mirror of
https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
synced 2025-12-11 10:22:13 +00:00
Refactors that mess of a code for alternate worn clothing sprites for digitigrade and taurs.
This commit is contained in:
@@ -135,28 +135,24 @@
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#define FEMALE_UNIFORM_FULL 1
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#define FEMALE_UNIFORM_TOP 2
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//flags for alternate styles: These are hard sprited so don't set this if you didn't put the effort in
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#define NORMAL_STYLE 0
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#define ALT_STYLE 1
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#define NORMAL_SUIT_STYLE 0
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#define DIGITIGRADE_SUIT_STYLE 1
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//Tauric Specific suits
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#define NOT_TAURIC 0
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#define SNEK_TAURIC 1
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#define PAW_TAURIC 2
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#define HOOF_TAURIC 3
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//Helmets/masks for muzzles or beaks
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#define NORMAL_FACED 0
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#define MUZZLE_FACED 1
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#define BEAKED_FACED 2
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//flags for outfits that have mutantrace variants (try not to use this): Currently only needed if you're trying to add tight fitting bootyshorts
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#define NO_MUTANTRACE_VARIATION 0
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#define MUTANTRACE_VARIATION 1
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//flags for alternate styles: These are hard sprited so don't set this if you didn't put the effort in
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#define NORMAL_STYLE 0
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#define ALT_STYLE 1
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//flags for outfits that have mutantrace variants
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#define STYLE_DIGITIGRADE (1<<0) //jumpsuits, suits and shoes
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#define STYLE_MUZZLE (1<<1) //hats or masks
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#define STYLE_SNEK_TAURIC (1<<2) //taur-friendly suits
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#define STYLE_PAW_TAURIC (1<<3)
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#define STYLE_HOOF_TAURIC (1<<4)
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#define STYLE_ALL_TAURIC (STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC|STYLE_HOOF_TAURIC)
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//digitigrade legs settings.
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#define NOT_DIGITIGRADE 0
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#define FULL_DIGITIGRADE 1
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#define SQUISHED_DIGITIGRADE 2
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@@ -61,26 +61,6 @@ GLOBAL_LIST_EMPTY(latejoiners) //CIT CHANGE - All latejoining people, for traito
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var/mob/M = i
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M.update_config_movespeed()
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GLOBAL_LIST_INIT(noodle_taurs, list(
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"Naga",
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"Tentacle"
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))
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GLOBAL_LIST_INIT(paw_taurs, list(
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"Fox",
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"Wolf",
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"Otie",
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"Drake",
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"Lab",
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"Shepherd",
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"Husky",
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"Eevee",
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"Panther",
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"Horse",
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"Cow",
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"Tiger"
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))
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//blood types
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GLOBAL_LIST_INIT(regular_bloods,list(
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"O-",
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@@ -52,7 +52,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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var/interaction_flags_item = INTERACT_ITEM_ATTACK_HAND_PICKUP
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//Citadel Edit for digitigrade stuff
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var/mutantrace_variation = NO_MUTANTRACE_VARIATION //Are there special sprites for specific situations? Don't use this unless you need to.
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var/mutantrace_variation = NONE //Are there special sprites for specific situations? Don't use this unless you need to.
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var/item_color = null //this needs deprecating, soonish
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@@ -7,7 +7,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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resistance_flags = FIRE_PROOF | ACID_PROOF
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flags_inv = HIDEEARS|HIDEHAIR|HIDEFACE|HIDESNOUT
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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armor = list("melee" = 50, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
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/obj/item/clothing/head/helmet/clockwork/Initialize()
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@@ -331,7 +331,7 @@
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDEEARS|HIDEEYES|HIDESNOUT
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armor = list("melee" = 30, "bullet" = 30, "laser" = 30,"energy" = 20, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 10, "acid" = 10)
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/suit/magusred
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name = "magus robes"
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@@ -2319,9 +2319,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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pref_species.species_traits -= DIGITIGRADE
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if(DIGITIGRADE in pref_species.species_traits)
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character.Digitigrade_Leg_Swap(FALSE)
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character.Digitigrade_Leg_Swap(FALSE, TRUE)
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else
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character.Digitigrade_Leg_Swap(TRUE)
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character.Digitigrade_Leg_Swap(TRUE, TRUE)
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//let's be sure the character updates
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if(icon_updates)
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@@ -8,8 +8,6 @@
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var/blockTracking = 0 //For AI tracking
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var/can_toggle = null
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dynamic_hair_suffix = "+generic"
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var/muzzle_var = NORMAL_STYLE
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mutantrace_variation = NO_MUTANTRACE_VARIATION //not all hats have muzzles
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/obj/item/clothing/head/Initialize()
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. = ..()
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@@ -17,30 +15,6 @@
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var/mob/living/carbon/human/H = loc
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H.update_hair()
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/obj/item/clothing/head/equipped(mob/user, slot)
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..()
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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var/datum/species/pref_species = H.dna.species
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if(mutantrace_variation)
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if("mam_snouts" in pref_species.default_features)
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if(H.dna.features["mam_snouts"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else if("snout" in pref_species.default_features)
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if(H.dna.features["snout"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else
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muzzle_var = NORMAL_STYLE
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H.update_inv_head()
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///Special throw_impact for hats to frisbee hats at people to place them on their heads.
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/obj/item/clothing/head/throw_impact(atom/hit_atom, datum/thrownthing/thrownthing)
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. = ..()
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@@ -91,7 +91,7 @@
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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cold_protection = HEAD
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min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/head/hardhat/weldhat
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name = "welding hard hat"
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@@ -76,7 +76,7 @@
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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visor_flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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dog_fashion = null
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/head/helmet/attack_self(mob/user)
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if(can_toggle && !user.incapacitated())
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@@ -217,7 +217,7 @@
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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strip_delay = 80
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dog_fashion = null
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/head/helmet/knight/Initialize(mapload)
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@@ -246,7 +246,7 @@
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icon_state = "skull"
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item_state = "skull"
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strip_delay = 100
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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//LightToggle
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@@ -66,7 +66,7 @@
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item_state = "syndicate-helm-black-red"
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desc = "A plastic replica of a Syndicate agent's space helmet. You'll look just like a real murderous Syndicate agent in this! This is a toy, it is not made for use in space!"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/head/cueball
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name = "cueball helmet"
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@@ -28,7 +28,7 @@
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visor_flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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visor_flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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resistance_flags = FIRE_PROOF
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/head/welding/attack_self(mob/user)
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weldingvisortoggle(user)
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@@ -8,9 +8,6 @@
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var/modifies_speech = FALSE
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var/mask_adjusted = 0
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var/adjusted_flags = null
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var/muzzle_var = NORMAL_STYLE
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mutantrace_variation = NO_MUTANTRACE_VARIATION //most masks have overrides, but not all probably.
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/obj/item/clothing/mask/attack_self(mob/user)
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if(CHECK_BITFIELD(clothing_flags, VOICEBOX_TOGGLABLE))
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@@ -24,28 +21,6 @@
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RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
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else
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UnregisterSignal(M, COMSIG_MOB_SAY)
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if(!ishuman(M))
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return
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var/mob/living/carbon/human/H = M
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var/datum/species/pref_species = H.dna.species
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if(mutantrace_variation)
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if("mam_snouts" in pref_species.default_features)
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if(H.dna.features["mam_snouts"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else if("snout" in pref_species.default_features)
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if(H.dna.features["snout"] != "None")
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muzzle_var = ALT_STYLE
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else
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muzzle_var = NORMAL_STYLE
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else
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muzzle_var = NORMAL_STYLE
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H.update_inv_wear_mask()
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/obj/item/clothing/mask/dropped(mob/M)
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. = ..()
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@@ -7,7 +7,7 @@
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visor_flags_inv = HIDEFACE|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_SMALL
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actions_types = list(/datum/action/item_action/adjust)
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/balaclava/attack_self(mob/user)
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adjustmask(user)
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@@ -19,7 +19,7 @@
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item_state = "luchag"
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flags_inv = HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_SMALL
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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modifies_speech = TRUE
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/obj/item/clothing/mask/luchador/handle_speech(datum/source, list/speech_args)
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@@ -13,7 +13,7 @@
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flags_cover = MASKCOVERSMOUTH
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visor_flags_cover = MASKCOVERSMOUTH
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resistance_flags = NONE
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/breath/suicide_act(mob/living/carbon/user)
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user.visible_message("<span class='suicide'>[user] is wrapping \the [src]'s tube around [user.p_their()] neck! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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@@ -10,7 +10,7 @@
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permeability_coefficient = 0.01
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flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
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resistance_flags = NONE
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/gas/glass
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name = "glass gas mask"
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@@ -7,7 +7,7 @@
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w_class = WEIGHT_CLASS_SMALL
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gas_transfer_coefficient = 0.9
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equip_delay_other = 20
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/muzzle/attack_paw(mob/user)
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if(iscarbon(user))
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@@ -31,7 +31,7 @@
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permeability_coefficient = 0.01
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 25, "rad" = 0, "fire" = 0, "acid" = 0)
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actions_types = list(/datum/action/item_action/adjust)
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/surgical/attack_self(mob/user)
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adjustmask(user)
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@@ -41,7 +41,7 @@
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desc = "Warning: moustache is fake."
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icon_state = "fake-moustache"
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flags_inv = HIDEFACE
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/fakemoustache/italian
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name = "italian moustache"
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@@ -71,7 +71,7 @@
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name = "joy mask"
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desc = "Express your happiness or hide your sorrows with this laughing face with crying tears of joy cutout."
