[MIRROR] Adds audio for arcane barrage spell (#6062)

* fix (#36576)

* Adds audio for arcane barrage spell
This commit is contained in:
CitadelStationBot
2018-03-22 06:08:31 -05:00
committed by Poojawa
parent ad912651c7
commit 78405ddab8
2 changed files with 5 additions and 4 deletions

View File

@@ -152,7 +152,7 @@
var/robot = pick(200;/mob/living/silicon/robot,
/mob/living/silicon/robot/modules/syndicate,
/mob/living/silicon/robot/modules/syndicate/medical,
200;/mob/living/simple_animal/drone/polymorphed)
200;/mob/living/simple_animal/drone/polymorphed)
new_mob = new robot(M.loc)
if(issilicon(new_mob))
new_mob.gender = M.gender
@@ -163,10 +163,10 @@
Robot.clear_inherent_laws(0)
Robot.clear_zeroth_law(0, 0)
Robot.connected_ai = null
if("slime")
new_mob = new /mob/living/simple_animal/slime/random(M.loc)
if("xeno")
var/Xe
if(M.ckey)
@@ -174,7 +174,7 @@
else
Xe = pick(/mob/living/carbon/alien/humanoid/hunter,/mob/living/simple_animal/hostile/alien/sentinel)
new_mob = new Xe(M.loc)
if("animal")
var/path = pick(/mob/living/simple_animal/hostile/carp,
/mob/living/simple_animal/hostile/bear,
@@ -325,6 +325,7 @@
nodamage = 0
armour_penetration = 0
flag = "magic"
hitsound = 'sound/weapons/barragespellhit.ogg'
/obj/item/projectile/magic/arcane_barrage/on_hit(target)
if(ismob(target))

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