diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 51710affc0..bf8899e5d5 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -20,7 +20,8 @@ var/chargerate = 100 //how much power is given every tick in a recharger var/self_recharge = 0 //does it self recharge, over time, or not? var/ratingdesc = TRUE - var/grown_battery = FALSE // If it's a grown that acts as a battery, add a wire overlay to it. + ///If it's a grown that acts as a battery, add a wire overlay to it. + var/grown_battery = FALSE rad_flags = RAD_NO_CONTAMINATE // Prevent the same cheese as with the stock parts /obj/item/stock_parts/cell/get_cell() @@ -61,7 +62,8 @@ /obj/item/stock_parts/cell/update_overlays() . = ..() if(grown_battery) - . += image('icons/obj/power.dmi',"grown_wires") + . += image('icons/obj/power.dmi', "grown_wires") + return if(charge < 0.01) return else if(charge/maxcharge >=0.995) diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm index 0bb1c3cada..f0285a5ad9 100644 --- a/code/modules/projectiles/guns/ballistic/automatic.dm +++ b/code/modules/projectiles/guns/ballistic/automatic.dm @@ -220,6 +220,7 @@ can_suppress = FALSE burst_size = 3 burst_shot_delay = 1 + automatic_burst_overlay = FALSE // Bulldog shotgun // diff --git a/code/modules/projectiles/guns/energy/energy_gun.dm b/code/modules/projectiles/guns/energy/energy_gun.dm index 7be279bc87..4fd0220ee3 100644 --- a/code/modules/projectiles/guns/energy/energy_gun.dm +++ b/code/modules/projectiles/guns/energy/energy_gun.dm @@ -45,6 +45,8 @@ desc = "A modified version of the basic phaser gun, this one fires less concentrated energy bolts designed for target practice." ammo_type = list(/obj/item/ammo_casing/energy/disabler, /obj/item/ammo_casing/energy/laser/practice) icon_state = "decloner" + //You have no icons for energy types, you're a decloner + modifystate = FALSE /obj/item/gun/energy/e_gun/hos name = "\improper X-01 MultiPhase Energy Gun"