||||
armor = list("melee" = 30, "bullet" = 30, "laser" = 15, "energy" = 20, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
mouse_pointer = 'icons/mecha/mecha_mouse.dmi'
|
||||
var/spawn_tracked = TRUE
|
||||
|
||||
/obj/mecha/combat/Initialize()
|
||||
. = ..()
|
||||
if(spawn_tracked)
|
||||
trackers += new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
@@ -19,7 +19,3 @@
|
||||
/obj/mecha/combat/durand/RemoveActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
defense_action.Remove(user)
|
||||
|
||||
/obj/mecha/combat/Initialize()
|
||||
. = ..()
|
||||
trackers += new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
operation_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/gygax/dark
|
||||
max_equip = 4
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/gygax/dark/loaded/Initialize()
|
||||
. = ..()
|
||||
@@ -48,7 +49,6 @@
|
||||
return
|
||||
cell = new /obj/item/stock_parts/cell/hyper(src)
|
||||
|
||||
|
||||
/obj/mecha/combat/gygax/GrantActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
overload_action.Grant(user, src)
|
||||
@@ -65,7 +65,3 @@
|
||||
/obj/mecha/combat/gygax/dark/RemoveActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
thrusters_action.Remove(user)
|
||||
|
||||
/obj/mecha/combat/Initialize()
|
||||
. = ..()
|
||||
trackers += new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
|
||||
@@ -152,8 +152,4 @@
|
||||
var/color=""
|
||||
for (var/i=0;i<6;i++)
|
||||
color = color+pick(colors)
|
||||
return color
|
||||
|
||||
/obj/mecha/combat/Initialize()
|
||||
. = ..()
|
||||
trackers += new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
return color
|
||||
@@ -16,6 +16,7 @@
|
||||
force = 45
|
||||
max_equip = 4
|
||||
bumpsmash = 1
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/marauder/GrantActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
breach_time = 100 //ten seconds till all goes to shit
|
||||
recharge_rate = 100
|
||||
wreckage = /obj/structure/mecha_wreckage/durand/neovgre
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/neovgre/GrantActions(mob/living/user, human_occupant = 0) //No Eject action for you sonny jim, your life for Ratvar!
|
||||
internals_action.Grant(user, src)
|
||||
|
||||
@@ -27,7 +27,3 @@
|
||||
..()
|
||||
switch_damtype_action.Remove(user)
|
||||
phasing_action.Remove(user)
|
||||
|
||||
/obj/mecha/combat/Initialize()
|
||||
. = ..()
|
||||
trackers += new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
stepsound = null
|
||||
turnsound = null
|
||||
opacity = 0
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/reticence/loaded/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -1025,7 +1025,7 @@
|
||||
|
||||
/obj/mecha/log_message(message as text, message_type=LOG_GAME, color=null, log_globally)
|
||||
log.len++
|
||||
log[log.len] = list("time"="[STATION_TIME_TIMESTAMP("hh:mm:ss")]","date","year"="[GLOB.year_integer+540]","message"="[color?"<font color='[color]'>":null][message][color?"</font>":null]")
|
||||
log[log.len] = list("time"="[STATION_TIME_TIMESTAMP("hh:mm:ss")]","date","year"="[GLOB.year_integer]","message"="[color?"<font color='[color]'>":null][message][color?"</font>":null]")
|
||||
..()
|
||||
return log.len
|
||||
|
||||
@@ -1034,9 +1034,6 @@
|
||||
last_entry["message"] += "<br>[red?"<font color='red'>":null][message][red?"</font>":null]"
|
||||
return
|
||||
|
||||
GLOBAL_VAR_INIT(year, time2text(world.realtime,"YYYY"))
|
||||
GLOBAL_VAR_INIT(year_integer, text2num(year)) // = 2013???
|
||||
|
||||
///////////////////////
|
||||
///// Power stuff /////
|
||||
///////////////////////
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
if(!victim.client || !istype(victim))
|
||||
return
|
||||
to_chat(victim, "<span class='notice'>You feel fast!</span>")
|
||||
ADD_TRAIT(victim, TRAIT_GOTTAGOREALLYFAST, "yellow_orb")
|
||||
victim.add_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING))
|
||||
sleep(duration)
|
||||
REMOVE_TRAIT(victim, TRAIT_GOTTAGOREALLYFAST, "yellow_orb")
|
||||
victim.remove_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB)
|
||||
to_chat(victim, "<span class='notice'>You slow down.</span>")
|
||||
|
||||
@@ -439,6 +439,9 @@ RLD
|
||||
|
||||
/obj/item/construction/rcd/proc/rcd_create(atom/A, mob/user)
|
||||
var/list/rcd_results = A.rcd_vals(user, src)
|
||||
var/turf/the_turf = get_turf(A)
|
||||
var/turf_coords = "[COORD(the_turf)]"
|
||||
investigate_log("[user] is attempting to use [src] on [A] (loc [turf_coords] at [the_turf]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
|
||||
if(!rcd_results)
|
||||
return FALSE
|
||||
if(do_after(user, rcd_results["delay"] * delay_mod, target = A))
|
||||
@@ -447,7 +450,7 @@ RLD
|
||||
if(A.rcd_act(user, src, rcd_results["mode"]))
|
||||
useResource(rcd_results["cost"], user)
|
||||
activate()
|
||||
investigate_log("[user] used [src] on [cached] (now [A]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
|
||||
investigate_log("[user] used [src] on [cached] (loc [turf_coords] at [the_turf]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
|
||||
playsound(src, 'sound/machines/click.ogg', 50, 1)
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -274,7 +274,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
dat += text("<br><a href='?src=[REF(src)];choice=UpdateInfo'>[id ? "Update PDA Info" : ""]</A><br><br>")
|
||||
|
||||
dat += "[STATION_TIME_TIMESTAMP("hh:mm:ss")]<br>" //:[world.time / 100 % 6][world.time / 100 % 10]"
|
||||
dat += "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer+540]"
|
||||
dat += "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer]"
|
||||
|
||||
dat += "<br><br>"
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
|
||||
/obj/item/multitool/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/multitool/examine(mob/user)
|
||||
..()
|
||||
|
||||
@@ -233,7 +233,7 @@
|
||||
|
||||
