mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 07:48:55 +00:00
sm delam cooldown
it seems to work I guess
This commit is contained in:
@@ -126,7 +126,8 @@ GLOBAL_LIST_INIT(admin_verbs_fun, list(
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/client/proc/admin_away,
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// /client/proc/spawn_floor_cluwne,
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/client/proc/cmd_admin_toggle_fov, //CIT CHANGE - FOV
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/client/proc/roll_dices //CIT CHANGE - Adds dice verb
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/client/proc/roll_dices, //CIT CHANGE - Adds dice verb
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/client/proc/override_sm_delam //SPLURT change - Adds SM toggle
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))
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GLOBAL_PROTECT(admin_verbs_fun)
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GLOBAL_LIST_INIT(admin_verbs_spawn, list(/datum/admins/proc/spawn_atom, /datum/admins/proc/podspawn_atom, /datum/admins/proc/spawn_cargo, /datum/admins/proc/spawn_objasmob, /client/proc/respawn_character))
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@@ -15,9 +15,11 @@ WEIGHTED_STATION_TRAITS
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# default is 24
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#BASE_SAVE_SLOTS 24
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# SM delamination
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# Comment to make the SM not explode
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SM_DELAMINATION
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# SM delamination cooldown
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# Configures tha amount of rounds that need to pass from the previous delam for another to happen again
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# If commented or 0 will enable delaminations every round
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# If -1 disables delams indefinitely
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#SM_DELAMINATION_COOLDOWN 0
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# Protolathe access
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# Comment to make protolathes and mechfabs use their access locks
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1
modular_splurt/code/_globalvars/sm_delam.dm
Normal file
1
modular_splurt/code/_globalvars/sm_delam.dm
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@@ -0,0 +1 @@
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GLOBAL_VAR(delam_override) // Overides the config for delamination
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@@ -8,7 +8,9 @@
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/datum/config_entry/number/base_save_slots
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default = DEFAULT_SAVE_SLOTS
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/datum/config_entry/flag/sm_delamination
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/datum/config_entry/number/sm_delamination_cooldown
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default = 0
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min_val = -1
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/datum/config_entry/flag/protolock_all_access
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15
modular_splurt/code/modules/admin/verbs/sm_delam.dm
Normal file
15
modular_splurt/code/modules/admin/verbs/sm_delam.dm
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@@ -0,0 +1,15 @@
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/client/proc/override_sm_delam()
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set category = "Admin.Fun"
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set name = "Toggle SM delam"
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set desc = "Toggles this round's SM delam mode."
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switch(GLOB.delam_override)
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if(TRUE)
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GLOB.delam_override = FALSE
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if(FALSE)
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GLOB.delam_override = null
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else
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GLOB.delam_override = TRUE
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log_admin("[key_name(usr)] [isnull(GLOB.delam_override) ? "reset the SM delam to follow the config's rules. It is [check_sm_delam() ? "ON" : "OFF"] for the round" : "has forced the SM delam [GLOB.delam_override ? "ON" : "OFF"]"] for the round.")
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message_admins("[ADMIN_LOOKUPFLW(usr)] [isnull(GLOB.delam_override) ? "reset the SM delam to follow the config's rules. It is [check_sm_delam() ? "ON" : "OFF"] for the round" : "has forced the SM delam [GLOB.delam_override ? "ON" : "OFF"]"] for the round.")
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@@ -1,5 +1,6 @@
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/obj/machinery/atmospherics/components/trinary/nuclear_reactor/meltdown()
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if(CONFIG_GET(flag/sm_delamination))
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if(check_sm_delam())
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write_sm_delam()
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return ..()
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shut_down()
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stop_relay(CHANNEL_REACTOR_ALERT)
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@@ -19,7 +20,8 @@
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qdel(src)
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/obj/machinery/atmospherics/components/trinary/nuclear_reactor/blowout()
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if(CONFIG_GET(flag/sm_delamination))
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if(check_sm_delam())
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write_sm_delam()
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return ..()
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shut_down()
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stop_relay(CHANNEL_REACTOR_ALERT)
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@@ -22,6 +22,32 @@ Custom Bombcaps:
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#define EXPLOSION_MODIFIER_MEDIUM 0.5
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#define EXPLOSION_MODIFIER_LARGE 0.75
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// Check if the SM Can explode at all or not
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/proc/check_sm_delam()
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switch(GLOB.delam_override)
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if(TRUE)
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return TRUE
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if(FALSE)
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return FALSE
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var/cooldown_sm = CONFIG_GET(number/sm_delamination_cooldown)
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// If fully disabled
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if(cooldown_sm == -1)
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return FALSE
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// Check if the cooldown is still active
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if(!rustg_file_exists("data/last_sm_delam.txt"))
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return TRUE
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var/last_sm_delam = text2num(rustg_file_read("data/last_sm_delam.txt"))
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if(GLOB.round_id > last_sm_delam + cooldown_sm)
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return TRUE
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return FALSE
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// Proc to log the round in which the sm or another engine goes boom
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/proc/write_sm_delam()
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rustg_file_write("data/last_sm_delam.txt", "[GLOB.round_id]")
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// Let's turn the base explosion power down a little...
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/obj/machinery/power/supermatter_crystal
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explosion_power = 22
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@@ -56,7 +82,7 @@ Custom Bombcaps:
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SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "delam", /datum/mood_event/delam)
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// Don't explode if we no allow
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if(!CONFIG_GET(flag/sm_delamination))
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if(!check_sm_delam())
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investigate_log("has attempted a delamination, but the config disallows it", INVESTIGATE_SUPERMATTER)
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priority_announce("Supermatter privileges revoked. Current crew is deemed unsuitable to handle a highly hazardous engine. More training is required.", "SIMULATION TERMINATED")
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var/skill_issue_sound = pick('modular_splurt/sound/voice/boowomp.ogg', 'modular_splurt/sound/effects/fart_reverb.ogg')
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@@ -71,6 +97,9 @@ Custom Bombcaps:
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qdel(src)
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return
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// Log if it explodes
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write_sm_delam()
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// Replace the singularity and tesla delaminations with an EMP pulse. It's hard to achieve this without deliberate sabotage.
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if(combined_gas > MOLE_PENALTY_THRESHOLD || power > POWER_PENALTY_THRESHOLD)
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investigate_log("has reached critical mass, causing an EMP.", INVESTIGATE_SUPERMATTER)
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@@ -4406,6 +4406,7 @@
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#include "modular_splurt\code\__HELPERS\spawns.dm"
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#include "modular_splurt\code\__HELPERS\text.dm"
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#include "modular_splurt\code\__HELPERS\unsorted.dm"
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#include "modular_splurt\code\_globalvars\sm_delam.dm"
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#include "modular_splurt\code\_globalvars\tgui.dm"
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#include "modular_splurt\code\_globalvars\lists\character_directory.dm"
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#include "modular_splurt\code\_globalvars\lists\global_lewd.dm"
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@@ -4648,6 +4649,7 @@
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#include "modular_splurt\code\modules\admin\verbs\one_click_antag.dm"
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#include "modular_splurt\code\modules\admin\verbs\pray.dm"
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#include "modular_splurt\code\modules\admin\verbs\randomverbs.dm"
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#include "modular_splurt\code\modules\admin\verbs\sm_delam.dm"
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#include "modular_splurt\code\modules\admin\verbs\vpnbunker.dm"
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#include "modular_splurt\code\modules\antagonists\_common\antag_spawner.dm"
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#include "modular_splurt\code\modules\antagonists\bloodsucker\datum_bloodsucker.dm"
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