Ready for testmerge

This commit is contained in:
Artur
2020-01-15 09:44:29 +02:00
parent d04c09aba0
commit 5c9b59aa74
9 changed files with 3214 additions and 3966 deletions

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@@ -1,9 +1,11 @@
/*
Asset cache quick users guide:
Make a datum at the bottom of this file with your assets for your thing.
The simple subsystem will most like be of use for most cases.
Then call get_asset_datum() with the type of the datum you created and store the return
Then call .send(client) on that stored return value.
You can set verify to TRUE if you want send() to sleep until the client has the assets.
*/
@@ -26,7 +28,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
//This proc sends the asset to the client, but only if it needs it.
//This proc blocks(sleeps) unless verify is set to false
/proc/send_asset(var/client/client, var/asset_name, var/verify = TRUE)
/proc/send_asset(client/client, asset_name, verify = TRUE)
if(!istype(client))
if(ismob(client))
var/mob/M = client
@@ -70,7 +72,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
return 1
//This proc blocks(sleeps) unless verify is set to false
/proc/send_asset_list(var/client/client, var/list/asset_list, var/verify = TRUE)
/proc/send_asset_list(client/client, list/asset_list, verify = TRUE)
if(!istype(client))
if(ismob(client))
var/mob/M = client
@@ -120,7 +122,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
//This proc will download the files without clogging up the browse() queue, used for passively sending files on connection start.
//The proc calls procs that sleep for long times.
/proc/getFilesSlow(var/client/client, var/list/files, var/register_asset = TRUE)
/proc/getFilesSlow(client/client, list/files, register_asset = TRUE)
var/concurrent_tracker = 1
for(var/file in files)
if (!client)
@@ -138,13 +140,13 @@ You can set verify to TRUE if you want send() to sleep until the client has the
//This proc "registers" an asset, it adds it to the cache for further use, you cannot touch it from this point on or you'll fuck things up.
//if it's an icon or something be careful, you'll have to copy it before further use.
/proc/register_asset(var/asset_name, var/asset)
/proc/register_asset(asset_name, asset)
SSassets.cache[asset_name] = asset
//Generated names do not include file extention.
//Used mainly for code that deals with assets in a generic way
//The same asset will always lead to the same asset name
/proc/generate_asset_name(var/file)
/proc/generate_asset_name(file)
return "asset.[md5(fcopy_rsc(file))]"
@@ -154,7 +156,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
GLOBAL_LIST_EMPTY(asset_datums)
//get an assetdatum or make a new one
/proc/get_asset_datum(var/type)
/proc/get_asset_datum(type)
return GLOB.asset_datums[type] || new type()
/datum/asset
@@ -321,6 +323,13 @@ GLOBAL_LIST_EMPTY(asset_datums)
var/size_id = sprite[SPR_SIZE]
return {"<span class="[name][size_id] [sprite_name]"></span>"}
/datum/asset/spritesheet/proc/icon_class_name(sprite_name)
var/sprite = sprites[sprite_name]
if (!sprite)
return null
var/size_id = sprite[SPR_SIZE]
return {"[name][size_id] [sprite_name]"}
#undef SPR_SIZE
#undef SPR_IDX
#undef SPRSZ_COUNT
@@ -388,7 +397,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
"shim-html5shiv.js" = 'tgui-next/packages/tgui/public/shim-html5shiv.js',
"shim-ie8.js" = 'tgui-next/packages/tgui/public/shim-ie8.js',
"shim-dom4.js" = 'tgui-next/packages/tgui/public/shim-dom4.js',
"shim-css-om.js" = 'tgui-next/packages/tgui/public/shim-css-om.js'
"shim-css-om.js" = 'tgui-next/packages/tgui/public/shim-css-om.js',
)
/datum/asset/group/tgui
@@ -519,7 +528,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
"pill21" = 'icons/UI_Icons/Pills/pill21.png',
"pill22" = 'icons/UI_Icons/Pills/pill22.png',
)
/datum/asset/simple/IRV
assets = list(
"jquery-ui.custom-core-widgit-mouse-sortable-min.js" = 'html/IRV/jquery-ui.custom-core-widgit-mouse-sortable-min.js',