/obj/item/nullrod/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/nullrod/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is killing [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to get closer to god!</span>")
|
||||
|
||||
@@ -366,10 +366,10 @@
|
||||
/obj/item/toy/plush/random
|
||||
name = "Illegal plushie"
|
||||
desc = "Something fucked up"
|
||||
var/blacklisted_plushes = list(/obj/item/toy/plush/carpplushie/dehy_carp, /obj/item/toy/plush/awakenedplushie, /obj/item/toy/plush/random)
|
||||
|
||||
/obj/item/toy/plush/random/Initialize()
|
||||
..()
|
||||
var/newtype = pick(subtypesof(/obj/item/toy/plush))
|
||||
var/newtype = pick(subtypesof(/obj/item/toy/plush) - typecacheof(blacklisted_plushes))
|
||||
new newtype(loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
|
||||
@@ -313,7 +313,7 @@
|
||||
if(M.get_ear_protection() == FALSE)
|
||||
M.confused += 6
|
||||
audible_message("<font color='red' size='7'>HUMAN HARM</font>")
|
||||
playsound(get_turf(src), 'sound/ai/harmalarm.ogg', 70, 3)
|
||||
playsound(get_turf(src), 'sound/effects/harmalarm.ogg', 70, 3)
|
||||
cooldown = world.time + 200
|
||||
log_game("[key_name(user)] used a Cyborg Harm Alarm in [AREACOORD(user)]")
|
||||
if(iscyborg(user))
|
||||
|
||||
@@ -89,32 +89,36 @@
|
||||
R.speed = initial(R.speed)
|
||||
|
||||
/obj/item/borg/upgrade/disablercooler
|
||||
name = "cyborg rapid disabler cooling module"
|
||||
desc = "Used to cool a mounted disabler, increasing the potential current in it and thus its recharge rate."
|
||||
name = "cyborg rapid energy blaster cooling module"
|
||||
desc = "Used to cool a mounted energy-based firearm, increasing the potential current in it and thus its recharge rate."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
require_module = 1
|
||||
|
||||
/obj/item/borg/upgrade/disablercooler/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if(.)
|
||||
var/obj/item/gun/energy/disabler/cyborg/T = locate() in R.module.modules
|
||||
if(!T)
|
||||
to_chat(user, "<span class='notice'>There's no disabler in this unit!</span>")
|
||||
var/successflag
|
||||
for(var/obj/item/gun/energy/T in R.module.modules)
|
||||
if(T.charge_delay <= 2)
|
||||
successflag = successflag || 2
|
||||
continue
|
||||
T.charge_delay = max(2, T.charge_delay - 4)
|
||||
successflag = 1
|
||||
if(!successflag)
|
||||
to_chat(user, "<span class='notice'>There's no energy-based firearm in this unit!</span>")
|
||||
return FALSE
|
||||
if(T.charge_delay <= 2)
|
||||
if(successflag == 2)
|
||||
to_chat(R, "<span class='notice'>A cooling unit is already installed!</span>")
|
||||
to_chat(user, "<span class='notice'>There's no room for another cooling unit!</span>")
|
||||
return FALSE
|
||||
|
||||
T.charge_delay = max(2 , T.charge_delay - 4)
|
||||
|
||||
/obj/item/borg/upgrade/disablercooler/deactivate(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if (.)
|
||||
var/obj/item/gun/energy/disabler/cyborg/T = locate() in R.module.modules
|
||||
if(!T)
|
||||
return FALSE
|
||||
T.charge_delay = initial(T.charge_delay)
|
||||
for(var/obj/item/gun/energy/T in R.module.modules)
|
||||
T.charge_delay = initial(T.charge_delay)
|
||||
return .
|
||||
return FALSE
|
||||
|
||||
/obj/item/borg/upgrade/thrusters
|
||||
name = "ion thruster upgrade"
|
||||
|
||||
@@ -49,6 +49,8 @@
|
||||
STR.max_combined_w_class = 30
|
||||
STR.max_items = 30
|
||||
STR.cant_hold = typecacheof(list(/obj/item/disk/nuclear))
|
||||
STR.limited_random_access = TRUE
|
||||
STR.limited_random_access_stack_position = 3
|
||||
|
||||
/obj/item/storage/bag/trash/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] puts [src] over [user.p_their()] head and starts chomping at the insides! Disgusting!</span>")
|
||||
@@ -88,6 +90,7 @@
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 60
|
||||
STR.max_items = 60
|
||||
STR.limited_random_access_stack_position = 5
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/cyborg
|
||||
insertable = FALSE
|
||||
|
||||
@@ -1144,7 +1144,7 @@
|
||||
if(can_expire)
|
||||
expiration_date = rand(expiration_date_min, expiration_date_max)
|
||||
desc += "\n<span_clas='notice'>An expiry date is listed on it. It reads: [expiration_date]</span>"
|
||||
var/spess_current_year = GLOB.year_integer + 540
|
||||
var/spess_current_year = GLOB.year_integer
|
||||
if(expiration_date < spess_current_year)
|
||||
var/gross_risk = min(round(spess_current_year - expiration_date * 0.1), 1)
|
||||
var/toxic_risk = min(round(spess_current_year - expiration_date * 0.01), 1)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#define STUNBATON_CHARGE_LENIENCY 0.3
|
||||
#define STUNBATON_DEPLETION_RATE 0.006
|
||||
|
||||
/obj/item/melee/baton
|
||||
name = "stunbaton"
|
||||
@@ -76,7 +77,7 @@
|
||||
update_icon()
|
||||
|
||||
/obj/item/melee/baton/process()
|
||||
deductcharge(hitcost * 0.004, FALSE, FALSE)
|
||||
deductcharge(round(hitcost * STUNBATON_DEPLETION_RATE), FALSE, FALSE)
|
||||
|
||||
/obj/item/melee/baton/update_icon()
|
||||
if(status)
|
||||
@@ -250,4 +251,5 @@
|
||||
sparkler?.activate()
|
||||
. = ..()
|
||||
|
||||
#undef STUNBATON_CHARGE_LENIENCY
|
||||
#undef STUNBATON_CHARGE_LENIENCY
|
||||
#undef STUNBATON_DEPLETION_RATE
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
/obj/item/tank/jetpack/New()
|
||||
..()
|
||||
if(gas_type)
|
||||
air_contents.gases[gas_type] = (6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C)
|
||||
air_contents.gases[gas_type] = ((6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C))
|
||||
|
||||
ion_trail = new
|
||||
ion_trail.set_up(src)
|
||||
@@ -37,42 +37,50 @@
|
||||
return
|
||||
|
||||
if(!on)
|
||||
turn_on()
|
||||
turn_on(user)
|
||||
to_chat(user, "<span class='notice'>You turn the jetpack on.</span>")
|
||||
else
|
||||
turn_off()
|
||||
turn_off(user)
|
||||
to_chat(user, "<span class='notice'>You turn the jetpack off.</span>")
