Properly account for tauric mode

This commit is contained in:
Poojawa
2019-03-25 04:32:27 -05:00
parent 520f46c933
commit 49c518012b
2 changed files with 2 additions and 2 deletions

View File

@@ -712,7 +712,7 @@
/obj/item/clothing/suit/space/hardsuit/shielded/worn_overlays(isinhands)
. = list()
if(!isinhands)
if(tauric == TRUE)
if(taurmode >= SNEK_TAURIC)
. += mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', shield_state, MOB_LAYER + 0.01)
else
. += mutable_appearance('icons/effects/effects.dmi', shield_state, MOB_LAYER + 0.01)

View File

@@ -61,7 +61,7 @@
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
IF_HAS_BLOOD_DNA(src)
if(tauric == TRUE)
if(taurmode >= SNEK_TAURIC)
. += mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', "[blood_overlay_type]blood")
else
. += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood")