mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 18:02:57 +00:00
dupe icons instead of snowflake vars.
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@@ -1,6 +1,5 @@
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/obj/item/restraints
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breakouttime = 600
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var/onmob_state = "handcuff"
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/obj/item/restraints/suicide_act(mob/living/carbon/user)
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user.visible_message("<span class='suicide'>[user] is strangling [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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@@ -27,6 +26,7 @@
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gender = PLURAL
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "handcuff"
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item_state = "handcuff"
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lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
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flags_1 = CONDUCT_1
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@@ -104,7 +104,6 @@
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desc = "A pair of restraints fashioned from long strands of flesh."
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icon = 'icons/obj/mining.dmi'
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icon_state = "sinewcuff"
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item_state = "sinewcuff"
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breakouttime = 300 //Deciseconds = 30s
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cuffsound = 'sound/weapons/cablecuff.ogg'
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@@ -113,7 +112,6 @@
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desc = "Looks like some cables tied together. Could be used to tie something up."
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icon_state = "cuff"
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item_state = "coil"
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onmob_state = "zipties"
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item_color = "red"
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color = "#ff0000"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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@@ -179,7 +177,7 @@
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desc = "Fake handcuffs meant for erotic roleplay."
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icon = 'modular_citadel/icons/obj/items_and_weapons.dmi'
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icon_state = "handcuffgag"
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onmob_state = "kinkycuff"
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item_state = "kinkycuff"
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/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user, params)
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..()
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@@ -216,7 +214,7 @@
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name = "zipties"
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desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use."
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icon_state = "zipties"
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onmob_state = "zipties"
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item_state = "zipties"
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lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
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materials = list()
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@@ -239,7 +237,7 @@
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gender = PLURAL
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "handcuff"
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onmob_state = "legcuff"
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item_state = "legcuff"
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lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
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flags_1 = CONDUCT_1
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@@ -45,7 +45,7 @@
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remove_overlay(LEGCUFF_LAYER)
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clear_alert("legcuffed")
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if(legcuffed)
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var/mutable_appearance/legcuffs = mutable_appearance('icons/mob/restraints.dmi', legcuffed.onmob_state, -LEGCUFF_LAYER)
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var/mutable_appearance/legcuffs = mutable_appearance('icons/mob/restraints.dmi', legcuffed.item_state, -LEGCUFF_LAYER)
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legcuffs.color = handcuffed.color
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legcuffs.pixel_y = 8
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@@ -176,7 +176,7 @@
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/mob/living/carbon/update_inv_handcuffed()
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remove_overlay(HANDCUFF_LAYER)
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if(handcuffed)
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var/mutable_appearance/cuffs = mutable_appearance('icons/mob/restraints.dmi', handcuffed.onmob_state, -HANDCUFF_LAYER)
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var/mutable_appearance/cuffs = mutable_appearance('icons/mob/restraints.dmi', handcuffed.item_state, -HANDCUFF_LAYER)
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cuffs.color = handcuffed.color
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overlays_standing[HANDCUFF_LAYER] = cuffs
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@@ -186,7 +186,7 @@
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remove_overlay(LEGCUFF_LAYER)
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clear_alert("legcuffed")
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if(legcuffed)
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var/mutable_appearance/legcuffs = mutable_appearance('icons/mob/restraints.dmi', legcuffed.onmob_state, -LEGCUFF_LAYER)
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var/mutable_appearance/legcuffs = mutable_appearance('icons/mob/restraints.dmi', legcuffed.item_state, -LEGCUFF_LAYER)
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legcuffs.color = handcuffed.color
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overlays_standing[HANDCUFF_LAYER] = legcuffs
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