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icon_state = "joy"
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/pig
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name = "pig mask"
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@@ -242,7 +242,7 @@
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slot_flags = ITEM_SLOT_MASK
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adjusted_flags = ITEM_SLOT_HEAD
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icon_state = "bandbotany"
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_MUZZLE
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/obj/item/clothing/mask/bandana/attack_self(mob/user)
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adjustmask(user)
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@@ -15,9 +15,7 @@
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var/offset = 0
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var/equipped_before_drop = FALSE
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//CITADEL EDIT Enables digitigrade shoe styles
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var/adjusted = NORMAL_STYLE
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mutantrace_variation = MUTANTRACE_VARIATION
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mutantrace_variation = STYLE_DIGITIGRADE
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var/last_bloodtype = "" //used to track the last bloodtype to have graced these shoes; makes for better performing footprint shenanigans
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var/last_blood_DNA = "" //same as last one
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@@ -51,7 +49,7 @@
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last_bloodtype = blood_dna[blood_dna[blood_dna.len]]//trust me this works
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last_blood_DNA = blood_dna[blood_dna.len]
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/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE)
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/obj/item/clothing/shoes/worn_overlays(isinhands = FALSE, icon_file, style_flags)
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. = list()
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if(!isinhands)
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var/bloody = FALSE
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@@ -63,23 +61,12 @@
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if(damaged_clothes)
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. += mutable_appearance('icons/effects/item_damage.dmi', "damagedshoe")
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if(bloody)
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if(adjusted == NORMAL_STYLE)
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. += mutable_appearance('icons/effects/blood.dmi', "shoeblood", color = blood_DNA_to_color())
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else
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. += mutable_appearance('icons/mob/feet_digi.dmi', "shoeblood", color = blood_DNA_to_color())
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var/file2use = style_flags & STYLE_DIGITIGRADE ? 'icons/mob/feet_digi.dmi' : 'icons/effects/blood.dmi'
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. += mutable_appearance(file2use, "shoeblood", color = blood_DNA_to_color())
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/obj/item/clothing/shoes/equipped(mob/user, slot)
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. = ..()
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if(mutantrace_variation && ishuman(user))
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var/mob/living/carbon/human/H = user
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if(DIGITIGRADE in H.dna.species.species_traits)
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adjusted = ALT_STYLE
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H.update_inv_shoes()
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else if(adjusted == ALT_STYLE)
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adjusted = NORMAL_STYLE
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H.update_inv_shoes()
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if(offset && slot_flags & slotdefine2slotbit(slot))
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user.pixel_y += offset
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worn_y_dimension -= (offset * 2)
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@@ -5,7 +5,7 @@
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icon_state = "leather"
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item_color = "leather"
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icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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mutantrace_variation = NONE
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/obj/item/clothing/shoes/magboots/deathsquad
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desc = "Very expensive and advanced magnetic boots, used only by the elite during extravehicular activity to ensure the user remains safely attached to the vehicle."
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@@ -14,7 +14,7 @@
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magboot_state = "DS-magboots"
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icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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mutantrace_variation = NONE
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/obj/item/clothing/shoes/magboots/atmos
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desc = "Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. These are painted in the colors of an atmospheric technician."
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@@ -23,102 +23,102 @@
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icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
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magboot_state = "atmosmagboots"
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resistance_flags = FIRE_PROOF
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mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/simonshoes
|
||||
name = "Simon's Shoes"
|
||||
desc = "Simon's Shoes."
|
||||
icon_state = "simonshoes"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/kneesocks
|
||||
name = "kneesocks"
|
||||
desc = "A pair of girly knee-high socks."
|
||||
icon_state = "kneesock"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/jestershoes
|
||||
name = "Jester Shoes"
|
||||
desc = "As worn by the clowns of old."
|
||||
icon_state = "jestershoes"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/aviatorboots
|
||||
name = "Aviator Boots"
|
||||
desc = "Boots suitable for just about any occasion."
|
||||
icon_state = "aviator_boots"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/libertyshoes
|
||||
name = "Liberty Shoes"
|
||||
desc = "Freedom isn't free, neither were these shoes."
|
||||
icon_state = "libertyshoes"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/megaboots
|
||||
name = "DRN-001 Boots"
|
||||
desc = "Large armored boots, very weak to large spikes."
|
||||
icon_state = "megaboots"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/protoboots
|
||||
name = "Prototype Boots"
|
||||
desc = "Functionally identical to the DRN-001 model's boots, but in red."
|
||||
icon_state = "protoboots"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/megaxboots
|
||||
name = "Maverick Hunter boots"
|
||||
desc = "Regardless of how much stronger these boots are than the DRN-001 model's, they're still extremely easy to pierce with a large spike."
|
||||
icon_state = "megaxboots"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/joeboots
|
||||
name = "Sniper Boots"
|
||||
desc = "Nearly identical to the Prototype's boots, except in black."
|
||||
icon_state = "joeboots"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/doomguy
|
||||
name = "Doomguy's boots"
|
||||
desc = "If you look closely, you might see skull fragments still buried in these boots."
|
||||
icon_state = "doom"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/rottenshoes
|
||||
name = "rotten shoes"
|
||||
desc = "These shoes seem perfect for sneaking around."
|
||||
icon_state = "rottenshoes"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/sandal/slippers
|
||||
name = "magic slippers"
|
||||
icon_state = "slippers"
|
||||
desc = "For the wizard that puts comfort first. Who's going to laugh?"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/slippers_worn
|
||||
name = "worn bunny slippers"
|
||||
desc = "Fluffy..."
|
||||
icon_state = "slippers_worn"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/jackboots/neorussian
|
||||
name = "neo-Russian boots"
|
||||
desc = "Tovarish, no one will realize you stepped on a pile of shit if your pair already looks like shit."
|
||||
icon_state = "nr_boots"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
@@ -21,7 +21,7 @@
|
||||
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
resistance_flags = NONE
|
||||
dog_fashion = null
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
mutantrace_variation = STYLE_MUZZLE
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
|
||||
/obj/item/clothing/suit/space
|
||||
@@ -46,4 +46,4 @@
|
||||
equip_delay_other = 80
|
||||
resistance_flags = NONE
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //rated for cosmic radation :honk:
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
actions_types = list(/datum/action/item_action/toggle)
|
||||
armor = list("melee" = 60, "bullet" = 60, "laser" = 60, "energy" = 60, "bomb" = 30, "bio" = 90, "rad" = 90, "fire" = 100, "acid" = 1000)
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
var/list/chronosafe_items = list(/obj/item/chrono_eraser, /obj/item/gun/energy/chrono_gun)
|
||||
var/obj/item/clothing/head/helmet/space/chronos/helmet = null
|
||||
var/obj/effect/chronos_cam/camera = null
|
||||
|
||||
@@ -180,7 +180,7 @@
|
||||
armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 100, "rad" = 75, "fire" = 100, "acid" = 75)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine
|
||||
resistance_flags = FIRE_PROOF
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_ALL_TAURIC
|
||||
|
||||
//Atmospherics
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/engine/atmos
|
||||
@@ -202,7 +202,6 @@
|
||||
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS //Uncomment to enable firesuit protection
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine/atmos
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
|
||||
//Chief Engineer's hardsuit
|
||||
@@ -226,7 +225,6 @@
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine/elite
|
||||
jetpack = /obj/item/tank/jetpack/suit
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
//Mining hardsuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/mining
|
||||
@@ -257,7 +255,7 @@
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage/bag/ore, /obj/item/pickaxe)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/mining
|
||||
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_ALL_TAURIC
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/mining/Initialize()
|
||||
. = ..()
|
||||
@@ -353,7 +351,7 @@
|
||||
allowed = list(/obj/item/gun, /obj/item/ammo_box,/obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/melee/transforming/energy/sword/saber, /obj/item/restraints/handcuffs, /obj/item/tank/internals)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi
|
||||
jetpack = /obj/item/tank/jetpack/suit
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_ALL_TAURIC
|
||||
|
||||
//Elite Syndie suit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite
|
||||
@@ -370,7 +368,6 @@
|
||||
on = FALSE
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/syndi/elite
|
||||
name = "elite syndicate hardsuit"
|
||||
desc = "An elite version of the syndicate hardsuit, with improved armour and fireproofing. It is in travel mode."
|
||||
@@ -382,7 +379,8 @@
|
||||
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
|
||||
//The Owl Hardsuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl
|
||||
@@ -404,6 +402,7 @@
|
||||
item_state = "s_suit"
|
||||
item_color = "owl"
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/owl
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
|
||||
//Wizard hardsuit
|
||||
@@ -430,6 +429,7 @@
|
||||
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS //Uncomment to enable firesuit protection
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/wizard
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/wizard/Initialize()
|
||||
. = ..()
|
||||
@@ -455,7 +455,7 @@
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage/firstaid, /obj/item/healthanalyzer, /obj/item/stack/medical)
|
||||
armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 75)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/medical
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_ALL_TAURIC
|
||||
|
||||
//Research Director hardsuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/rd
|
||||
@@ -497,7 +497,6 @@
|
||||
/obj/item/hand_tele, /obj/item/aicard)
|
||||
armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 100, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 80)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/rd
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
//Security hardsuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/security
|
||||
@@ -515,7 +514,7 @@
|
||||
item_state = "sec_hardsuit"
|
||||
armor = list("melee" = 35, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_ALL_TAURIC
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/security/Initialize()
|
||||
. = ..()
|
||||
@@ -536,7 +535,6 @@
|
||||
armor = list("melee" = 45, "bullet" = 25, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 100, "rad" = 50, "fire" = 95, "acid" = 95)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security/hos
|
||||
jetpack = /obj/item/tank/jetpack/suit
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
//Captain
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/captain
|
||||
@@ -564,7 +562,6 @@
|
||||
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT //this needed to be added a long fucking time ago
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/captain
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/captain/Initialize()
|
||||
. = ..()
|
||||
@@ -586,6 +583,7 @@
|
||||
item_state = "clown_hardsuit"
|
||||
armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 100, "rad" = 75, "fire" = 60, "acid" = 30)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/clown
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/clown/mob_can_equip(mob/M, slot)
|
||||
if(!..() || !ishuman(M))
|
||||
@@ -615,6 +613,7 @@
|
||||
slowdown = 3
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient
|
||||
resistance_flags = FIRE_PROOF
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
var/footstep = 1
|
||||
var/mob/listeningTo
|
||||
|
||||
@@ -710,7 +709,6 @@
|
||||
var/recharge_rate = 1 //How quickly the shield recharges once it starts charging
|
||||
var/shield_state = "shield-old"
|
||||
var/shield_on = "shield-old"
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/shielded/Initialize()
|
||||
. = ..()
|
||||
@@ -750,13 +748,11 @@
|
||||
var/mob/living/carbon/human/C = loc
|
||||
C.update_inv_wear_suit()
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/shielded/worn_overlays(isinhands)
|
||||
. = list()
|
||||
/obj/item/clothing/suit/space/hardsuit/shielded/worn_overlays(isinhands, icon_file, style_flags)
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
if(taurmode >= SNEK_TAURIC)
|
||||
. += mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', shield_state, MOB_LAYER + 0.01)
|
||||
else
|
||||
. += mutable_appearance('icons/effects/effects.dmi', shield_state, MOB_LAYER + 0.01)
|
||||
var/file2use = style_flags & STYLE_ALL_TAURIC ? 'modular_citadel/icons/mob/64x32_effects.dmi' : 'icons/effects/effects.dmi'
|
||||
. += mutable_appearance(file2use, shield_state, MOB_LAYER + 0.01)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/shielded
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
@@ -826,7 +822,7 @@
|
||||
allowed = list(/obj/item/gun, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/melee/transforming/energy/sword/saber, /obj/item/restraints/handcuffs, /obj/item/tank/internals)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/syndi
|
||||
slowdown = 0
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_ALL_TAURIC
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/shielded/syndi/Initialize()
|
||||
jetpack = new /obj/item/tank/jetpack/suit(src)
|
||||
@@ -855,7 +851,6 @@
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/swat
|
||||
dog_fashion = /datum/dog_fashion/back/deathsquad
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/shielded/swat
|
||||
name = "death commando helmet"
|
||||
@@ -886,7 +881,7 @@
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator)
|
||||
var/energy_color = "#35FFF0"
|
||||
var/obj/item/clothing/suit/space/hardsuit/lavaknight/linkedsuit = null
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/Initialize()
|
||||
. = ..()
|
||||
@@ -935,8 +930,6 @@
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage/bag/ore, /obj/item/pickaxe)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/lavaknight
|
||||
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
var/energy_color = "#35FFF0"
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/lavaknight/Initialize()
|
||||
|
||||
@@ -53,6 +53,7 @@ Contains:
|
||||
armor = list("melee" = 40, "bullet" = 30, "laser" = 30,"energy" = 30, "bomb" = 50, "bio" = 90, "rad" = 20, "fire" = 100, "acid" = 100)
|
||||
strip_delay = 120
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
/obj/item/clothing/head/helmet/space/beret
|
||||
name = "officer's beret"
|
||||
@@ -65,7 +66,7 @@ Contains:
|
||||
strip_delay = 130
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/space/officer
|
||||
name = "officer's jacket"
|
||||
@@ -81,6 +82,7 @@ Contains:
|
||||
strip_delay = 130
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
//NASA Voidsuit
|
||||
/obj/item/clothing/head/helmet/space/nasavoid
|
||||
@@ -95,6 +97,7 @@ Contains:
|
||||
item_state = "void"
|
||||
desc = "An old, NASA CentCom branch designed, dark red space suit."
