Merge remote-tracking branch 'origin/master' into hardsync-1.5
@@ -24,3 +24,4 @@
|
||||
#define LANGUAGE_STONER "stoner"
|
||||
#define LANGUAGE_VASSAL "vassal"
|
||||
#define LANGUAGE_VOICECHANGE "voicechange"
|
||||
#define LANGUAGE_MULTILINGUAL "multilingual"
|
||||
|
||||
@@ -204,7 +204,7 @@
|
||||
///Compile all the overlays for an atom from the cache lists
|
||||
// |= on overlays is not actually guaranteed to not add same appearances but we're optimistically using it anyway.
|
||||
#define COMPILE_OVERLAYS(A)\
|
||||
if (TRUE) {\
|
||||
do {\
|
||||
var/list/ad = A.add_overlays;\
|
||||
var/list/rm = A.remove_overlays;\
|
||||
if(LAZYLEN(rm)){\
|
||||
@@ -216,7 +216,7 @@
|
||||
ad.Cut();\
|
||||
}\
|
||||
A.flags_1 &= ~OVERLAY_QUEUED_1;\
|
||||
}
|
||||
} while(FALSE)
|
||||
|
||||
|
||||
/**
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
} while(FALSE)
|
||||
|
||||
//Returns a list in plain english as a string
|
||||
/proc/english_list(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" )
|
||||
/proc/english_list(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "")
|
||||
var/total = length(input)
|
||||
switch(total)
|
||||
if (0)
|
||||
@@ -87,6 +87,34 @@
|
||||
|
||||
return "[output][and_text][input[index]]"
|
||||
|
||||
/**
|
||||
* English_list but associative supporting. Higher overhead.
|
||||
*/
|
||||
/proc/english_list_assoc(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "")
|
||||
var/total = length(input)
|
||||
switch(total)
|
||||
if (0)
|
||||
return "[nothing_text]"
|
||||
if (1)
|
||||
var/assoc = input[input[1]] == null? "" : " = [input[input[1]]]"
|
||||
return "[input[1]][assoc]"
|
||||
if (2)
|
||||
var/assoc = input[input[1]] == null? "" : " = [input[input[1]]]"
|
||||
var/assoc2 = input[input[2]] == null? "" : " = [input[input[2]]]"
|
||||
return "[input[1]][assoc][and_text][input[2]][assoc2]"
|
||||
else
|
||||
var/output = ""
|
||||
var/index = 1
|
||||
var/assoc
|
||||
while (index < total)
|
||||
if (index == total - 1)
|
||||
comma_text = final_comma_text
|
||||
assoc = input[input[index]] == null? "" : " = [input[input[index]]]"
|
||||
output += "[input[index]][assoc][comma_text]"
|
||||
++index
|
||||
assoc = input[input[index]] == null? "" : " = [input[input[index]]]"
|
||||
return "[output][and_text][input[index]]"
|
||||
|
||||
//Returns list element or null. Should prevent "index out of bounds" error.
|
||||
/proc/listgetindex(list/L, index)
|
||||
if(LAZYLEN(L))
|
||||
|
||||
@@ -231,10 +231,10 @@
|
||||
src_object = window.locked_by.src_object
|
||||
// Insert src_object info
|
||||
if(src_object)
|
||||
entry += "\nUsing: [src_object.type] [REF(src_object)]"
|
||||
entry += "Using: [src_object.type] [REF(src_object)]"
|
||||
// Insert message
|
||||
if(message)
|
||||
entry += "\n[message]"
|
||||
entry += "[message]"
|
||||
WRITE_LOG(GLOB.tgui_log, entry)
|
||||
|
||||
/* Close open log handles. This should be called as late as possible, and no logging should hapen after. */
|
||||
|
||||
@@ -118,27 +118,7 @@
|
||||
action_intent.hud = src
|
||||
static_inventory += action_intent
|
||||
|
||||
using = new /obj/screen/mov_intent
|
||||
using.icon = tg_ui_icon_to_cit_ui(ui_style) // CIT CHANGE - overrides mov intent icon
|
||||
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
|
||||
using.screen_loc = ui_movi
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//CITADEL CHANGES - sprint button
|
||||
using = new /obj/screen/sprintbutton
|
||||
using.icon = tg_ui_icon_to_cit_ui(ui_style)
|
||||
using.icon_state = ((owner.combat_flags & COMBAT_FLAG_SPRINT_ACTIVE) ? "act_sprint_on" : "act_sprint")
|
||||
using.screen_loc = ui_movi
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
//END OF CITADEL CHANGES
|
||||
|
||||
//same as above but buffer.
|
||||
sprint_buffer = new /obj/screen/sprint_buffer
|
||||
sprint_buffer.screen_loc = ui_sprintbufferloc
|
||||
sprint_buffer.hud = src
|
||||
static_inventory += sprint_buffer
|
||||
assert_move_intent_ui(owner, TRUE)
|
||||
|
||||
// clickdelay
|
||||
clickdelay = new
|
||||
@@ -393,6 +373,51 @@
|
||||
|
||||
update_locked_slots()
|
||||
|
||||
/datum/hud/human/proc/assert_move_intent_ui(mob/living/carbon/human/owner = mymob, on_new = FALSE)
|
||||
var/obj/screen/using
|
||||
// delete old ones
|
||||
var/list/obj/screen/victims = list()
|
||||
victims += locate(/obj/screen/mov_intent) in static_inventory
|
||||
victims += locate(/obj/screen/sprintbutton) in static_inventory
|
||||
victims += locate(/obj/screen/sprint_buffer) in static_inventory
|
||||
if(victims)
|
||||
static_inventory -= victims
|
||||
if(mymob?.client)
|
||||
mymob.client.screen -= victims
|
||||
QDEL_LIST(victims)
|
||||
|
||||
// make new ones
|
||||
// walk/run
|
||||
using = new /obj/screen/mov_intent
|
||||
using.icon = tg_ui_icon_to_cit_ui(ui_style) // CIT CHANGE - overrides mov intent icon
|
||||
using.screen_loc = ui_movi
|
||||
using.hud = src
|
||||
using.update_icon()
|
||||
static_inventory += using
|
||||
if(!on_new)
|
||||
owner?.client?.screen += using
|
||||
|
||||
if(!CONFIG_GET(flag/sprint_enabled))
|
||||
return
|
||||
|
||||
// sprint button
|
||||
using = new /obj/screen/sprintbutton
|
||||
using.icon = tg_ui_icon_to_cit_ui(ui_style)
|
||||
using.icon_state = ((owner.combat_flags & COMBAT_FLAG_SPRINT_ACTIVE) ? "act_sprint_on" : "act_sprint")
|
||||
using.screen_loc = ui_movi
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
if(!on_new)
|
||||
owner?.client?.screen += using
|
||||
|
||||
// same as above but buffer.
