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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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fix
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@@ -11,7 +11,7 @@
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var/chosen = /datum/material/iron //which material will be used to make coins
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var/coinsToProduce = 10
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speed_process = TRUE
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var/obj/item/storage/bag/money/bag_to_use
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/obj/machinery/mineral/mint/Initialize()
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. = ..()
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@@ -118,9 +118,8 @@
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temp_list[chosen] = 400
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if(T)
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var/obj/item/O = new /obj/item/coin(src)
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var/obj/item/storage/bag/money/B = locate(/obj/item/storage/bag/money, T)
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O.set_custom_materials(temp_list)
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if(!B)
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B = new /obj/item/storage/bag/money(src)
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unload_mineral(B)
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O.forceMove(B)
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if(QDELETED(bag_to_use) || (bag_to_use.loc != T) || !SEND_SIGNAL(bag_to_use, COMSIG_TRY_STORAGE_INSERT, O, null, TRUE)) //important to send the signal so we don't overfill the bag.
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bag_to_use = new(src) //make a new bag if we can't find or use the old one.
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unload_mineral(bag_to_use) //just forcemove memes.
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O.forceMove(bag_to_use) //don't bother sending the signal, the new bag is empty and all that.
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