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Merge pull request #8415 from Citadel-Station-13/sprint_stamina
Adds a sprint buffer - 35 tiles, regen 2 tiles/second (always active), 0.3 stamcost per tile if empty (as old) directly applied to staminaloss rather than stamina action buffer (unlike old)
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@@ -79,6 +79,7 @@
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#define ui_drop_throw "EAST-1:28,SOUTH+1:7"
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#define ui_pull_resist "EAST-2:26,SOUTH+1:7"
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#define ui_movi "EAST-2:26,SOUTH:5"
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#define ui_sprintbufferloc "EAST-2:26,SOUTH:18"
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#define ui_acti "EAST-3:24,SOUTH:5"
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#define ui_zonesel "EAST-1:28,SOUTH:5"
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#define ui_acti_alt "EAST-1:28,SOUTH:5" //alternative intent switcher for when the interface is hidden (F12)
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@@ -134,6 +134,13 @@
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static_inventory += using
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//END OF CITADEL CHANGES
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//same as above but buffer.
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using = new /obj/screen/sprint_buffer
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using.screen_loc = ui_sprintbufferloc
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sprint_buffer = using
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static_inventory += using
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using = new /obj/screen/drop()
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using.icon = ui_style
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using.screen_loc = ui_drop_throw
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