|
||||
sprint_buffer = new /obj/screen/sprint_buffer
|
||||
sprint_buffer.screen_loc = ui_sprintbufferloc
|
||||
sprint_buffer.hud = src
|
||||
static_inventory += sprint_buffer
|
||||
if(!on_new)
|
||||
owner?.client?.screen += using
|
||||
|
||||
/datum/hud/human/update_locked_slots()
|
||||
if(!mymob)
|
||||
return
|
||||
|
||||
@@ -351,6 +351,10 @@
|
||||
icon = 'icons/mob/screen_midnight.dmi'
|
||||
icon_state = "running"
|
||||
|
||||
/obj/screen/mov_intent/Initialize(mapload)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/screen/mov_intent/Click()
|
||||
toggle(usr)
|
||||
|
||||
@@ -359,7 +363,7 @@
|
||||
if(MOVE_INTENT_WALK)
|
||||
icon_state = "walking"
|
||||
if(MOVE_INTENT_RUN)
|
||||
icon_state = "running"
|
||||
icon_state = CONFIG_GET(flag/sprint_enabled)? "running" : "running_nosprint"
|
||||
|
||||
/obj/screen/mov_intent/proc/toggle(mob/user)
|
||||
if(isobserver(user))
|
||||
|
||||
@@ -290,6 +290,17 @@
|
||||
var/datum/movespeed_modifier/config_walk_run/M = get_cached_movespeed_modifier(/datum/movespeed_modifier/config_walk_run/walk)
|
||||
M.sync()
|
||||
|
||||
/datum/config_entry/flag/sprint_enabled
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/sprint_enabled/ValidateAndSet(str_val)
|
||||
. = ..()
|
||||
for(var/datum/hud/human/H)
|
||||
H.assert_move_intent_ui()
|
||||
if(!config_entry_value) // disabled
|
||||
for(var/mob/living/L in world)
|
||||
L.disable_intentional_sprint_mode()
|
||||
|
||||
/datum/config_entry/number/movedelay/sprint_speed_increase
|
||||
config_entry_value = 1
|
||||
|
||||
|
||||
@@ -26,50 +26,6 @@
|
||||
|
||||
/datum/config_entry/flag/hub // if the game appears on the hub or not
|
||||
|
||||
/datum/config_entry/flag/log_ooc // log OOC channel
|
||||
|
||||
/datum/config_entry/flag/log_access // log login/logout
|
||||
|
||||
/datum/config_entry/flag/log_say // log client say
|
||||
|
||||
/datum/config_entry/flag/log_admin // log admin actions
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/flag/log_prayer // log prayers
|
||||
|
||||
/datum/config_entry/flag/log_law // log lawchanges
|
||||
|
||||
/datum/config_entry/flag/log_game // log game events
|
||||
|
||||
/datum/config_entry/flag/log_virus // log virology data
|
||||
|
||||
/datum/config_entry/flag/log_vote // log voting
|
||||
|
||||
/datum/config_entry/flag/log_craft // log crafting
|
||||
|
||||
/datum/config_entry/flag/log_whisper // log client whisper
|
||||
|
||||
/datum/config_entry/flag/log_attack // log attack messages
|
||||
|
||||
/datum/config_entry/flag/log_emote // log emotes
|
||||
|
||||
/datum/config_entry/flag/log_adminchat // log admin chat messages
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/flag/log_shuttle // log shuttle related actions, ie shuttle computers, shuttle manipulator, emergency console
|
||||
|
||||
/datum/config_entry/flag/log_pda // log pda messages
|
||||
|
||||
/datum/config_entry/flag/log_telecomms // log telecomms messages
|
||||
|
||||
/datum/config_entry/flag/log_twitter // log certain expliotable parrots and other such fun things in a JSON file of twitter valid phrases.
|
||||
|
||||
/datum/config_entry/flag/log_world_topic // log all world.Topic() calls
|
||||
|
||||
/datum/config_entry/flag/log_manifest // log crew manifest to seperate file
|
||||
|
||||
/datum/config_entry/flag/log_job_debug // log roundstart divide occupations debug information to a file
|
||||
|
||||
/datum/config_entry/flag/allow_admin_ooccolor // Allows admins with relevant permissions to have their own ooc colour
|
||||
|
||||
/datum/config_entry/flag/allow_vote_restart // allow votes to restart
|
||||
@@ -472,10 +428,6 @@
|
||||
/datum/config_entry/string/default_view_square
|
||||
config_entry_value = "15x15"
|
||||
|
||||
/datum/config_entry/flag/log_pictures
|
||||
|
||||
/datum/config_entry/flag/picture_logging_camera
|
||||
|
||||
/datum/config_entry/number/max_bunker_days
|
||||
config_entry_value = 7
|
||||
min_val = 1
|
||||
|
||||
70
code/controllers/configuration/entries/logging.dm
Normal file
@@ -0,0 +1,70 @@
|
||||
/datum/config_entry/flag/log_ooc // log OOC channel
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_access // log login/logout
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_say // log client say
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_admin // log admin actions
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/flag/log_prayer // log prayers
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_law // log lawchanges
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_game // log game events
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_virus // log virology data
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_vote // log voting
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_craft // log crafting
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_whisper // log client whisper
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_attack // log attack messages
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_emote // log emotes
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_adminchat // log admin chat messages
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/flag/log_shuttle // log shuttle related actions, ie shuttle computers, shuttle manipulator, emergency console
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_pda // log pda messages
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_telecomms // log telecomms messages
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_twitter // log certain expliotable parrots and other such fun things in a JSON file of twitter valid phrases.
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_world_topic // log all world.Topic() calls
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_manifest // log crew manifest to seperate file
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_job_debug // log roundstart divide occupations debug information to a file
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/log_pictures
|
||||
|
||||
/datum/config_entry/flag/picture_logging_camera
|
||||
|
||||
/// forces log_href for tgui
|
||||
/datum/config_entry/flag/emergency_tgui_logging
|
||||
config_entry_value = FALSE
|
||||
@@ -228,10 +228,10 @@
|
||||
gain_text = "You've learned an extra language!"
|
||||
lose_text = "You've forgotten your extra language."
|
||||
|
||||
/datum/quirk/multilingual/add()
|
||||
/datum/quirk/multilingual/post_add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
H.grant_language(H.client.prefs.language, TRUE, TRUE, LANGUAGE_MIND)
|
||||
H.grant_language(H.client.prefs.language, TRUE, TRUE, LANGUAGE_MULTILINGUAL)
|
||||
|
||||
/datum/quirk/multilingual/remove()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
H.remove_language(H.client.prefs.language, TRUE, TRUE, LANGUAGE_MIND)
|
||||
H.remove_language(H.client.prefs.language, TRUE, TRUE, LANGUAGE_MULTILINGUAL)
|
||||
|
||||
@@ -264,6 +264,8 @@ What a mess.*/
|
||||
active1 = null
|
||||
if(!( GLOB.data_core.security.Find(active2) ))
|
||||
active2 = null
|
||||
if(!authenticated && href_list["choice"] != "Log In") // logging in is the only action you can do if not logged in
|
||||
return
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr) || IsAdminGhost(usr))
|
||||
usr.set_machine(src)
|
||||
switch(href_list["choice"])
|
||||
|
||||
@@ -10,35 +10,41 @@
|
||||
/obj/item/armorkit/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
// yeah have fun making subtypes and modifying the afterattack if you want to make variants
|
||||
// idiot
|
||||
// - hatter
|
||||
var/used = FALSE
|
||||
|
||||
if(isobj(target) && istype(target, /obj/item/clothing/under))
|
||||
var/obj/item/clothing/under/C = target
|
||||
if(C.armor.melee < 10)
|
||||
C.armor.melee = 10
|
||||
if(C.damaged_clothes)
|
||||
to_chat(user,"<span class='warning'>You should repair the damage done to [C] first.</span>")
|
||||
return
|
||||
if(C.attached_accessory)
|
||||
to_chat(user,"<span class='warning'>Kind of hard to sew around [C.attached_accessory].</span>")
|
||||
return
|
||||
if(C.armor.getRating("melee") < 10)
|
||||
C.armor = C.armor.setRating("melee" = 10)
|
||||
used = TRUE
|
||||
if(C.armor.laser < 10)
|
||||
C.armor.laser = 10
|
||||
if(C.armor.getRating("laser") < 10)
|
||||
C.armor = C.armor.setRating("laser" = 10)
|
||||
used = TRUE
|
||||
if(C.armor.fire < 40)
|
||||
C.armor.fire = 40
|
||||
if(C.armor.getRating("fire") < 40)
|
||||
C.armor = C.armor.setRating("fire" = 40)
|
||||
used = TRUE
|
||||
if(C.armor.acid < 10)
|
||||
C.armor.acid = 10
|
||||
if(C.armor.getRating("acid") < 10)
|
||||
C.armor = C.armor.setRating("acid" = 10)
|
||||
used = TRUE
|
||||
if(C.armor.bomb < 5)
|
||||
C.armor.bomb = 5
|
||||
if(C.armor.getRating("bomb") < 5)
|
||||
C.armor = C.armor.setRating("bomb" = 5)
|
||||
used = TRUE
|
||||
|
||||
if(used)
|
||||
user.visible_message("<span class = 'notice'>[user] uses [src] on [C], reinforcing it and tossing the empty case away afterwards.</span>", \
|
||||
"<span class = 'notice'>You reinforce [C] with [src], making it a little more protective! You toss the empty casing away afterwards.</span>")
|
||||
C.name = "durathread [C.name]" // this disappears if it gets repaired, which is annoying
|
||||
user.visible_message("<span class = 'notice'>[user] reinforces [C] with [src].</span>", \
|
||||
"<span class = 'notice'>You reinforce [C] with [src], making it as protective as a durathread jumpsuit.</span>")
|
||||
C.name = "durathread [C.name]"
|
||||
C.upgrade_prefix = "durathread" // god i hope this works
|
||||
qdel(src)
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class = 'notice'>You stare at [src] and [C], coming to the conclusion that you probably don't need to reinforce it any further.")
