mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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Added a config to disallow unreadied players from voting on modes/storytellers
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@@ -484,6 +484,8 @@
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/datum/config_entry/flag/modetier_voting
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/datum/config_entry/flag/must_be_readied_to_vote_gamemode
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/datum/config_entry/number/dropped_modes
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config_entry_value = 3
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@@ -68,6 +68,10 @@ SUBSYSTEM_DEF(vote)
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//get the highest number of votes
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var/greatest_votes = 0
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var/total_votes = 0
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if(mode == "gamemode" && CONFIG_GET(flag/must_be_readied_to_vote_gamemode))
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for(var/mob/dead/new_player/P in GLOB.player_list)
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if(P.ready != PLAYER_READY_TO_PLAY && voted[P.ckey])
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choices[choices[voted[P.ckey]]]--
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for(var/option in choices)
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var/votes = choices[option]
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total_votes += votes
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@@ -101,6 +105,10 @@ SUBSYSTEM_DEF(vote)
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/datum/controller/subsystem/vote/proc/calculate_condorcet_votes(var/blackbox_text)
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// https://en.wikipedia.org/wiki/Schulze_method#Implementation
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if((mode == "gamemode" || mode == "dynamic") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode))
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for(var/mob/dead/new_player/P in GLOB.player_list)
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if(P.ready != PLAYER_READY_TO_PLAY && voted[P.ckey])
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voted -= P.ckey
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var/list/d[][] = new/list(choices.len,choices.len) // the basic vote matrix, how many times a beats b
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for(var/ckey in voted)
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var/list/this_vote = voted[ckey]
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@@ -147,6 +155,10 @@ SUBSYSTEM_DEF(vote)
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for(var/choice in choices)
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scores_by_choice += "[choice]"
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scores_by_choice["[choice]"] = list()
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if((mode == "gamemode" || mode == "dynamic") && CONFIG_GET(flag/must_be_readied_to_vote_gamemode))
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for(var/mob/dead/new_player/P in GLOB.player_list)
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if(P.ready != PLAYER_READY_TO_PLAY && voted[P.ckey])
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voted -= P.ckey
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for(var/ckey in voted)
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var/list/this_vote = voted[ckey]
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var/list/pretty_vote = list()
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