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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-11 10:22:13 +00:00
Hopefully I put in the override correctly
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@@ -6,8 +6,10 @@
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nodamage = 0
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stamina = 60
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eyeblur = 10
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knockdown = 10
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slur = 5
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var/hardstun_ds = 0
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var/softstun_ds = 1
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var/stam_dmg = 0
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/obj/item/projectile/energy/bolt/on_hit(atom/target, blocked = FALSE)
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. = ..()
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@@ -16,6 +18,7 @@
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var/obj/item/I = C.get_active_held_item()
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if(I && C.dropItemToGround(I))
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to_chat(C, "<span class ='notice'>Your arm goes limp, and you drop what you're holding!</span>")
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C.Knockdown(softstun_ds, TRUE, FALSE, hardstun_ds, stam_dmg)
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/obj/item/projectile/energy/bolt/halloween
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name = "candy corn"
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