|
||||
to_chat(user, "<span class = 'notice'>You don't need to reinforce [C] any further.")
|
||||
return
|
||||
else
|
||||
return
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
descname = "Powers Nearby Structures"
|
||||
name = "Sigil of Transmission"
|
||||
desc = "Places a sigil that can drain and will store energy to power clockwork structures."
|
||||
invocations = list("Divinity...", "...power our creations!")
|
||||
invocations = list("Divinity...", "...power our creations.")
|
||||
channel_time = 70
|
||||
power_cost = 200
|
||||
whispered = TRUE
|
||||
@@ -28,7 +28,7 @@
|
||||
descname = "Powered Structure, Delay Emergency Shuttles"
|
||||
name = "Prolonging Prism"
|
||||
desc = "Creates a mechanized prism which will delay the arrival of an emergency shuttle by 2 minutes at a massive power cost."
|
||||
invocations = list("May this prism...", "...grant us time to enact his will!")
|
||||
invocations = list("May this prism...", "...grant us time to enact his will.")
|
||||
channel_time = 80
|
||||
power_cost = 300
|
||||
object_path = /obj/structure/destructible/clockwork/powered/prolonging_prism
|
||||
@@ -60,7 +60,7 @@
|
||||
descname = "Powered Structure, Area Denial"
|
||||
name = "Mania Motor"
|
||||
desc = "Creates a mania motor which causes minor damage and a variety of negative mental effects in nearby non-Servant humans, potentially up to and including conversion."
|
||||
invocations = list("May this transmitter...", "...break the will of all who oppose us!")
|
||||
invocations = list("May this transmitter...", "...break the will of all who oppose us.")
|
||||
channel_time = 80
|
||||
power_cost = 750
|
||||
object_path = /obj/structure/destructible/clockwork/powered/mania_motor
|
||||
@@ -83,7 +83,7 @@
|
||||
descname = "Powered Structure, Teleportation Hub"
|
||||
name = "Clockwork Obelisk"
|
||||
desc = "Creates a clockwork obelisk that can broadcast messages over the Hierophant Network or open a Spatial Gateway to any living Servant or clockwork obelisk."
|
||||
invocations = list("May this obelisk...", "...take us to all places!")
|
||||
invocations = list("May this obelisk...", "...take us to all places.")
|
||||
channel_time = 80
|
||||
power_cost = 300
|
||||
object_path = /obj/structure/destructible/clockwork/powered/clockwork_obelisk
|
||||
@@ -163,7 +163,7 @@
|
||||
descname = "Well-Rounded Combat Construct"
|
||||
name = "Clockwork Marauder"
|
||||
desc = "Creates a shell for a clockwork marauder, a balanced frontline construct that can deflect projectiles with its shield."
|
||||
invocations = list("Arise, avatar of Arbiter!", "Defend the Ark with vengeful zeal.")
|
||||
invocations = list("Arise, avatar of Arbiter!", "Defend the Ark with vengeful zeal!")
|
||||
channel_time = 80
|
||||
power_cost = 8000
|
||||
creator_message = "<span class='brass'>Your slab disgorges several chunks of replicant alloy that form into a suit of thrumming armor.</span>"
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
descname = "Generates Power From Starlight"
|
||||
name = "Stargazer"
|
||||
desc = "Forms a weak structure that generates power every second while within three tiles of starlight."
|
||||
invocations = list("Capture their inferior light for us!")
|
||||
invocations = list("Capture their inferior light for us.")
|
||||
channel_time = 50
|
||||
power_cost = 200
|
||||
object_path = /obj/structure/destructible/clockwork/stargazer
|
||||
@@ -16,6 +16,7 @@
|
||||
usage_tip = "For obvious reasons, make sure to place this near a window or somewhere else that can see space!"
|
||||
tier = SCRIPTURE_DRIVER
|
||||
one_per_tile = TRUE
|
||||
whispered = TRUE
|
||||
primary_component = HIEROPHANT_ANSIBLE
|
||||
sort_priority = 1
|
||||
quickbind = TRUE
|
||||
@@ -34,7 +35,7 @@
|
||||
descname = "Power Generation"
|
||||
name = "Integration Cog"
|
||||
desc = "Fabricates an integration cog, which can be used on an open APC to replace its innards and passively siphon its power."
|
||||
invocations = list("Take that which sustains them!")
|
||||
invocations = list("Take that which sustains them.")
|
||||
channel_time = 10
|
||||
power_cost = 10
|
||||
whispered = TRUE
|
||||
@@ -55,7 +56,7 @@
|
||||
descname = "Trap, Stunning"
|
||||
name = "Sigil of Transgression"
|
||||
desc = "Wards a tile with a sigil, which will briefly stun the next non-Servant to cross it and apply Belligerent to them."
|
||||
invocations = list("Divinity, smite...", "...those who trespass here!")
|
||||
invocations = list("Divinity, smite...", "...those who trespass here.")
|
||||
channel_time = 50
|
||||
power_cost = 50
|
||||
whispered = TRUE
|
||||
@@ -75,7 +76,7 @@
|
||||
descname = "Trap, Conversion"
|
||||
name = "Sigil of Submission"
|
||||
desc = "Places a luminous sigil that will convert any non-Servants that remain on it for 8 seconds."
|
||||
invocations = list("Divinity, enlighten...", "...those who trespass here!")
|
||||
invocations = list("Divinity, enlighten...", "...those who trespass here.")
|
||||
channel_time = 60
|
||||
power_cost = 125
|
||||
whispered = TRUE
|
||||
@@ -95,7 +96,7 @@
|
||||
descname = "Short-Range Single-Target Stun"
|
||||
name = "Kindle"
|
||||
desc = "Charges your slab with divine energy, allowing you to overwhelm a target with Ratvar's light."
|
||||
invocations = list("Divinity, show them your light!")
|
||||
invocations = list("Divinity, show them your light.")
|
||||
whispered = TRUE
|
||||
channel_time = 25 //2.5 seconds should be a okay compromise between being able to use it when needed, and not being able to just pause in combat for a second and hardstunning your enemy
|
||||
power_cost = 125
|
||||
@@ -118,7 +119,7 @@
|
||||
descname = "Handcuffs"
|
||||
name = "Hateful Manacles"
|
||||
desc = "Forms replicant manacles around a target's wrists that function like handcuffs."
|
||||
invocations = list("Shackle the heretic!", "Break them in body and spirit!")
|
||||
invocations = list("Shackle the heretic!", "Break them in body and spirit.")
|
||||
channel_time = 15
|
||||
power_cost = 25
|
||||
whispered = TRUE
|
||||
@@ -269,7 +270,7 @@
|
||||
descname = "New Clockwork Slab"
|
||||
name = "Replicant"
|
||||
desc = "Creates a new clockwork slab."
|
||||
invocations = list("Metal, become greater!")
|
||||
invocations = list("Metal, become greater.")
|
||||
channel_time = 10
|
||||
power_cost = 25
|
||||
whispered = TRUE
|
||||
@@ -290,7 +291,7 @@
|
||||
descname = "Limited Xray Vision Glasses"
|
||||
name = "Wraith Spectacles"
|
||||
desc = "Fabricates a pair of glasses which grant true sight but cause gradual vision loss."
|
||||
invocations = list("Show the truth of this world to me!")
|
||||
invocations = list("Show the truth of this world to me.")
|
||||
channel_time = 10
|
||||
power_cost = 50
|
||||
whispered = TRUE
|
||||
@@ -310,7 +311,7 @@
|
||||
name = "Spatial Gateway"
|
||||
desc = "Tears open a miniaturized gateway in spacetime to any conscious servant that can transport objects or creatures to its destination. \
|
||||
Each servant assisting in the invocation adds one additional use and four additional seconds to the gateway's uses and duration."
|
||||
invocations = list("Spatial Gateway...", "...activate!")
|
||||
invocations = list("Spatial Gateway...", "...activate.")
|
||||
channel_time = 30
|
||||
power_cost = 400
|
||||
whispered = TRUE
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
descname = "Structure, Turret"
|
||||
name = "Ocular Warden"
|
||||
desc = "Forms an automatic short-range turret which will automatically attack nearby unrestrained non-Servants that can see it."
|
||||
invocations = list("Guardians of Engine...", "...judge those who would harm us!")
|
||||
invocations = list("Guardians of Engine...", "...judge those who would harm us.")