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
|
||||
/obj/item/tank/jetpack/proc/turn_on()
|
||||
/obj/item/tank/jetpack/proc/turn_on(mob/user)
|
||||
on = TRUE
|
||||
icon_state = "[initial(icon_state)]-on"
|
||||
ion_trail.start()
|
||||
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/move_react)
|
||||
if(full_speed)
|
||||
user.add_movespeed_modifier(MOVESPEED_ID_JETPACK, priority=100, multiplicative_slowdown=-2, movetypes=FLOATING, conflict=MOVE_CONFLICT_JETPACK)
|
||||
|
||||
/obj/item/tank/jetpack/proc/turn_off()
|
||||
/obj/item/tank/jetpack/proc/turn_off(mob/user)
|
||||
on = FALSE
|
||||
stabilizers = FALSE
|
||||
icon_state = initial(icon_state)
|
||||
ion_trail.stop()
|
||||
UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
|
||||
user.remove_movespeed_modifier(MOVESPEED_ID_JETPACK)
|
||||
|
||||
/obj/item/tank/jetpack/proc/move_react(mob/user)
|
||||
allow_thrust(0.01, user)
|
||||
|
||||
/obj/item/tank/jetpack/proc/allow_thrust(num, mob/living/user)
|
||||
if(!on)
|
||||
return
|
||||
if((num < 0.005 || air_contents.total_moles() < num))
|
||||
turn_off()
|
||||
turn_off(user)
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/removed = air_contents.remove(num)
|
||||
if(removed.total_moles() < 0.005)
|
||||
turn_off()
|
||||
turn_off(user)
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
T.assume_air(removed)
|
||||
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/tank/jetpack/suicide_act(mob/user)
|
||||
if (istype(user, /mob/living/carbon/human/))
|
||||
@@ -96,22 +104,22 @@
|
||||
if(!on)
|
||||
return
|
||||
if((num < 0.005 || air_contents.total_moles() < num))
|
||||
turn_off()
|
||||
turn_off(user)
|
||||
return
|
||||
if(rand(0,250) == 0)
|
||||
to_chat(user, "<span class='notice'>You feel your jetpack's engines cut out.</span>")
|
||||
turn_off()
|
||||
turn_off(user)
|
||||
return
|
||||
|
||||
var/datum/gas_mixture/removed = air_contents.remove(num)
|
||||
if(removed.total_moles() < 0.005)
|
||||
turn_off()
|
||||
turn_off(user)
|
||||
return
|
||||
|
||||
var/turf/T = get_turf(user)
|
||||
T.assume_air(removed)
|
||||
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/tank/jetpack/void
|
||||
name = "void jetpack (oxygen)"
|
||||
@@ -178,6 +186,7 @@
|
||||
full_speed = FALSE
|
||||
var/datum/gas_mixture/temp_air_contents
|
||||
var/obj/item/tank/internals/tank = null
|
||||
var/mob/living/carbon/human/cur_user
|
||||
|
||||
/obj/item/tank/jetpack/suit/New()
|
||||
..()
|
||||
@@ -198,28 +207,30 @@
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/suit/turn_on()
|
||||
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc))
|
||||
/obj/item/tank/jetpack/suit/turn_on(mob/user)
|
||||
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc) || loc.loc != user)
|
||||
return
|
||||
var/mob/living/carbon/human/H = loc.loc
|
||||
var/mob/living/carbon/human/H = user
|
||||
tank = H.s_store
|
||||
air_contents = tank.air_contents
|
||||
START_PROCESSING(SSobj, src)
|
||||
cur_user = user
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/suit/turn_off()
|
||||
/obj/item/tank/jetpack/suit/turn_off(mob/user)
|
||||
tank = null
|
||||
air_contents = temp_air_contents
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
cur_user = null
|
||||
..()
|
||||
|
||||
/obj/item/tank/jetpack/suit/process()
|
||||
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc))
|
||||
turn_off()
|
||||
turn_off(cur_user)
|
||||
return
|
||||
var/mob/living/carbon/human/H = loc.loc
|
||||
if(!tank || tank != H.s_store)
|
||||
turn_off()
|
||||
turn_off(cur_user)
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
@@ -6,11 +6,11 @@
|
||||
item_state = "teleprod"
|
||||
slot_flags = null
|
||||
|
||||
/obj/item/melee/baton/cattleprod/teleprod/baton_stun(mob/living/carbon/M, mob/living/carbon/user)//handles making things teleport when hit
|
||||
/obj/item/melee/baton/cattleprod/teleprod/baton_stun(mob/living/L, mob/living/carbon/user)//handles making things teleport when hit
|
||||
. = ..()
|
||||
if(!. || !istype(M) || M.anchored)
|
||||
if(!. || L.anchored)
|
||||
return
|
||||
do_teleport(M, get_turf(M), 15, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
do_teleport(L, get_turf(L), 15, channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
|
||||
/obj/item/melee/baton/cattleprod/teleprod/clowning_around(mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] accidentally hits [user.p_them()]self with [src]!</span>", \
|
||||
|
||||
@@ -506,7 +506,7 @@
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain/IsReflect()
|
||||
return FALSE
|
||||
|
||||
@@ -528,7 +528,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
|
||||
/obj/item/melee/baseball_bat/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
|
||||
|
||||
/obj/item/melee/baseball_bat/homerun
|
||||
name = "home run bat"
|
||||
|
||||
@@ -495,7 +495,25 @@
|
||||
icon_state = "sofamiddle"
|
||||
icon = 'icons/obj/sofa.dmi'
|
||||
buildstackamount = 1
|
||||
item_chair = null
|
||||
var/mutable_appearance/armrest
|
||||
|
||||
/obj/structure/chair/sofa/Initialize()
|
||||
armrest = mutable_appearance(icon, "[icon_state]_armrest")
|
||||
return ..()
|
||||
|
||||
/obj/structure/chair/sofa/post_buckle_mob(mob/living/M)
|
||||
. = ..()
|
||||
update_armrest()
|
||||
|
||||
/obj/structure/chair/sofa/proc/update_armrest()
|
||||
if(has_buckled_mobs())
|
||||
add_overlay(armrest)
|
||||
else
|
||||
cut_overlay(armrest)
|
||||
|
||||
/obj/structure/chair/sofa/post_unbuckle_mob()
|
||||
. = ..()
|
||||
update_armrest()
|
||||
|
||||
/obj/structure/chair/sofa/left
|
||||
icon_state = "sofaend_left"
|
||||
@@ -504,4 +522,7 @@
|
||||
icon_state = "sofaend_right"
|
||||
|
||||
/obj/structure/chair/sofa/corner
|
||||
icon_state = "sofacorner"
|
||||
icon_state = "sofacorner"
|
||||
|
||||
/obj/structure/chair/sofa/corner/handle_layer() //only the armrest/back of this chair should cover the mob.
