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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-10 01:49:19 +00:00
April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -1,5 +1,4 @@
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/datum/controller/subsystem
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// Metadata; you should define these.
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name = "fire coderbus" //name of the subsystem
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@@ -29,8 +28,17 @@
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var/datum/controller/subsystem/queue_next
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var/datum/controller/subsystem/queue_prev
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// Used to initialize the subsystem BEFORE the map has loaded
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var/static/failure_strikes = 0 //How many times we suspect this subsystem has crashed the MC, 3 strikes and you're out!
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//Do not override
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/datum/controller/subsystem/New()
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return
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// Used to initialize the subsystem BEFORE the map has loaded
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// Called AFTER Recover if that is called
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// Prefer to use Initialize if possible
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/datum/controller/subsystem/proc/PreInit()
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return
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//This is used so the mc knows when the subsystem sleeps. do not override.
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/datum/controller/subsystem/proc/ignite(resumed = 0)
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