|
||||
channel_time = 100
|
||||
power_cost = 250
|
||||
object_path = /obj/structure/destructible/clockwork/ocular_warden
|
||||
@@ -105,7 +105,7 @@
|
||||
descname = "Delayed Area Knockdown Glasses"
|
||||
name = "Judicial Visor"
|
||||
desc = "Creates a visor that can smite an area, applying Belligerent and briefly stunning. The smote area will explode after 3 seconds."
|
||||
invocations = list("Grant me the flames of Engine!")
|
||||
invocations = list("Grant me the flames of Engine.")
|
||||
channel_time = 10
|
||||
power_cost = 400
|
||||
whispered = TRUE
|
||||
@@ -124,7 +124,7 @@
|
||||
descname = "Shield with empowerable bashes"
|
||||
name = "Nezbere's shield"
|
||||
desc = "Creates a shield which generates charge from blocking damage, using it to empower its bashes tremendously. It is repaired with brass, and while very durable, extremely weak to lasers and, even more so, to energy weaponry."
|
||||
invocations = list("Shield me...", "... from the coming dark!")
|
||||
invocations = list("Shield me...", "... from the coming dark.")
|
||||
channel_time = 20
|
||||
power_cost = 600 //Shouldn't be too spammable but not too hard to get either
|
||||
whispered = TRUE
|
||||
@@ -143,7 +143,7 @@
|
||||
descname = "Summonable Armor and Weapons"
|
||||
name = "Clockwork Armaments"
|
||||
desc = "Allows the invoker to summon clockwork armor and a Ratvarian spear at will. The spear's attacks will generate Vitality, used for healing."
|
||||
invocations = list("Grant me armaments...", "...from the forge of Armorer!")
|
||||
invocations = list("Grant me armaments...", "...from the forge of Armorer.")
|
||||
channel_time = 20
|
||||
power_cost = 250
|
||||
whispered = TRUE
|
||||
|
||||
@@ -15,13 +15,16 @@
|
||||
var/ignore_holy_water = FALSE
|
||||
|
||||
/datum/antagonist/clockcult/silent
|
||||
name = "Silent Clock Cultist"
|
||||
silent = TRUE
|
||||
show_in_antagpanel = FALSE //internal
|
||||
|
||||
/datum/antagonist/clockcult/neutered
|
||||
name = "Neutered Clock Cultist"
|
||||
neutered = TRUE
|
||||
|
||||
/datum/antagonist/clockcult/neutered/traitor
|
||||
name = "Traitor Clock Cultist"
|
||||
ignore_eligibility_check = TRUE
|
||||
ignore_holy_water = TRUE
|
||||
show_in_roundend = FALSE
|
||||
@@ -185,7 +188,7 @@
|
||||
|
||||
|
||||
/datum/antagonist/clockcult/admin_add(datum/mind/new_owner,mob/admin)
|
||||
add_servant_of_ratvar(new_owner.current, TRUE)
|
||||
add_servant_of_ratvar(new_owner.current, TRUE, override_type = type)
|
||||
message_admins("[key_name_admin(admin)] has made [new_owner.current] into a servant of Ratvar.")
|
||||
log_admin("[key_name(admin)] has made [new_owner.current] into a servant of Ratvar.")
|
||||
|
||||
|
||||
@@ -19,9 +19,11 @@
|
||||
var/ignore_holy_water = FALSE
|
||||
|
||||
/datum/antagonist/cult/neutered
|
||||
name = "Neutered Cultist"
|
||||
neutered = TRUE
|
||||
|
||||
/datum/antagonist/cult/neutered/traitor
|
||||
name = "Traitor Cultist"
|
||||
ignore_eligibility_checks = TRUE
|
||||
ignore_holy_water = TRUE
|
||||
show_in_roundend = FALSE
|
||||
|
||||
@@ -76,9 +76,15 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
to_chat(src, "<span class='danger'>Your previous action was ignored because you've done too many in a second</span>")
|
||||
return
|
||||
|
||||
//Logs all hrefs, except chat pings
|
||||
if(!(href_list["_src_"] == "chat" && href_list["proc"] == "ping" && LAZYLEN(href_list) == 2))
|
||||
log_href("[src] (usr:[usr]\[[COORD(usr)]\]) : [hsrc ? "[hsrc] " : ""][href]")
|
||||
|
||||
// Tgui Topic middleware
|
||||
if(tgui_Topic(href_list))
|
||||
if(CONFIG_GET(flag/emergency_tgui_logging))
|
||||
log_href("[src] (usr:[usr]\[[COORD(usr)]\]) : [hsrc ? "[hsrc] " : ""][href]")
|
||||
return
|
||||
|
||||
//Logs all hrefs
|
||||
log_href("[src] (usr:[usr]\[[COORD(usr)]\]) : [hsrc ? "[hsrc] " : ""][href]")
|
||||
|
||||
//byond bug ID:2256651
|
||||
if (asset_cache_job && (asset_cache_job in completed_asset_jobs))
|
||||
@@ -105,10 +111,6 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
|
||||
handle_statpanel_click(href_list)
|
||||
return
|
||||
|
||||
// Tgui Topic middleware
|
||||
if(tgui_Topic(href_list))
|
||||
return
|
||||
|
||||
// Admin PM
|
||||
if(href_list["priv_msg"])
|
||||
cmd_admin_pm(href_list["priv_msg"],null)
|
||||
|
||||
@@ -31,6 +31,9 @@
|
||||
// What items can be consumed to repair this clothing (must by an /obj/item/stack)
|
||||
var/repairable_by = /obj/item/stack/sheet/cloth
|
||||
|
||||
// has this item been upgraded by an upgrade kit (see: durathread armor kits)
|
||||
var/upgrade_prefix
|
||||
|
||||
//Var modification - PLEASE be careful with this I know who you are and where you live
|
||||
var/list/user_vars_to_edit //VARNAME = VARVALUE eg: "name" = "butts"
|
||||
var/list/user_vars_remembered //Auto built by the above + dropped() + equipped()
|
||||
@@ -120,6 +123,8 @@
|
||||
update_clothes_damaged_state(CLOTHING_PRISTINE)
|
||||
obj_integrity = max_integrity
|
||||
name = initial(name) // remove "tattered" or "shredded" if there's a prefix
|
||||
if(upgrade_prefix)
|
||||
name = upgrade_prefix + " " + initial(name)
|
||||
body_parts_covered = initial(body_parts_covered)
|
||||
slot_flags = initial(slot_flags)
|
||||
damage_by_parts = null
|
||||
|
||||
@@ -220,8 +220,8 @@
|
||||
parry_max_attacks = INFINITY
|
||||
parry_failed_cooldown_duration = 2.25 SECONDS
|
||||
parry_failed_stagger_duration = 2.25 SECONDS
|
||||
parry_cooldown = 0
|
||||
parry_failed_clickcd_duration = 0
|
||||
parry_cooldown = 3 SECONDS
|
||||
parry_failed_clickcd_duration = 0.5 SECONDS
|
||||
|
||||
/obj/item/clothing/gloves/botanic_leather
|
||||
name = "botanist's leather gloves"
|
||||
|
||||
@@ -51,6 +51,17 @@
|
||||
desc = "Very gay shoes."
|
||||
icon_state = "rain_bow"
|
||||
|
||||
/obj/item/clothing/shoes/sneakers/poly/polychromic
|
||||
name = "polychromic shoes"
|
||||
desc = "Every color."
|
||||
icon_state = "poly"
|
||||
item_state = "poly"
|
||||
var/list/poly_colors = list("#FFFFFF", "#1D1D1D")
|
||||
|
||||
/obj/item/clothing/shoes/sneakers/poly/polychromic/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/polychromic, poly_colors, 2)
|
||||
|
||||
/obj/item/clothing/shoes/sneakers/orange
|
||||
name = "orange shoes"
|
||||
icon_state = "orange"
|
||||
|
||||
@@ -102,7 +102,18 @@
|
||||
/obj/item/clothing/neck/cloak/polychromic/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/polychromic, poly_colors, 3)
|
||||
|
||||
|
||||
/obj/item/clothing/neck/cancloak/polychromic
|
||||
name = "canvas cloak"
|
||||
desc = "A rugged cloak made of canvas."
|
||||
icon_state = "cancloak"
|
||||
item_state = "cancloak"
|
||||
var/list/poly_colors = list("#585858", "#373737", "#BEBEBE")
|
||||
|
||||
/obj/item/clothing/neck/cancloak/polychromic/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/polychromic, poly_colors, 3)
|
||||
|
||||
/obj/item/clothing/neck/cloak/alt
|
||||
name = "cloak"
|
||||
desc = "A ragged up white cloak. It reminds you of a place not far from here."
|
||||
|
||||
@@ -1030,6 +1030,16 @@
|
||||
alternate_worn_layer = UNDER_HEAD_LAYER
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
|
||||
/obj/item/clothing/suit/toggle/wbreakpoly
|
||||
name = "polychromic windbreaker"
|
||||
desc = "Perfect for windy days."
|
||||
icon_state = "wbreakpoly"
|
||||
item_state = "wbreakpoly"
|
||||
|
||||
/obj/item/clothing/suit/toggle/wbreakpoly/polychromic/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/polychromic, list("#464F65", "#916035", "#474747"), 3)
|
||||
|
||||
/obj/item/clothing/suit/flakjack
|
||||
name = "flak jacket"
|
||||
desc = "A dilapidated jacket made of a supposedly bullet-proof material (Hint: It isn't.). Smells faintly of napalm."
|
||||
|
||||
@@ -32,6 +32,9 @@
|
||||
|
||||
/obj/item/clothing/under/attackby(obj/item/I, mob/user, params)
|
||||
if((has_sensor == BROKEN_SENSORS) && istype(I, /obj/item/stack/cable_coil))
|
||||
if(damaged_clothes)
|
||||
to_chat(user,"<span class='warning'>You should repair the damage done to [src] first.</span>")
|
||||
return 0
|
||||
var/obj/item/stack/cable_coil/C = I
|
||||
I.use_tool(src, user, 0, 1)
|
||||
has_sensor = HAS_SENSORS
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
H.visible_message("<span class='warning'>[H] is creamed by [src]!</span>", "<span class='userdanger'>You've been creamed by [src]!</span>")
|
||||
playsound(H, "desceration", 50, TRUE)
|
||||
if(!H.is_mouth_covered())
|
||||
reagents.trans_to(H, 15, log = TRUE) //Cream pie combat
|
||||
reagents.trans_to(H, 15, log = "creampie hit") //Cream pie combat
|
||||
if(!H.creamed) // one layer at a time
|
||||
H.add_overlay(creamoverlay)
|
||||
H.creamed = TRUE
|
||||
|
||||
@@ -79,7 +79,7 @@ God bless America.
|
||||
to_chat(user, "<span class='warning'>There's nothing to dissolve [I] in!</span>")
|
||||
return
|
||||
user.visible_message("<span class='notice'>[user] drops [I] into [src].</span>", "<span class='notice'>You dissolve [I] in [src].</span>")
|
||||
I.reagents.trans_to(src, I.reagents.total_volume)
|
||||
I.reagents.trans_to(src, I.reagents.total_volume, log = "pill into deep fryer")
|
||||
qdel(I)
|
||||
return
|
||||
if(istype(I,/obj/item/clothing/head/mob_holder))
|
||||
|
||||
@@ -527,12 +527,13 @@
|
||||
else if(istype(O, /obj/item/seeds) && !istype(O, /obj/item/seeds/sample))
|
||||
if(!myseed)
|
||||
if(istype(O, /obj/item/seeds/kudzu))
|
||||
investigate_log("had Kudzu planted in it by [key_name(user)] at [AREACOORD(src)]","kudzu")
|
||||
investigate_log("had Kudzu planted in it by [key_name(user)] at [AREACOORD(src)]", INVESTIGATE_BOTANY)
|
||||
if(!user.transferItemToLoc(O, src))
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You plant [O].</span>")
|
||||
dead = FALSE
|
||||
myseed = O
|
||||
investigate_log("planting: [user] planted [O] with traits [english_list(myseed)] and reagents [english_list_assoc(myseed.reagents_add)] and potency [myseed.potency]", INVESTIGATE_BOTANY)
|
||||
TRAY_NAME_UPDATE
|
||||
age = 1
|
||||
plant_health = myseed.endurance
|
||||
|
||||
@@ -188,6 +188,8 @@
|
||||
///The Number of products produced by the plant, typically the yield.
|
||||
var/product_count = getYield()
|
||||
|
||||
parent.investigate_log("manual harvest by [key_name(user)] of [getYield()] of [src], with seed traits [english_list(genes)] and reagents_add [english_list_assoc(reagents_add)] and potency [potency].", INVESTIGATE_BOTANY)
|
||||
|
||||
while(t_amount < product_count)
|
||||
var/obj/item/reagent_containers/food/snacks/grown/t_prod
|
||||
if(instability >= 30 && (seed_flags & MUTATE_EARLY) && LAZYLEN(mutatelist) && prob(instability/3))
|
||||
|
||||
@@ -128,10 +128,58 @@
|
||||
if(dbflags & DB_FLAG_AGE_CONFIRMATION_INCOMPLETE) //they have not completed age gate
|
||||
var/age_verification = age_gate()
|
||||
if(age_verification != 1)
|
||||
client.add_system_note("Automated-Age-Gate", "Failed automatic age gate process")
|
||||
client.add_system_note("Automated-Age-Gate", "Failed automatic age gate process.")
|
||||
//ban them and kick them
|
||||
AddBan(client.ckey, client.computer_id, "SYSTEM BAN - Inputted date during join verification was under 18 years of age. Contact administration on discord for verification.", "SYSTEM", FALSE, null, client.address)
|
||||
|
||||
//parameters used by sql line, easier to read:
|
||||
var/bantype_str = "ADMIN_PERMABAN"
|
||||
var/reason = "SYSTEM BAN - Inputted date during join verification was under 18 years of age. Contact administration on discord for verification."
|
||||
var/duration = -1
|
||||
var/sql_ckey = sanitizeSQL(client.ckey)
|
||||
var/computerid = client.computer_id
|
||||
if(!computerid)
|
||||
computerid = "0"
|
||||
var/sql_computerid = sanitizeSQL(computerid)
|
||||
var/ip = client.address
|
||||
if(!ip)
|
||||
ip = "0.0.0.0"
|
||||
var/sql_ip = sanitizeSQL(ip)
|
||||
|
||||
//parameter not used as there's no job but i want to fill out all parameters for the insert line
|
||||
var/sql_job
|
||||
|
||||
// these are typically the banning admin's, but it's the system so we leave them null, but they're still here for the sake of a full set of values
|
||||
var/sql_a_ckey
|
||||
var/sql_a_computerid
|
||||
var/sql_a_ip
|
||||
|
||||
// record all admins and non-admins online at the time
|
||||
var/who
|
||||
for(var/client/C in GLOB.clients)
|
||||
if(!who)
|
||||
who = "[C]"
|
||||
else
|
||||
who += ", [C]"
|
||||
|
||||
var/adminwho
|
||||
for(var/client/C in GLOB.admins)
|
||||
if(!adminwho)
|
||||
adminwho = "[C]"
|
||||
else
|
||||
adminwho += ", [C]"
|
||||
|
||||
var/sql = "INSERT INTO [format_table_name("ban")] (`bantime`,`server_ip`,`server_port`,`round_id`,`bantype`,`reason`,`job`,`duration`,`expiration_time`,`ckey`,`computerid`,`ip`,`a_ckey`,`a_computerid`,`a_ip`,`who`,`adminwho`) VALUES (Now(), INET_ATON(IF('[world.internet_address]' LIKE '', '0', '[world.internet_address]')), '[world.port]', '[GLOB.round_id]', '[bantype_str]', '[reason]', '[sql_job]', [(duration)?"[duration]":"0"], Now() + INTERVAL [(duration>0) ? duration : 0] MINUTE, '[sql_ckey]', '[sql_computerid]', INET_ATON('[sql_ip]'), '[sql_a_ckey]', '[sql_a_computerid]', INET_ATON('[sql_a_ip]'), '[who]', '[adminwho]')"
|
||||
var/datum/DBQuery/query_add_ban = SSdbcore.NewQuery(sql)
|
||||
qdel(query_add_ban)
|
||||
|
||||
// announce this
|
||||
message_admins("[html_encode(client.ckey)] has been banned for failing the automatic age gate.")
|
||||
send2irc("[html_encode(client.ckey)] has been banned for failing the automatic age gate.")
