Fixes braindead aliums

This commit is contained in:
ShizCalev
2017-10-24 11:25:50 -04:00
committed by CitadelStationBot
parent 630b332848
commit 7c34440a06

View File

@@ -158,9 +158,15 @@
new_mob = new /mob/living/simple_animal/slime/random(M.loc)
if("xeno")
if(prob(50))
new_mob = new /mob/living/carbon/alien/humanoid/hunter(M.loc)
if(!M.ckey) //spawn an AI alien if it isn't a player controlled mob.
new_mob = new /mob/living/simple_animal/hostile/alien(M.loc)
else
new_mob = new /mob/living/carbon/alien/humanoid/hunter(M.loc)
else
new_mob = new /mob/living/carbon/alien/humanoid/sentinel(M.loc)
if(!M.ckey)
new_mob = new /mob/living/simple_animal/hostile/alien/sentinel(M.loc)
else
new_mob = new /mob/living/carbon/alien/humanoid/sentinel(M.loc)
if("animal")
var/path