This commit is contained in:
silicons
2020-11-12 23:34:42 -07:00
parent e8bd56a92d
commit 803bff4e5f
285 changed files with 285 additions and 285 deletions

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@@ -1 +1 @@
#define FORCE_MAP "_maps/cogstation.json"
#define FORCE_MAP "_maps/cogstation.json"

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@@ -1 +1 @@
#define FORCE_MAP "_maps/kilostation.json"
#define FORCE_MAP "_maps/kilostation.json"

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@@ -26,4 +26,4 @@
..()
MAP_JOB_CHECK
access += ACCESS_MAINT_TUNNELS
minimal_access += ACCESS_MAINT_TUNNELS
minimal_access += ACCESS_MAINT_TUNNELS

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@@ -1 +1 @@
#define FORCE_MAP "_maps/multiz_debug.json"
#define FORCE_MAP "_maps/multiz_debug.json"

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@@ -7,4 +7,4 @@
}\
##Path/CanProcCall(procname){\
return FALSE;\
}
}

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@@ -11,4 +11,4 @@
and most importantly,
how to undo your changes if you screw it up.
- Sayu
*/
*/

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@@ -10,4 +10,4 @@
#define CINEMATIC_NUKE_NO_CORE 10
#define CINEMATIC_NUKE_FAR 11
#define CINEMATIC_NUKE_CLOWNOP 12
#define CINEMATIC_CULT_NUKE 13
#define CINEMATIC_CULT_NUKE 13

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@@ -96,4 +96,4 @@ GLOBAL_LIST_EMPTY(all_clockwork_rites) //a list containing all clockwork rites.
#define ARK_SCREAM_COOLDOWN 300 //This much time has to pass between instances of the Ark taking damage before it will "scream" again
#define PRISM_DELAY_DURATION 1200 //how long prolonging prisms delay the shuttle for; defaults to 2 minutes
#define PRISM_DELAY_DURATION 1200 //how long prolonging prisms delay the shuttle for; defaults to 2 minutes

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@@ -41,4 +41,4 @@
#define BANISH_FUNERAL_GARB "funeral"
#define LORE 1
#define LAW 2
#define LAW 2

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@@ -20,4 +20,4 @@
#define DEFAULT_TOOLTIP "6:-29,5:-2"
//misc
#define SOULS_TO_REVIVE 3
#define BLOODCULT_EYE "f00"
#define BLOODCULT_EYE "f00"

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@@ -82,4 +82,4 @@
/// combat mode is active.
#define COMBAT_MODE_ACTIVE (1<<1)
/// combat mode is not active
#define COMBAT_MODE_INACTIVE (1<<2)
#define COMBAT_MODE_INACTIVE (1<<2)

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@@ -13,4 +13,4 @@
#define RemoveElement(arguments...) _RemoveElement(list(##arguments))
/// A wrapper for _AddComponent that allows us to pretend we're using normal named arguments
#define AddComponent(arguments...) _AddComponent(list(##arguments))
#define AddComponent(arguments...) _AddComponent(list(##arguments))

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@@ -1,4 +1,4 @@
#define EXPORT_CARGO 1
#define EXPORT_EMAG 2
#define EXPORT_CONTRABAND 4
#define EXPORT_PIRATE 8
#define EXPORT_PIRATE 8

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@@ -2,4 +2,4 @@
#define AFFIX_SUFFIX (1 << 1)
#define AFFIX_GOOD (1 << 0)
#define AFFIX_EVIL (1 << 1)
#define AFFIX_EVIL (1 << 1)

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@@ -66,4 +66,4 @@
#define LOADOUT_LIMB_PROSTHETIC "Prosthetic"
#define LOADOUT_LIMB_AMPUTATED "Amputated"
#define LOADOUT_LIMBS list(LOADOUT_LIMB_NORMAL,LOADOUT_LIMB_PROSTHETIC,LOADOUT_LIMB_AMPUTATED) //you can amputate your legs/arms though
#define LOADOUT_LIMBS list(LOADOUT_LIMB_NORMAL,LOADOUT_LIMB_PROSTHETIC,LOADOUT_LIMB_AMPUTATED) //you can amputate your legs/arms though

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@@ -120,4 +120,4 @@
#define CLONEPOD_GET_MIND 1
#define CLONEPOD_POLL_MIND 2
#define CLONEPOD_NO_MIND 3
#define CLONEPOD_NO_MIND 3

