diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm index 89c2df2b3b..40e66543d6 100644 --- a/code/modules/projectiles/guns/ballistic/automatic.dm +++ b/code/modules/projectiles/guns/ballistic/automatic.dm @@ -264,7 +264,7 @@ w_class = WEIGHT_CLASS_NORMAL weapon_weight = WEAPON_MEDIUM mag_type = /obj/item/ammo_box/magazine/m12g - fire_sound = 'sound/weapons/gunshot.ogg' + fire_sound = 'sound/weapons/gunshotshotgunshot.ogg' automatic_burst_overlay = FALSE can_suppress = FALSE burst_size = 1 @@ -403,7 +403,7 @@ desc = "One of countless obsolete ballistic rifles that still sees use as a cheap deterrent. Uses 10mm ammo and its bulky frame prevents one-hand firing." icon_state = "surplus" item_state = "moistnugget" - firing_sound = 'sound/weapons/rifleshot.ogg' + fire_sound = 'sound/weapons/rifleshot.ogg' weapon_weight = WEAPON_HEAVY mag_type = /obj/item/ammo_box/magazine/m10mm/rifle fire_delay = 30 diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm index 796e544603..8035440906 100644 --- a/code/modules/projectiles/guns/ballistic/shotgun.dm +++ b/code/modules/projectiles/guns/ballistic/shotgun.dm @@ -3,6 +3,7 @@ desc = "A traditional shotgun with wood furniture and a four-shell capacity underneath." icon_state = "shotgun" item_state = "shotgun" + fire_sound = "sound/weapons/gunshotshotgunshot.ogg" w_class = WEIGHT_CLASS_BULKY force = 10 flags_1 = CONDUCT_1 diff --git a/sound/weapons/gunshotshotgunshot.ogg b/sound/weapons/gunshotshotgunshot.ogg new file mode 100644 index 0000000000..7c513184ec Binary files /dev/null and b/sound/weapons/gunshotshotgunshot.ogg differ