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@@ -8,7 +8,6 @@
<link rel="stylesheet" type="text/css" href="browserOutput.css" />
<link rel="stylesheet" type="text/css" href="spritesheet_chat.css" />
<link rel="stylesheet" type="text/css" id="colorPresetLink"/>
<script type="text/javascript" src="errorHandler.js"></script>
<script type="text/javascript" src="jquery.min.js"></script>
<script type="text/javascript" src="json2.min.js"></script>
</head>
@@ -56,4 +55,4 @@
<audio class="hidden" id="adminMusic" autoplay></audio>
<script type="text/javascript" src="browserOutput.js"></script>
</body>
</html>
</html>

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@@ -6,7 +6,6 @@
******************************************/
//DEBUG STUFF
var triggerError = attachErrorHandler('chatDebug', true);
var escaper = encodeURIComponent || escape;
var decoder = decodeURIComponent || unescape;
window.onerror = function(msg, url, line, col, error) {

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@@ -1,34 +0,0 @@
(function(window, navigator) {
var escaper = encodeURIComponent || escape;
var triggerError = function(msg, url, line, col, error) {
window.onerror(msg, url, line, col, error);
};
/**
* Directs JS errors to a byond proc for logging
*
* @param string file Name of the logfile to dump errors in, do not prepend with data/
* @param boolean overrideDefault True to prevent default JS errors (an big honking error prompt thing)
* @return boolean
*/
var attach = function(file, overrideDefault) {
overrideDefault = typeof overrideDefault === 'undefined' ? false : overrideDefault;
file = escaper(file);
window.onerror = function(msg, url, line, col, error) {
var extra = !col ? '' : ' | column: ' + col;
extra += !error ? '' : ' | error: ' + error;
extra += !navigator.userAgent ? '' : ' | user agent: ' + navigator.userAgent;
var debugLine = 'Error: ' + msg + ' | url: ' + url + ' | line: ' + line + extra;
window.location = '?action=debugFileOutput&file=' + file + '&message=' + escaper(debugLine);
return overrideDefault;
};
return triggerError;
};
window.attachErrorHandler = attach;
}(window, window.navigator));

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@@ -1,102 +0,0 @@
/**
* This is a generic handler for logging your dumb JS errors generated by html popups
*
* 1. Add your logfile to the validFiles list
* 2. Include the "browserassets/js/errorHandler.js" file in your html file (if using chui, skip this step) (look at browserOutput.html for an example)
* 3. Call attachErrorHandler('yourLogFile'); at the top of your JS (again see browserOutput.js for an example)
*/
/datum/debugFileOutput
var/directory = "data/popupErrors" //where to shove all the logfiles
var/ext = "log" //file extension
var/logFileLimit = 52428800 //50mb, so yeah pretty permissive
//Add your dumb file here. This is so some schmuck can't just shit out a bunch of spam logfiles and use all the diskspace. Relative to src.directory
var/list/validFiles = list(
"chatDebug",
"tooltipDebug",
"chemDispenser",
"banPanel",
"stationNamer"
)
/datum/debugFileOutput/proc/error(fileName, message, client/C)
if (!fileName || !message)
return 0
if (!(fileName in src.validFiles))
throw EXCEPTION("Debug log file '[fileName].[src.ext]' is not a valid path.")
var/logFile = file("[src.directory]/[fileName].[src.ext]")
var/fileSize = length(logFile)
if (fileSize >= src.logFileLimit)
CRASH("Debug Error Handling encountered an error! This is highly ironic! File: '[fileName]' has exceeded the filesize limit of: [src.logFileLimit] bytes")
message = "\[[time2text(world.realtime, "YYYY-MM-DD hh:mm:ss")]\] Client: \[[C && C.key ? C.key : "Unknown Client"]\] triggered: [message]"
WRITE_FILE(logFile, message)
return 1
/datum/debugFileOutput/proc/clear(fileName)
if (!fileName)
return 0
if (!fexists("[src.directory]/[fileName].[src.ext]"))
throw EXCEPTION("Debug log file '[fileName].[src.ext]' does not exist.")