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@@ -12,4 +12,4 @@
#define MATERIAL_ADD_PREFIX (1<<1)
#define MATERIAL_AFFECT_STATISTICS (1<<2)
#define MATERIAL_SOURCE(mat) "[mat.name]_material"
#define MATERIAL_SOURCE(mat) "[mat.name]_material"

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@@ -26,4 +26,4 @@
//Misc medals
#define MEDAL_METEOR "Your Life Before Your Eyes"
#define MEDAL_PULSE "Jackpot"
#define MEDAL_TIMEWASTE "Overextended The Joke"
#define MEDAL_TIMEWASTE "Overextended The Joke"

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@@ -8,4 +8,4 @@
#define MARTIALART_KRAVMAGA "krav maga"
#define MARTIALART_CQC "CQC"
#define MARTIALART_PLASMAFIST "plasma fist"
#define MARTIALART_RISINGBASS "rising bass"
#define MARTIALART_RISINGBASS "rising bass"

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@@ -1,3 +1,3 @@
#define CHECKBOX_NONE 0
#define CHECKBOX_GROUP 1
#define CHECKBOX_TOGGLE 2
#define CHECKBOX_TOGGLE 2

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@@ -4,4 +4,4 @@
#define ROCKPAPERSCISSORS_LOSE "lose"
#define ROCKPAPERSCISSORS_WIN "win"
#define ROCKPAPERSCISSORS_TIE "tie"
#define ROCKPAPERSCISSORS_NOT_DECIDED "not_decided"
#define ROCKPAPERSCISSORS_NOT_DECIDED "not_decided"

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@@ -32,4 +32,4 @@
url_encode(json_encode(list( \
"type" = type, \
"payload" = payload, \
))))
))))

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@@ -3,4 +3,4 @@
#define CHANGETURF_FORCEOP 4
#define CHANGETURF_SKIP 8 // A flag for PlaceOnTop to just instance the new turf instead of calling ChangeTurf. Used for uninitialized turfs NOTHING ELSE
#define CHANGETURF_INHERIT_AIR 16 // Inherit air from previous turf. Implies CHANGETURF_IGNORE_AIR
#define CHANGETURF_RECALC_ADJACENT 32 //Immediately recalc adjacent atmos turfs instead of queuing.
#define CHANGETURF_RECALC_ADJACENT 32 //Immediately recalc adjacent atmos turfs instead of queuing.

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@@ -6,4 +6,4 @@
//Car trait flags
#define CAN_KIDNAP 1
#define CAN_KIDNAP 1

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@@ -176,4 +176,4 @@ round(cos_inv_third+sqrt3_sin, 0.001), round(cos_inv_third-sqrt3_sin, 0.001), ro
offset = (y-1)*4
for(x in 1 to 4)
output[offset+x] = round(A[offset+1]*B[x] + A[offset+2]*B[x+4] + A[offset+3]*B[x+8] + A[offset+4]*B[x+12]+(y==5?B[x+16]:0), 0.001)
return output
return output

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@@ -94,4 +94,4 @@
chosen_id = input(user, "Choose a reagent to add.", "Choose a reagent.") as null|anything in subtypesof(/datum/reagent)
if("I'm feeling lucky")
chosen_id = pick(subtypesof(/datum/reagent))
return chosen_id
return chosen_id

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@@ -16,4 +16,4 @@
SI.associative = associative
SI.binarySort(fromIndex, toIndex, fromIndex)
return L
return L

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@@ -16,4 +16,4 @@
SI.associative = associative
SI.mergeSort(fromIndex, toIndex)
return L
return L

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@@ -17,4 +17,4 @@
SI.associative = associative
SI.timSort(fromIndex, toIndex)
return L
return L

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@@ -29,4 +29,4 @@ GLOBAL_LIST_EMPTY(whitelisted_species_list)
/proc/log_looc(text)
if (CONFIG_GET(flag/log_ooc))
WRITE_FILE(GLOB.world_game_log, "\[[TIME_STAMP("hh:mm:ss", FALSE)]]LOOC: [text]")
WRITE_FILE(GLOB.world_game_log, "\[[TIME_STAMP("hh:mm:ss", FALSE)]]LOOC: [text]")

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@@ -40,4 +40,4 @@ GLOBAL_LIST_EMPTY(typelistkeys)
for (var/saving in savings)
to_chat(world, "Savings for [saving]: [savings[saving]] lists, [saveditems[saving]] items")
#endif
#endif

