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Ports move force and move resist, movement/pushing/pulling tweaks & co.
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@@ -43,6 +43,9 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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icon = 'icons/obj/objects.dmi'
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icon_state = "immrod"
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throwforce = 100
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move_force = INFINITY
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move_resist = INFINITY
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pull_force = INFINITY
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density = TRUE
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anchored = TRUE
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var/mob/living/wizard
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