|
||||
|
||||
// removing the client disconnects them
|
||||
qdel(client)
|
||||
|
||||
|
||||
return FALSE
|
||||
else
|
||||
//they claim to be of age, so allow them to continue and update their flags
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
maxHealth = 25
|
||||
health = 25
|
||||
|
||||
can_ventcrawl = TRUE
|
||||
|
||||
var/amount_grown = 0
|
||||
var/max_grown = 100
|
||||
var/time_of_birth
|
||||
|
||||
@@ -96,9 +96,10 @@
|
||||
parry_efficiency_considered_successful = 0.01
|
||||
parry_efficiency_to_counterattack = 0.01
|
||||
parry_max_attacks = 3
|
||||
parry_cooldown = 30
|
||||
parry_failed_stagger_duration = 0
|
||||
parry_failed_clickcd_duration = 0.4
|
||||
parry_cooldown = 3 SECONDS
|
||||
parry_failed_cooldown_duration = 1.5 SECONDS
|
||||
parry_failed_stagger_duration = 1 SECONDS
|
||||
parry_failed_clickcd_duration = 0.4 SECONDS
|
||||
|
||||
parry_data = list( // yeah it's snowflake
|
||||
"UNARMED_PARRY_STAGGER" = 3 SECONDS,
|
||||
@@ -136,16 +137,16 @@
|
||||
parry_imperfect_falloff_percent = 20
|
||||
parry_efficiency_perfect = 100
|
||||
parry_efficiency_perfect_override = list(
|
||||
ATTACK_TYPE_PROJECTILE_TEXT = 60,
|
||||
TEXT_ATTACK_TYPE_PROJECTILE = 60,
|
||||
)
|
||||
|
||||
parry_efficiency_considered_successful = 0.01
|
||||
parry_efficiency_to_counterattack = 0.01
|
||||
parry_max_attacks = INFINITY
|
||||
parry_failed_cooldown_duration = 1.5 SECONDS
|
||||
parry_failed_stagger_duration = 0
|
||||
parry_cooldown = 0
|
||||
parry_failed_clickcd_duration = 0.8
|
||||
parry_failed_cooldown_duration = 3 SECONDS
|
||||
parry_failed_stagger_duration = 2 SECONDS
|
||||
parry_cooldown = 3 SECONDS
|
||||
parry_failed_clickcd_duration = 0.8 SECONDS
|
||||
|
||||
parry_data = list( // yeah it's snowflake
|
||||
"UNARMED_PARRY_STAGGER" = 3 SECONDS,
|
||||
|
||||
@@ -1425,8 +1425,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
var/damage = rand(user.dna.species.punchdamagelow, user.dna.species.punchdamagehigh)
|
||||
var/punchwoundbonus = user.dna.species.punchwoundbonus
|
||||
var/puncherstam = user.getStaminaLoss()
|
||||
var/puncherbrute = user.getBruteLoss()
|
||||
var/punchedstam = target.getStaminaLoss()
|
||||
var/punchedbrute = target.getBruteLoss()
|
||||
|
||||
@@ -1434,7 +1432,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(!SEND_SIGNAL(target, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE))
|
||||
damage *= 1.2
|
||||
if(!CHECK_MOBILITY(user, MOBILITY_STAND))
|
||||
damage *= 0.8
|
||||
damage *= 0.65
|
||||
if(SEND_SIGNAL(user, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_INACTIVE))
|
||||
damage *= 0.8
|
||||
//END OF CITADEL CHANGES
|
||||
@@ -1446,19 +1444,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(!affecting) //Maybe the bodypart is missing? Or things just went wrong..
|
||||
affecting = target.get_bodypart(BODY_ZONE_CHEST) //target chest instead, as failsafe. Or hugbox? You decide.
|
||||
|
||||
var/miss_chance = 100//calculate the odds that a punch misses entirely. considers stamina and brute damage of the puncher. punches miss by default to prevent weird cases
|
||||
if(attackchain_flags & ATTACK_IS_PARRY_COUNTERATTACK)
|
||||
miss_chance = 0
|
||||
else
|
||||
if(user.dna.species.punchdamagelow)
|
||||
if(atk_verb == ATTACK_EFFECT_KICK) //kicks never miss (provided your species deals more than 0 damage)
|
||||
miss_chance = 0
|
||||
else if(HAS_TRAIT(user, TRAIT_PUGILIST)) //pugilists, being good at Punching People, also never miss
|
||||
miss_chance = 0
|
||||
else
|
||||
miss_chance = min(10 + max(puncherstam * 0.5, puncherbrute * 0.5), 100) //probability of miss has a base of 10, and modified based on half brute total. Capped at max 100 to prevent weirdness in prob()
|
||||
|
||||
if(!damage || !affecting || prob(miss_chance))//future-proofing for species that have 0 damage/weird cases where no zone is targeted
|
||||
if(!damage || !affecting)//future-proofing for species that have 0 damage/weird cases where no zone is targeted
|
||||
playsound(target.loc, user.dna.species.miss_sound, 25, TRUE, -1)
|
||||
target.visible_message("<span class='danger'>[user]'s [atk_verb] misses [target]!</span>", \
|
||||
"<span class='danger'>You avoid [user]'s [atk_verb]!</span>", "<span class='hear'>You hear a swoosh!</span>", null, COMBAT_MESSAGE_RANGE, null, \
|
||||
|
||||
@@ -26,6 +26,8 @@
|
||||
update_sprint_icon()
|
||||
|
||||
/mob/living/proc/enable_sprint_mode(update_icon = TRUE)
|
||||
if(!CONFIG_GET(flag/sprint_enabled))
|
||||
return
|
||||
if(combat_flags & COMBAT_FLAG_SPRINT_ACTIVE)
|
||||
return
|
||||
ENABLE_BITFIELD(combat_flags, COMBAT_FLAG_SPRINT_ACTIVE)
|
||||
@@ -61,6 +63,8 @@
|
||||
update_sprint_icon()
|
||||
|
||||
/mob/living/proc/user_toggle_intentional_sprint_mode()
|
||||
if(!CONFIG_GET(flag/sprint_enabled))
|
||||
return
|
||||
var/old = (combat_flags & COMBAT_FLAG_SPRINT_TOGGLED)
|
||||
if(old)
|
||||
if(combat_flags & COMBAT_FLAG_SPRINT_FORCED)
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
/mob/living/silicon/robot/default_toggle_sprint(shutdown = FALSE)
|
||||
if(!CONFIG_GET(flag/sprint_enabled))
|
||||
disable_intentional_sprint_mode()
|
||||
return
|
||||
var/current = (combat_flags & COMBAT_FLAG_SPRINT_ACTIVE)
|
||||
if(current || shutdown || !cell || (cell.charge < 25) || !cansprint)
|
||||
disable_intentional_sprint_mode()
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
return
|
||||
reagents.clear_reagents()
|
||||
// This also reacts them. No nitroglycerin deathpools, sorry gamers :(
|
||||
W.reagents.trans_to(reagents, max_beaker_transfer)
|
||||
W.reagents.trans_to(reagents, max_beaker_transfer, log = "pool fill from reagent container")
|
||||
user.visible_message("<span class='notice'>[src] makes a slurping noise.</span>", "<span class='notice'>All of the contents of [W] are quickly suctioned out by the machine!</span")
|
||||
updateUsrDialog()
|
||||
var/list/reagent_names = list()
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
safe_thing.create_reagents(100, NONE, NO_REAGENTS_VALUE)
|
||||
|
||||
reagents.reaction(safe_thing, TOUCH, fraction)
|
||||
trans = reagents.trans_to(safe_thing, amount_per_transfer_from_this)
|
||||
trans = reagents.trans_to(safe_thing, amount_per_transfer_from_this, log = "failed squirt")
|
||||
|
||||
target.visible_message("<span class='danger'>[user] tries to squirt something into [target]'s eyes, but fails!</span>", \
|
||||
"<span class='userdanger'>[user] tries to squirt something into [target]'s eyes, but fails!</span>")
|
||||
@@ -67,7 +67,7 @@
|
||||
var/mob/M = target
|
||||
log_combat(user, M, "squirted", reagents.log_list())
|
||||
|
||||
trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
|
||||
trans = src.reagents.trans_to(target, amount_per_transfer_from_this, log = "dropper drop")
|
||||
to_chat(user, "<span class='notice'>You transfer [trans] unit\s of the solution.</span>")
|
||||
update_icon()
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
to_chat(user, "<span class='warning'>[target] is empty!</span>")
|
||||
return
|
||||
|
||||
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this)
|
||||
var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this, log = "dropper fill")
|
||||
|
||||
to_chat(user, "<span class='notice'>You fill [src] with [trans] unit\s of the solution.</span>")
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
if(M.reagents)
|
||||
var/trans = 0
|
||||
if(!infinite)
|
||||
trans = reagents.trans_to(M, amount_per_transfer_from_this, log = TRUE)
|
||||
trans = reagents.trans_to(M, amount_per_transfer_from_this, log = "hypospray injection")
|
||||
else
|
||||
trans = reagents.copy_to(M, amount_per_transfer_from_this)
|
||||
|
||||
@@ -427,7 +427,7 @@
|
||||
|
||||
var/fraction = min(vial.amount_per_transfer_from_this/vial.reagents.total_volume, 1)