|
||||
return
|
||||
@@ -65,6 +65,8 @@
|
||||
var/mob/M = AM
|
||||
if(M.mind in immune_minds)
|
||||
return
|
||||
if(M.anti_magic_check())
|
||||
flare()
|
||||
if(charges <= 0)
|
||||
return
|
||||
flare()
|
||||
|
||||
@@ -682,7 +682,7 @@
|
||||
log_admin("[key_name(usr)] delayed the round start.")
|
||||
else
|
||||
to_chat(world, "<b>The game will start in [DisplayTimeText(newtime)].</b>")
|
||||
SEND_SOUND(world, sound('sound/ai/attention.ogg'))
|
||||
SEND_SOUND(world, sound(get_announcer_sound("attention")))
|
||||
log_admin("[key_name(usr)] set the pre-game delay to [DisplayTimeText(newtime)].")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
|
||||
@@ -400,7 +400,7 @@
|
||||
SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Chinese Cartoons"))
|
||||
message_admins("[key_name_admin(usr)] made everything kawaii.")
|
||||
for(var/mob/living/carbon/human/H in GLOB.carbon_list)
|
||||
SEND_SOUND(H, sound('sound/ai/animes.ogg'))
|
||||
SEND_SOUND(H, sound(get_announcer_sound("animes")))
|
||||
|
||||
if(H.dna.species.id == "human")
|
||||
if(H.dna.features["tail_human"] == "None" || H.dna.features["ears"] == "None")
|
||||
@@ -469,7 +469,7 @@
|
||||
if(is_station_level(W.z) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
|
||||
W.req_access = list()
|
||||
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
|
||||
priority_announce("CentCom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, 'sound/ai/commandreport.ogg')
|
||||
priority_announce("CentCom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, "commandreport")
|
||||
|
||||
if("ak47s")
|
||||
if(!check_rights(R_FUN))
|
||||
|
||||
@@ -560,7 +560,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
var/announce_command_report = TRUE
|
||||
switch(confirm)
|
||||
if("Yes")
|
||||
priority_announce(input, null, 'sound/ai/commandreport.ogg')
|
||||
priority_announce(input, null, "commandreport")
|
||||
announce_command_report = FALSE
|
||||
if("Cancel")
|
||||
return
|
||||
|
||||
@@ -345,8 +345,8 @@
|
||||
if(QDELETED(G))
|
||||
return
|
||||
|
||||
if(istype(C.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
to_chat(user, "<span class='warning'>Your target seems to have some sort of protective headgear on, blocking the message from being sent!</span>")
|
||||
if(C.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(user, "<span class='warning'>Your target seems to have some sort of tinfoil protection on, blocking the message from being sent!</span>")
|
||||
return
|
||||
|
||||
G.mind_control(command, user)
|
||||
@@ -524,10 +524,10 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
|
||||
/obj/item/abductor_baton/proc/SleepAttack(mob/living/L,mob/living/user)
|
||||
if(L.incapacitated(TRUE, TRUE))
|
||||
if(istype(L.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
to_chat(user, "<span class='warning'>The specimen's protective headgear is interfering with the sleep inducement!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induced sleep in [L] with [src], but [L.p_their()] headgear protected [L.p_them()]!</span>", \
|
||||
"<span class='userdanger'>You feel a strange wave of heavy drowsiness wash over you, but your headgear deflects most of it!</span>")
|
||||
if(L.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(user, "<span class='warning'>The specimen's tinfoil protection is interfering with the sleep inducement!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induced sleep in [L] with [src], but [L.p_their()] tinfoil protected [L.p_them()]!</span>", \
|
||||
"<span class='userdanger'>You feel a strange wave of heavy drowsiness wash over you, but your tinfoil protection deflects most of it!</span>")
|
||||
L.drowsyness += 2
|
||||
return
|
||||
L.visible_message("<span class='danger'>[user] has induced sleep in [L] with [src]!</span>", \
|
||||
@@ -536,10 +536,10 @@ Congratulations! You are now trained for invasive xenobiology research!"}
|
||||
L.Sleeping(1200)
|
||||
log_combat(user, L, "put to sleep")
|
||||
else
|
||||
if(istype(L.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
to_chat(user, "<span class='warning'>The specimen's protective headgear is completely blocking our sleep inducement methods!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induce sleep in [L] with [src], but [L.p_their()] headgear completely protected [L.p_them()]!</span>", \
|
||||
"<span class='userdanger'>Any sense of drowsiness is quickly diminished as your headgear deflects the effects!</span>")
|
||||
if(L.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
to_chat(user, "<span class='warning'>The specimen's tinfoil protection is completely blocking our sleep inducement methods!</span>")
|
||||
L.visible_message("<span class='danger'>[user] tried to induce sleep in [L] with [src], but [L.p_their()] tinfoil completely protected [L.p_them()]!</span>", \
|
||||
"<span class='userdanger'>Any sense of drowsiness is quickly diminished as your tinfoil protection deflects the effects!</span>")
|
||||
return
|
||||
L.drowsyness += 1
|
||||
to_chat(user, "<span class='warning'>Sleep inducement works fully only on stunned specimens! </span>")
|
||||
|
||||
@@ -178,8 +178,8 @@
|
||||
c.console = src
|
||||
|
||||
/obj/machinery/abductor/console/proc/AddSnapshot(mob/living/carbon/human/target)
|
||||
if(istype(target.get_item_by_slot(SLOT_HEAD), /obj/item/clothing/head/foilhat))
|
||||
say("Subject wearing specialized protective headgear, unable to get a proper scan!")
