diff --git a/code/game/objects/effects/temporary_visuals/miscellaneous.dm b/code/game/objects/effects/temporary_visuals/miscellaneous.dm index 396f463136..8d5458333c 100644 --- a/code/game/objects/effects/temporary_visuals/miscellaneous.dm +++ b/code/game/objects/effects/temporary_visuals/miscellaneous.dm @@ -139,6 +139,23 @@ /obj/effect/temp_visual/dir_setting/curse/hand icon_state = "cursehand" +/obj/effect/temp_visual/bsa_splash + name = "\improper Bluespace energy wave" + desc = "A massive, rippling wave of bluepace energy, all rapidly exhausting itself the moment it leaves the concentrated beam of light." + icon = 'icons/effects/beam_splash.dmi' + icon_state = "beam_splash_l" + layer = ABOVE_ALL_MOB_LAYER + pixel_y = -16 + duration = 50 + +/obj/effect/temp_visual/bsa_splash/Initialize(mapload, dir) + . = ..() + switch(dir) + if(WEST) + icon_state = "beam_splash_w" + if(EAST) + icon_state = "beam_splash_e" + /obj/effect/temp_visual/wizard name = "water" icon = 'icons/mob/mob.dmi' diff --git a/icons/effects/beam_splash.dmi b/icons/effects/beam_splash.dmi new file mode 100644 index 0000000000..d7deb3e927 Binary files /dev/null and b/icons/effects/beam_splash.dmi differ diff --git a/sound/machines/sm/loops/calm.ogg b/sound/machines/sm/loops/calm.ogg new file mode 100644 index 0000000000..cee14fcd13 Binary files /dev/null and b/sound/machines/sm/loops/calm.ogg differ diff --git a/sound/machines/sm/loops/delamming.ogg b/sound/machines/sm/loops/delamming.ogg new file mode 100644 index 0000000000..7d79f0e3c4 Binary files /dev/null and b/sound/machines/sm/loops/delamming.ogg differ