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Merge pull request #36905 from Jordie0608/thisreadmepredatesgooglecodeitsprobablyolderthansomeplayers
Removes ancient library readme file
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CitadelStationBot
parent
7de2934a26
commit
383b0d1214
@@ -1,61 +0,0 @@
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//*******************************
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//
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// Library SQL Configuration
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//
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//*******************************
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// Deprecated! See global.dm for new SQL config vars
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/*
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#define SQL_ADDRESS ""
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#define SQL_DB ""
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#define SQL_PORT "3306"
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#define SQL_LOGIN ""
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#define SQL_PASS ""
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*/
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//*******************************
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// Requires Dantom.DB library ( http://www.byond.com/developer/Dantom/DB )
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/*
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The Library
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------------
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A place for the crew to go, relax, and enjoy a good book.
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Aspiring authors can even self publish and, if they're lucky
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convince the on-staff Curator to submit it to the Archives
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to be chronicled in history forever - some say even persisting
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through alternate dimensions.
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Written by TLE for /tg/station 13
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Feel free to use this as you like. Some credit would be cool.
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Check us out at http://nanotrasen.com/ if you're so inclined.
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*/
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// CONTAINS:
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// Objects:
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// - bookcase
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// - book
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// - barcode scanner
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// Machinery:
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// - library computer
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// - visitor's computer
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// - book binder
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// - book scanner
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// Datum:
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// - borrowbook
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// Ideas for the future
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// ---------------------
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// - Visitor's computer should be able to search the current in-round library inventory (that the Curator has stocked and checked in)
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// -- Give computer other features like an Instant Messenger application, or the ability to edit, save, and print documents.
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// - Admin interface directly tied to the Archive DB. Right now there's no way to delete uploaded books in-game.
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// -- If this gets implemented, allow Curators to "tag" or "suggest" books to be deleted. The DB ID of the tagged books gets saved to a text file (or another table in the DB maybe?).
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// The admin interface would automatically take these IDs and SELECT them all from the DB to be displayed along with a Delete link to drop the row from the table.
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// - When the game sets up and the round begins, have it automatically pick random books from the DB to populate the library with. Even if the Curator is a useless fuck there are at least a few books around.
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// - Allow books to be "hollowed out" like the Chaplain's Bible, allowing you to store one pocket-sized item inside.
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// - Make books/book cases burn when exposed to flame.
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// - Make book binder hackable.
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// - Books shouldn't print straight from the library computer. Make it synch with a machine like the book binder to print instead. This should consume some sort of resource.
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@@ -1697,7 +1697,6 @@
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#include "code\modules\library\lib_codex_gigas.dm"
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#include "code\modules\library\lib_codex_gigas.dm"
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#include "code\modules\library\lib_items.dm"
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#include "code\modules\library\lib_items.dm"
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#include "code\modules\library\lib_machines.dm"
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#include "code\modules\library\lib_machines.dm"
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#include "code\modules\library\lib_readme.dm"
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#include "code\modules\library\random_books.dm"
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#include "code\modules\library\random_books.dm"
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#include "code\modules\library\soapstone.dm"
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#include "code\modules\library\soapstone.dm"
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#include "code\modules\lighting\lighting_area.dm"
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#include "code\modules\lighting\lighting_area.dm"
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