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/multitool)
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
/obj/item/clothing/head/helmet/space/nasavoid/old
|
||||
name = "Engineering Void Helmet"
|
||||
@@ -116,7 +119,7 @@ Contains:
|
||||
desc = "Ho ho ho. Merrry X-mas!"
|
||||
icon_state = "santahat"
|
||||
flags_cover = HEADCOVERSEYES
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
dog_fashion = /datum/dog_fashion/head/santa
|
||||
|
||||
@@ -127,6 +130,7 @@ Contains:
|
||||
item_state = "santa"
|
||||
slowdown = 0
|
||||
allowed = list(/obj/item) //for stuffing exta special presents
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
|
||||
//Space pirate outfit
|
||||
@@ -140,14 +144,14 @@ Contains:
|
||||
strip_delay = 40
|
||||
equip_delay_other = 20
|
||||
flags_cover = HEADCOVERSEYES
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/head/helmet/space/pirate/bandana
|
||||
name = "royal bandana"
|
||||
desc = "A space-proof bandanna crafted with reflective kevlar."
|
||||
icon_state = "bandana"
|
||||
item_state = "bandana"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/space/pirate
|
||||
name = "royal waistcoat "
|
||||
@@ -161,6 +165,7 @@ Contains:
|
||||
armor = list("melee" = 30, "bullet" = 50, "laser" = 30,"energy" = 15, "bomb" = 30, "bio" = 30, "rad" = 30, "fire" = 60, "acid" = 75)
|
||||
strip_delay = 40
|
||||
equip_delay_other = 20
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
//Emergency Response Team suits
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/ert
|
||||
@@ -189,7 +194,6 @@ Contains:
|
||||
slowdown = 0
|
||||
strip_delay = 130
|
||||
resistance_flags = ACID_PROOF
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
//ERT Security
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/ert/sec
|
||||
@@ -251,6 +255,7 @@ Contains:
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/alert
|
||||
armor = list("melee" = 70, "bullet" = 55, "laser" = 50, "energy" = 50, "bomb" = 65, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC
|
||||
|
||||
//ERT Security
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/ert/alert/sec
|
||||
@@ -298,7 +303,6 @@ Contains:
|
||||
item_state = "s_suit"
|
||||
desc = "A lightweight space suit with the basic ability to protect the wearer from the vacuum of space during emergencies."
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 20, "fire" = 50, "acid" = 65)
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
/obj/item/clothing/head/helmet/space/eva
|
||||
name = "EVA helmet"
|
||||
@@ -317,7 +321,7 @@ Contains:
|
||||
strip_delay = 130
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = ACID_PROOF | FIRE_PROOF
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/space/freedom
|
||||
name = "eagle suit"
|
||||
@@ -330,6 +334,7 @@ Contains:
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = ACID_PROOF | FIRE_PROOF
|
||||
slowdown = 0
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
//Carpsuit, bestsuit, lovesuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/carp
|
||||
@@ -340,7 +345,7 @@ Contains:
|
||||
armor = list("melee" = -20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 75, "fire" = 60, "acid" = 75) //As whimpy as a space carp
|
||||
brightness_on = 0 //luminosity when on
|
||||
actions_types = list()
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/carp/Initialize()
|
||||
. = ..()
|
||||
@@ -356,6 +361,7 @@ Contains:
|
||||
armor = list("melee" = -20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 75, "fire" = 60, "acid" = 75) //As whimpy whimpy whoo
|
||||
allowed = list(/obj/item/tank/internals, /obj/item/gun/ballistic/automatic/speargun) //I'm giving you a hint here
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/carp
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal
|
||||
name = "paranormal response unit helmet"
|
||||
@@ -366,7 +372,7 @@ Contains:
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
actions_types = list()
|
||||
resistance_flags = FIRE_PROOF
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
|
||||
. = ..()
|
||||
@@ -380,7 +386,6 @@ Contains:
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = FIRE_PROOF
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
|
||||
. = ..()
|
||||
@@ -427,7 +432,6 @@ Contains:
|
||||
slowdown = 2
|
||||
armor = list("melee" = 5, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 0, "acid" = 0)
|
||||
strip_delay = 65
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
/obj/item/clothing/suit/space/fragile/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
if(!torn && prob(50))
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
var/next_extinguish = 0
|
||||
var/extinguish_cooldown = 100
|
||||
var/extinguishes_left = 10
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
/obj/item/clothing/suit/space/eva/plasmaman/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -47,7 +46,7 @@
|
||||
var/on = FALSE
|
||||
var/light_overlay = "envirohelm-light"
|
||||
actions_types = list(/datum/action/item_action/toggle_helmet_light)
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/head/helmet/space/plasmaman/attack_self(mob/user)
|
||||
if(!light_overlay)
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
allowed = list(/obj/item/gun, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/melee/transforming/energy/sword/saber, /obj/item/restraints/handcuffs, /obj/item/tank/internals)
|
||||
armor = list("melee" = 40, "bullet" = 50, "laser" = 30,"energy" = 15, "bomb" = 30, "bio" = 30, "rad" = 30, "fire" = 80, "acid" = 85)
|
||||
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
//Green syndicate space suit
|
||||
/obj/item/clothing/head/helmet/space/syndicate/green
|
||||
@@ -50,6 +50,7 @@
|
||||
name = "orange space suit"
|
||||
icon_state = "syndicate-orange"
|
||||
item_state = "syndicate-orange"
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
//Blue syndicate space suit
|
||||
/obj/item/clothing/head/helmet/space/syndicate/blue
|
||||
@@ -109,7 +110,6 @@
|
||||
name = "green space suit"
|
||||
icon_state = "syndicate-black-med"
|
||||
item_state = "syndicate-black"
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
|
||||
//Black-orange syndicate space suit
|
||||
@@ -134,6 +134,7 @@
|
||||
name = "black and red space suit"
|
||||
icon_state = "syndicate-black-red"
|
||||
item_state = "syndicate-black-red"
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
|
||||
//Black with yellow/red engineering syndicate space suit
|
||||
|
||||
@@ -9,56 +9,16 @@
|
||||
var/blood_overlay_type = "suit"
|
||||
var/togglename = null
|
||||
var/suittoggled = FALSE
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
var/adjusted = NORMAL_STYLE
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
var/tauric = FALSE //Citadel Add for tauric hardsuits
|
||||
var/taurmode = NOT_TAURIC
|
||||
var/dimension_x = 32
|
||||
var/dimension_y = 32
|
||||
var/center = FALSE //Should we center the sprite?
