Cleans up unused code

This commit is contained in:
Jordan Brown
2017-11-20 11:13:56 -05:00
committed by CitadelStationBot
parent ceda48865d
commit 2498e1ddc0
77 changed files with 432 additions and 454 deletions

View File

@@ -57,8 +57,6 @@ SUBSYSTEM_DEF(events)
/datum/controller/subsystem/events/proc/spawnEvent()
set waitfor = FALSE //for the admin prompt
if(!CONFIG_GET(flag/allow_random_events))
// var/datum/round_event_control/E = locate(/datum/round_event_control/dust) in control
// if(E) E.runEvent()
return
var/gamemode = SSticker.mode.config_tag

View File

@@ -505,14 +505,7 @@ SUBSYSTEM_DEF(shuttle)
// Then we want the point closest to -infinity,-infinity
var/x2 = min(x0, x1)
var/y2 = min(y0, y1)
/*
var/lowx = topleft.x + SHUTTLE_TRANSIT_BORDER
var/lowy = topleft.y + SHUTTLE_TRANSIT_BORDER
var/turf/low_point = locate(lowx, lowy, topleft.z)
new /obj/effect/landmark/stationary(low_point)
to_chat(world, "Starting at the low point, we go [x2],[y2]")
*/
// Then invert the numbers
var/transit_x = topleft.x + SHUTTLE_TRANSIT_BORDER + abs(x2)
var/transit_y = topleft.y + SHUTTLE_TRANSIT_BORDER + abs(y2)