mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-09 16:07:40 +00:00
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@@ -4,7 +4,7 @@
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icon_state = "console"
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density = FALSE
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/obj/machinery/sleeper
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/obj/machinery/reagent_sleeper
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name = "sleeper"
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desc = "An enclosed machine used to stabilize and heal patients."
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icon = 'icons/obj/machines/sleeper.dmi'
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@@ -26,7 +26,7 @@
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var/scrambled_chems = FALSE //Are chem buttons scrambled? used as a warning
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var/enter_message = "<span class='notice'><b>You feel cool air surround you. You go numb as your senses turn inward.</b></span>"
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/obj/machinery/sleeper/Initialize()
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/obj/machinery/reagent_sleeper/Initialize()
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. = ..()
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create_reagents(300)
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occupant_typecache = GLOB.typecache_living
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@@ -34,7 +34,12 @@
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reset_chem_buttons()
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add_inital_chems()
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/obj/machinery/sleeper/RefreshParts()
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/obj/machinery/reagent_sleeper/Destroy()
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var/buffer = new /obj/item/reagent_containers/sleeper_buffer(loc)
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buffer.reagents = reagents
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..()
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/obj/machinery/reagent_sleeper/RefreshParts()
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var/E
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for(var/obj/item/stock_parts/matter_bin/B in component_parts)
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E += B.rating
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@@ -52,36 +57,36 @@
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//Total container size 300 - 1200u
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reagents.maximum_volume = (300*E)
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/obj/machinery/sleeper/update_icon()
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/obj/machinery/reagent_sleeper/update_icon()
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icon_state = initial(icon_state)
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if(state_open)
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icon_state += "-open"
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/obj/machinery/sleeper/container_resist(mob/living/user)
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/obj/machinery/reagent_sleeper/container_resist(mob/living/user)
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visible_message("<span class='notice'>[occupant] emerges from [src]!</span>",
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"<span class='notice'>You climb out of [src]!</span>")
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open_machine()
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/obj/machinery/sleeper/Exited(atom/movable/user)
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/obj/machinery/reagent_sleeper/Exited(atom/movable/user)
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if (!state_open && user == occupant)
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container_resist(user)
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/obj/machinery/sleeper/relaymove(mob/user)
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/obj/machinery/reagent_sleeper/relaymove(mob/user)
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if (!state_open)
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container_resist(user)
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/obj/machinery/sleeper/open_machine()
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/obj/machinery/reagent_sleeper/open_machine()
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if(!state_open && !panel_open)
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..()
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/obj/machinery/sleeper/close_machine(mob/user)
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/obj/machinery/reagent_sleeper/close_machine(mob/user)
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if((isnull(user) || istype(user)) && state_open && !panel_open)
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..(user)
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var/mob/living/mob_occupant = occupant
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if(mob_occupant && mob_occupant.stat != DEAD)
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to_chat(occupant, "[enter_message]")
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/obj/machinery/sleeper/emp_act(severity)
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/obj/machinery/reagent_sleeper/emp_act(severity)
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. = ..()
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if (. & EMP_PROTECT_SELF)
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return
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@@ -90,13 +95,25 @@
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inject_chem(R.id, occupant)
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open_machine()
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/obj/machinery/reagent_sleeper/attackby(obj/item/I, mob/user, params)
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if(!istype(I, /obj/item/reagent_containers/sleeper_buffer))
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var/obj/item/reagent_containers/sleeper_buffer/SB = I
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if((SB.reagents.total_volume + reagents.total_volume) < reagents.max_volume)
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SB.reagents.trans_to(reagents, SB.reagents.total_volume)
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visible_message("[user] places the [SB] into the [src].")
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qdel(SB)
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return
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else
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SB.reagents.trans_to(reagents, SB.reagents.total_volume)
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visible_message("[user] adds as much as they can to the [src] from the [SB].")