|
||||
if(target.anti_magic_check(FALSE, FALSE, TRUE, 0))
|
||||
say("Subject wearing specialized protective tinfoil gear, unable to get a proper scan!")
|
||||
return
|
||||
var/datum/icon_snapshot/entry = new
|
||||
entry.name = target.name
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
. = ..()
|
||||
|
||||
/obj/structure/blob/core/proc/generate_announcement()
|
||||
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg')
|
||||
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", "outbreak5")
|
||||
|
||||
/obj/structure/blob/core/scannerreport()
|
||||
return "Directs the blob's expansion, gradually expands, and sustains nearby blob spores and blobbernauts."
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
to_chat(user, "<span class='notice'>Our muscles tense and strengthen.</span>")
|
||||
changeling.chem_recharge_slowdown += 0.5
|
||||
else
|
||||
REMOVE_TRAIT(user, TRAIT_GOTTAGOFAST, "changeling_muscles")
|
||||
user.remove_movespeed_modifier(MOVESPEED_ID_CHANGELING_MUSCLES)
|
||||
to_chat(user, "<span class='notice'>Our muscles relax.</span>")
|
||||
changeling.chem_recharge_slowdown -= 0.5
|
||||
if(stacks >= 20)
|
||||
@@ -36,12 +36,12 @@
|
||||
/obj/effect/proc_holder/changeling/strained_muscles/proc/muscle_loop(mob/living/carbon/user)
|
||||
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
|
||||
while(active)
|
||||
ADD_TRAIT(user, TRAIT_GOTTAGOFAST, "changeling_muscles")
|
||||
user.add_movespeed_modifier(MOVESPEED_ID_CHANGELING_MUSCLES, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
|
||||
if(user.stat != CONSCIOUS || user.staminaloss >= 90)
|
||||
active = !active
|
||||
to_chat(user, "<span class='notice'>Our muscles relax without the energy to strengthen them.</span>")
|
||||
user.Knockdown(40)
|
||||
REMOVE_TRAIT(user, TRAIT_GOTTAGOFAST, "changeling_muscles")
|
||||
user.remove_movespeed_modifier(MOVESPEED_ID_CHANGELING_MUSCLES)
|
||||
changeling.chem_recharge_slowdown -= 0.5
|
||||
break
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
|
||||
/obj/item/clockwork/weapon/ratvarian_spear/attack(mob/living/target, mob/living/carbon/human/user)
|
||||
. = ..()
|
||||
if(!QDELETED(target) && target.stat != DEAD && !target.anti_magic_check() && !is_servant_of_ratvar(target)) //we do bonus damage on attacks unless they're a servant, have a null rod, or are dead
|
||||
if(!QDELETED(target) && target.stat != DEAD && !target.anti_magic_check(chargecost = 0) && !is_servant_of_ratvar(target)) //we do bonus damage on attacks unless they're a servant, have a null rod, or are dead
|
||||
var/bonus_damage = bonus_burn //normally a total of 20 damage, 30 with ratvar
|
||||
if(issilicon(target))
|
||||
target.visible_message("<span class='warning'>[target] shudders violently at [src]'s touch!</span>", "<span class='userdanger'>ERROR: Temperature rising!</span>")
|
||||
|
||||
@@ -190,8 +190,8 @@
|
||||
for(var/mob/living/L in range(1, src))
|
||||
if(is_servant_of_ratvar(L))
|
||||
continue
|
||||
if(L.anti_magic_check())
|
||||
var/atom/I = L.anti_magic_check()
|
||||
var/atom/I = L.anti_magic_check()
|
||||
if(I)
|
||||
if(isitem(I))
|
||||
L.visible_message("<span class='warning'>Strange energy flows into [L]'s [I.name]!</span>", \
|
||||
"<span class='userdanger'>Your [I.name] shields you from [src]!</span>")
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
else
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
if(!L.anti_magic_check())
|
||||
if(!L.anti_magic_check(chargecost = 0))
|
||||
if(isrevenant(L))
|
||||
var/mob/living/simple_animal/revenant/R = L
|
||||
if(R.revealed)
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
|
||||
/obj/structure/destructible/clockwork/taunting_trail/proc/affect_mob(mob/living/L)
|
||||
if(istype(L) && !is_servant_of_ratvar(L))
|
||||
if(!L.anti_magic_check())
|
||||
if(!L.anti_magic_check(chargecost = 0))
|
||||
L.confused = min(L.confused + 15, 50)
|
||||
L.dizziness = min(L.dizziness + 15, 50)
|
||||
if(L.confused >= 25)
|
||||
|
||||
@@ -275,7 +275,7 @@
|
||||
desc = "A torn, dust-caked hood. Strange letters line the inside."
