the glooby update
very slimy!
@@ -209,7 +209,8 @@ GLOBAL_LIST_INIT(backbaglist, list(DBACKPACK, DSATCHEL, DDUFFELBAG, //everything
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"Grey Satchel" = /obj/item/storage/backpack/satchel,
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"Grey Satchel" = /obj/item/storage/backpack/satchel,
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"Grey Duffel Bag" = /obj/item/storage/backpack/duffelbag,
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"Grey Duffel Bag" = /obj/item/storage/backpack/duffelbag,
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"Leather Satchel" = /obj/item/storage/backpack/satchel/leather,
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"Leather Satchel" = /obj/item/storage/backpack/satchel/leather,
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"Snail Shell" = /obj/item/storage/backpack/snail))
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"Snail Shell" = /obj/item/storage/backpack/snail,
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"Sloog Shell" = /obj/item/storage/backpack/sloogshell))
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//Suit/Skirt
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//Suit/Skirt
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#define PREF_SUIT "Jumpsuit"
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#define PREF_SUIT "Jumpsuit"
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@@ -378,7 +379,7 @@ GLOBAL_LIST_INIT(job_heirlooms, list(
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GLOBAL_LIST_INIT(nongendered_limb_types, list("fly", "zombie" ,"synth", "shadow", "cultgolem", "agent", "plasmaman", "clockgolem", "clothgolem"))
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GLOBAL_LIST_INIT(nongendered_limb_types, list("fly", "zombie" ,"synth", "shadow", "cultgolem", "agent", "plasmaman", "clockgolem", "clothgolem"))
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//list of eye types, corresponding to a respective left and right icon state for the set of eyes
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//list of eye types, corresponding to a respective left and right icon state for the set of eyes
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GLOBAL_LIST_INIT(eye_types, list("normal", "insect", "moth", "double", "double2", "double3", "spider", "cyclops", "third", "spectre", "shadekin"))
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GLOBAL_LIST_INIT(eye_types, list("normal", "insect", "moth", "double", "double2", "double3", "spider", "cyclops", "third", "spectre", "shadekin", "none"))
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//list linking bodypart bitflags to their actual names
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//list linking bodypart bitflags to their actual names
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GLOBAL_LIST_INIT(bodypart_names, list(num2text(HEAD) = "Head", num2text(CHEST) = "Chest", num2text(LEG_LEFT) = "Left Leg", num2text(LEG_RIGHT) = "Right Leg", num2text(ARM_LEFT) = "Left Arm", num2text(ARM_RIGHT) = "Right Arm"))
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GLOBAL_LIST_INIT(bodypart_names, list(num2text(HEAD) = "Head", num2text(CHEST) = "Chest", num2text(LEG_LEFT) = "Left Leg", num2text(LEG_RIGHT) = "Right Leg", num2text(ARM_LEFT) = "Left Arm", num2text(ARM_RIGHT) = "Right Arm"))
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Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 2.0 KiB |
@@ -9,3 +9,11 @@
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new /obj/item/grenade/chem_grenade/teargas(src)
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new /obj/item/grenade/chem_grenade/teargas(src)
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new /obj/item/grenade/chem_grenade/teargas(src)
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new /obj/item/grenade/chem_grenade/teargas(src)
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new /obj/item/grenade/chem_grenade/teargas(src)
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new /obj/item/grenade/chem_grenade/teargas(src)
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/obj/item/storage/backpack/sloogshell
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name = "Sloog shell"
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desc = "A large shell, belonging to probably a very large snail or slug... Wait... It can store things?"
