Made it real time, added to config

This commit is contained in:
Putnam
2020-02-03 03:13:19 -08:00
parent c829d97418
commit 82fbef9920
5 changed files with 9 additions and 3 deletions

View File

@@ -431,3 +431,7 @@
/datum/config_entry/flag/log_pictures
/datum/config_entry/flag/picture_logging_camera
/datum/config_entry/number/max_bunker_days
config_entry_value = 7
min_val = 1

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@@ -268,7 +268,7 @@ SUBSYSTEM_DEF(persistence)
GLOB.bunker_passthrough = json_decode(file2text(bunker_path))
var/round_id = GLOB.round_id
for(var/ckey in GLOB.bunker_passthrough)
if(round_id - GLOB.bunker_passthrough[ckey] > 100)
if(daysSince(GLOB.bunker_passthrough[ckey]) >= CONFIG_GET(number/max_bunker_days))
GLOB.bunker_passthrough -= ckey
/datum/controller/subsystem/persistence/proc/GetPhotoAlbums()

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@@ -137,7 +137,7 @@ GLOBAL_LIST(round_end_notifiees)
return "The Database is not enabled!"
GLOB.bunker_passthrough |= ckey(params)
GLOB.bunker_passthrough[ckey(params)] = GLOB.round_id
GLOB.bunker_passthrough[ckey(params)] = world.realtime
SSpersistence.SavePanicBunker() //we can do this every time, it's okay
log_admin("[sender.friendly_name] has added [params] to the current round's bunker bypass list.")
message_admins("[sender.friendly_name] has added [params] to the current round's bunker bypass list.")

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@@ -24,7 +24,7 @@
return
GLOB.bunker_passthrough |= ckey(ckeytobypass)
GLOB.bunker_passthrough[ckey(ckeytobypass)] = GLOB.round_id
GLOB.bunker_passthrough[ckey(ckeytobypass)] = world.realtime
SSpersistence.SavePanicBunker() //we can do this every time, it's okay
log_admin("[key_name(usr)] has added [ckeytobypass] to the current round's bunker bypass list.")
message_admins("[key_name_admin(usr)] has added [ckeytobypass] to the current round's bunker bypass list.")

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@@ -470,6 +470,8 @@ DISABLE_HIGH_POP_MC_MODE_AMOUNT 60
## Uncomment to set the number of /world/Reboot()s before the DreamDaemon restarts itself. 0 means restart every round. Requires tgstation server tools.
#ROUNDS_UNTIL_HARD_RESTART 10
## Number of days for an individual panic bunker passthrough entry to be wiped. Note that they're also wiped as soon as a player is in the database.
#MAX_BUNKER_DAYS 7
##Default screen resolution, in tiles.
## By default, this is 15x15, which gets simplified to 7 by BYOND, as it is a 1:1 screen ratio.