|
||||
flags_inv = HIDEFACE|HIDEHAIR|HIDEEARS
|
||||
flags_cover = HEADCOVERSEYES
|
||||
armor = list("melee" = 40, "bullet" = 30, "laser" = 40,"energy" = 20, "bomb" = 25, "bio" = 10, "rad" = 0, "fire" = 10, "acid" = 10)
|
||||
armor = list("melee" = 40, "bullet" = 30, "laser" = 40,"energy" = 20, "bomb" = 65, "bio" = 10, "rad" = 0, "fire" = 10, "acid" = 10)
|
||||
cold_protection = HEAD
|
||||
min_cold_protection_temperature = HELMET_MIN_TEMP_PROTECT
|
||||
heat_protection = HEAD
|
||||
@@ -288,7 +288,7 @@
|
||||
item_state = "cultrobes"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
allowed = list(/obj/item/tome, /obj/item/melee/cultblade)
|
||||
armor = list("melee" = 40, "bullet" = 30, "laser" = 40,"energy" = 20, "bomb" = 25, "bio" = 10, "rad" = 0, "fire" = 10, "acid" = 10)
|
||||
armor = list("melee" = 40, "bullet" = 30, "laser" = 40,"energy" = 20, "bomb" = 65, "bio" = 10, "rad" = 0, "fire" = 10, "acid" = 10)
|
||||
flags_inv = HIDEJUMPSUIT
|
||||
cold_protection = CHEST|GROIN|LEGS|ARMS
|
||||
min_cold_protection_temperature = ARMOR_MIN_TEMP_PROTECT
|
||||
|
||||
@@ -107,7 +107,7 @@ This file contains the cult dagger and rune list code
|
||||
if(!(A in summon_objective.summon_spots)) // Check again to make sure they didn't move
|
||||
to_chat(user, "<span class='cultlarge'>The Geometer can only be summoned where the veil is weak - in [english_list(summon_objective.summon_spots)]!</span>")
|
||||
return
|
||||
priority_announce("Figments from an eldritch god are being summoned by [user] into [A.map_name] from an unknown dimension. Disrupt the ritual at all costs!","Central Command Higher Dimensional Affairs", 'sound/ai/spanomalies.ogg')
|
||||
priority_announce("Figments from an eldritch god are being summoned by [user] into [A.map_name] from an unknown dimension. Disrupt the ritual at all costs!","Central Command Higher Dimensional Affairs", "spanomalies")
|
||||
for(var/B in spiral_range_turfs(1, user, 1))
|
||||
var/obj/structure/emergency_shield/sanguine/N = new(B)
|
||||
shields += N
|
||||
|
||||
@@ -237,7 +237,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
to_chat(M, "<span class='warning'>You need at least two invokers to convert [convertee]!</span>")
|
||||
log_game("Offer rune failed - tried conversion with one invoker")
|
||||
return 0
|
||||
if(convertee.anti_magic_check(TRUE, TRUE, FALSE, 0)) //Not chargecost because it can be spammed
|
||||
if(convertee.anti_magic_check(TRUE, TRUE, chargecost = 0)) //Not major because it can be spammed
|
||||
for(var/M in invokers)
|
||||
to_chat(M, "<span class='warning'>Something is shielding [convertee]'s mind!</span>")
|
||||
log_game("Offer rune failed - convertee had anti-magic")
|
||||
@@ -767,7 +767,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
set_light(6, 1, color)
|
||||
for(var/mob/living/L in viewers(T))
|
||||
if(!iscultist(L) && L.blood_volume)
|
||||
var/atom/I = L.anti_magic_check()
|
||||
var/atom/I = L.anti_magic_check(chargecost = 0)
|
||||
if(I)
|
||||
if(isitem(I))
|
||||
to_chat(L, "<span class='userdanger'>[I] suddenly burns hotly before returning to normal!</span>")
|
||||
@@ -797,7 +797,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
set_light(6, 1, color)
|
||||
for(var/mob/living/L in viewers(T))
|
||||
if(!iscultist(L) && L.blood_volume)
|
||||
if(L.anti_magic_check())
|
||||
if(L.anti_magic_check(chargecost = 0))
|
||||
continue
|
||||
L.take_overall_damage(tick_damage*multiplier, tick_damage*multiplier)
|
||||
if(is_servant_of_ratvar(L))
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
/mob/living/simple_animal/revenant/Initialize(mapload)
|
||||
. = ..()
|
||||
AddSpell(new /obj/effect/proc_holder/spell/targeted/night_vision/revenant(null))
|
||||
AddSpell(new /obj/effect/proc_holder/spell/targeted/revenant_transmit(null))
|
||||
AddSpell(new /obj/effect/proc_holder/spell/targeted/telepathy/revenant(null))
|
||||
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/defile(null))
|
||||
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/overload(null))
|
||||
AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/blight(null))
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
if(target.anti_magic_check(FALSE, TRUE))
|
||||
to_chat(src, "<span class='revenminor'>Something's wrong! [target] seems to be resisting the siphoning, leaving you vulnerable!</span>")
|
||||
target.visible_message("<span class='warning'>[target] slumps onto the ground.</span>", \
|
||||
"<span class='revenwarning'>Violets lights, dancing in your vision, receding--</span>")
|
||||
"<span class='revenwarning'>Violet lights, dancing in your vision, receding--</span>")
|
||||
draining = FALSE
|
||||
return
|
||||
var/datum/beam/B = Beam(target,icon_state="drain_life",time=INFINITY)
|
||||
@@ -105,36 +105,16 @@
|
||||
action_background_icon_state = "bg_revenant"
|
||||
|
||||
//Transmit: the revemant's only direct way to communicate. Sends a single message silently to a single mob
|
||||
/obj/effect/proc_holder/spell/targeted/revenant_transmit
|
||||
name = "Transmit"
|
||||
desc = "Telepathically transmits a message to the target."