|
||||
|
||||
/obj/item/clothing/suit/equipped(mob/user, slot)
|
||||
..()
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
|
||||
if(mutantrace_variation)
|
||||
if(DIGITIGRADE in H.dna.species.species_traits)
|
||||
adjusted = ALT_STYLE
|
||||
H.update_inv_wear_suit()
|
||||
else if(adjusted == ALT_STYLE)
|
||||
adjusted = NORMAL_STYLE
|
||||
|
||||
if(("taur" in H.dna.species.mutant_bodyparts) && (H.dna.features["taur"] != "None"))
|
||||
if(H.dna.features["taur"] in GLOB.noodle_taurs)
|
||||
taurmode = SNEK_TAURIC
|
||||
if(tauric == TRUE)
|
||||
center = TRUE
|
||||
dimension_x = 64
|
||||
else if(H.dna.features["taur"] in GLOB.paw_taurs)
|
||||
taurmode = PAW_TAURIC
|
||||
if(tauric == TRUE)
|
||||
center = TRUE
|
||||
dimension_x = 64
|
||||
else
|
||||
taurmode = NOT_TAURIC
|
||||
if(tauric == TRUE)
|
||||
center = FALSE
|
||||
dimension_x = 32
|
||||
H.update_inv_wear_suit()
|
||||
|
||||
|
||||
/obj/item/clothing/suit/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
/obj/item/clothing/suit/worn_overlays(isinhands = FALSE, icon_file, style_flags = NONE)
|
||||
. = ..()
|
||||
if(!isinhands)
|
||||
if(damaged_clothes)
|
||||
. += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
|
||||
if(blood_DNA)
|
||||
if(tauric && taurmode >= SNEK_TAURIC)
|
||||
. += mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', "[blood_overlay_type]blood", color = blood_DNA_to_color())
|
||||
else
|
||||
. += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood", color = blood_DNA_to_color())
|
||||
var/file2use = (style_flags & STYLE_ALL_TAURIC) ? 'modular_citadel/icons/mob/64x32_effects.dmi' : 'icons/effects/blood.dmi'
|
||||
. += mutable_appearance(file2use, "[blood_overlay_type]blood", color = blood_DNA_to_color())
|
||||
var/mob/living/carbon/human/M = loc
|
||||
if(ishuman(M) && M.w_uniform)
|
||||
var/obj/item/clothing/under/U = M.w_uniform
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDEFACE|HIDESNOUT
|
||||
resistance_flags = ACID_PROOF
|
||||
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
mutantrace_variation = STYLE_MUZZLE
|
||||
|
||||
/obj/item/clothing/suit/bio_suit
|
||||
name = "bio suit"
|
||||
@@ -28,7 +28,7 @@
|
||||
strip_delay = 70
|
||||
equip_delay_other = 70
|
||||
resistance_flags = ACID_PROOF
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
//Standard biosuit, orange stripe
|
||||
/obj/item/clothing/head/bio_hood/general
|
||||
|
||||
@@ -207,7 +207,7 @@
|
||||
item_state = "techpriest"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
hoodtype = /obj/item/clothing/head/hooded/techpriest
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/head/hooded/techpriest
|
||||
name = "techpriest's hood"
|
||||
@@ -216,4 +216,4 @@
|
||||
item_state = "techpriesthood"
|
||||
body_parts_covered = HEAD
|
||||
flags_inv = HIDEHAIR|HIDEEARS
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
mutantrace_variation = STYLE_MUZZLE
|
||||
|
||||
@@ -816,7 +816,7 @@
|
||||
blood_overlay_type = "armor"
|
||||
body_parts_covered = CHEST
|
||||
resistance_flags = NONE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -5, "acid" = -15) //nylon sucks against acid
|
||||
|
||||
/obj/item/clothing/suit/assu_suit
|
||||
|
||||
@@ -179,8 +179,7 @@
|
||||
RemoveHelmet()
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/proc/ToggleHelmet()
|
||||
var/mob/living/carbon/human/H = src.loc
|
||||
var/datum/species/pref_species = H.dna.species
|
||||
var/mob/living/carbon/human/H = loc
|
||||
if(!helmettype)
|
||||
return
|
||||
if(!helmet)
|
||||
@@ -194,18 +193,6 @@
|
||||
to_chat(H, "<span class='warning'>You're already wearing something on your head!</span>")
|
||||
return
|
||||
else if(H.equip_to_slot_if_possible(helmet,SLOT_HEAD,0,0,1))
|
||||
if(helmet.mutantrace_variation)
|
||||
if("mam_snouts" in pref_species.default_features)
|
||||
if(H.dna.features["mam_snouts"] != "None")
|
||||
helmet.muzzle_var = ALT_STYLE
|
||||
|
||||
else if("snout" in pref_species.default_features)
|
||||
if(H.dna.features["snout"] != "None")
|
||||
helmet.muzzle_var = ALT_STYLE
|
||||
else
|
||||
helmet.muzzle_var = NORMAL_STYLE
|
||||
H.update_inv_head()
|
||||
|
||||
to_chat(H, "<span class='notice'>You engage the helmet on the hardsuit.</span>")
|
||||
suittoggled = TRUE
|
||||
H.update_inv_wear_suit()
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/extinguisher, /obj/item/crowbar)
|
||||
slowdown = 1
|
||||
armor = list("melee" = 15, "bullet" = 5, "laser" = 20, "energy" = 10, "bomb" = 20, "bio" = 10, "rad" = 20, "fire" = 100, "acid" = 50)
|
||||
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAUR
|
||||
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT
|
||||
clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL
|
||||
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
|
||||
@@ -30,11 +30,12 @@
|
||||
strip_delay = 60
|
||||
equip_delay_other = 60
|
||||
resistance_flags = FIRE_PROOF
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
|
||||
/obj/item/clothing/suit/fire/firefighter
|
||||
icon_state = "firesuit"
|
||||
item_state = "firefighter"
|
||||
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAUR
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
|
||||
/obj/item/clothing/suit/fire/heavy
|
||||
@@ -50,6 +51,8 @@
|
||||
icon_state = "atmos_firesuit"
|
||||
item_state = "firesuit_atmos"
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAUR
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
/*
|
||||
* Bomb protection
|
||||
@@ -71,7 +74,7 @@
|
||||
equip_delay_other = 70
|
||||
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
resistance_flags = NONE
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
mutantrace_variation = STYLE_MUZZLE
|
||||
|
||||
|
||||
/obj/item/clothing/suit/bomb_suit
|
||||
@@ -94,7 +97,7 @@
|
||||
strip_delay = 70
|
||||
equip_delay_other = 70
|
||||
resistance_flags = NONE
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
|
||||
/obj/item/clothing/head/bomb_hood/security
|
||||
@@ -131,7 +134,7 @@
|
||||
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
resistance_flags = NONE
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
mutantrace_variation = STYLE_MUZZLE
|
||||
|
||||
/obj/item/clothing/suit/radiation
|
||||
name = "radiation suit"
|
||||
@@ -151,4 +154,4 @@
|
||||
flags_inv = HIDEJUMPSUIT|HIDETAUR
|
||||
resistance_flags = NONE
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_ALL_TAURIC
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
siemens_coefficient = 0.5
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/armor/xcomsquaddie/dredd
|
||||
name = "Judge Armor"
|
||||
@@ -18,7 +18,7 @@
|
||||
item_state = "dredd-suit"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
|
||||
/obj/item/clothing/suit/armor/xcomarmor
|
||||
@@ -32,7 +32,7 @@
|
||||
siemens_coefficient = 0.5
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/neorussian
|
||||
name = "neo-Russian vest"
|
||||
@@ -41,7 +41,7 @@
|
||||
item_state = "nr_vest"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/armor/doomguy
|
||||
name = "Doomguy's armor"
|
||||
@@ -53,7 +53,7 @@
|
||||
armor = list(melee = 50, bullet = 30, laser = 20, energy = 20, bomb = 30, bio = 0, rad = 0)
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
|
||||
/obj/item/clothing/suit/kaminacape
|
||||
@@ -63,7 +63,7 @@
|
||||
body_parts_covered = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/officercoat
|
||||
name = "Officer's Coat"
|
||||
@@ -71,7 +71,7 @@
|
||||
icon_state = "officersuit"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/soldiercoat
|
||||
name = "Soldier's Coat"
|
||||
@@ -79,7 +79,7 @@
|
||||
icon_state = "soldiersuit"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/russofurcoat
|
||||
name = "russian fur coat"
|
||||
@@ -89,7 +89,7 @@
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/doshjacket
|
||||
name = "Plasterer's Jacket"
|
||||
@@ -98,7 +98,7 @@
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/maidapron
|
||||
name = "Apron"
|
||||
@@ -107,7 +107,7 @@
|
||||
body_parts_covered = CHEST|GROIN
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/clownpiece
|
||||
name = "small fairy wings"
|
||||
@@ -116,7 +116,7 @@
|
||||
body_parts_covered = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/clownpiece/flying
|
||||
name = "small fairy wings"
|
||||
@@ -124,7 +124,7 @@
|
||||
icon_state = "clownpiece-fly"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/raincoat
|
||||
name = "Raincoat"
|
||||
@@ -133,6 +133,6 @@
|
||||
body_parts_covered =CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
|
||||
|
||||
@@ -11,11 +11,10 @@
|
||||
var/sensor_mode = NO_SENSORS
|
||||
var/can_adjust = TRUE
|
||||
var/adjusted = NORMAL_STYLE
|
||||
var/suit_style = NORMAL_SUIT_STYLE
|
||||
var/alt_covers_chest = FALSE // for adjusted/rolled-down jumpsuits, FALSE = exposes chest and arms, TRUE = exposes arms only
|
||||
var/obj/item/clothing/accessory/attached_accessory
|
||||
var/mutable_appearance/accessory_overlay
|
||||
mutantrace_variation = MUTANTRACE_VARIATION //Are there special sprites for specific situations? Don't use this unless you need to.
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
|
||||
/obj/item/clothing/under/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
@@ -49,8 +48,6 @@
|
||||
if(random_sensor)
|
||||
//make the sensor mode favor higher levels, except coords.