if (!(fileName in src.validFiles))
throw EXCEPTION("Debug log file '[fileName].[src.ext]' is not a valid path.")
fdel("[src.directory]/[fileName].[src.ext]")
return 1
/datum/debugFileOutput/proc/clearAll()
var/list/deleted = new()
for (var/fileName in src.validFiles)
if (fexists("[src.directory]/[fileName].[src.ext]"))
fdel("[src.directory]/[fileName].[src.ext]")
deleted += fileName
return deleted
GLOBAL_DATUM_INIT(debugFileOutput, /datum/debugFileOutput, new)
/client/Topic(href, href_list)
..()
if (href_list["action"] && href_list["action"] == "debugFileOutput" && href_list["file"] && href_list["message"])
var/file = href_list["file"]
var/message = href_list["message"]
GLOB.debugFileOutput.error(file, message, src)
/client/proc/deleteJsLogFile(fileName as text)
set category = "Debug"
set name = "Delete JS Logfile"
set desc = "Delete a logfile for JS error reporting. Be sure you want to do this!"
set popup_menu = 0
if(!holder)
return
if (!fileName)
return
GLOB.debugFileOutput.clear(fileName)
log_admin("[key_name(usr)] deleted the '[fileName]' JS logfile")
message_admins("[key_name_admin(usr)] deleted the '[fileName]' JS logfile")
/client/proc/deleteAllJsLogFiles()
set category = null
set name = "Delete All JS Logfiles"
set desc = "Delete all logfiles for JS error reporting. Be extra sure you want to do this!"
if(!holder)
return
if (alert("Are you really sure you want to delete every single JS logfile?", "No", "Yes") == "No")
return
var/list/summary = GLOB.debugFileOutput.clearAll()
var/friendlySummary = summary.Join(", ")
log_admin("[key_name(usr)] deleted every JS logfile! ([friendlySummary])")
message_admins("[key_name_admin(usr)] deleted every JS logfile! ([friendlySummary])")

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@@ -1,180 +0,0 @@
import { toFixed } from 'common/math';
import { toTitleCase } from 'common/string';
import { Fragment } from 'inferno';
import { useBackend } from '../backend';
import { AnimatedNumber, Box, Button, Icon, LabeledList, ProgressBar, Section } from '../components';
export const ChemDispenser = props => {
const { act, data } = useBackend(props);
const recording = !!data.recordingRecipe;
// TODO: Change how this piece of shit is built on server side
// It has to be a list, not a fucking OBJECT!
const recipes = Object.keys(data.recipes)
.map(name => ({
name,
contents: data.recipes[name],
}));
const beakerTransferAmounts = data.beakerTransferAmounts || [];
const beakerContents = recording
&& Object.keys(data.recordingRecipe)
.map(id => ({
id,
name: toTitleCase(id.replace(/_/, ' ')),
volume: data.recordingRecipe[id],
}))
|| data.beakerContents
|| [];
return (
<Fragment>
<Section
title="Status"
buttons={recording && (
<Box inline mx={1} color="red">
<Icon name="circle" mr={1} />
Recording
</Box>
)}>
<LabeledList>
<LabeledList.Item label="Energy">
<ProgressBar
value={data.energy / data.maxEnergy}
content={toFixed(data.energy) + ' units'} />
</LabeledList.Item>
</LabeledList>
</Section>
<Section
title="Recipes"
buttons={(
<Fragment>
{!recording && (
<Box inline mx={1}>
<Button
color="transparent"
content="Clear recipes"
onClick={() => act('clear_recipes')} />
</Box>
)}
{!recording && (
<Button
icon="circle"
disabled={!data.isBeakerLoaded}
content="Record"
onClick={() => act('record_recipe')} />
)}
{recording && (
<Button
icon="ban"
color="transparent"
content="Discard"
onClick={() => act('cancel_recording')} />
)}
{recording && (
<Button
icon="save"
color="green"
content="Save"
onClick={() => act('save_recording')} />
)}
</Fragment>
)}>
<Box mr={-1}>
{recipes.map(recipe => (
<Button key={recipe.name}
icon="tint"
width="129.5px"
lineHeight="21px"
content={recipe.name}
onClick={() => act('dispense_recipe', {
recipe: recipe.name,
})} />
))}
{recipes.length === 0 && (
<Box color="light-gray">
No recipes.