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@@ -54,4 +54,4 @@
return locate(T.x + V.x, T.y + V.y, z)
/proc/atoms2vector(var/atom/A, var/atom/B)
return new /datum/vector((B.x - A.x), (B.y - A.y)) // Vector from A -> B
return new /datum/vector((B.x - A.x), (B.y - A.y)) // Vector from A -> B

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@@ -131,4 +131,4 @@ GLOBAL_LIST_INIT(ratking_coins, list(//Coins: Used by the regal rat mob when spa
/obj/item/coin/iron,
/obj/item/coin/silver,
/obj/item/coin/plastic,
/obj/item/coin/titanium))
/obj/item/coin/titanium))

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@@ -1 +1 @@
GLOBAL_LIST_EMPTY(commendations)
GLOBAL_LIST_EMPTY(commendations)

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@@ -34,4 +34,4 @@ function dropdowns() {
}
}
}
"}
"}

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@@ -87,4 +87,4 @@
S.screen_loc = screen_l
screen += S
screen += S

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@@ -5,4 +5,4 @@
var/discord_url = "hfdksjhfa.com"
var/discord_password
var/announce_watchlist = 0
var/announce_adminhelps = 0
var/announce_adminhelps = 0

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@@ -97,4 +97,4 @@ GLOBAL_REAL(Failsafe, /datum/controller/failsafe)
/datum/controller/failsafe/stat_entry(msg)
msg = "Defcon: [defcon_pretty()] (Interval: [Failsafe.processing_interval] | Iteration: [Failsafe.master_iteration])"
return msg
return msg

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@@ -33,4 +33,4 @@ SUBSYSTEM_DEF(adjacent_air)
if(MC_TICK_CHECK)
break
else
CHECK_TICK
CHECK_TICK

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@@ -37,4 +37,4 @@ SUBSYSTEM_DEF(autotransfer)
else
SSshuttle.autoEnd()
#undef NO_MAXVOTES_CAP
#undef NO_MAXVOTES_CAP

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@@ -35,4 +35,4 @@ SUBSYSTEM_DEF(minor_mapping)
if(locate(/obj/structure/cable) in T)
exposed_wires += T
return shuffle(exposed_wires)
return shuffle(exposed_wires)

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@@ -19,4 +19,4 @@ PROCESSING_SUBSYSTEM_DEF(nanites)
if(!force && !check_hardware(backup))
return
if(backup.cloud_id == cloud_id)
return backup
return backup

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@@ -14,4 +14,4 @@ PROCESSING_SUBSYSTEM_DEF(radiation)
var/atom/master = contamination.parent
SSblackbox.record_feedback("tally", "contaminated", 1, master.type)
var/msg = "has become contamintaed with enough radiation to contaminate other objects. || Source: [contamination.source] || Strength: [contamination.strength]"
master.investigate_log(msg, INVESTIGATE_RADIATION)
master.investigate_log(msg, INVESTIGATE_RADIATION)

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@@ -263,4 +263,4 @@
popleft(speak_dejavu) //Remove the oldest
speak_dejavu += speech_args[SPEECH_MESSAGE]
else
speak_dejavu += speech_args[SPEECH_MESSAGE]
speak_dejavu += speech_args[SPEECH_MESSAGE]

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@@ -451,4 +451,4 @@
if(istype(I, /obj/item/stack/sheet/glass))
if(do_after(user,10, target = src))
new next_step(user.loc, 1)
qdel(src)
qdel(src)

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@@ -95,4 +95,4 @@
name = "Handmade Glasses"
desc = "Handmade glasses that have not been polished at all making them useless. Selling them could still be worth a few credits."
icon = 'icons/obj/glass_ware.dmi'
icon_state = "frames_2"
icon_state = "frames_2"

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@@ -95,4 +95,4 @@
reqs = list(/obj/item/aicard = 1,
/obj/item/reagent_containers/food/snacks/grown/pumpkin = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_ROBOT
category = CAT_ROBOT

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@@ -67,4 +67,4 @@
/datum/fantasy_affix/vampiric/apply(datum/component/fantasy/comp, newName)
var/obj/item/master = comp.parent
comp.appliedComponents += master.AddComponent(/datum/component/lifesteal, comp.quality)
return "vampiric [newName]"
return "vampiric [newName]"

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@@ -36,4 +36,4 @@
if(isliving(target))
var/mob/living/L = target
L.adjust_fire_stacks(fire_stacks)
L.IgniteMob()
L.IgniteMob()

