HUFF HUFF HUFf...

This commit is contained in:
EgoSumStultus
2019-08-02 07:38:40 -07:00
parent 54f10b780c
commit 6b72e04708

View File

@@ -87,6 +87,10 @@
icon_state = "breaker_drop"
addtimer(CALLBACK(src, .proc/drop_slat), BREAKER_ANIMATION_LENGTH)
/obj/structure/femur_breaker/proc/damage_leg(mob/living/carbon/human/victim)
H.apply_damage(200, BRUTE, leg)
H.say("AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH!!")
/obj/structure/femur_breaker/proc/raise_slat()
slat_status = BREAKER_SLAT_RAISED
icon_state = "breaker_raised"
@@ -103,9 +107,8 @@
if (QDELETED(leg))
return
playsound(src, 'sound/weapons/femur_breaker.ogg', 100, 1)
H.apply_damage(200, BRUTE, leg)
H.say("AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH!!")
playsound(src, 'sound/effects/femur_breaker.ogg', 100, 1)
addtimer(CALLBACK(src, .proc/damage_leg, h), 32, TIMER_UNIQUE)
log_combat(user, H, "femur broke", src)
unbuckle_all_mobs()