</Box>
)}
</Box>
</Section>
<Section
title="Dispense"
buttons={(
beakerTransferAmounts.map(amount => (
<Button key={amount}
icon="plus"
selected={amount === data.amount}
content={amount}
onClick={() => act('amount', {
target: amount,
})} />
))
)}>
<Box mr={-1}>
{data.chemicals.map(chemical => (
<Button key={chemical.id}
icon="tint"
width="129.5px"
lineHeight="21px"
content={chemical.title}
onClick={() => act('dispense', {
reagent: chemical.id,
})} />
))}
</Box>
</Section>
<Section
title="Beaker"
buttons={(
beakerTransferAmounts.map(amount => (
<Button key={amount}
icon="minus"
disabled={recording}
content={amount}
onClick={() => act('remove', { amount })} />
))
)}>
<LabeledList>
<LabeledList.Item
label="Beaker"
buttons={!!data.isBeakerLoaded && (
<Button
icon="eject"
content="Eject"
disabled={!data.isBeakerLoaded}
onClick={() => act('eject')} />
)}>
{recording
&& 'Virtual beaker'
|| data.isBeakerLoaded
&& (
<Fragment>
<AnimatedNumber
initial={0}
value={data.beakerCurrentVolume} />
/{data.beakerMaxVolume} units
</Fragment>
)
|| 'No beaker'}
</LabeledList.Item>
<LabeledList.Item
label="Contents">
<Box color="label">
{(!data.isBeakerLoaded && !recording) && 'N/A'
|| beakerContents.length === 0 && 'Nothing'}
</Box>
{beakerContents.map(chemical => (
<Box
key={chemical.name}
color="label">
<AnimatedNumber
initial={0}
value={chemical.volume} />
{' '}
units of {chemical.name}
</Box>
))}
</LabeledList.Item>
</LabeledList>
</Section>
</Fragment>
);
};

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@@ -1,75 +0,0 @@
import { round, toFixed } from 'common/math';
import { Fragment } from 'inferno';
import { useBackend } from '../backend';
import { AnimatedNumber, Box, Button, LabeledList, NumberInput, Section } from '../components';
import { BeakerContents } from './common/BeakerContents';
export const ChemHeater = props => {
const { act, data } = useBackend(props);
const {
targetTemp,
isActive,
isBeakerLoaded,
currentTemp,
beakerCurrentVolume,
beakerMaxVolume,
beakerContents = [],
} = data;
return (
<Fragment>
<Section
title="Thermostat"
buttons={(
<Button
icon={isActive ? 'power-off' : 'times'}
selected={isActive}
content={isActive ? 'On' : 'Off'}
onClick={() => act('power')} />
)}>
<LabeledList>
<LabeledList.Item label="Target">
<NumberInput
width="65px"
unit="K"
step={2}
stepPixelSize={1}
value={round(targetTemp)}
minValue={0}
maxValue={1000}
onDrag={(e, value) => act('temperature', {
target: value,
})} />
</LabeledList.Item>
<LabeledList.Item label="Reading">
<Box
width="60px"
textAlign="right">
{isBeakerLoaded && (
<AnimatedNumber
value={currentTemp}
format={value => toFixed(value) + ' K'} />
) || '—'}
</Box>
</LabeledList.Item>
</LabeledList>
</Section>
<Section
title="Beaker"
buttons={!!isBeakerLoaded && (
<Fragment>
<Box inline color="label" mr={2}>
{beakerCurrentVolume} / {beakerMaxVolume} units
</Box>
<Button
icon="eject"
content="Eject"
onClick={() => act('eject')} />
</Fragment>
)}>
<BeakerContents
beakerLoaded={isBeakerLoaded}
beakerContents={beakerContents} />
</Section>
</Fragment>
);
};

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@@ -1,367 +0,0 @@
import { Component, Fragment } from 'inferno';
import { act } from '../byond';
import { AnimatedNumber, Box, Button, ColorBox, LabeledList, NumberInput, Section, Table } from '../components';
export const ChemMaster = props => {
const { state } = props;
const { config, data } = state;
const { ref } = config;
const {
screen,
beakerContents = [],
bufferContents = [],
beakerCurrentVolume,
beakerMaxVolume,
isBeakerLoaded,
isPillBottleLoaded,
pillBottleCurrentAmount,
pillBottleMaxAmount,
} = data;
if (screen === 'analyze') {
return <AnalysisResults state={state} />;
}
return (
<Fragment>
<Section
title="Beaker"
buttons={!!data.isBeakerLoaded && (
<Fragment>
<Box inline color="label" mr={2}>
<AnimatedNumber
value={beakerCurrentVolume}
initial={0} />
{` / ${beakerMaxVolume} units`}
</Box>
<Button
icon="eject"
content="Eject"
onClick={() => act(ref, 'eject')} />
</Fragment>
)}>
{!isBeakerLoaded && (
<Box color="label" mt="3px" mb="5px">
No beaker loaded.