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return
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/obj/machinery/sleeper/MouseDrop_T(mob/target, mob/user)
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/obj/machinery/reagent_sleeper/MouseDrop_T(mob/target, mob/user)
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if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
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return
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close_machine(target)
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/obj/machinery/sleeper/screwdriver_act(mob/living/user, obj/item/I)
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/obj/machinery/reagent_sleeper/screwdriver_act(mob/living/user, obj/item/I)
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. = TRUE
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if(..())
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return
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@@ -110,26 +127,26 @@
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return
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return FALSE
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/obj/machinery/sleeper/wrench_act(mob/living/user, obj/item/I)
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/obj/machinery/reagent_sleeper/wrench_act(mob/living/user, obj/item/I)
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. = ..()
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if(default_change_direction_wrench(user, I))
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return TRUE
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/obj/machinery/sleeper/crowbar_act(mob/living/user, obj/item/I)
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/obj/machinery/reagent_sleeper/crowbar_act(mob/living/user, obj/item/I)
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. = ..()
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if(default_pry_open(I))
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return TRUE
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if(default_deconstruction_crowbar(I))
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return TRUE
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/obj/machinery/sleeper/default_pry_open(obj/item/I) //wew
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/obj/machinery/reagent_sleeper/default_pry_open(obj/item/I) //wew
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. = !(state_open || panel_open || (flags_1 & NODECONSTRUCT_1)) && I.tool_behaviour == TOOL_CROWBAR
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if(.)
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I.play_tool_sound(src, 50)
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visible_message("<span class='notice'>[usr] pries open [src].</span>", "<span class='notice'>You pry open [src].</span>")
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open_machine()
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/obj/machinery/sleeper/AltClick(mob/user)
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/obj/machinery/reagent_sleeper/AltClick(mob/user)
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if(!user.canUseTopic(src, !issilicon(user)))
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return
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if(state_open)
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@@ -137,11 +154,11 @@
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else
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open_machine()
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/obj/machinery/sleeper/examine(mob/user)
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/obj/machinery/reagent_sleeper/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>Alt-click [src] to [state_open ? "close" : "open"] it.</span>")
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/obj/machinery/sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
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/obj/machinery/reagent_sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
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datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
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if(controls_inside && state == GLOB.notcontained_state)
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@@ -149,18 +166,24 @@
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "fersi", name, 375, 650, master_ui, state)
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ui = new(user, src, ui_key, "reagent_sleeper", name, 375, 650, master_ui, state)
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ui.open()
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/obj/machinery/sleeper/ui_data()
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/obj/machinery/reagent_sleeper/ui_data()
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var/list/data = list()
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data["occupied"] = occupant ? 1 : 0
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data["open"] = state_open
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data["efficiency"] = efficiency
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data["current_vol"] = reagents.total_volume
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data["tot_capacity"] = reagents.maximum_volume
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data["chems"] = list()
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for(var/chem in reagents.reagent_list)
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var/datum/reagent/R = GLOB.chemical_reagents_list[chem]
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data["chems"] += list(list("name" = R.name, "id" = R.id, "allowed" = chem_allowed(chem)))
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if(R.id in available_chems)
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data["synthchems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "allowed" = chem_allowed(chem)))
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else
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data["chems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "allowed" = chem_allowed(chem)))
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data["occupant"] = list()
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var/mob/living/mob_occupant = occupant
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@@ -210,7 +233,7 @@
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data["occupant"]["blood"]["bloodType"] = blood_type
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return data
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/obj/machinery/sleeper/ui_act(action, params)
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/obj/machinery/reagent_sleeper/ui_act(action, params)
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if(..())
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return
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var/mob/living/mob_occupant = occupant
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@@ -224,30 +247,37 @@
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. = TRUE
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if("inject")
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var/chem = params["chem"]
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var/amount = param["volume"]
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if(!is_operational() || !mob_occupant)
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return