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@@ -41,4 +41,4 @@
RegisterSignal(H, COMSIG_HUMAN_DISARM_HIT, .proc/Knockoff, TRUE)
/datum/component/knockoff/proc/OnDropped(datum/source, mob/living/M)
UnregisterSignal(M, COMSIG_HUMAN_DISARM_HIT)
UnregisterSignal(M, COMSIG_HUMAN_DISARM_HIT)

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@@ -31,4 +31,4 @@
UnregisterSignal(thing, COMSIG_MOVABLE_PRE_THROW)
/datum/component/magnetic_catch/proc/throw_react(datum/source, list/arguments)
return COMPONENT_CANCEL_THROW
return COMPONENT_CANCEL_THROW

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@@ -39,4 +39,4 @@
if(ishuman(L))
var/mob/living/carbon/human/H = L
H.physiology.damage_resistance += 100
..()
..()

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@@ -22,4 +22,4 @@
grill_marks.Blend(icon('icons/obj/kitchen.dmi', "grillmarks"), ICON_MULTIPLY) //adds grill marks and the remaining white areas become transparent
sizzling = new(grill_marks)
sizzling.alpha = sizzlealpha
food.add_overlay(sizzling)
food.add_overlay(sizzling)

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@@ -53,4 +53,4 @@
spawned_mobs += L
L.nest = src
L.faction = src.faction
P.visible_message("<span class='danger'>[L] [spawn_text] [P].</span>")
P.visible_message("<span class='danger'>[L] [spawn_text] [P].</span>")

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@@ -68,4 +68,4 @@
spawn_location.visible_message("<span class='danger'>[L] [spawn_text].</span>")
/datum/component/summoning/proc/on_spawned_death(mob/killed, gibbed)
spawned_mobs -= killed
spawned_mobs -= killed

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@@ -52,4 +52,4 @@
var/atom/movable/owner = parent
if(is_swarming)
animate(owner, pixel_x = owner.pixel_x - offset_x, pixel_y = owner.pixel_y - offset_y, time = 2)
is_swarming = FALSE
is_swarming = FALSE

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@@ -78,4 +78,4 @@
/datum/component/thermite/proc/attackby_react(datum/source, obj/item/thing, mob/user, params)
if(thing.get_temperature())
thermite_melt(user)
thermite_melt(user)

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@@ -46,4 +46,4 @@
holder.update_action_buttons_icon()
if(recharge_sound)
playsound(dashing_item, recharge_sound, 50, 1)
to_chat(holder, "<span class='notice'>[src] now has [current_charges]/[max_charges] charges.</span>")
to_chat(holder, "<span class='notice'>[src] now has [current_charges]/[max_charges] charges.</span>")

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@@ -151,4 +151,4 @@
flags_1 |= SHOCKED_1
/mob/living/proc/reset_shocked()
flags_1 &= ~ SHOCKED_1
flags_1 &= ~ SHOCKED_1

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@@ -39,4 +39,4 @@
symptoms += S
name = "Sample #[rand(1,10000)]"
..()
..()

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@@ -47,4 +47,4 @@ BONUS
if(!.)
return
if(A.affected_mob)
REMOVE_TRAIT(A.affected_mob, TRAIT_DISFIGURED, DISEASE_TRAIT)
REMOVE_TRAIT(A.affected_mob, TRAIT_DISFIGURED, DISEASE_TRAIT)

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@@ -52,4 +52,4 @@ Bonus
to_chat(M, "<span class='userdanger'>A wave of dizziness washes over you!</span>")
M.Dizzy(5)
if(power >= 2)
M.set_drugginess(5)
M.set_drugginess(5)

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@@ -134,4 +134,4 @@ Bonus
M.reagents.add_reagent_list(list(/datum/reagent/toxin/heparin = 2, /datum/reagent/toxin/lipolicide = 2))
if(zombie)
M.reagents.add_reagent(/datum/reagent/romerol, 1)
return 1
return 1

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@@ -59,4 +59,4 @@ BONUS
M.adjustStaminaLoss(25)
if(power >= 3 && A.stage >= 5)
to_chat(M, "<span class='userdanger'>[pick("Your head hurts!", "You feel a burning knife inside your brain!", "A wave of pain fills your head!")]</span>")
M.Stun(35)
M.Stun(35)

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@@ -53,4 +53,4 @@ BONUS
var/can_scratch = scratch && !M.incapacitated() && get_location_accessible(M, picked_bodypart)
M.visible_message("[can_scratch ? "<span class='warning'>[M] scratches [M.p_their()] [bodypart.name].</span>" : ""]", "<span class='warning'>Your [bodypart.name] itches. [can_scratch ? " You scratch it." : ""]</span>")
if(can_scratch)
bodypart.receive_damage(0.5)
bodypart.receive_damage(0.5)

