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@@ -77,7 +77,7 @@
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item_state = "gold_zippo"
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w_class = WEIGHT_CLASS_TINY
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flags_1 = CONDUCT_1
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slot_flags = SLOT_BELT
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slot_flags = ITEM_SLOT_BELT
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heat = 1500
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resistance_flags = FIRE_PROOF
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light_color = LIGHT_COLOR_FIRE
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@@ -404,7 +404,7 @@
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mob_overlay_icon = 'icons/mob/clothing/custom_w.dmi'
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hoodtype = /obj/item/clothing/head/hooded/cloakhood/zuliecloak
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body_parts_covered = CHEST|GROIN|ARMS
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slot_flags = SLOT_WEAR_SUIT | ITEM_SLOT_NECK //it's a cloak. it's cosmetic. so why the hell not? what could possibly go wrong?
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slot_flags = ITEM_SLOT_OCLOTHING | ITEM_SLOT_NECK //it's a cloak. it's cosmetic. so why the hell not? what could possibly go wrong?
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mutantrace_variation = NONE
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/obj/item/clothing/head/hooded/cloakhood/zuliecloak
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@@ -52,7 +52,7 @@
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loaded_atom.forceMove(T)
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continue
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var/obj/item/loaded = loaded_atom
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var/obj/item/storage/S = H.get_item_by_slot(SLOT_BACK)
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var/obj/item/storage/S = H.get_item_by_slot(ITEM_SLOT_BACK)
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if(istype(S))
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SEND_SIGNAL(S, COMSIG_TRY_STORAGE_INSERT,loaded, TRUE, H) //Force it into their backpack
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continue
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