|
||||
sensor_mode = pick(SENSOR_OFF, SENSOR_LIVING, SENSOR_LIVING, SENSOR_VITALS, SENSOR_VITALS, SENSOR_VITALS, SENSOR_COORDS, SENSOR_COORDS)
|
||||
adjusted = NORMAL_STYLE
|
||||
suit_style = NORMAL_SUIT_STYLE
|
||||
..()
|
||||
|
||||
/obj/item/clothing/under/equipped(mob/user, slot)
|
||||
@@ -61,14 +58,6 @@
|
||||
if(!alt_covers_chest)
|
||||
body_parts_covered |= CHEST
|
||||
|
||||
if(mutantrace_variation && ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(DIGITIGRADE in H.dna.species.species_traits)
|
||||
suit_style = DIGITIGRADE_SUIT_STYLE
|
||||
else
|
||||
suit_style = NORMAL_SUIT_STYLE
|
||||
H.update_inv_w_uniform()
|
||||
|
||||
if(attached_accessory && slot != SLOT_HANDS && ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
attached_accessory.on_uniform_equip(src, user)
|
||||
|
||||
@@ -69,7 +69,6 @@
|
||||
item_state = "lb_suit"
|
||||
item_color = "cargo"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/rank/cargotech/skirt
|
||||
@@ -132,7 +131,7 @@
|
||||
item_color = "blueclown"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/greenclown
|
||||
name = "green clown suit"
|
||||
@@ -142,7 +141,7 @@
|
||||
item_color = "greenclown"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/yellowclown
|
||||
name = "yellow clown suit"
|
||||
@@ -152,7 +151,7 @@
|
||||
item_color = "yellowclown"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/purpleclown
|
||||
name = "purple clown suit"
|
||||
@@ -162,7 +161,7 @@
|
||||
item_color = "purpleclown"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/orangeclown
|
||||
name = "orange clown suit"
|
||||
@@ -172,7 +171,7 @@
|
||||
item_color = "orangeclown"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/rainbowclown
|
||||
name = "rainbow clown suit"
|
||||
@@ -182,7 +181,7 @@
|
||||
item_color = "rainbowclown"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/clown/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -667,7 +667,7 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 0, "fire" = 95, "acid" = 95)
|
||||
slowdown = 1
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
can_adjust = FALSE
|
||||
strip_delay = 80
|
||||
var/next_extinguish = 0
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
gender = PLURAL
|
||||
body_parts_covered = GROIN
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/shorts/red
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/stripper_green
|
||||
name = "green stripper outfit"
|
||||
@@ -19,7 +19,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_orange
|
||||
name = "orange wedding dress"
|
||||
@@ -30,7 +30,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_purple
|
||||
name = "purple wedding dress"
|
||||
@@ -41,7 +41,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_blue
|
||||
name = "blue wedding dress"
|
||||
@@ -52,7 +52,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_red
|
||||
name = "red wedding dress"
|
||||
@@ -63,7 +63,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_white
|
||||
name = "white wedding dress"
|
||||
@@ -74,7 +74,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/mankini
|
||||
name = "pink mankini"
|
||||
@@ -84,7 +84,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
/*
|
||||
|
||||
/obj/item/clothing/under/psysuit
|
||||
@@ -129,7 +129,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/russobluecamooutfit
|
||||
name = "russian blue camo"
|
||||
@@ -140,7 +140,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/stilsuit
|
||||
name = "stillsuit"
|
||||
@@ -151,7 +151,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/aviatoruniform
|
||||
name = "aviator uniform"
|
||||
@@ -162,7 +162,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/bikersuit
|
||||
name = "biker's outfit"
|
||||
@@ -172,7 +172,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/jacketsuit
|
||||
name = "richard's outfit"
|
||||
@@ -183,7 +183,7 @@
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
obj/item/clothing/under/mega
|
||||
name = "\improper DRN-001 suit"
|
||||
@@ -194,7 +194,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/proto
|
||||
name = "The Prototype Suit"
|
||||
@@ -205,7 +205,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/megax
|
||||
name = "\improper Maverick Hunter regalia"
|
||||
@@ -216,7 +216,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/joe
|
||||
name = "The Sniper Suit"
|
||||
@@ -227,7 +227,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/roll
|
||||
name = "\improper DRN-002 Dress"
|
||||
@@ -238,7 +238,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/gokugidown
|
||||
name = "turtle hermit undershirt"
|
||||
@@ -249,7 +249,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/gokugi
|
||||
name = "turtle hermit outfit"
|
||||
@@ -260,7 +260,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/doomguy
|
||||
name = "\improper Doomguy's pants"
|
||||
@@ -271,7 +271,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/vault13
|
||||
name = "vault 13 Jumpsuit"
|
||||
@@ -282,7 +282,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/vault
|
||||
name = "vault jumpsuit"
|
||||
@@ -293,7 +293,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/clownpiece
|
||||
name = "Clownpiece's Pierrot suit"
|
||||
@@ -304,7 +304,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/cia
|
||||
name = "casual IAA outfit"
|
||||
@@ -315,7 +315,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/greaser
|
||||
name = "greaser outfit"
|
||||
@@ -325,7 +325,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/greaser/New()
|
||||
var/greaser_colour = "default"
|
||||
@@ -344,7 +344,7 @@ obj/item/clothing/under/mega
|
||||
item_color = "greaser_[greaser_colour]"
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
|
||||
/obj/item/clothing/under/wintercasualwear
|
||||
@@ -356,7 +356,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/casualwear
|
||||
name = "spring casualwear"
|
||||
@@ -367,7 +367,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/keyholesweater
|
||||
name = "keyhole sweater"
|
||||
@@ -378,7 +378,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/casualhoodie
|
||||
name = "casual hoodie"
|
||||
@@ -389,7 +389,7 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/casualhoodie/skirt
|
||||
icon_state = "hoodieskirt"
|
||||
@@ -397,7 +397,7 @@ obj/item/clothing/under/mega
|
||||
item_color = "hoodieskirt"
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/*
|
||||
/obj/item/clothing/under/mummy_rags
|
||||
@@ -432,5 +432,5 @@ obj/item/clothing/under/mega
|
||||
can_adjust = 0
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
flags_inv = HIDEJUMPSUIT|HIDETAUR
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
|
||||
resistance_flags = FIRE_PROOF
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
|
||||
/obj/item/clothing/head/hooded/explorer
|
||||
@@ -70,7 +70,7 @@
|
||||
clothing_flags = THICKMATERIAL //not spaceproof
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = FIRE_PROOF | LAVA_PROOF
|
||||
tauric = TRUE //Citadel Add for tauric hardsuits
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
slowdown = 0
|
||||
armor = list("melee" = 70, "bullet" = 40, "laser" = 10, "energy" = 10, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
|
||||
|
||||
@@ -27,28 +27,33 @@
|
||||
extra2 = TRUE
|
||||
center = TRUE
|
||||
dimension_x = 64
|
||||
var/taur_mode = NOT_TAURIC
|
||||
var/taur_mode = NONE //Must be a single specific tauric suit variation bitflag. Don't do FLAG_1|FLAG_2
|
||||
var/alt_taur_mode = NONE //Same as above.
|
||||
color_src = MATRIXED
|
||||
|
||||
/datum/sprite_accessory/taur/none
|
||||
dimension_x = 32
|
||||
center = FALSE
|
||||
name = "None"
|
||||
icon_state = "None"
|
||||
|
||||
/datum/sprite_accessory/taur/cow
|
||||
name = "Cow"
|
||||
icon_state = "cow"
|
||||
taur_mode = HOOF_TAURIC
|
||||
taur_mode = STYLE_HOOF_TAURIC
|
||||
alt_taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/deer
|
||||
name = "Deer"
|
||||
icon_state = "deer"
|
||||
taur_mode = HOOF_TAURIC
|
||||
taur_mode = STYLE_HOOF_TAURIC
|
||||
alt_taur_mode = STYLE_PAW_TAURIC
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/taur/drake
|
||||
name = "Drake"
|
||||
icon_state = "drake"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/drider
|
||||
name = "Drider"
|
||||
@@ -58,67 +63,68 @@
|
||||
/datum/sprite_accessory/taur/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/taur/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/horse
|
||||
name = "Horse"
|
||||
icon_state = "horse"
|
||||
taur_mode = HOOF_TAURIC
|
||||
taur_mode = STYLE_HOOF_TAURIC
|
||||
alt_taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/lab
|
||||
name = "Lab"
|
||||
icon_state = "lab"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/naga
|
||||
name = "Naga"
|
||||
icon_state = "naga"
|
||||
taur_mode = SNEK_TAURIC
|
||||
taur_mode = STYLE_SNEK_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/otie
|
||||
name = "Otie"
|
||||
icon_state = "otie"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "pede"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/taur/panther
|
||||
name = "Panther"
|
||||
icon_state = "panther"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/tentacle
|
||||
name = "Tentacle"
|
||||
icon_state = "tentacle"
|
||||
taur_mode = SNEK_TAURIC
|
||||
taur_mode = STYLE_SNEK_TAURIC
|
||||
color_src = MUTCOLORS
|
||||
|
||||
/datum/sprite_accessory/taur/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
/datum/sprite_accessory/taur/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
taur_mode = PAW_TAURIC
|
||||
taur_mode = STYLE_PAW_TAURIC
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
|
||||
layer = MOB_LAYER
|
||||
max_integrity = 100
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
mutantrace_variation = STYLE_MUZZLE
|
||||
|
||||
var/stat = CONSCIOUS //UNCONSCIOUS is the idle state in this case
|
||||
|
||||
|
||||
@@ -610,22 +610,22 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
|
||||
|
||||
if("tail_lizard" in mutant_bodyparts)
|
||||
if(H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR) || (!H.dna.features["taur"] == "None"))
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || !H.dna.features["taur"] || H.dna.features["taur"] == "None")
|
||||
bodyparts_to_add -= "tail_lizard"
|
||||
|
||||
if("waggingtail_lizard" in mutant_bodyparts)
|
||||
if(H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR) || (!H.dna.features["taur"] == "None"))
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || !H.dna.features["taur"] || H.dna.features["taur"] == "None")
|
||||
bodyparts_to_add -= "waggingtail_lizard"
|
||||
else if ("tail_lizard" in mutant_bodyparts)
|
||||
bodyparts_to_add -= "waggingtail_lizard"
|
||||
|
||||
if("tail_human" in mutant_bodyparts)
|
||||
if(H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR) || (!H.dna.features["taur"] == "None"))
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || !H.dna.features["taur"] || H.dna.features["taur"] == "None")
|
||||
bodyparts_to_add -= "tail_human"
|
||||
|
||||
|
||||
if("waggingtail_human" in mutant_bodyparts)
|
||||
if(H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR) || (!H.dna.features["taur"] == "None"))
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || !H.dna.features["taur"] || H.dna.features["taur"] == "None")
|
||||
bodyparts_to_add -= "waggingtail_human"
|
||||
else if ("tail_human" in mutant_bodyparts)
|
||||
bodyparts_to_add -= "waggingtail_human"
|
||||
@@ -685,11 +685,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
//Other Races
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
if(H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR) || (!H.dna.features["taur"] == "None"))
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || !H.dna.features["taur"] || H.dna.features["taur"] == "None")
|
||||
bodyparts_to_add -= "mam_tail"
|
||||
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
if(H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR) || (!H.dna.features["taur"] == "None"))
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || !H.dna.features["taur"] || H.dna.features["taur"] == "None")
|
||||
bodyparts_to_add -= "mam_waggingtail"
|
||||
else if ("mam_tail" in mutant_bodyparts)
|
||||
bodyparts_to_add -= "mam_waggingtail"
|
||||
@@ -720,10 +720,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
species_traits += DIGITIGRADE
|
||||
var/should_be_squished = FALSE
|
||||
if(H.wear_suit)
|
||||
if(H.wear_suit.mutantrace_variation == NO_MUTANTRACE_VARIATION) //we got digitigrade suits now fam
|
||||
if(!(H.wear_suit.mutantrace_variation & STYLE_DIGITIGRADE)) //we got digitigrade suits now fam
|
||||
should_be_squished = TRUE
|
||||
if(H.w_uniform && !H.wear_suit)
|
||||
if(H.w_uniform.mutantrace_variation == NO_MUTANTRACE_VARIATION)
|
||||
if(!(H.w_uniform.mutantrace_variation & STYLE_DIGITIGRADE))
|
||||
should_be_squished = TRUE
|
||||
if(O.use_digitigrade == FULL_DIGITIGRADE && should_be_squished)
|
||||
O.use_digitigrade = SQUISHED_DIGITIGRADE
|
||||
|
||||
@@ -73,16 +73,12 @@
|
||||
/datum/species/xeno/on_species_gain(mob/living/carbon/human/C, datum/species/old_species)
|
||||
if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian"))
|
||||
species_traits += DIGITIGRADE
|
||||
if(DIGITIGRADE in species_traits)
|
||||
C.Digitigrade_Leg_Swap(FALSE)
|
||||
. = ..()
|
||||
return ..()
|
||||
|
||||
/datum/species/xeno/on_species_loss(mob/living/carbon/human/C, datum/species/new_species)
|
||||
if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Plantigrade")
|
||||
species_traits -= DIGITIGRADE
|
||||
if(DIGITIGRADE in species_traits)
|
||||
C.Digitigrade_Leg_Swap(TRUE)
|
||||
. = ..()
|
||||
return ..()
|
||||
|
||||
//Praise the Omnissiah, A challange worthy of my skills - HS
|
||||
|
||||
|
||||
@@ -76,15 +76,12 @@
|
||||
/datum/species/lizard/on_species_gain(mob/living/carbon/human/C, datum/species/old_species)
|
||||
if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian"))
|
||||
species_traits += DIGITIGRADE
|
||||
if(DIGITIGRADE in species_traits)
|
||||
C.Digitigrade_Leg_Swap(FALSE)
|
||||
return ..()
|
||||
|
||||
/datum/species/lizard/on_species_loss(mob/living/carbon/human/C, datum/species/new_species)
|
||||
if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Plantigrade")
|
||||
species_traits -= DIGITIGRADE
|
||||
if(DIGITIGRADE in species_traits)
|
||||
C.Digitigrade_Leg_Swap(TRUE)
|
||||
return ..()
|
||||
|
||||
/*
|
||||
Lizard subspecies: ASHWALKERS
|
||||
|
||||
@@ -104,7 +104,6 @@ There are several things that need to be remembered:
|
||||
var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_W_UNIFORM]
|
||||
inv.update_icon()
|
||||
|
||||
if(istype(w_uniform, /obj/item/clothing/under))
|
||||
var/obj/item/clothing/under/U = w_uniform
|
||||
U.screen_loc = ui_iclothing
|
||||
if(client && hud_used && hud_used.hud_shown)
|
||||
@@ -119,24 +118,25 @@ There are several things that need to be remembered:
|
||||
var/t_color = U.item_color
|
||||
if(!t_color)
|
||||
t_color = U.icon_state
|
||||
if(U.suit_style == NORMAL_SUIT_STYLE)
|
||||
if(U.adjusted == ALT_STYLE)
|
||||
t_color = "[t_color]_d"
|
||||
|
||||
var/alt_worn = U.alternate_worn_icon
|
||||
var/variant_flag = NONE
|
||||
|
||||
if(!U.force_alternate_icon && U.mutantrace_variation && U.suit_style == DIGITIGRADE_SUIT_STYLE)
|
||||
if((DIGITIGRADE in dna.species.species_traits) && U.mutantrace_variation & STYLE_DIGITIGRADE)
|
||||
alt_worn = 'icons/mob/uniform_digi.dmi'
|
||||
variant_flag |= STYLE_DIGITIGRADE
|
||||
|
||||
var/mutable_appearance/uniform_overlay
|
||||
|
||||
if(dna && dna.species.sexes)
|
||||
var/G = (gender == FEMALE) ? "f" : "m"
|
||||
if(G == "f" && U.fitted != NO_FEMALE_UNIFORM)
|
||||
uniform_overlay = U.build_worn_icon(state = "[t_color]", default_layer = UNIFORM_LAYER, default_icon_file = (alt_worn ? alt_worn : 'icons/mob/uniform.dmi'), isinhands = FALSE, femaleuniform = U.fitted)
|
||||
uniform_overlay = U.build_worn_icon("[t_color]", UNIFORM_LAYER, alt_worn ? alt_worn : 'icons/mob/uniform.dmi', FALSE, U.fitted, variant_flag)
|
||||
|
||||
if(!uniform_overlay)
|
||||
uniform_overlay = U.build_worn_icon(state = "[t_color]", default_layer = UNIFORM_LAYER, default_icon_file = (alt_worn ? alt_worn : 'icons/mob/uniform.dmi'), isinhands = FALSE)
|
||||
uniform_overlay = U.build_worn_icon("[t_color]", UNIFORM_LAYER, alt_worn ? alt_worn : 'icons/mob/uniform.dmi', FALSE, style_flags = variant_flag)
|
||||
|
||||
|
||||
if(OFFSET_UNIFORM in dna.species.offset_features)
|
||||
@@ -270,32 +270,6 @@ There are several things that need to be remembered:
|
||||
if(client && hud_used)
|
||||
var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_SHOES]
|
||||
inv.update_icon()
|
||||
/*
|
||||
if(!shoes && bloody_feet)
|
||||
var/mutable_appearance/bloody_overlay = mutable_appearance('icons/effects/blood.dmi', "bloodyfeet", -SHOES_LAYER, color = blood_DNA_to_color())
|
||||
if(dna.features["taur"] != "None")
|
||||
if(dna.features["taur"] in GLOB.noodle_taurs)
|
||||
bloody_overlay = mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', "snekbloodyfeet", -SHOES_LAYER, color = blood_DNA_to_color())
|
||||
if(get_num_legs() < 2)
|
||||
if(has_left_leg())
|
||||
bloody_overlay.icon_state = "snekbloodyfeet_left"
|
||||
else if(has_right_leg())
|
||||
bloody_overlay.icon_state = "snekbloodyfeet_right"
|
||||
else if(dna.features["taur"] in GLOB.paw_taurs)
|
||||
bloody_overlay = mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', "pawbloodyfeet", -SHOES_LAYER, color = blood_DNA_to_color())
|
||||
if(get_num_legs() < 2)
|
||||
if(has_left_leg())
|
||||
bloody_overlay.icon_state = "pawbloodyfeet_left"
|
||||
else if(has_right_leg())
|
||||
bloody_overlay.icon_state = "pawbloodyfeet_right"
|
||||
else
|
||||
if(get_num_legs() < 2)
|
||||
if(has_left_leg())
|
||||
bloody_overlay.icon_state = "bloodyfeet_left"
|
||||
else if(has_right_leg())
|
||||
bloody_overlay.icon_state = "bloodyfeet_right"
|
||||
|
||||
overlays_standing[GLOVES_LAYER] = bloody_overlay*/
|
||||
|
||||
if(shoes)
|
||||
var/obj/item/clothing/shoes/S = shoes
|
||||
@@ -304,15 +278,17 @@ There are several things that need to be remembered:
|
||||
if(hud_used.inventory_shown) //if the inventory is open
|
||||
client.screen += shoes //add it to client's screen
|
||||
update_observer_view(shoes,1)
|
||||
if(S.mutantrace_variation)
|
||||
if(S.adjusted == ALT_STYLE)
|
||||
S.alternate_worn_icon = 'icons/mob/feet_digi.dmi'
|
||||
else
|
||||
S.alternate_worn_icon = null
|
||||
|
||||
var/alt_icon = S.alternate_worn_icon
|
||||
var/variation_flag = NONE
|
||||
if((DIGITIGRADE in dna.species.species_traits) && S.mutantrace_variation & STYLE_DIGITIGRADE)
|
||||
alt_icon = 'icons/mob/feet_digi.dmi'
|
||||
variation_flag |= STYLE_DIGITIGRADE
|
||||
|
||||
var/t_state = shoes.item_state
|
||||
if (!t_state)
|
||||
t_state = shoes.icon_state
|
||||
overlays_standing[SHOES_LAYER] = shoes.build_worn_icon(state = t_state, default_layer = SHOES_LAYER, default_icon_file = ((shoes.alternate_worn_icon) ? shoes.alternate_worn_icon : 'icons/mob/feet.dmi'))
|
||||
overlays_standing[SHOES_LAYER] = shoes.build_worn_icon(t_state, SHOES_LAYER, alt_icon ? alt_icon : 'icons/mob/feet.dmi', style_flags = variation_flag)
|
||||
var/mutable_appearance/shoes_overlay = overlays_standing[SHOES_LAYER]
|
||||
if(OFFSET_SHOES in dna.species.offset_features)
|
||||
shoes_overlay.pixel_x += dna.species.offset_features[OFFSET_SHOES][1]
|
||||
@@ -350,13 +326,18 @@ There are several things that need to be remembered:
|
||||
if(head)
|
||||
remove_overlay(HEAD_LAYER)
|
||||
var/obj/item/clothing/head/H = head
|
||||
if(H.mutantrace_variation)
|
||||
if(H.muzzle_var == ALT_STYLE)
|
||||
H.alternate_worn_icon = 'icons/mob/head_muzzled.dmi'
|
||||
else
|
||||
H.alternate_worn_icon = null
|
||||
var/alt_icon = H.alternate_worn_icon
|
||||
var/muzzled = FALSE
|
||||
var/variation_flag = NONE
|
||||
if(("mam_snouts" in dna.species.default_features) && dna.features["mam_snouts"] != "None")
|
||||
muzzled = TRUE
|
||||
if(!muzzled && ("snout" in dna.species.default_features) && dna.features["snout"] != "None")
|
||||
muzzled = TRUE
|
||||
if(muzzled && H.mutantrace_variation & STYLE_MUZZLE)
|
||||
alt_icon = 'icons/mob/head_muzzled.dmi'
|
||||
variation_flag |= STYLE_MUZZLE
|
||||
|
||||
overlays_standing[HEAD_LAYER] = H.build_worn_icon(state = H.icon_state, default_layer = HEAD_LAYER, default_icon_file = ((head.alternate_worn_icon) ? H.alternate_worn_icon : 'icons/mob/head.dmi'))
|
||||
overlays_standing[HEAD_LAYER] = H.build_worn_icon(H.icon_state, HEAD_LAYER, alt_icon ? alt_icon : 'icons/mob/head.dmi', style_flags = variation_flag)
|
||||
var/mutable_appearance/head_overlay = overlays_standing[HEAD_LAYER]
|
||||
|
||||
if(OFFSET_HEAD in dna.species.offset_features)
|
||||
@@ -409,30 +390,40 @@ There are several things that need to be remembered:
|
||||
client.screen += wear_suit
|
||||
update_observer_view(wear_suit,1)
|
||||
|
||||
if(!item_level_support && !S.force_alternate_icon)
|
||||
if(S.mutantrace_variation) //Just make sure we've got this checked too
|
||||
if(S.taurmode == NOT_TAURIC && S.adjusted == ALT_STYLE) //are we not a taur, but we have Digitigrade legs? Run this check first, then.
|
||||
S.alternate_worn_icon = 'icons/mob/suit_digi.dmi'
|
||||
else
|
||||
S.alternate_worn_icon = null
|
||||
var/worn_icon = wear_suit.alternate_worn_icon || 'icons/mob/suit.dmi'
|
||||
var/center = FALSE
|
||||
var/dimension_x = 32
|
||||
var/dimension_y = 32
|
||||
var/variation_flag = NONE
|
||||
var/datum/sprite_accessory/taur/T
|
||||
if("taur" in dna.species.mutant_bodyparts)
|
||||
T = GLOB.taur_list[dna.features["taur"]]
|
||||
if(T)
|
||||
center = T.center
|
||||
dimension_x = T.dimension_x
|
||||
dimension_y = T.dimension_y
|
||||
|
||||
if(S.tauric == TRUE) //Are we a suit with tauric mode possible?
|
||||
if(S.taurmode == SNEK_TAURIC)
|
||||
S.alternate_worn_icon = 'icons/mob/taur_naga.dmi'
|
||||
if(S.taurmode == PAW_TAURIC)
|
||||
S.alternate_worn_icon = 'icons/mob/taur_canine.dmi'
|
||||
if(S.taurmode == NOT_TAURIC && S.adjusted == ALT_STYLE)
|
||||
S.alternate_worn_icon = 'icons/mob/suit_digi.dmi'
|
||||
else if(S.taurmode == NOT_TAURIC && S.adjusted == NORMAL_STYLE)
|
||||
S.alternate_worn_icon = null
|
||||
if(!item_level_support && S.mutantrace_variation)
|
||||
if(T?.taur_mode)
|
||||
variation_flag |= S.mutantrace_variation & T.taur_mode || S.mutantrace_variation & T.alt_taur_mode
|
||||
switch(variation_flag)
|
||||
if(STYLE_HOOF_TAURIC)
|
||||
worn_icon = 'icons/mob/taur_hooved.dmi'
|
||||
if(STYLE_SNEK_TAURIC)
|
||||
worn_icon = 'icons/mob/taur_naga.dmi'
|
||||
if(STYLE_PAW_TAURIC)
|
||||
worn_icon = 'icons/mob/taur_canine.dmi'
|
||||
else if((DIGITIGRADE in dna.species.species_traits) && S.mutantrace_variation & STYLE_DIGITIGRADE) //not a taur, but digitigrade legs.
|
||||
worn_icon = 'icons/mob/suit_digi.dmi'
|
||||
variation_flag |= STYLE_DIGITIGRADE
|
||||
|
||||
overlays_standing[SUIT_LAYER] = S.build_worn_icon(state = wear_suit.icon_state, default_layer = SUIT_LAYER, default_icon_file = ((wear_suit.alternate_worn_icon) ? S.alternate_worn_icon : 'icons/mob/suit.dmi'))
|
||||
overlays_standing[SUIT_LAYER] = S.build_worn_icon(wear_suit.icon_state, SUIT_LAYER, worn_icon, style_flags = variation_flag)
|
||||
var/mutable_appearance/suit_overlay = overlays_standing[SUIT_LAYER]
|
||||
if(OFFSET_SUIT in dna.species.offset_features)
|
||||
suit_overlay.pixel_x += dna.species.offset_features[OFFSET_SUIT][1]
|
||||
suit_overlay.pixel_y += dna.species.offset_features[OFFSET_SUIT][2]
|
||||
if(!item_level_support && S.center)
|
||||
suit_overlay = center_image(suit_overlay, S.dimension_x, S.dimension_y)
|
||||
if(center)
|
||||
suit_overlay = center_image(suit_overlay, dimension_x, dimension_y)
|
||||
overlays_standing[SUIT_LAYER] = suit_overlay
|
||||
update_hair()
|
||||
update_mutant_bodyparts()
|
||||
@@ -468,13 +459,18 @@ There are several things that need to be remembered:
|
||||
if(wear_mask)
|
||||
var/obj/item/clothing/mask/M = wear_mask
|
||||
remove_overlay(FACEMASK_LAYER)
|
||||
if(M.mutantrace_variation)
|
||||
if(M.muzzle_var == ALT_STYLE)
|
||||
M.alternate_worn_icon = 'icons/mob/mask_muzzled.dmi'
|
||||
else
|
||||
M.alternate_worn_icon = null
|
||||
var/alt_icon = M.alternate_worn_icon
|
||||
var/muzzled = FALSE
|
||||
var/variation_flag = NONE
|
||||
if(("mam_snouts" in dna.species.default_features) && dna.features["mam_snouts"] != "None")
|
||||
muzzled = TRUE
|
||||
if(!muzzled && ("snout" in dna.species.default_features) && dna.features["snout"] != "None")
|
||||
muzzled = TRUE
|
||||
if(muzzled && M.mutantrace_variation & STYLE_MUZZLE)
|
||||
alt_icon = 'icons/mob/head_muzzled.dmi'
|
||||
variation_flag |= STYLE_MUZZLE
|
||||
|
||||
overlays_standing[FACEMASK_LAYER] = M.build_worn_icon(state = wear_mask.icon_state, default_layer = FACEMASK_LAYER, default_icon_file = ((wear_mask.alternate_worn_icon) ? M.alternate_worn_icon : 'icons/mob/mask.dmi'))
|
||||
overlays_standing[FACEMASK_LAYER] = M.build_worn_icon(wear_mask.icon_state, FACEMASK_LAYER, alt_icon ? alt_icon : 'icons/mob/mask.dmi', style_flags = variation_flag)
|
||||
var/mutable_appearance/mask_overlay = overlays_standing[FACEMASK_LAYER]
|
||||
|
||||
if(OFFSET_FACEMASK in dna.species.offset_features)
|
||||
@@ -572,7 +568,7 @@ generate/load female uniform sprites matching all previously decided variables
|
||||
|
||||
|
||||
*/
|
||||
/obj/item/proc/build_worn_icon(var/state = "", var/default_layer = 0, var/default_icon_file = null, var/isinhands = FALSE, var/femaleuniform = NO_FEMALE_UNIFORM)
|
||||
/obj/item/proc/build_worn_icon(state = "", default_layer = 0, default_icon_file = null, isinhands = FALSE, femaleuniform = NO_FEMALE_UNIFORM, style_flags = NONE)
|
||||
|
||||
//Find a valid icon file from variables+arguments
|
||||
var/file2use
|
||||
@@ -596,7 +592,7 @@ generate/load female uniform sprites matching all previously decided variables
|
||||
|
||||
//Get the overlays for this item when it's being worn
|
||||
//eg: ammo counters, primed grenade flashes, etc.
|
||||
var/list/worn_overlays = worn_overlays(isinhands, file2use)
|
||||
var/list/worn_overlays = worn_overlays(isinhands, file2use, style_flags)
|
||||
if(worn_overlays && worn_overlays.len)
|
||||
standing.overlays.Add(worn_overlays)
|
||||
|
||||
|
||||
@@ -286,52 +286,23 @@
|
||||
if("orange")
|
||||
. = "ffc905"
|
||||
|
||||
/mob/living/carbon/proc/Digitigrade_Leg_Swap(swap_back)
|
||||
/mob/living/carbon/proc/Digitigrade_Leg_Swap(swap_back, update = FALSE)
|
||||
var/body_plan_changed = FALSE
|
||||
for(var/X in bodyparts)
|
||||
var/obj/item/bodypart/O = X
|
||||
var/obj/item/bodypart/N
|
||||
if((!O.use_digitigrade && swap_back == FALSE) || (O.use_digitigrade && swap_back == TRUE))
|
||||
if(O.body_part == LEG_LEFT)
|
||||
if(swap_back == TRUE)
|
||||
N = new /obj/item/bodypart/l_leg
|
||||
else
|
||||
N = new /obj/item/bodypart/l_leg/digitigrade
|
||||
else if(O.body_part == LEG_RIGHT)
|
||||
if(swap_back == TRUE)
|
||||
N = new /obj/item/bodypart/r_leg
|
||||
else
|
||||
N = new /obj/item/bodypart/r_leg/digitigrade
|
||||
if(!N)
|
||||
continue
|
||||
if((O.body_part == LEG_LEFT || O.body_part == LEG_RIGHT) && ((!O.use_digitigrade && !swap_back) || (O.use_digitigrade && swap_back)))
|
||||
O.use_digitigrade = FULL_DIGITIGRADE
|
||||
body_plan_changed = TRUE
|
||||
O.drop_limb(1)
|
||||
qdel(O)
|
||||
N.attach_limb(src)
|
||||
if(update && body_plan_changed) // most times this proc is called on on_species_gain and on_species_loss, so set_species() already handles the update.
|
||||
update_body()
|
||||
|
||||
if(body_plan_changed && ishuman(src))
|
||||
if(ishuman(src))
|
||||
var/mob/living/carbon/human/H = src
|
||||
if(H.w_uniform)
|
||||
var/obj/item/clothing/under/U = H.w_uniform
|
||||
if(U.mutantrace_variation)
|
||||
if(swap_back)
|
||||
U.suit_style = NORMAL_SUIT_STYLE
|
||||
else
|
||||
U.suit_style = DIGITIGRADE_SUIT_STYLE
|
||||
H.update_inv_w_uniform()
|
||||
if(H.shoes)
|
||||
var/obj/item/clothing/shoes/S = H.shoes
|
||||
if(swap_back)
|
||||
S.adjusted = NORMAL_STYLE
|
||||
else
|
||||
S.adjusted = ALT_STYLE
|
||||
H.update_inv_shoes()
|
||||
if(H.wear_suit)
|
||||
var/obj/item/clothing/suit/S = H.wear_suit
|
||||
if(swap_back)
|
||||
S.adjusted = NORMAL_STYLE
|
||||
else
|
||||
S.adjusted = ALT_STYLE
|
||||
H.update_inv_wear_suit()
|
||||
|
||||
/mob/living/carbon/proc/get_body_parts_flags()
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 126 KiB After Width: | Height: | Size: 126 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 86 KiB After Width: | Height: | Size: 7.9 KiB |
@@ -11,7 +11,7 @@
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/suit.dmi'
|
||||
icon_state = "hostrench"
|
||||
item_state = "hostrench"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
body_parts_covered = CHEST|ARMS|LEGS
|
||||
|
||||
/obj/item/clothing/suit/hooded/cloak/david
|
||||
@@ -20,11 +20,11 @@
|
||||
desc = "Ever wanted to look like a badass without ANY effort? Try this nanotrasen brand red cloak, perfect for kids"
|
||||
hoodtype = /obj/item/clothing/head/hooded/cloakhood/david
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/head/hooded/cloakhood/david
|
||||
name = "red cloak hood"
|
||||
icon_state = "golhood"
|
||||
desc = "conceal your face in shame with this nanotrasen brand hood"
|
||||
flags_inv = HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
@@ -27,8 +27,7 @@
|
||||
secondary_color = "#FFFFFF"
|
||||
tertiary_color = "#808080"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION // because I'm too lazy to port these to digi-compatible and to prove a point from /tg/ whining - Pooj
|
||||
suit_style = NORMAL_SUIT_STYLE
|
||||
mutantrace_variation = NONE // because I'm too lazy to port these to digi-compatible and to prove a point from /tg/ whining - Pooj
|
||||
|
||||
/obj/item/clothing/under/polychromic/worn_overlays(isinhands, icon_file) //this is where the main magic happens. Also mandates that ALL polychromic stuff MUST USE alternate_worn_icon
|
||||
. = ..()
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
desc = "Oooh... right."
|
||||
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
|
||||
force_alternate_icon = TRUE
|
||||
mutantrace_variation = NONE
|
||||
item_state = ""
|
||||
can_adjust = FALSE //to prevent you from "wearing it casually"
|
||||
|
||||
@@ -95,10 +95,9 @@
|
||||
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
|
||||
icon_state = "trek_ds9_coat"
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
|
||||
force_alternate_icon = TRUE
|
||||
item_state = "trek_ds9_coat"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
permeability_coefficient = 0.50
|
||||
allowed = list(
|
||||
/obj/item/flashlight, /obj/item/analyzer,
|
||||
@@ -140,11 +139,9 @@
|
||||
desc = "A uniform jacket from the United Federation. Set phasers to awesome."
|
||||
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
|
||||
force_alternate_icon = TRUE
|
||||
icon_state = "fedcoat"
|
||||
item_state = "fedcoat"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
|
||||
mutantrace_variation = NONE
|
||||
blood_overlay_type = "coat"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
allowed = list(
|
||||
@@ -207,7 +204,6 @@
|
||||
desc = "A modern uniform jacket from the United Federation."
|
||||
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
|
||||
force_alternate_icon = TRUE
|
||||
icon_state = "fedmodern"
|
||||
item_state = "fedmodern"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
@@ -240,7 +236,6 @@
|
||||
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
|
||||
icon_state = "fedcapofficer"
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
|
||||
force_alternate_icon = TRUE
|
||||
item_state = "fedcapofficer"
|
||||
|
||||
//Variants
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0)
|
||||
can_adjust = TRUE
|
||||
alt_covers_chest = TRUE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/structure/closet/secure_closet/CMO/PopulateContents() //This is placed here because it's a very specific addition for a very specific niche
|
||||
..()
|
||||
@@ -29,7 +29,7 @@
|
||||
item_state = "bl_suit"
|
||||
item_color = "tactifool"
|
||||
has_sensor = TRUE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
|
||||
|
||||
/obj/item/clothing/under/syndicate/tacticool
|
||||
@@ -47,7 +47,7 @@
|
||||
can_adjust = TRUE
|
||||
icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/bb_sweater/black
|
||||
name = "black sweater"
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
|
||||
item_state = "r_suit"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/captain/femformal
|
||||
name ="captain's female formal outfit"
|
||||
@@ -26,4 +26,4 @@
|
||||
can_adjust = FALSE
|
||||
sensor_mode = SENSOR_COORDS //it's still a captain's suit nerd
|
||||
random_sensor = FALSE
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
//For custom items.
|
||||
|
||||
// Unless there's a digitigrade version make sure you add mutantrace_variation = NO_MUTANTRACE_VARIATION to all clothing/under and shoes - Pooj
|
||||
// Unless there's a digitigrade version make sure you add mutantrace_variation = NONE to all clothing/under and shoes - Pooj
|
||||
// Digitigrade stuff is uniform_digi.dmi and digishoes.dmi in icons/mob
|
||||
|
||||
/obj/item/custom/ceb_soap
|
||||
@@ -85,7 +85,7 @@
|
||||
item_state = "darkcarapace"
|
||||
blood_overlay_type = "armor"
|
||||
dog_fashion = /datum/dog_fashion/back
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
|
||||
@@ -118,7 +118,7 @@
|
||||
icon_state = "labred"
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
item_state = "labred"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/labredblack
|
||||
name = "Black and Red Coat"
|
||||
@@ -127,7 +127,7 @@
|
||||
icon_state = "labredblack"
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
item_state = "labredblack"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/toy/plush/carrot
|
||||
name = "carrot plushie"
|
||||
@@ -233,7 +233,7 @@
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
item_state = "hos-g"
|
||||
body_parts_covered = CHEST|GROIN|ARMS|LEGS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/flask/russian
|
||||
name = "russian flask"
|
||||
@@ -277,14 +277,14 @@
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
alternate_worn_layer = ABOVE_SHOES_LAYER
|
||||
can_adjust = 0
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/shoes/sneakers/pink
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
icon_state = "pink"
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
item_state = "pink"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/neck/tie/bloodred
|
||||
name = "Blood Red Tie"
|
||||
@@ -301,7 +301,7 @@
|
||||
icon_state = "puffydress"
|
||||
item_state = "puffydress"
|
||||
body_parts_covered = CHEST|GROIN|LEGS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/vermillion
|
||||
name = "vermillion clothing"
|
||||
@@ -311,11 +311,11 @@
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/bb_sweater/black/naomi
|
||||
name = "worn black sweater"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
desc = "A well-loved sweater, showing signs of several cleanings and re-stitchings. And a few stains. Is that cat fur?"
|
||||
|
||||
/obj/item/clothing/neck/petcollar/naomi
|
||||
@@ -345,7 +345,7 @@
|
||||
icon_state = "rdcoat"
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
item_state = "rdcoat"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/custom/leechjar
|
||||
name = "Jar of Leeches"
|
||||
@@ -379,7 +379,7 @@
|
||||
desc = "Comfy Lucky Jackboots with the word Luck on them."
|
||||
item_state = "luckyjack"
|
||||
icon_state = "luckyjack"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/lunasune
|
||||
name = "Divine Robes"
|
||||
@@ -388,7 +388,7 @@
|
||||
desc = "Heavenly robes of the kitsune Luna Pumpkin,you can feel radiance coming from them."
|
||||
item_state = "Divine_robes"
|
||||
icon_state = "Divine_robes"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/leoskimpy
|
||||
name = "Leon's Skimpy Outfit"
|
||||
@@ -397,7 +397,7 @@
|
||||
desc = "A rather skimpy outfit."
|
||||
item_state = "shark_cloth"
|
||||
icon_state = "shark_cloth"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/mimeoveralls
|
||||
name = "Mime's Overalls"
|
||||
@@ -406,7 +406,7 @@
|
||||
desc = "A less-than-traditional mime's attire, completed by a set of dorky-looking overalls."
|
||||
item_state = "moveralls"
|
||||
icon_state = "moveralls"
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/hooded/cloak/zuliecloak
|
||||
name = "Project: Zul-E"
|
||||
@@ -418,7 +418,7 @@
|
||||
hoodtype = /obj/item/clothing/head/hooded/cloakhood/zuliecloak
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
slot_flags = SLOT_WEAR_SUIT | ITEM_SLOT_NECK //it's a cloak. it's cosmetic. so why the hell not? what could possibly go wrong?
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/head/hooded/cloakhood/zuliecloak
|
||||
name = "NT Special Issue"
|
||||
@@ -428,7 +428,7 @@
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
flags_inv = HIDEEARS|HIDEHAIR
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/blackredgold
|
||||
name = "Multicolor Coat"
|
||||
@@ -438,7 +438,7 @@
|
||||
icon_state = "redgoldjacket"
|
||||
item_state = "redgoldjacket"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/kimono
|
||||
name = "Blue Kimono"
|
||||
@@ -448,7 +448,7 @@
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/suit/commjacket
|
||||
name = "Dusty Commisar's Cloak"
|
||||
@@ -458,7 +458,7 @@
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/mw2_russian_para
|
||||
name = "Russian Paratrooper Jumper"
|
||||
@@ -467,7 +467,7 @@
|
||||
item_state = "mw2_russian_para"
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/gloves/longblackgloves
|
||||
name = "Luna's Gauntlets"
|
||||
@@ -484,7 +484,7 @@
|
||||
item_state = "trendy_fit"
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
mutantrace_variation = NO_MUTANTRACE_VARIATION
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/head/blueberet
|
||||
name = "Atmos Beret"
|
||||
|
||||
Reference in New Issue
Block a user