This commit is contained in:
WoolyAypa
2023-04-26 16:12:15 -03:00
77 changed files with 1535 additions and 476 deletions
@@ -29,7 +29,7 @@
var/new_color = input(owner, "Choose your skin color:", "Race change","#"+H.dna.features["mcolor"]) as color|null
if(new_color)
var/temp_hsv = RGBtoHSV(new_color)
if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright
if(ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3] || !CONFIG_GET(flag/character_color_limits)) // mutantcolors must be bright //SPLURT EDIT
H.dna.features["mcolor"] = sanitize_hexcolor(new_color, 6)
H.update_body()
H.update_hair()
@@ -117,7 +117,7 @@
if(new_snout)
H.dna.features["mam_snouts"] = new_snout
H.update_body()
else if (select_alteration == "Wings")
var/new_color = input(owner, "Choose your wing color:", "Race change","#"+H.dna.features["wings_color"]) as color|null
if(new_color)
+20 -2
View File
@@ -404,7 +404,7 @@
*
* overridden here and in /mob/dead/observer for different point span classes and sanity checks
*/
/mob/verb/pointed(atom/A as mob|obj|turf in fov_view())
/mob/verb/pointed(atom/A as mob|obj|turf in fov_view(), params = "" as text)
set name = "Point To"
set category = "Object"
@@ -419,7 +419,25 @@
var/turf/our_tile = get_turf(src)
var/obj/visual = new /obj/effect/temp_visual/point(our_tile, invisibility)
animate(visual, pixel_x = (tile.x - our_tile.x) * world.icon_size + A.pixel_x, pixel_y = (tile.y - our_tile.y) * world.icon_size + A.pixel_y, time = 1.7, easing = EASE_OUT)
/// Set position
var/final_x = (tile.x - our_tile.x) * world.icon_size + A.pixel_x
var/final_y = (tile.y - our_tile.y) * world.icon_size + A.pixel_y
var/list/click_params = params2list(params)
if(length(click_params) && click_params["screen-loc"])
var/list/actual_view = getviewsize(client ? client.view : world.view)
var/list/split_coords = splittext(click_params["screen-loc"], ",")
final_x = (text2num(splittext(split_coords[1], ":")[1]) - actual_view[1] / 2) * world.icon_size + (text2num(splittext(split_coords[1], ":")[2]) - world.icon_size)
final_y = (text2num(splittext(split_coords[2], ":")[1]) - actual_view[2] / 2) * world.icon_size + (text2num(splittext(split_coords[2], ":")[2]) - world.icon_size)
//
/// Set rotation
var/matrix/rotated_matrix = new()
rotated_matrix.TurnTo(0, Get_Pixel_Angle(-final_y, -final_x))
visual.transform = rotated_matrix
//
animate(visual, pixel_x = final_x, pixel_y = final_y, time = 1.7, easing = EASE_OUT)
SEND_SIGNAL(src, COMSIG_MOB_POINTED, A)
return TRUE