|
||||
/obj/effect/proc_holder/spell/targeted/telepathy/revenant
|
||||
name = "Revenant Transmit"
|
||||
panel = "Revenant Abilities"
|
||||
charge_max = 0
|
||||
clothes_req = 0
|
||||
range = 7
|
||||
include_user = 0
|
||||
action_icon = 'icons/mob/actions/actions_revenant.dmi'
|
||||
action_icon_state = "r_transmit"
|
||||
action_background_icon_state = "bg_revenant"
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/revenant_transmit/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
|
||||
for(var/mob/living/M in targets)
|
||||
var/msg = stripped_input(usr, "What do you wish to tell [M]?", null, "")
|
||||
if(!msg)
|
||||
charge_counter = charge_max
|
||||
return
|
||||
log_directed_talk(user, M, msg, LOG_SAY, "revenant whisper")
|
||||
to_chat(user, "<span class='revenboldnotice'>You transmit to [M]:</span> <span class='revennotice'>[msg]</span>")
|
||||
if(!M.anti_magic_check(FALSE, TRUE)) //hear no evil
|
||||
to_chat(M, "<span class='revenboldnotice'>You hear something behind you talking...</span> <span class='revennotice'>[msg]</span>")
|
||||
for(var/ded in GLOB.dead_mob_list)
|
||||
if(!isobserver(ded))
|
||||
continue
|
||||
var/follow_rev = FOLLOW_LINK(ded, user)
|
||||
var/follow_whispee = FOLLOW_LINK(ded, M)
|
||||
to_chat(ded, "[follow_rev] <span class='revenboldnotice'>[user] Revenant Transmit:</span> <span class='revennotice'>\"[msg]\" to</span> [follow_whispee] <span class='name'>[M]</span>")
|
||||
|
||||
|
||||
notice = "revennotice"
|
||||
boldnotice = "revenboldnotice"
|
||||
holy_check = TRUE
|
||||
tinfoil_check = FALSE
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/revenant
|
||||
clothes_req = 0
|
||||
|
||||
@@ -46,11 +46,11 @@
|
||||
if(!depression)
|
||||
SEND_SIGNAL(affected_mob, COMSIG_ADD_MOOD_EVENT, "rev_blight", /datum/mood_event/revenant_blight)
|
||||
depression = TRUE
|
||||
SEND_SIGNAL(affected_mob, COMSIG_DECREASE_SANITY, 0.12, SANITY_CRAZY)
|
||||
SEND_SIGNAL(affected_mob, COMSIG_MODIFY_SANITY, -0.12, SANITY_CRAZY)
|
||||
if(prob(10))
|
||||
affected_mob.emote(pick("pale","shiver"))
|
||||
if(4)
|
||||
SEND_SIGNAL(affected_mob, COMSIG_DECREASE_SANITY, 0.18, SANITY_CRAZY)
|
||||
SEND_SIGNAL(affected_mob, COMSIG_MODIFY_SANITY, -0.18, SANITY_CRAZY)
|
||||
if(prob(15))
|
||||
affected_mob.emote(pick("pale","shiver","cries"))
|
||||
if(5)
|
||||
|
||||
@@ -34,7 +34,6 @@
|
||||
melee_damage_upper = 30
|
||||
see_in_dark = 8
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
var/boost = 0
|
||||
bloodcrawl = BLOODCRAWL_EAT
|
||||
var/playstyle_string = "<span class='big bold'>You are a slaughter demon,</span><B> a terrible creature from another realm. You have a single desire: To kill. \
|
||||
You may use the \"Blood Crawl\" ability near blood pools to travel through them, appearing and disappearing from the station at will. \
|
||||
@@ -54,24 +53,18 @@
|
||||
if(istype(loc, /obj/effect/dummy/phased_mob/slaughter))
|
||||
bloodspell.phased = TRUE
|
||||
|
||||
/mob/living/simple_animal/slaughter/Life()
|
||||
..()
|
||||
if(boost<world.time)
|
||||
speed = 1
|
||||
else
|
||||
speed = 0
|
||||
|
||||
/obj/effect/decal/cleanable/blood/innards
|
||||
icon = 'icons/obj/surgery.dmi'
|
||||
name = "pile of viscera"
|
||||
desc = "A repulsive pile of guts and gore."
|
||||
gender = NEUTER
|
||||
icon_state = "innards"
|
||||
random_icon_states = null
|
||||
|
||||
/mob/living/simple_animal/slaughter/phasein()
|
||||
. = ..()
|
||||
speed = 0
|
||||
boost = world.time + 60
|
||||
add_movespeed_modifier(MOVESPEED_ID_SLAUGHTER, update=TRUE, priority=100, multiplicative_slowdown=-1)
|
||||
addtimer(CALLBACK(src, .proc/remove_movespeed_modifier, MOVESPEED_ID_SLAUGHTER, TRUE), 6 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE)
|
||||
|
||||
|
||||
//The loot from killing a slaughter demon - can be consumed to allow the user to blood crawl
|
||||
|
||||
@@ -304,7 +304,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
sleep(30)
|
||||
if(!owner || QDELETED(owner))
|
||||
return
|
||||
priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", 'sound/ai/aimalf.ogg')
|
||||
priority_announce("Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.", "Anomaly Alert", "aimalf")
|
||||
set_security_level("delta")
|
||||
var/obj/machinery/doomsday_device/DOOM = new(owner_AI)
|
||||
owner_AI.nuking = TRUE
|
||||
|
||||
@@ -201,8 +201,10 @@
|
||||
/obj/item/assembly/flash/cyborg
|
||||
|
||||
/obj/item/assembly/flash/cyborg/attack(mob/living/M, mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
new /obj/effect/temp_visual/borgflash(get_turf(src))
|
||||
if(. && !CONFIG_GET(flag/disable_borg_flash_knockdown) && iscarbon(M) && !M.resting && !M.get_eye_protection())
|
||||
M.Knockdown(80)
|
||||
|
||||
/obj/item/assembly/flash/cyborg/attack_self(mob/user)
|
||||
..()
|
||||
|
||||
@@ -242,26 +242,62 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = -5,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = -5, "fire" = 0, "acid" = 0)
|
||||
equip_delay_other = 140
|
||||
var/datum/brain_trauma/mild/phobia/paranoia
|
||||
var/warped = FALSE
|
||||
clothing_flags = ANTI_TINFOIL_MANEUVER
|
||||
|
||||
/obj/item/clothing/head/foilhat/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!warped)
|
||||
AddComponent(/datum/component/anti_magic, FALSE, FALSE, TRUE, ITEM_SLOT_HEAD, 6, TRUE, null, CALLBACK(src, .proc/warp_up))
|
||||
else
|
||||
warp_up()
|
||||
|
||||
/obj/item/clothing/head/foilhat/equipped(mob/living/carbon/human/user, slot)
|
||||
..()
|
||||
if(slot == SLOT_HEAD)
|
||||
if(paranoia)
|
||||
QDEL_NULL(paranoia)
|
||||
paranoia = new()
|
||||
user.gain_trauma(paranoia, TRAUMA_RESILIENCE_MAGIC, "conspiracies")
|
||||
to_chat(user, "<span class='warning'>As you don the foiled hat, an entire world of conspiracy theories and seemingly insane ideas suddenly rush into your mind. What you once thought unbelievable suddenly seems.. undeniable. Everything is connected and nothing happens just by accident. You know too much and now they're out to get you. </span>")
|
||||
. = ..()
|
||||
