config&copypaste chang.

This commit is contained in:
Letter N
2020-08-20 16:36:24 +08:00
parent 3b7bca28b3
commit 2dd3d71b19
15 changed files with 614 additions and 332 deletions

View File

@@ -14,13 +14,15 @@
var/list/modes // allowed modes
var/list/gamemode_cache
var/list/votable_modes // votable modes
// var/list/ic_filter_regex
var/list/storyteller_cache
var/list/mode_names
var/list/mode_reports
var/list/mode_false_report_weight
var/motd
// var/policy
// var/static/regex/ic_filter_regex
/datum/controller/configuration/proc/admin_reload()
if(IsAdminAdvancedProcCall())
@@ -50,6 +52,11 @@
break
loadmaplist(CONFIG_MAPS_FILE)
LoadMOTD()
// LoadPolicy()
// LoadChatFilter()
if (Master)
Master.OnConfigLoad()
/datum/controller/configuration/proc/full_wipe()
if(IsAdminAdvancedProcCall())
@@ -105,9 +112,7 @@
var/list/lines = world.file2list("[directory]/[filename]")
var/list/_entries = entries
var/list/postload_required = list()
var/linenumber = 0
for(var/L in lines)
linenumber++
L = trim(L)
if(!L)
continue
@@ -135,7 +140,7 @@
if(entry == "$include")
if(!value)
log_config("LINE [linenumber]: Invalid $include directive: [value]")
log_config("Warning: Invalid $include directive: [value]")
else
LoadEntries(value, stack)
++.
@@ -143,7 +148,7 @@
var/datum/config_entry/E = _entries[entry]
if(!E)
log_config("LINE [linenumber]: Unknown setting: '[entry]'")
log_config("Unknown setting in configuration: '[entry]'")
continue
if(lockthis)
@@ -153,9 +158,9 @@
var/datum/config_entry/new_ver = entries_by_type[E.deprecated_by]
var/new_value = E.DeprecationUpdate(value)
var/good_update = istext(new_value)
log_config("LINE [linenumber]: [entry] is deprecated and will be removed soon. Migrate to [new_ver.name]![good_update ? " Suggested new value is: [new_value]" : ""]")
log_config("Entry [entry] is deprecated and will be removed soon. Migrate to [new_ver.name]![good_update ? " Suggested new value is: [new_value]" : ""]")
if(!warned_deprecated_configs)
addtimer(CALLBACK(GLOBAL_PROC, /proc/message_admins, "This server is using deprecated configuration settings. Please check the logs and update accordingly."), 0)
DelayedMessageAdmins("This server is using deprecated configuration settings. Please check the logs and update accordingly.")
warned_deprecated_configs = TRUE
if(good_update)
value = new_value
@@ -163,12 +168,12 @@
else
warning("[new_ver.type] is deprecated but gave no proper return for DeprecationUpdate()")
var/validated = E.ValidateAndSet(value, TRUE)
var/validated = E.ValidateAndSet(value)
if(!validated)
log_config("LINE [linenumber]: Failed to validate setting \"[value]\" for [entry]")
log_config("Failed to validate setting \"[value]\" for [entry]")
else
if(E.modified && !E.dupes_allowed)
log_config("LINE [linenumber]: Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.")
log_config("Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.")
if(E.postload_required)
postload_required[E] = TRUE
@@ -196,13 +201,6 @@
stat("[name]:", statclick)
/datum/controller/configuration/proc/Get(entry_type)
var/datum/config_entry/E = GetEntryDatum(entry_type)
if((E.protection & CONFIG_ENTRY_HIDDEN) && IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Get" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
log_admin_private("Config access of [entry_type] attempted by [key_name(usr)]")
return
return E.config_entry_value
/datum/controller/configuration/proc/GetEntryDatum(entry_type)
var/datum/config_entry/E = entry_type
var/entry_is_abstract = initial(E.abstract_type) == entry_type
if(entry_is_abstract)
@@ -210,7 +208,10 @@
E = entries_by_type[entry_type]
if(!E)
CRASH("Missing config entry for [entry_type]!")
return E
if((E.protection & CONFIG_ENTRY_HIDDEN) && IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Get" && GLOB.LastAdminCalledTargetRef == "[REF(src)]")
log_admin_private("Config access of [entry_type] attempted by [key_name(usr)]")
return
return E.config_entry_value
/datum/controller/configuration/proc/Set(entry_type, new_val)
var/datum/config_entry/E = entry_type
@@ -236,7 +237,6 @@
for(var/T in gamemode_cache)
// I wish I didn't have to instance the game modes in order to look up
// their information, but it is the only way (at least that I know of).
// for future reference: just use initial() lol
var/datum/game_mode/M = new T()
if(M.config_tag)
@@ -258,7 +258,37 @@
var/tm_info = GLOB.revdata.GetTestMergeInfo()
if(motd || tm_info)
motd = motd ? "[motd]<br>[tm_info]" : tm_info
/*
Policy file should be a json file with a single object.
Value is raw html.
Possible keywords :
Job titles / Assigned roles (ghost spawners for example) : Assistant , Captain , Ash Walker
Mob types : /mob/living/simple_animal/hostile/carp
Antagonist types : /datum/antagonist/highlander
