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Demodularizing the gear loadout code a little. (#12261)
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@@ -508,6 +508,10 @@
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//Allows players to set a hexadecimal color of their choice as skin tone, on top of the standard ones.
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/datum/config_entry/flag/allow_custom_skintones
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///Initial loadout points
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/datum/config_entry/number/initial_gear_points
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config_entry_value = 10
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/**
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* Enables the FoV component, which hides objects and mobs behind the parent from their sight, unless they turn around, duh.
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* Camera mobs, AIs, ghosts and some other are of course exempt from this. This also doesn't influence simplemob AI, for the best.
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