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@@ -67,4 +67,4 @@ Bonus
if(!..())
return
if(A.stage >= 4)
REMOVE_TRAIT(A.affected_mob, TRAIT_NOBREATH, DISEASE_TRAIT)
REMOVE_TRAIT(A.affected_mob, TRAIT_NOBREATH, DISEASE_TRAIT)

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@@ -38,4 +38,4 @@ BONUS
M.reagents.add_reagent(color, 5)
else
if (prob(50)) // spam
M.visible_message("<span class='warning'>[M] looks rather vibrant...</span>", "<span class='notice'>The colors, man, the colors...</span>")
M.visible_message("<span class='warning'>[M] looks rather vibrant...</span>", "<span class='notice'>The colors, man, the colors...</span>")

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@@ -51,4 +51,4 @@ Bonus
else
M.emote("sneeze")
if(M.CanSpreadAirborneDisease()) //don't spread germs if they covered their mouth
A.spread(4 + power)
A.spread(4 + power)

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@@ -79,4 +79,4 @@
return
/datum/symptom/proc/OnRemove(datum/disease/advance/A) //But dont forget to remove them too.
return
return

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@@ -50,4 +50,4 @@ Bonus
else
to_chat(M, "<span class='warning'><i>[pick("So hungry...", "You'd kill someone for a bite of food...", "Hunger cramps seize you...")]</i></span>")
M.overeatduration = max(M.overeatduration - 100, 0)
M.adjust_nutrition(-100)
M.adjust_nutrition(-100)

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@@ -55,4 +55,4 @@ BONUS
if(5)
if(H.age > 21)
H.age = 21
to_chat(H, "<span class='notice'>You feel like you can take on the world!</span>")
to_chat(H, "<span class='notice'>You feel like you can take on the world!</span>")

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@@ -38,4 +38,4 @@
"<span class='userdanger'>You cough up butterflies!</span>")
new /mob/living/simple_animal/butterfly(affected_mob.loc)
new /mob/living/simple_animal/butterfly(affected_mob.loc)
return
return

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@@ -36,4 +36,4 @@
affected_mob.visible_message("<span class='danger'>[affected_mob] coughs up a swarm of bees!</span>", \
"<span class='userdanger'>You cough up a swarm of bees!</span>")
new /mob/living/simple_animal/hostile/poison/bees(affected_mob.loc)
return
return

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@@ -50,4 +50,4 @@
if(!affected_mob.disease_resistances.Find(/datum/disease/flu))
var/datum/disease/Flu = new /datum/disease/flu()
affected_mob.ForceContractDisease(Flu, FALSE, TRUE)
cure()
cure()

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@@ -36,4 +36,4 @@
if(prob(1))
to_chat(affected_mob, "<span class='danger'>Your throat feels sore.</span>")
if(prob(10))
to_chat(affected_mob, "<span class='danger'>You feel stiff.</span>")
to_chat(affected_mob, "<span class='danger'>You feel stiff.</span>")

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@@ -62,4 +62,4 @@
cure()
else
cure()
cure()

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@@ -65,4 +65,4 @@
var/iter = rand(1,3)
for(i=0,i<iter,i++)
step_towards(S,affected_mob)
return
return

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@@ -52,4 +52,4 @@
/datum/disease/pierrot_throat/remove_disease()
UnregisterSignal(affected_mob, COMSIG_MOB_SAY)
return ..()
return ..()

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@@ -81,4 +81,4 @@
if(prob(50))
scramble_dna(affected_mob, 1, 0, rand(50,75))
else
scramble_dna(affected_mob, 0, 1, rand(50,75))
scramble_dna(affected_mob, 0, 1, rand(50,75))

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@@ -7,4 +7,4 @@
RegisterSignal(target, COMSIG_ATOM_UPDATE_ICON, .proc/block_update_icon)
/datum/element/update_icon_blocker/proc/block_update_icon()
return COMSIG_ATOM_NO_UPDATE_ICON_STATE | COMSIG_ATOM_NO_UPDATE_OVERLAYS
return COMSIG_ATOM_NO_UPDATE_ICON_STATE | COMSIG_ATOM_NO_UPDATE_OVERLAYS

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@@ -51,4 +51,4 @@
mid_sounds = list('sound/machines/fryer/deep_fryer_1.ogg' = 1, 'sound/machines/fryer/deep_fryer_2.ogg' = 1)
volume = 10
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