if(slot != SLOT_HEAD || warped)
|
||||
return
|
||||
if(paranoia)
|
||||
QDEL_NULL(paranoia)
|
||||
paranoia = new()
|
||||
user.gain_trauma(paranoia, TRAUMA_RESILIENCE_MAGIC, "conspiracies")
|
||||
to_chat(user, "<span class='warning'>As you don the foiled hat, an entire world of conspiracy theories and seemingly insane ideas suddenly rush into your mind. What you once thought unbelievable suddenly seems.. undeniable. Everything is connected and nothing happens just by accident. You know too much and now they're out to get you. </span>")
|
||||
|
||||
/obj/item/clothing/head/foilhat/MouseDrop(atom/over_object)
|
||||
//God Im sorry
|
||||
if(!warped && iscarbon(usr))
|
||||
var/mob/living/carbon/C = usr
|
||||
if(src == C.head)
|
||||
to_chat(C, "<span class='userdanger'>Why would you want to take this off? Do you want them to get into your mind?!</span>")
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/head/foilhat/dropped(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(paranoia)
|
||||
QDEL_NULL(paranoia)
|
||||
|
||||
/obj/item/clothing/head/foilhat/proc/warp_up()
|
||||
name = "scorched tinfoil hat"
|
||||
desc = "A badly warped up hat. Quite unprobable this will still work against any of fictional and contemporary dangers it used to."
|
||||
warped = TRUE
|
||||
if(!isliving(loc) || !paranoia)
|
||||
return
|
||||
var/mob/living/target = loc
|
||||
if(target.get_item_by_slot(SLOT_HEAD) != src)
|
||||
return
|
||||
QDEL_NULL(paranoia)
|
||||
if(!target.IsUnconscious())
|
||||
to_chat(target, "<span class='warning'>Your zealous conspirationism rapidly dissipates as the donned hat warps up into a ruined mess. All those theories starting to sound like nothing but a ridicolous fanfare.</span>")
|
||||
|
||||
/obj/item/clothing/head/foilhat/attack_hand(mob/user)
|
||||
if(iscarbon(user))
|
||||
if(!warped && iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
if(src == C.head)
|
||||
to_chat(user, "<span class='userdanger'>Why would you want to take this off? Do you want them to get into your mind?!</span>")
|
||||
return
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/head/foilhat/microwave_act(obj/machinery/microwave/M)
|
||||
. = ..()
|
||||
if(!warped)
|
||||
warp_up()
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
icon_state = "hardsuit0-engineering"
|
||||
item_state = "eng_helm"
|
||||
max_integrity = 300
|
||||
clothing_flags = SNUG_FIT
|
||||
armor = list("melee" = 10, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 100, "rad" = 75, "fire" = 50, "acid" = 75)
|
||||
var/basestate = "hardsuit"
|
||||
var/brightness_on = 4 //luminosity when on
|
||||
@@ -136,7 +135,7 @@
|
||||
to_chat(user, "<span class='warning'>You cannot remove the jetpack from [src] while wearing it.</span>")
|
||||
return
|
||||
|
||||
jetpack.turn_off()
|
||||
jetpack.turn_off(user)
|
||||
jetpack.forceMove(drop_location())
|
||||
jetpack = null
|
||||
to_chat(user, "<span class='notice'>You successfully remove the jetpack from [src].</span>")
|
||||
@@ -434,7 +433,7 @@
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/wizard/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, FALSE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, FALSE, FALSE, ITEM_SLOT_OCLOTHING, INFINITY, FALSE)
|
||||
|
||||
//Medical hardsuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/medical
|
||||
|
||||
@@ -368,6 +368,10 @@ Contains:
|
||||
resistance_flags = FIRE_PROOF
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, FALSE, FALSE, TRUE, ITEM_SLOT_HEAD)
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal
|
||||
name = "paranormal response team suit"
|
||||
desc = "Powerful wards are built into this hardsuit, protecting the user from all manner of paranormal threats."
|
||||
@@ -380,7 +384,7 @@ Contains:
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, ITEM_SLOT_OCLOTHING)
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor
|
||||
name = "inquisitor's hardsuit"
|
||||
|
||||
@@ -715,8 +715,9 @@
|
||||
name = "gear harness"
|
||||
desc = "A simple, inconspicuous harness replacement for a jumpsuit."
|
||||
icon_state = "gear_harness"
|
||||
item_state = "gear_harness" //We dont use golem do to being a item, item without faces making it default to error suit sprites.
|
||||
item_state = "gear_harness"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/durathread
|
||||
name = "durathread jumpsuit"
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
|
||||
/datum/round_event/ghost_role/alien_infestation/announce(fake)
|
||||
if(successSpawn || fake)
|
||||
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg')
|
||||
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", "aliens")
|
||||
|
||||
|
||||
/datum/round_event/ghost_role/alien_infestation/spawn_role()
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
if(prob(90))
|
||||
priority_announce("Unstable bluespace anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
else
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
|
||||
for(var/obj/machinery/computer/communications/C in GLOB.machines)
|
||||
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
|
||||
var/obj/item/paper/P = new(C.loc)
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
if(prob(90))
|
||||
priority_announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
else
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
|
||||
for(var/obj/machinery/computer/communications/C in GLOB.machines)
|
||||
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
|
||||
var/obj/item/paper/P = new(C.loc)
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
if(prob(90))
|
||||
priority_announce("Gravitational anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
|
||||
else
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
|
||||
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
|
||||
for(var/obj/machinery/computer/communications/C in GLOB.machines)
|
||||
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
|
||||
var/obj/item/paper/P = new(C.loc)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user