Species types : /datum/species/lizard
special keywords defined in _DEFINES/admin.dm
Example config:
{
"Assistant" : "Don't kill everyone",
"/datum/antagonist/highlander" : "<b>Kill everyone</b>",
"Ash Walker" : "Kill all spacemans"
}
*/
/*
/datum/controller/configuration/proc/LoadPolicy()
policy = list()
var/rawpolicy = file2text("[directory]/policy.json")
if(rawpolicy)
var/parsed = safe_json_decode(rawpolicy)
if(!parsed)
log_config("JSON parsing failure for policy.json")
DelayedMessageAdmins("JSON parsing failure for policy.json")
else
policy = parsed
*/
/datum/controller/configuration/proc/loadmaplist(filename)
log_config("Loading config file [filename]...")
filename = "[directory]/[filename]"
@@ -305,6 +335,8 @@
currentmap.voteweight = text2num(data)
if ("default","defaultmap")
defaultmap = currentmap
//if ("votable")
// currentmap.votable = TRUE
if ("endmap")
LAZYINITLIST(maplist)
maplist[currentmap.map_name] = currentmap
@@ -326,6 +358,7 @@
return new T
return new /datum/game_mode/extended()
/// For dynamic.
/datum/controller/configuration/proc/pick_storyteller(storyteller_name)
for(var/T in storyteller_cache)
var/datum/dynamic_storyteller/S = T
@@ -334,6 +367,32 @@
return T
return /datum/dynamic_storyteller/classic
/// Same with this
/datum/controller/configuration/proc/get_runnable_storytellers()
var/list/datum/dynamic_storyteller/runnable_storytellers = new
var/list/probabilities = Get(/datum/config_entry/keyed_list/storyteller_weight)
var/list/repeated_mode_adjust = Get(/datum/config_entry/number_list/repeated_mode_adjust)
var/list/min_player_counts = Get(/datum/config_entry/keyed_list/storyteller_min_players)
for(var/T in storyteller_cache)
var/datum/dynamic_storyteller/S = T
var/config_tag = initial(S.config_tag)
var/probability = (config_tag in probabilities) ? probabilities[config_tag] : initial(S.weight)
var/min_players = (config_tag in min_player_counts) ? min_player_counts[config_tag] : initial(S.min_players)
if(probability <= 0)
continue
if(length(GLOB.player_list) < min_players)
continue
if(SSpersistence.saved_storytellers.len == repeated_mode_adjust.len)
var/name = initial(S.name)
var/recent_round = min(SSpersistence.saved_storytellers.Find(name),3)
var/adjustment = 0
while(recent_round)
adjustment += repeated_mode_adjust[recent_round]
recent_round = SSpersistence.saved_modes.Find(name,recent_round+1,0)
probability *= ((100-adjustment)/100)
runnable_storytellers[S] = probability
return runnable_storytellers
/datum/controller/configuration/proc/get_runnable_modes()
var/list/datum/game_mode/runnable_modes = new
var/list/probabilities = Get(/datum/config_entry/keyed_list/probability)
@@ -367,32 +426,6 @@
runnable_modes[M] = final_weight
return runnable_modes
/datum/controller/configuration/proc/get_runnable_storytellers()
var/list/datum/dynamic_storyteller/runnable_storytellers = new
var/list/probabilities = Get(/datum/config_entry/keyed_list/storyteller_weight)
var/list/repeated_mode_adjust = Get(/datum/config_entry/number_list/repeated_mode_adjust)
var/list/min_player_counts = Get(/datum/config_entry/keyed_list/storyteller_min_players)
for(var/T in storyteller_cache)
var/datum/dynamic_storyteller/S = T
var/config_tag = initial(S.config_tag)
var/probability = (config_tag in probabilities) ? probabilities[config_tag] : initial(S.weight)
var/min_players = (config_tag in min_player_counts) ? min_player_counts[config_tag] : initial(S.min_players)
if(probability <= 0)
continue
if(length(GLOB.player_list) < min_players)
continue
if(SSpersistence.saved_storytellers.len == repeated_mode_adjust.len)
var/name = initial(S.name)
var/recent_round = min(SSpersistence.saved_storytellers.Find(name),3)
var/adjustment = 0
while(recent_round)
adjustment += repeated_mode_adjust[recent_round]
recent_round = SSpersistence.saved_modes.Find(name,recent_round+1,0)
probability *= ((100-adjustment)/100)
runnable_storytellers[S] = probability
return runnable_storytellers
/datum/controller/configuration/proc/get_runnable_midround_modes(crew)
var/list/datum/game_mode/runnable_modes = new
var/list/probabilities = Get(/datum/config_entry/keyed_list/probability)
@@ -418,7 +451,6 @@
/*
/datum/controller/configuration/proc/LoadChatFilter()
var/list/in_character_filter = list()
if(!fexists("[directory]/in_character_filter.txt"))
return
log_config("Loading config file in_character_filter.txt...")
@@ -428,8 +460,8 @@
if(findtextEx(line,"#",1,2))
continue
in_character_filter += REGEX_QUOTE(line)
ic_filter_regex = in_character_filter.len ? regex("\\b([jointext(in_character_filter, "|")])\\b", "i") : null
syncChatRegexes()
*/
//Message admins when you can.
/datum/controller/configuration/proc/DelayedMessageAdmins(text)
addtimer(CALLBACK(GLOBAL_PROC, /proc/message_admins, text), 0)