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if(mob_occupant.health < min_health && chem != "epinephrine")
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return
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if(inject_chem(chem, usr))
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if(inject_chem(chem, usr, volume))
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. = TRUE
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if(scrambled_chems && prob(5))
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to_chat(usr, "<span class='warning'>Chemical system re-route detected, results may not be as expected!</span>")
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if("synth")
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var/chem = params["chem"]
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if(!is_operational())
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return
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reagents.add_reagent(chem, 10) //other_purity = 0.8 for when the mechanics are in
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/obj/machinery/sleeper/emag_act(mob/user)
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/obj/machinery/reagent_sleeper/emag_act(mob/user)
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. = ..()
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scramble_chem_buttons()
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to_chat(user, "<span class='warning'>You scramble the sleeper's user interface!</span>")
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return TRUE
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//trans to
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/obj/machinery/sleeper/proc/inject_chem(chem, mob/user)
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/obj/machinery/reagent_sleeper/proc/inject_chem(chem, mob/user, volume)
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if((chem in available_chems) && chem_allowed(chem))
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occupant.reagents.add_reagent(chem_buttons[chem], 10) //emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
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reagents.trans_id_to(occupant, chem_buttons[chem], volume)//emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
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if(user)
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log_combat(user, occupant, "injected [chem] into", addition = "via [src]")
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return TRUE
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/obj/machinery/sleeper/proc/chem_allowed(chem)
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/obj/machinery/reagent_sleeper/proc/chem_allowed(chem)
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var/mob/living/mob_occupant = occupant
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if(!mob_occupant || !mob_occupant.reagents)
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return
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@@ -255,13 +285,13 @@
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var/occ_health = mob_occupant.health > min_health || chem == "epinephrine"
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return amount && occ_health
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/obj/machinery/sleeper/proc/reset_chem_buttons()
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/obj/machinery/reagent_sleeper/proc/reset_chem_buttons()
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scrambled_chems = FALSE
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LAZYINITLIST(chem_buttons)
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for(var/chem in available_chems)
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chem_buttons[chem] = chem
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/obj/machinery/sleeper/proc/scramble_chem_buttons()
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/obj/machinery/reagent_sleeper/proc/scramble_chem_buttons()
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scrambled_chems = TRUE
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var/list/av_chem = available_chems.Copy()
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for(var/chem in av_chem)
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@@ -45,13 +45,25 @@
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<ui-button icon='{{data.open ? "unlock" : "lock"}}' action='door'>{{data.open ? "Open" : "Closed"}}</ui-button>
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</ui-section>
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<ui-section label='Inject'>
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{{#each data.chems}}
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<span>{{name}} </span>
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{{if adata.partRating > 3}}
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{{#each data.synthchems}}
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<span>{{name}} </span>
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{{if data.efficiency >= 3}}
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<ui-button icon='transfer' state='{{data.occupied && allowed ? null : "disabled"}}' action='inject' params='{"chem": "{{id}}", "volume": 1}'>1</ui-button>
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{{if adata.partRating > 2}}
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{{if adata.efficiency >= 2}}
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<ui-button icon='transfer' state='{{data.occupied && allowed ? null : "disabled"}}' action='inject' params='{"chem": "{{id}}", "volume": 5}'>5</ui-button>
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<ui-button icon='transfer' state='{{data.occupied && allowed ? null : "disabled"}}' action='inject' params='{"chem": "{{id}}", "volume": 10}'>10</ui-button>
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<ui-button icon='flask' state='{{data.occupied && allowed ? null : "disabled"}}' action='synth' params='{"chem": "{{id}}"}'>Synthesize</ui-button><br/>
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{{/each}}
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{{#each data.chems}}
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<span>{{name}}: {{}} </span>
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{{if data.efficiency >= 3}}
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<ui-button icon='transfer' state='{{data.occupied && allowed ? null : "disabled"}}' action='inject' params='{"chem": "{{id}}", "volume": 1}'>1</ui-button>
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{{if adata.efficiency >= 2}}
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<ui-button icon='transfer' state='{{data.occupied && allowed ? null : "disabled"}}' action='inject' params='{"chem": "{{id}}", "volume": 5}'>5</ui-button>
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<ui-button icon='transfer' state='{{data.occupied && allowed ? null : "disabled"}}' action='inject' params='{"chem": "{{id}}", "volume": 10}'>10</ui-button><br/>
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{{/each}}
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</ui-section>
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<ui-section label='Capacity'>
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<ui-bar min=0 max='{{data.tot_capacity}}' value='{{data.current_vol}}'
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state='{{data.current_vol}}'>{{data.current_vol}}</ui-bar>
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</ui-display>
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