|
||||
vial.reagents.reaction(L, method, fraction)
|
||||
vial.reagents.trans_to(target, vial.amount_per_transfer_from_this, log = TRUE)
|
||||
vial.reagents.trans_to(target, vial.amount_per_transfer_from_this, log = "hypospray fill")
|
||||
var/long_sound = vial.amount_per_transfer_from_this >= 15
|
||||
playsound(loc, long_sound ? 'sound/items/hypospray_long.ogg' : pick('sound/items/hypospray.ogg','sound/items/hypospray2.ogg'), 50, 1, -1)
|
||||
to_chat(user, "<span class='notice'>You [fp_verb] [vial.amount_per_transfer_from_this] units of the solution. The hypospray's cartridge now contains [vial.reagents.total_volume] units.</span>")
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
C.visible_message("<span class='danger'>[user] is trying to smother \the [C] with \the [src]!</span>", "<span class='userdanger'>[user] is trying to smother you with \the [src]!</span>", "<span class='italics'>You hear some struggling and muffled cries of surprise.</span>")
|
||||
if(do_after(user, 20, target = C))
|
||||
reagents.reaction(C, INGEST)
|
||||
reagents.trans_to(C, 5, log = TRUE)
|
||||
reagents.trans_to(C, 5, log = "rag smother")
|
||||
C.visible_message("<span class='danger'>[user] has smothered \the [C] with \the [src]!</span>", "<span class='userdanger'>[user] has smothered you with \the [src]!</span>", "<span class='italics'>You hear some struggling and a heavy breath taken.</span>")
|
||||
log_combat(user, C, "smothered", log_object)
|
||||
else
|
||||
@@ -107,7 +107,7 @@
|
||||
reagents.clear_reagents()
|
||||
else
|
||||
msg += "'s liquids into \the [target]"
|
||||
reagents.trans_to(target, reagents.total_volume, log = TRUE)
|
||||
reagents.trans_to(target, reagents.total_volume, log = "rag squeeze dry")
|
||||
to_chat(user, "<span class='notice'>[msg].</span>")
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -36,6 +36,6 @@
|
||||
log_combat(owner, null, "swallowed an implanted pill", target)
|
||||
if(target.reagents.total_volume)
|
||||
target.reagents.reaction(owner, INGEST)
|
||||
target.reagents.trans_to(owner, target.reagents.total_volume, log = TRUE)
|
||||
target.reagents.trans_to(owner, target.reagents.total_volume, log = "dental pill swallow")
|
||||
qdel(target)
|
||||
return 1
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
/obj/item/clothing/suit/jacket/puffer/vest = 4,
|
||||
/obj/item/clothing/suit/jacket/puffer = 4,
|
||||
/obj/item/clothing/suit/hooded/cloak/david = 4,
|
||||
/obj/item/clothing/neck/cancloak = 4,
|
||||
/obj/item/clothing/suit/bomber = 5,
|
||||
/obj/item/clothing/under/suit/turtle/teal = 3,
|
||||
/obj/item/clothing/under/suit/turtle/grey = 3,
|
||||
@@ -212,7 +213,9 @@
|
||||
/obj/item/clothing/neck/necklace/dope = 5,
|
||||
/obj/item/clothing/suit/jacket/letterman_nanotrasen = 5,
|
||||
/obj/item/clothing/under/misc/corporateuniform = 5,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/polychromic = 5)
|
||||
/obj/item/clothing/suit/hooded/wintercoat/polychromic = 5,
|
||||
/obj/item/clothing/suit/toggle/wbreakpoly/polychromic = 5,
|
||||
/obj/item/clothing/shoes/sneakers/poly/polychromic = 10)
|
||||
refill_canister = /obj/item/vending_refill/clothing
|
||||
default_price = PRICE_CHEAP
|
||||
extra_price = PRICE_BELOW_NORMAL
|
||||
|
||||
@@ -50,6 +50,68 @@
|
||||
-->
|
||||
<div class="commit sansserif">
|
||||
|
||||
<h2 class="date">16 February 2021</h2>
|
||||
<h3 class="author">silicons updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="config">sprint removal entry added, UI will revert to old UI while this is active.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">15 February 2021</h2>
|
||||
<h3 class="author">Adelphon updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">polychromatic shoes</li>
|
||||
<li class="rscadd">polychromatic windbreaker</li>
|
||||
<li class="rscadd">polychromatic canvas cloak</li>
|
||||
<li class="bugfix">digitigrade charismatic suit texture</li>
|
||||
</ul>
|
||||
<h3 class="author">DeltaFire15 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Kneecapped pugilist parries somewhat.</li>
|
||||
<li class="balance">Slightly nerfed default unarmed parries.</li>
|
||||
<li class="balance">Slightly nerfed traitor armwrap parries.</li>
|
||||
<li class="bugfix">Pugilist parries now cannot perfectly defend against projectiles, as they were supposed to.</li>
|
||||
<li class="bugfix">Some parrying numbers that one would think were in seconds didn't have the SECONDS. I added those.</li>
|
||||
<li class="balance">Clock cultists now yell alot less when invoking scripture.</li>
|
||||
</ul>
|
||||
<h3 class="author">dzahlus updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added new emote</li>
|
||||
<li class="soundadd">added a new emote sound</li>
|
||||
</ul>
|
||||
<h3 class="author">silicons updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">people on the ground hit less hard in unarmed combat. rng miss remove from punches.</li>
|
||||
<li class="bugfix">chat highlighting no longer drops half your entered words.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">14 February 2021</h2>
|
||||
<h3 class="author">DeltaFire15 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="admin">The antag panel now correctly shows the names of cultist / clockcult datum subtypes.</li>
|
||||
<li class="bugfix">Adding clock cultists via the admin panel now works correctly.</li>
|
||||
<li class="bugfix">Xeno larvae should now be able to ventcrawl again.</li>
|
||||
</ul>
|
||||
<h3 class="author">Hatterhat updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Repairing sensors on jumpsuits now requires a fully-intact jumpsuit. Find some cloth.</li>
|
||||
<li class="tweak">Durathread armor kits now require you to have a fully-repaired jumpsuit, first, with no attachments.</li>
|
||||
<li class="bugfix">Durathread armor kits now no longer weave the entirety of the jumpsuit armor universe into having armor.</li>
|
||||
</ul>
|
||||
<h3 class="author">TyrianTyrell updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="code_imp">added a define for multilingual granted languages, and changed the multilingual trait to use it.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">13 February 2021</h2>
|
||||
<h3 class="author">Hatterhat updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Energy bolas now take 2.5 seconds to remove and dissipate on removal.</li>
|
||||
</ul>
|
||||
<h3 class="author">timothyteakettle updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="admin">migration error to version 39+ of savefiles is now logged instead of messaging all online admins in the chat</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">12 February 2021</h2>
|
||||
<h3 class="author">Hatterhat updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
|
||||
@@ -28454,3 +28454,50 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
silicons:
|
||||
- balance: Voice of God - sleep removed, stun staggers instead, knockdown is faster
|
||||
but does not do stamina damage, vomit is faster but doesn't stun
|
||||
2021-02-13:
|
||||
Hatterhat:
|
||||
- balance: Energy bolas now take 2.5 seconds to remove and dissipate on removal.
|
||||
timothyteakettle:
|
||||
- admin: migration error to version 39+ of savefiles is now logged instead of messaging
|
||||
all online admins in the chat
|
||||
2021-02-14:
|
||||
DeltaFire15:
|
||||
- admin: The antag panel now correctly shows the names of cultist / clockcult datum
|
||||
subtypes.
|
||||
- bugfix: Adding clock cultists via the admin panel now works correctly.
|
||||
- bugfix: Xeno larvae should now be able to ventcrawl again.
|
||||
Hatterhat:
|
||||
- tweak: Repairing sensors on jumpsuits now requires a fully-intact jumpsuit. Find
|
||||
some cloth.
