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funny ammo
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@@ -169,7 +169,7 @@ SUBSYSTEM_DEF(traumas)
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/obj/structure/fluff/empty_sleeper/syndicate, /obj/item/implant/radio/syndicate, /obj/item/clothing/head/helmet/space/syndicate, /obj/machinery/nuclearbomb/syndicate, /obj/item/grenade/syndieminibomb, /obj/item/storage/backpack/duffelbag/syndie, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver,
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/obj/item/gun/ballistic/automatic/shotgun/bulldog, /obj/item/gun/ballistic/automatic/c20r, /obj/item/gun/ballistic/automatic/m90, /obj/item/gun/ballistic/automatic/l6_saw, /obj/item/storage/belt/grenade/full, /obj/item/gun/ballistic/automatic/sniper_rifle/syndicate, /obj/item/gun/energy/kinetic_accelerator/crossbow,
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/obj/item/melee/transforming/energy/sword/saber, /obj/item/dualsaber, /obj/item/melee/powerfist, /obj/item/storage/box/syndie_kit, /obj/item/grenade/spawnergrenade/manhacks, /obj/item/grenade/chem_grenade/bioterrorfoam, /obj/item/reagent_containers/spray/chemsprayer/bioterror, /obj/item/ammo_box/magazine/m10mm,
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/obj/item/ammo_box/magazine/pistolm9mm, /obj/item/ammo_box/a357, /obj/item/ammo_box/magazine/m12g, /obj/item/ammo_box/magazine/mm195x129, /obj/item/antag_spawner/nuke_ops, /obj/vehicle/sealed/mecha/combat/gygax/dark, /obj/vehicle/sealed/mecha/combat/marauder/mauler, /obj/item/soap/syndie, /obj/item/gun/syringe/syndicate, /obj/item/cartridge/virus/syndicate,
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/obj/item/ammo_box/magazine/pistolm9mm, /obj/item/ammo_box/a357, /obj/item/ammo_box/magazine/m12g, /obj/item/ammo_box/magazine/mm712x82, /obj/item/antag_spawner/nuke_ops, /obj/vehicle/sealed/mecha/combat/gygax/dark, /obj/vehicle/sealed/mecha/combat/marauder/mauler, /obj/item/soap/syndie, /obj/item/gun/syringe/syndicate, /obj/item/cartridge/virus/syndicate,
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/obj/item/cartridge/virus/frame, /obj/item/chameleon, /obj/item/storage/box/syndie_kit/cutouts, /obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/card/emag, /obj/item/storage/toolbox/syndicate, /obj/item/storage/book/bible/syndicate, /obj/item/encryptionkey/binary, /obj/item/encryptionkey/syndicate, /obj/item/aiModule/syndicate,
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/obj/item/clothing/shoes/magboots/syndie, /obj/item/powersink, /obj/item/sbeacondrop, /obj/item/sbeacondrop/bomb, /obj/item/syndicatedetonator, /obj/item/shield/energy, /obj/item/assault_pod, /obj/item/slimepotion/slime/sentience/nuclear, /obj/item/stack/telecrystal, /obj/item/jammer, /obj/item/codespeak_manual/unlimited,
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/obj/item/toy/cards/deck/syndicate, /obj/item/storage/secure/briefcase/syndie, /obj/item/storage/fancy/cigarettes/cigpack_syndicate, /obj/item/toy/syndicateballoon, /obj/item/clothing/gloves/fingerless/pugilist/rapid, /obj/item/paper/fluff/ruins/thederelict/syndie_mission, /obj/item/organ/cyberimp/eyes/hud/security/syndicate, /obj/item/clothing/head/HoS/syndicate,
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@@ -332,7 +332,7 @@
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/datum/export/weapon/l6sawammo
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cost = 60
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unit_name = "L6 SAW ammo box"
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export_types = list(/obj/item/ammo_box/magazine/mm195x129)
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export_types = list(/obj/item/ammo_box/magazine/mm712x82)
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include_subtypes = TRUE
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/datum/export/weapon/rocket
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@@ -1,36 +1,28 @@
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// 1.95x129mm (SAW)
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// 7.12x82mm (SAW)
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/obj/item/ammo_casing/mm195x129
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name = "1.95x129mm bullet casing"
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desc = "A 1.95x129mm bullet casing."
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/obj/item/ammo_casing/mm712x82
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name = "7.12x82mm bullet casing"
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desc = "A 7.12x82mm bullet casing."
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icon_state = "762-casing"
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caliber = "mm195129"
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projectile_type = /obj/item/projectile/bullet/mm195x129
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caliber = "mm71282"
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projectile_type = /obj/item/projectile/bullet/mm712x82
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/obj/item/ammo_casing/mm195x129/ap
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name = "1.95x129mm armor-piercing bullet casing"
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desc = "A 1.95x129mm bullet casing designed with a hardened-tipped core to help penetrate armored targets."