</Box>
)}
{!!isBeakerLoaded && beakerContents.length === 0 && (
<Box color="label" mt="3px" mb="5px">
Beaker is empty.
</Box>
)}
<ChemicalBuffer>
{beakerContents.map(chemical => (
<ChemicalBufferEntry
key={chemical.id}
state={state}
chemical={chemical}
transferTo="buffer" />
))}
</ChemicalBuffer>
</Section>
<Section
title="Buffer"
buttons={(
<Fragment>
<Box inline color="label" mr={1}>
Mode:
</Box>
<Button
color={data.mode ? 'good' : 'bad'}
icon={data.mode ? 'exchange-alt' : 'times'}
content={data.mode ? 'Transfer' : 'Destroy'}
onClick={() => act(ref, 'toggleMode')} />
</Fragment>
)}>
{bufferContents.length === 0 && (
<Box color="label" mt="3px" mb="5px">
Buffer is empty.
</Box>
)}
<ChemicalBuffer>
{bufferContents.map(chemical => (
<ChemicalBufferEntry
key={chemical.id}
state={state}
chemical={chemical}
transferTo="beaker" />
))}
</ChemicalBuffer>
</Section>
<Section
title="Packaging">
<PackagingControls state={state} />
</Section>
{!!isPillBottleLoaded && (
<Section
title="Pill Bottle"
buttons={(
<Fragment>
<Box inline color="label" mr={2}>
{pillBottleCurrentAmount} / {pillBottleMaxAmount} pills
</Box>
<Button
icon="eject"
content="Eject"
onClick={() => act(ref, 'ejectPillBottle')} />
</Fragment>
)} />
)}
</Fragment>
);
};
const ChemicalBuffer = Table;
const ChemicalBufferEntry = props => {
const { state, chemical, transferTo } = props;
const { ref } = state.config;
return (
<Table.Row key={chemical.id}>
<Table.Cell color="label">
<AnimatedNumber
value={chemical.volume}
initial={0} />
{` units of ${chemical.name}`}
</Table.Cell>
<Table.Cell collapsing>
<Button
content="1"
onClick={() => act(ref, 'transfer', {
id: chemical.id,
amount: 1,
to: transferTo,
})} />
<Button
content="5"
onClick={() => act(ref, 'transfer', {
id: chemical.id,
amount: 5,
to: transferTo,
})} />
<Button
content="10"
onClick={() => act(ref, 'transfer', {
id: chemical.id,
amount: 10,
to: transferTo,
})} />
<Button
content="All"
onClick={() => act(ref, 'transfer', {
id: chemical.id,
amount: 1000,
to: transferTo,
})} />
<Button
icon="ellipsis-h"
title="Custom amount"
onClick={() => act(ref, 'transfer', {
id: chemical.id,
amount: -1,
to: transferTo,
})} />
<Button
icon="question"
title="Analyze"
onClick={() => act(ref, 'analyze', {
id: chemical.id,
})} />
</Table.Cell>
</Table.Row>
);
};
const PackagingControlsItem = props => {
const {
label,
amountUnit,
amount,
onChangeAmount,
onCreate,
sideNote,
} = props;
return (
<LabeledList.Item label={label}>
<NumberInput
width={14}
unit={amountUnit}
step={1}
stepPixelSize={15}
value={amount}
minValue={1}
maxValue={10}
onChange={onChangeAmount} />
<Button ml={1}
content="Create"
onClick={onCreate} />
<Box inline ml={1}
color="label"
content={sideNote} />
</LabeledList.Item>
);
};
class PackagingControls extends Component {
constructor() {
super();
this.state = {
pillAmount: 1,
patchAmount: 1,
bottleAmount: 1,
packAmount: 1,
};
}
render() {
const { state, props } = this;