|
||||
- tweak: Durathread armor kits now require you to have a fully-repaired jumpsuit,
|
||||
first, with no attachments.
|
||||
- bugfix: Durathread armor kits now no longer weave the entirety of the jumpsuit
|
||||
armor universe into having armor.
|
||||
TyrianTyrell:
|
||||
- code_imp: added a define for multilingual granted languages, and changed the multilingual
|
||||
trait to use it.
|
||||
2021-02-15:
|
||||
Adelphon:
|
||||
- rscadd: polychromatic shoes
|
||||
- rscadd: polychromatic windbreaker
|
||||
- rscadd: polychromatic canvas cloak
|
||||
- bugfix: digitigrade charismatic suit texture
|
||||
DeltaFire15:
|
||||
- balance: Kneecapped pugilist parries somewhat.
|
||||
- balance: Slightly nerfed default unarmed parries.
|
||||
- balance: Slightly nerfed traitor armwrap parries.
|
||||
- bugfix: Pugilist parries now cannot perfectly defend against projectiles, as they
|
||||
were supposed to.
|
||||
- bugfix: Some parrying numbers that one would think were in seconds didn't have
|
||||
the SECONDS. I added those.
|
||||
- balance: Clock cultists now yell alot less when invoking scripture.
|
||||
dzahlus:
|
||||
- rscadd: Added new emote
|
||||
- soundadd: added a new emote sound
|
||||
silicons:
|
||||
- balance: people on the ground hit less hard in unarmed combat. rng miss remove
|
||||
from punches.
|
||||
- bugfix: chat highlighting no longer drops half your entered words.
|
||||
2021-02-16:
|
||||
silicons:
|
||||
- config: sprint removal entry added, UI will revert to old UI while this is active.
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "Hatterhat"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Energy bolas now take 2.5 seconds to remove and dissipate on removal."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "timothyteakettle"
|
||||
delete-after: True
|
||||
changes:
|
||||
- admin: "migration error to version 39+ of savefiles is now logged instead of messaging all online admins in the chat"
|
||||
|
Before Width: | Height: | Size: 29 KiB After Width: | Height: | Size: 28 KiB |
|
Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 460 KiB After Width: | Height: | Size: 462 KiB |
|
Before Width: | Height: | Size: 310 KiB After Width: | Height: | Size: 313 KiB |
|
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 3.7 KiB |
|
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 22 KiB |
|
Before Width: | Height: | Size: 165 KiB After Width: | Height: | Size: 167 KiB |
@@ -98,3 +98,9 @@
|
||||
path = /obj/item/clothing/neck/cloak/alt/polychromic
|
||||
loadout_flags = LOADOUT_CAN_COLOR_POLYCHROMIC
|
||||
loadout_initial_colors = list("#FFFFFF", "#676767", "#4C4C4C")
|
||||
|
||||
/datum/gear/neck/cancloak
|
||||
name = "Canvas Cloak"
|
||||
path = /obj/item/clothing/neck/cancloak/polychromic
|
||||
loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC
|
||||
loadout_initial_colors = list("#585858", "#373737", "#BEBEBE")
|
||||
|
||||
@@ -34,6 +34,12 @@
|
||||
name = "White shoes"
|
||||
path = /obj/item/clothing/shoes/sneakers/white
|
||||
|
||||
/datum/gear/shoes/poly
|
||||
name = "Polychromic shoes"
|
||||
path = /obj/item/clothing/shoes/sneakers/poly/polychromic
|
||||
loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC
|
||||
loadout_initial_colors = list("#FFFFFF", "#1D1D1D")
|
||||
|
||||
/datum/gear/shoes/gildedcuffs
|
||||
name = "Gilded leg wraps"
|
||||
path= /obj/item/clothing/shoes/wraps
|
||||
|
||||
@@ -104,6 +104,13 @@
|
||||
loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC
|
||||
loadout_initial_colors = list("#6A6964", "#C4B8A6", "#0000FF")
|
||||
|
||||
/datum/gear/suit/coat/wbreakpoly
|
||||
name = "Polychromic windbreaker"
|
||||
path = /obj/item/clothing/suit/toggle/wbreakpoly/polychromic
|
||||
cost = 4
|
||||
loadout_flags = LOADOUT_CAN_NAME | LOADOUT_CAN_DESCRIPTION | LOADOUT_CAN_COLOR_POLYCHROMIC
|
||||
loadout_initial_colors = list("#464F65", "#916035", "#474747")
|
||||
|
||||
/datum/gear/suit/coat/med
|
||||
name = "Medical winter coat"
|
||||
path = /obj/item/clothing/suit/hooded/wintercoat/medical
|
||||
|
||||
@@ -300,3 +300,24 @@
|
||||
user.nextsoundemote = world.time + 7
|
||||
var/sound = pick('sound/voice/slime_squish.ogg')
|
||||
playsound(user, sound, 50, 1, -1)
|
||||
|
||||
/datum/emote/living/pain
|
||||
key = "pain"
|
||||
key_third_person = "cries out in pain!"
|
||||
message = "cries out in pain!"
|
||||
emote_type = EMOTE_AUDIBLE
|
||||
muzzle_ignore = FALSE
|
||||
restraint_check = FALSE
|
||||
|
||||
/datum/emote/living/pain/run_emote(mob/living/user, params)
|
||||
if(!(. = ..()))
|
||||
return
|
||||
if(user.nextsoundemote >= world.time)
|
||||
return
|
||||
user.nextsoundemote = world.time + 7
|
||||
var/sound
|
||||
if(user.gender == MALE)
|
||||
sound = pick('modular_citadel/sound/voice/human_male_pain_1.ogg', 'modular_citadel/sound/voice/human_male_pain_2.ogg', 'modular_citadel/sound/voice/human_male_pain_3.ogg', 'modular_citadel/sound/voice/human_male_pain_rare.ogg')
|
||||
else
|
||||
sound = pick('modular_citadel/sound/voice/human_female_pain_1.ogg', 'modular_citadel/sound/voice/human_female_pain_2.ogg', 'modular_citadel/sound/voice/human_female_pain_3.ogg')
|
||||
playsound(user, sound, 50, 0, 0)
|
||||
|
||||
|
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.6 KiB |
|
Before Width: | Height: | Size: 5.9 KiB After Width: | Height: | Size: 7.1 KiB |
|
Before Width: | Height: | Size: 5.7 KiB After Width: | Height: | Size: 6.8 KiB |
|
Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 6.3 KiB |
|
Before Width: | Height: | Size: 5.0 KiB After Width: | Height: | Size: 6.0 KiB |
BIN
modular_citadel/sound/voice/human_female_pain_1.ogg
Normal file
BIN
modular_citadel/sound/voice/human_female_pain_2.ogg
Normal file
BIN
modular_citadel/sound/voice/human_female_pain_3.ogg
Normal file
BIN
modular_citadel/sound/voice/human_male_pain_1.ogg
Normal file
BIN
modular_citadel/sound/voice/human_male_pain_2.ogg
Normal file
BIN
modular_citadel/sound/voice/human_male_pain_3.ogg
Normal file
BIN
modular_citadel/sound/voice/human_male_pain_rare.ogg
Normal file
1
modular_citadel/sound/voice/pain emote credits.txt
Normal file
@@ -0,0 +1 @@
|
||||
pain emote sound ported from https://gitlab.com/cmdevs/colonial-warfare
|
||||
@@ -294,6 +294,7 @@
|
||||
#include "code\controllers\configuration\entries\fail2topic.dm"
|
||||
#include "code\controllers\configuration\entries\game_options.dm"
|
||||
#include "code\controllers\configuration\entries\general.dm"
|
||||
#include "code\controllers\configuration\entries\logging.dm"
|
||||
#include "code\controllers\configuration\entries\persistence.dm"
|
||||
#include "code\controllers\configuration\entries\plushies.dm"
|
||||
#include "code\controllers\configuration\entries\policy.dm"
|
||||
|
||||
@@ -176,7 +176,9 @@ class ChatRenderer {
|
||||
this.highlightColor = null;
|
||||
return;
|
||||
}
|
||||
const allowedRegex = /^[a-z0-9_\-\s]+$/ig;
|
||||
// citadel update - ig changed to i for flags,
|
||||
// to fix issues with highlighting only working for every other word.
|
||||
const allowedRegex = /^[a-z0-9_\-\s]+$/i;
|
||||
const lines = String(text)
|
||||
.split(',')
|
||||
.map(str => str.trim())
|
||||
|
||||