mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 09:54:52 +00:00
Fixes limbs' set_disabled.
This commit is contained in:
@@ -248,11 +248,12 @@
|
||||
|
||||
/obj/item/bodypart/proc/set_disabled(new_disabled)
|
||||
if(disabled == new_disabled)
|
||||
return
|
||||
return FALSE
|
||||
disabled = new_disabled
|
||||
owner.update_health_hud() //update the healthdoll
|
||||
owner.update_body()
|
||||
owner.update_canmove()
|
||||
return TRUE
|
||||
|
||||
//Updates an organ's brute/burn states for use by update_damage_overlays()
|
||||
//Returns 1 if we need to update overlays. 0 otherwise.
|
||||
@@ -654,17 +655,14 @@
|
||||
|
||||
/obj/item/bodypart/l_arm/set_disabled(new_disabled)
|
||||
. = ..()
|
||||
if(disabled == new_disabled)
|
||||
if(!.)
|
||||
return
|
||||
if(disabled == BODYPART_DISABLED_DAMAGE)
|
||||
if(owner.stat > UNCONSCIOUS)
|
||||
if(owner.stat < UNCONSCIOUS)
|
||||
switch(disabled)
|
||||
if(BODYPART_DISABLED_DAMAGE)
|
||||
owner.emote("scream")
|
||||
if(. && (owner.stat > DEAD))
|
||||
to_chat(owner, "<span class='userdanger'>Your [name] is too damaged to function!</span>")
|
||||
if(held_index)
|
||||
owner.dropItemToGround(owner.get_item_for_held_index(held_index))
|
||||
else if(disabled == BODYPART_DISABLED_PARALYSIS)
|
||||
if(. && (owner.stat > DEAD))
|
||||
if(BODYPART_DISABLED_PARALYSIS)
|
||||
to_chat(owner, "<span class='userdanger'>You can't feel your [name]!</span>")
|
||||
if(held_index)
|
||||
owner.dropItemToGround(owner.get_item_for_held_index(held_index))
|
||||
@@ -718,17 +716,14 @@
|
||||
|
||||
/obj/item/bodypart/r_arm/set_disabled(new_disabled)
|
||||
. = ..()
|
||||
if(disabled == new_disabled)
|
||||
if(!.)
|
||||
return
|
||||
if(disabled == BODYPART_DISABLED_DAMAGE)
|
||||
if(owner.stat > UNCONSCIOUS)
|
||||
if(owner.stat < UNCONSCIOUS)
|
||||
switch(disabled)
|
||||
if(BODYPART_DISABLED_DAMAGE)
|
||||
owner.emote("scream")
|
||||
if(. && (owner.stat > DEAD))
|
||||
to_chat(owner, "<span class='userdanger'>Your [name] is too damaged to function!</span>")
|
||||
if(held_index)
|
||||
owner.dropItemToGround(owner.get_item_for_held_index(held_index))
|
||||
else if(disabled == BODYPART_DISABLED_PARALYSIS)
|
||||
if(. && (owner.stat > DEAD))
|
||||
if(BODYPART_DISABLED_PARALYSIS)
|
||||
to_chat(owner, "<span class='userdanger'>You can't feel your [name]!</span>")
|
||||
if(held_index)
|
||||
owner.dropItemToGround(owner.get_item_for_held_index(held_index))
|
||||
@@ -783,15 +778,13 @@
|
||||
|
||||
/obj/item/bodypart/l_leg/set_disabled(new_disabled)
|
||||
. = ..()
|
||||
if(disabled == new_disabled)
|
||||
if(!. || owner.stat >= UNCONSCIOUS)
|
||||
return
|
||||
if(disabled == BODYPART_DISABLED_DAMAGE)
|
||||
if(owner.stat > UNCONSCIOUS)
|
||||
switch(disabled)
|
||||
if(BODYPART_DISABLED_DAMAGE)
|
||||
owner.emote("scream")
|
||||
if(. && (owner.stat > DEAD))
|
||||
to_chat(owner, "<span class='userdanger'>Your [name] is too damaged to function!</span>")
|
||||
else if(disabled == BODYPART_DISABLED_PARALYSIS)
|
||||
if(. && (owner.stat > DEAD))
|
||||
if(BODYPART_DISABLED_PARALYSIS)
|
||||
to_chat(owner, "<span class='userdanger'>You can't feel your [name]!</span>")
|
||||
|
||||
|
||||
@@ -845,15 +838,13 @@
|
||||
|
||||
/obj/item/bodypart/r_leg/set_disabled(new_disabled)
|
||||
. = ..()
|
||||
if(disabled == new_disabled)
|
||||
if(!. || owner.stat >= UNCONSCIOUS)
|
||||
return
|
||||
if(disabled == BODYPART_DISABLED_DAMAGE)
|
||||
if(owner.stat > UNCONSCIOUS)
|
||||
switch(disabled)
|
||||
if(BODYPART_DISABLED_DAMAGE)
|
||||
owner.emote("scream")
|
||||
if(. && (owner.stat > DEAD))
|
||||
to_chat(owner, "<span class='userdanger'>Your [name] is too damaged to function!</span>")
|
||||
else if(disabled == BODYPART_DISABLED_PARALYSIS)
|
||||
if(. && (owner.stat > DEAD))
|
||||
if(BODYPART_DISABLED_PARALYSIS)
|
||||
to_chat(owner, "<span class='userdanger'>You can't feel your [name]!</span>")
|
||||
|
||||
/obj/item/bodypart/r_leg/digitigrade
|
||||
|
||||
Reference in New Issue
Block a user