const { ref } = props.state.config;
const {
pillAmount,
patchAmount,
bottleAmount,
packAmount,
} = this.state;
const {
condi,
chosenPillStyle,
pillStyles = [],
} = props.state.data;
return (
<LabeledList>
{!condi && (
<LabeledList.Item label="Pill type">
{pillStyles.map(pill => (
<Button
key={pill.id}
width={5}
selected={pill.id === chosenPillStyle}
textAlign="center"
color="transparent"
onClick={() => act(ref, 'pillStyle', { id: pill.id })}>
<Box mx={-1} className={pill.className} />
</Button>
))}
</LabeledList.Item>
)}
{!condi && (
<PackagingControlsItem
label="Pills"
amount={pillAmount}
amountUnit="pills"
sideNote="max 50u"
onChangeAmount={(e, value) => this.setState({
pillAmount: value,
})}
onCreate={() => act(ref, 'create', {
type: 'pill',
amount: pillAmount,
volume: 'auto',
})} />
)}
{!condi && (
<PackagingControlsItem
label="Patches"
amount={patchAmount}
amountUnit="patches"
sideNote="max 40u"
onChangeAmount={(e, value) => this.setState({
patchAmount: value,
})}
onCreate={() => act(ref, 'create', {
type: 'patch',
amount: patchAmount,
volume: 'auto',
})} />
)}
{!condi && (
<PackagingControlsItem
label="Bottles"
amount={bottleAmount}
amountUnit="bottles"
sideNote="max 30u"
onChangeAmount={(e, value) => this.setState({
bottleAmount: value,
})}
onCreate={() => act(ref, 'create', {
type: 'bottle',
amount: bottleAmount,
volume: 'auto',
})} />
)}
{!!condi && (
<PackagingControlsItem
label="Packs"
amount={packAmount}
amountUnit="packs"
sideNote="max 10u"
onChangeAmount={(e, value) => this.setState({
packAmount: value,
})}
onCreate={() => act(ref, 'create', {
type: 'condimentPack',
amount: packAmount,
volume: 'auto',
})} />
)}
{!!condi && (
<PackagingControlsItem
label="Bottles"
amount={bottleAmount}
amountUnit="bottles"
sideNote="max 50u"
onChangeAmount={(e, value) => this.setState({
bottleAmount: value,
})}
onCreate={() => act(ref, 'create', {
type: 'condimentBottle',
amount: bottleAmount,
volume: 'auto',
})} />
)}
</LabeledList>
);
}
}
const AnalysisResults = props => {
const { state } = props;
const { ref } = state.config;
const { analyzeVars } = state.data;
return (
<Section
title="Analysis Results"
buttons={(
<Button
icon="arrow-left"
content="Back"
onClick={() => act(ref, 'goScreen', {
screen: 'home',
})} />
)}>
<LabeledList>
<LabeledList.Item label="Name">
{analyzeVars.name}
</LabeledList.Item>
<LabeledList.Item label="State">
{analyzeVars.state}
</LabeledList.Item>
<LabeledList.Item label="Color">
<ColorBox color={analyzeVars.color} mr={1} />
{analyzeVars.color}
</LabeledList.Item>
<LabeledList.Item label="Description">
{analyzeVars.description}
</LabeledList.Item>
<LabeledList.Item label="Metabolization Rate">
{analyzeVars.metaRate} u/minute
</LabeledList.Item>
<LabeledList.Item label="Overdose Threshold">
{analyzeVars.overD}
</LabeledList.Item>
<LabeledList.Item label="Addiction Threshold">
{analyzeVars.addicD}
</LabeledList.Item>
</LabeledList>
</Section>
);
};