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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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that was easy
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@@ -1,34 +1,3 @@
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////////////Anti Tank Pistol////////////
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/obj/item/gun/ballistic/automatic/pistol/antitank
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name = "Anti Tank Pistol"
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desc = "A massively impractical and silly monstrosity of a pistol that fires .50 calliber rounds. The recoil is likely to dislocate your wrist."
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icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
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icon_state = "atp"
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item_state = "pistol"
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recoil = 4
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mag_type = /obj/item/ammo_box/magazine/sniper_rounds
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fire_delay = 50
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burst_size = 1
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can_suppress = 0
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w_class = WEIGHT_CLASS_NORMAL
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actions_types = list()
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fire_sound = 'sound/weapons/blastcannon.ogg'
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spread = 20 //damn thing has no rifling.
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/obj/item/gun/ballistic/automatic/pistol/antitank/update_icon()
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..()
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if(magazine)
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cut_overlays()
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add_overlay("atp-mag")
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else
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cut_overlays()
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icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
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/obj/item/gun/ballistic/automatic/pistol/antitank/syndicate
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name = "Syndicate Anti Tank Pistol"
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desc = "A massively impractical and silly monstrosity of a pistol that fires .50 calliber rounds. The recoil is likely to dislocate a variety of joints without proper bracing."
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pin = /obj/item/firing_pin/implant/pindicate
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///foam stealth pistol///
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@@ -56,72 +25,6 @@
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cut_overlays()
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icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
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//////10mm soporific bullets//////
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/obj/item/projectile/bullet/c10mm/soporific
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name ="10mm soporific bullet"
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nodamage = TRUE
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/obj/item/projectile/bullet/c10mm/soporific/on_hit(atom/target, blocked = FALSE)
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. = ..()
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if((blocked != 100) && isliving(target))
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var/mob/living/L = target
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L.blur_eyes(6)
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if(L.getStaminaLoss() >= 60)
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L.Sleeping(300)
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else
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L.adjustStaminaLoss(25)
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/obj/item/ammo_casing/c10mm/soporific
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name = ".10mm soporific bullet casing"
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desc = "A 10mm soporific bullet casing."
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projectile_type = /obj/item/projectile/bullet/c10mm/soporific
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/obj/item/ammo_box/magazine/m10mm/soporific
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name = "pistol magazine (10mm soporific)"
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icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
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icon_state = "9x19pS"
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desc = "A gun magazine. Loaded with rounds which inject the target with a variety of illegal substances to induce sleep in the target."
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ammo_type = /obj/item/ammo_casing/c10mm/soporific
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/obj/item/ammo_box/c10mm/soporific
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name = "ammo box (10mm soporific)"
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ammo_type = /obj/item/ammo_casing/c10mm/soporific
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max_ammo = 24
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//////modular pistol////// (reskinnable stetchkins)
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/obj/item/gun/ballistic/automatic/pistol/modular
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name = "modular pistol"
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desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors."
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icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
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icon_state = "cde"
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can_unsuppress = TRUE
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obj_flags = UNIQUE_RENAME
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unique_reskin = list("Default" = "cde",
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"NT-99" = "n99",
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"Stealth" = "stealthpistol",
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"HKVP-78" = "vp78",
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"Luger" = "p08b",
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"Mk.58" = "secguncomp",
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"PX4 Storm" = "px4"
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)
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/obj/item/gun/ballistic/automatic/pistol/modular/update_icon()
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..()
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if(current_skin)
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icon_state = "[unique_reskin[current_skin]][chambered ? "" : "-e"][suppressed ? "-suppressed" : ""]"
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else
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icon_state = "[initial(icon_state)][chambered ? "" : "-e"][suppressed ? "-suppressed" : ""]"
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if(magazine && suppressed)
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cut_overlays()
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add_overlay("[unique_reskin[current_skin]]-magazine-sup") //Yes, this means the default iconstate can't have a magazine overlay
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else if (magazine)
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cut_overlays()
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add_overlay("[unique_reskin[current_skin]]-magazine")
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else
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cut_overlays()
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/////////RAYGUN MEMES/////////
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/obj/item/projectile/beam/lasertag/ray //the projectile, compatible with regular laser tag armor
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