Demodularizing the gear loadout code a little. (#12261)

This commit is contained in:
Ghom
2020-05-18 13:45:50 +02:00
committed by GitHub
parent 95249a4d79
commit 20ac2f26f4
10 changed files with 71 additions and 106 deletions

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@@ -508,6 +508,10 @@
//Allows players to set a hexadecimal color of their choice as skin tone, on top of the standard ones.
/datum/config_entry/flag/allow_custom_skintones
///Initial loadout points
/datum/config_entry/number/initial_gear_points
config_entry_value = 10
/**
* Enables the FoV component, which hides objects and mobs behind the parent from their sight, unless they turn around, duh.
* Camera mobs, AIs, ghosts and some other are of course exempt from this. This also doesn't influence simplemob AI, for the best.