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@@ -66,4 +66,4 @@
if(atk_verb)
log_combat(A, D, "[atk_verb] (Psychotic Brawling)")
return TRUE
return TRUE

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@@ -16,4 +16,4 @@
visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "radiation", -MUTATIONS_LAYER))
/datum/mutation/human/radioactive/get_visual_indicator()
return visual_indicators[type][1]
return visual_indicators[type][1]

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@@ -64,4 +64,4 @@
qdel(bar)
. = ..()
#undef PROGRESSBAR_HEIGHT
#undef PROGRESSBAR_HEIGHT

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@@ -72,4 +72,4 @@
var/area/AA = get_base_area(A)
if(AA.atmosalert(2, holder))
A.post_alert(2)
A.update_icon()
A.update_icon()

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@@ -55,4 +55,4 @@
if(mend)
A.aidisabled = FALSE
else
A.aidisabled = TRUE
A.aidisabled = TRUE

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@@ -79,4 +79,4 @@
/datum/wires/explosive/gibtonite/explode()
var/obj/item/gibtonite/P = holder
P.GibtoniteReaction(null, 2)
P.GibtoniteReaction(null, 2)

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@@ -29,4 +29,4 @@
if(WIRE_MOTOR1, WIRE_MOTOR2)
holder.visible_message("<span class='notice'>[icon2html(M, viewers(holder))] The drive motor whines briefly.</span>")
else
holder.visible_message("<span class='notice'>[icon2html(M, viewers(holder))] You hear a radio crackle.</span>")
holder.visible_message("<span class='notice'>[icon2html(M, viewers(holder))] You hear a radio crackle.</span>")

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@@ -47,4 +47,4 @@
C.remove_strength()
/datum/wires/particle_accelerator/control_box/emp_pulse() // to prevent singulo from pulsing wires
return
return

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@@ -57,4 +57,4 @@
if(WIRE_IDSCAN)
V.scan_id = mend
if(WIRE_SPEAKER)
V.shut_up = mend
V.shut_up = mend

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@@ -149,4 +149,4 @@
/// Used to format a scar to safe in preferences for persistent scars
/datum/scar/proc/format_amputated(body_zone)
description = pick(list("is several skintone shades paler than the rest of the body", "is a gruesome patchwork of artificial flesh", "has a large series of attachment scars at the articulation points"))
return "[SCAR_CURRENT_VERSION]|[body_zone]|[description]|amputated|[WOUND_SEVERITY_LOSS]"
return "[SCAR_CURRENT_VERSION]|[body_zone]|[description]|amputated|[WOUND_SEVERITY_LOSS]"

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@@ -28,4 +28,4 @@
for(var/X in motioncameras)
var/obj/machinery/camera/cam = X
cam.lostTargetRef(WEAKREF(O))
return
return

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@@ -25,4 +25,4 @@ Unused icons for new areas are "awaycontent1" ~ "awaycontent30"
/area/awaymission/vr
name = "Virtual Reality"
icon_state = "awaycontent1"
icon_state = "awaycontent1"

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@@ -94,4 +94,4 @@
//ash walker nest
/area/ruin/unpowered/ash_walkers
icon_state = "red"
icon_state = "red"

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@@ -10,4 +10,4 @@
else if(D.gang && D.gang.domination_time != NOT_DOMINATING)
return D.gang.domination_time_remaining()
else
return "OFFLINE"
return "OFFLINE"

View File

@@ -35,4 +35,4 @@
return ..()
/obj/effect/decal/cleanable/crayon/NeverShouldHaveComeHere(turf/T)
return isspaceturf(T) || islava(T) || istype(T, /turf/open/water) || ischasm(T)
return isspaceturf(T) || islava(T) || istype(T, /turf/open/water) || ischasm(T)

View File

@@ -31,4 +31,4 @@
var/image/holder = M.hud_list[ANTAG_HUD]
if(holder)
holder.color = null
..()
..()

View File

@@ -56,4 +56,4 @@
H.silent = max(H.silent, 5)
H.DefaultCombatKnockdown(100)
gangster_mind.add_antag_datum(/datum/antagonist/gang, gang)
return TRUE
return TRUE

View File

@@ -256,4 +256,4 @@
outfits = TRUE
/obj/item/device/gangtool/spare/lt
promotable = TRUE
promotable = TRUE

View File

@@ -58,4 +58,4 @@
qdel(src)
return
imp = new /obj/item/implant/gang(src,gang)
.=..()
.=..()

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