diff --git a/config/game_options.txt b/config/game_options.txt index 02b598bf94..f65c1bfff5 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -303,7 +303,7 @@ MINIMUM_SECBORG_ALERT 3 #ROUNDSTART_AWAY ## Uncomment to load one of the virtual reality levels from vr_config at roundstart. -ROUNDSTART_VR +#ROUNDSTART_VR ## How long the delay is before the Away Mission gate opens. Default is half an hour. ## 600 is one minute. diff --git a/config/vr_config.txt b/config/vr_config.txt index 0e8532eba5..0c6354f8fe 100644 --- a/config/vr_config.txt +++ b/config/vr_config.txt @@ -8,6 +8,6 @@ #Do NOT tick the maps during compile -- the game uses this list to decide which map to load. Ticking the maps will result in them ALL being loaded at once. #DO tick the associated code file for the virtual reality levels you are enabling. Otherwise, the map will be trying to reference objects which do not exist, which will cause runtime errors! -_maps/RandomZLevels/VR/murderdome.dmm -_maps/RandomZLevels/VR/snowdin_VR.dmm -_maps/RandomZLevels/VR/syndicate_trainer.dmm \ No newline at end of file +#_maps/RandomZLevels/VR/murderdome.dmm +#_maps/RandomZLevels/VR/snowdin_VR.dmm +#_maps/RandomZLevels/VR/syndicate_trainer.dmm \ No newline at end of file