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#43012 and missing typepaths aaaa
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@@ -414,7 +414,7 @@
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pixel_x = 24;
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specialfunctions = 4
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},
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/obj/item/bedsheet/dorms,
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/obj/effect/spawner/lootdrop/bedsheet,
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/turf/open/floor/wood,
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/area/awaymission/beach)
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"bm" = (
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@@ -426,7 +426,7 @@
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pixel_x = 24;
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specialfunctions = 4
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},
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/obj/item/bedsheet/dorms,
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/obj/effect/spawner/lootdrop/bedsheet,
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/turf/open/floor/wood,
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/area/awaymission/beach)
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"bn" = (
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@@ -438,7 +438,7 @@
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pixel_x = 24;
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specialfunctions = 4
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},
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/obj/item/bedsheet/dorms,
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/obj/effect/spawner/lootdrop/bedsheet,
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/turf/open/floor/wood,
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/area/awaymission/beach)
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"bo" = (
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@@ -678,7 +678,7 @@
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pixel_x = 24;
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specialfunctions = 4
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},
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/obj/item/bedsheet/dorms,
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/obj/effect/spawner/lootdrop/bedsheet,
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/turf/open/floor/wood,
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/area/awaymission/beach)
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"bV" = (
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@@ -696,7 +696,7 @@
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pixel_x = 24;
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specialfunctions = 4
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},
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/obj/item/bedsheet/dorms,
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/obj/effect/spawner/lootdrop/bedsheet,
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/turf/open/floor/wood,
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/area/awaymission/beach)
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"bX" = (
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@@ -897,7 +897,7 @@
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/area/awaymission/beach)
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"cD" = (
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/obj/structure/table/wood,
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/obj/item/reagent_containers/glass/rag{
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/obj/item/reagent_containers/rag{
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pixel_y = 7
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},
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/turf/open/floor/wood,
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