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icon = 'modular_splurt/icons/obj/storage.dmi'
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icon_state = "sloog_backpack"
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mob_overlay_icon = 'modular_splurt/icons/mob/clothing/64_back.dmi'
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worn_x_dimension = 64
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@@ -88,7 +88,7 @@
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name = "Purple Nail Polish"
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name = "Purple Nail Polish"
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path = /obj/item/nailpolish/purple
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path = /obj/item/nailpolish/purple
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/datum/gear/backback/secbadge
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/datum/gear/backpack/secbadge
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name = "Security Badge"
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name = "Security Badge"
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path = /obj/item/clothing/accessory/badge
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path = /obj/item/clothing/accessory/badge
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restricted_roles = list("Security Officer", "Warden", "Detective", "Head of Security")
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restricted_roles = list("Security Officer", "Warden", "Detective", "Head of Security")
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@@ -107,6 +107,12 @@
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icon_state = "deoxys"
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icon_state = "deoxys"
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covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
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covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
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/datum/sprite_accessory/mam_body_markings/sloog
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name = "Sloog"
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icon = 'modular_splurt/icons/mob/mam_markings.dmi'
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icon_state = "sloog"
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covered_limbs = list("Chest" = MATRIX_RED_GREEN)
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/******************************************
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/******************************************
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************* Insect Markings *************
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************* Insect Markings *************
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*******************************************/
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*******************************************/
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@@ -41,3 +41,12 @@
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name = "Alien Bobbers"
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name = "Alien Bobbers"
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icon = 'modular_splurt/icons/mob/mutant_bodyparts.dmi'
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icon = 'modular_splurt/icons/mob/mutant_bodyparts.dmi'
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icon_state = "alienbobbers"
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icon_state = "alienbobbers"
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/datum/sprite_accessory/horns/sloogbobbers
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name = "Sloog Bobbers"
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icon = 'modular_splurt/icons/mob/64_mutant_bodyparts.dmi'
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icon_state = "sloogbobbers"
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dimension_x = 64
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center = TRUE
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color_src = MATRIXED
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matrixed_sections = MATRIX_RED_GREEN
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@@ -51,3 +51,11 @@
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taur_mode = STYLE_PAW_TAURIC //it is what it is
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taur_mode = STYLE_PAW_TAURIC //it is what it is
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hide_legs = USE_QUADRUPED_CLIP_MASK
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hide_legs = USE_QUADRUPED_CLIP_MASK
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matrixed_sections = MATRIX_RED_GREEN
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matrixed_sections = MATRIX_RED_GREEN
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/datum/sprite_accessory/taur/sloog
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name = "Sloog"
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icon_state = "sloog"
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icon = 'modular_splurt/icons/mob/mam_taur.dmi'
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taur_mode = STYLE_PAW_TAURIC
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hide_legs = USE_QUADRUPED_CLIP_MASK
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matrixed_sections = MATRIX_RED_GREEN
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@@ -226,3 +226,14 @@
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icon_state = "deoxys"
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icon_state = "deoxys"
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icon = 'modular_splurt/icons/mob/mam_snouts.dmi'
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icon = 'modular_splurt/icons/mob/mam_snouts.dmi'
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matrixed_sections = MATRIX_ALL
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matrixed_sections = MATRIX_ALL
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/datum/sprite_accessory/snouts/mam_snouts/sloog
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name = "Sloog"
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icon_state = "sloog"
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icon = 'modular_splurt/icons/mob/mam_snouts.dmi'
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matrixed_sections = MATRIX_RED
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/datum/sprite_accessory/snouts/mam_snouts/sloog/lips
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name = "Sloog (lips)"
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icon_state = "slooglips"
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matrixed_sections = MATRIX_RED_GREEN
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BIN
modular_splurt/icons/mob/64_mutant_bodyparts.dmi
Normal file
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After Width: | Height: | Size: 386 B |
BIN
modular_splurt/icons/mob/clothing/64_back.dmi
Normal file
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After Width: | Height: | Size: 729 B |
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Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 34 KiB |
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Before Width: | Height: | Size: 9.0 KiB After Width: | Height: | Size: 9.6 KiB |
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Before Width: | Height: | Size: 9.2 KiB After Width: | Height: | Size: 9.9 KiB |
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Before Width: | Height: | Size: 550 B After Width: | Height: | Size: 3.6 KiB |