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Standardizes and cleans up some admin messages & logging
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@@ -34,7 +34,7 @@
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add_devil(devil, ascendable = FALSE)
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spawned_mobs += devil
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message_admins("[key_name_admin(devil)] has been made into a devil by an event.")
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message_admins("[ADMIN_LOOKUPFLW(devil)] has been made into a devil by an event.")
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log_game("[key_name(devil)] was spawned as a devil by an event.")
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var/datum/job/jobdatum = SSjob.GetJob("Assistant")
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devil.job = jobdatum.title
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