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projectile_type = /obj/item/projectile/bullet/mm195x129_ap
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/obj/item/ammo_casing/mm712x82/ap
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name = "7.12x82mm armor-piercing bullet casing"
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desc = "A 7.12x82mm bullet casing designed with a hardened-tipped core to help penetrate armored targets."
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projectile_type = /obj/item/projectile/bullet/mm712x82_ap
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/obj/item/ammo_casing/mm195x129/hollow
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name = "1.95x129mm hollow-point bullet casing"
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desc = "A 1.95x129mm bullet casing designed to cause more damage to unarmored targets."
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projectile_type = /obj/item/projectile/bullet/mm195x129_hp
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/obj/item/ammo_casing/mm712x82/hollow
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name = "7.12x82mm hollow-point bullet casing"
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desc = "A 7.12x82mm bullet casing designed to cause more damage to unarmored targets."
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projectile_type = /obj/item/projectile/bullet/mm712x82_hp
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/obj/item/ammo_casing/mm195x129/incen
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name = "1.95x129mm incendiary bullet casing"
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desc = "A 1.95x129mm bullet casing designed with a chemical-filled capsule on the tip that when bursted, reacts with the atmosphere to produce a fireball, engulfing the target in flames."
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projectile_type = /obj/item/projectile/bullet/incendiary/mm195x129
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/obj/item/ammo_casing/mm712x82/incen
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name = "7.12x82mm incendiary bullet casing"
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desc = "A 7.12x82mm bullet casing designed with a chemical-filled capsule on the tip that when bursted, reacts with the atmosphere to produce a fireball, engulfing the target in flames."
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projectile_type = /obj/item/projectile/bullet/incendiary/mm712x82
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/obj/item/ammo_casing/mm712x82/match
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name = "7.12x82mm match bullet casing"
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desc = "A 7.12x82mm bullet casing manufactured to unfailingly high standards, you could pull off some cool trickshots with this."
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projectile_type = /obj/item/projectile/bullet/mm712x82_match
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/obj/item/projectile/bullet/mm712x82_match
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name = "7.12x82mm match bullet"
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damage = 40
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ricochets_max = 2
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ricochet_chance = 60
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ricochet_auto_aim_range = 4
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ricochet_incidence_leeway = 35
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projectile_type = /obj/item/projectile/bullet/mm712x82/match
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@@ -1,23 +1,23 @@
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/obj/item/ammo_box/magazine/mm195x129
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name = "box magazine (1.95x129mm)"
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/obj/item/ammo_box/magazine/mm712x82
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name = "box magazine (7.12x82mm)"
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icon_state = "a762-50"
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ammo_type = /obj/item/ammo_casing/mm195x129
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caliber = "mm195129"
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ammo_type = /obj/item/ammo_casing/mm712x82
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caliber = "mm71282"
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max_ammo = 50
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/obj/item/ammo_box/magazine/mm195x129/hollow
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name = "box magazine (Hollow-Point 1.95x129mm)"
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ammo_type = /obj/item/ammo_casing/mm195x129/hollow
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/obj/item/ammo_box/magazine/mm712x82/hollow
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name = "box magazine (Hollow-Point 7.12x82mm)"
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ammo_type = /obj/item/ammo_casing/mm712x82/hollow
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/obj/item/ammo_box/magazine/mm195x129/ap
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name = "box magazine (Armor Penetrating 1.95x129mm)"
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ammo_type = /obj/item/ammo_casing/mm195x129/ap
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/obj/item/ammo_box/magazine/mm712x82/ap
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name = "box magazine (Armor Penetrating 7.12x82mm)"
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ammo_type = /obj/item/ammo_casing/mm712x82/ap
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/obj/item/ammo_box/magazine/mm195x129/incen
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name = "box magazine (Incendiary 1.95x129mm)"
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ammo_type = /obj/item/ammo_casing/mm195x129/incen
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/obj/item/ammo_box/magazine/mm712x82/incen
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name = "box magazine (Incendiary 7.12x82mm)"
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ammo_type = /obj/item/ammo_casing/mm712x82/incen
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/obj/item/ammo_box/magazine/mm195x129/update_icon()
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/obj/item/ammo_box/magazine/mm712x82/update_icon()
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..()
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icon_state = "a762-[round(ammo_count(),10)]"
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@@ -296,13 +296,13 @@
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/obj/item/gun/ballistic/automatic/l6_saw
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name = "\improper L6 SAW"
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desc = "A heavily modified 1.95x129mm light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation."
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desc = "A heavily modified 7.12x82mm light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation."
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icon_state = "l6closed100"
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item_state = "l6closedmag"
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fire_sound = "sound/weapons/lmgshot.ogg"
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w_class = WEIGHT_CLASS_HUGE
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slot_flags = 0
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mag_type = /obj/item/ammo_box/magazine/mm195x129
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mag_type = /obj/item/ammo_box/magazine/mm712x82
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weapon_weight = WEAPON_HEAVY
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var/cover_open = FALSE
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can_suppress = FALSE
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@@ -21,22 +21,22 @@
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/obj/item/projectile/bullet/syndicate_turret
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damage = 20
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// 1.95x129mm (SAW)
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// 7.12x82mm (SAW)
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/obj/item/projectile/bullet/mm195x129
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name = "1.95x129mm bullet"
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/obj/item/projectile/bullet/mm712x82
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name = "7.12x82mm bullet"
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damage = 40
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armour_penetration = 5
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wound_bonus = -50
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wound_falloff_tile = 0
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/obj/item/projectile/bullet/mm195x129_ap
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name = "1.95x129mm armor-piercing bullet"
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/obj/item/projectile/bullet/mm712x82_ap
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name = "7.12x82mm armor-piercing bullet"
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damage = 40
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armour_penetration = 75
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/obj/item/projectile/bullet/mm195x129_hp
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name = "1.95x129mm hollow-point bullet"
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/obj/item/projectile/bullet/mm712x82_hp
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name = "7.12x82mm hollow-point bullet"
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damage = 50
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armour_penetration = -60
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sharpness = SHARP_EDGED
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@@ -44,7 +44,15 @@
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bare_wound_bonus = 30
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wound_falloff_tile = -8
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/obj/item/projectile/bullet/incendiary/mm195x129
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name = "1.95x129mm incendiary bullet"
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/obj/item/projectile/bullet/incendiary/mm712x82
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name = "7.12x82mm incendiary bullet"
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damage = 20
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fire_stacks = 3
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/obj/item/projectile/bullet/mm712x82/match
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name = "7.12x82mm match bullet"
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damage = 40
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ricochets_max = 2
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ricochet_chance = 60
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ricochet_auto_aim_range = 4
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ricochet_incidence_leeway = 35
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@@ -59,7 +59,7 @@
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/datum/tcg_card/pack_nuclear/l6saw
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name = "L6 Saw LMG"
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desc = "A heavily modified 1.95x129mm light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation."
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desc = "A heavily modified 7.12x82mm light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation."
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rules = "After equipped unit dies, this card goes to the bottom of draw deck"
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icon_state = "l6saw"
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@@ -209,29 +209,29 @@
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purchasable_from = UPLINK_NUKE_OPS
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/datum/uplink_item/ammo/machinegun/basic
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name = "1.95x129mm Box Magazine"
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desc = "A 50-round magazine of 1.95x129mm ammunition for use with the L6 SAW. \
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name = "7.12x82mm Box Magazine"
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desc = "A 50-round magazine of 7.12x82mm ammunition for use with the L6 SAW. \
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By the time you need to use this, you'll already be standing on a pile of corpses"
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item = /obj/item/ammo_box/magazine/mm195x129
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item = /obj/item/ammo_box/magazine/mm712x82
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/datum/uplink_item/ammo/machinegun/ap
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name = "1.95x129mm (Armor Penetrating) Box Magazine"
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desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; equipped with special properties \
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name = "7.12x82mm (Armor Penetrating) Box Magazine"
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desc = "A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; equipped with special properties \
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to puncture even the most durable armor."
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item = /obj/item/ammo_box/magazine/mm195x129/ap
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item = /obj/item/ammo_box/magazine/mm712x82/ap
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cost = 9
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/datum/uplink_item/ammo/machinegun/hollow
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name = "1.95x129mm (Hollow-Point) Box Magazine"
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desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; equipped with hollow-point tips to help \
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name = "7.12x82mm (Hollow-Point) Box Magazine"
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desc = "A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; equipped with hollow-point tips to help \
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with the unarmored masses of crew."
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item = /obj/item/ammo_box/magazine/mm195x129/hollow
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item = /obj/item/ammo_box/magazine/mm712x82/hollow
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/datum/uplink_item/ammo/machinegun/incen
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name = "1.95x129mm (Incendiary) Box Magazine"
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desc = "A 50-round magazine of 1.95x129mm ammunition for use in the L6 SAW; tipped with a special flammable \
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name = "7.12x82mm (Incendiary) Box Magazine"
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desc = "A 50-round magazine of 7.12x82mm ammunition for use in the L6 SAW; tipped with a special flammable \
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mixture that'll ignite anyone struck by the bullet. Some men just want to watch the world burn."
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item = /obj/item/ammo_box/magazine/mm195x129/incen
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item = /obj/item/ammo_box/magazine/mm712x82/incen
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/datum/uplink_item/ammo/rocket
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purchasable_from = UPLINK_NUKE_OPS
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@@ -213,7 +213,7 @@
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/datum/uplink_item/dangerous/machinegun
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name = "L6 Squad Automatic Weapon"
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desc = "A fully-loaded Aussec Armoury belt-fed machine gun. \
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This deadly weapon has a massive 50-round magazine of devastating 1.95x129mm ammunition."
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This deadly weapon has a massive 50-round magazine of devastating 7.12x82mm ammunition."
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item = /obj/item/gun/ballistic/automatic/l6_saw
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cost = 18
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surplus = 0
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