From 16137c31eb0abaae3ba51e1889d1759552df132f Mon Sep 17 00:00:00 2001 From: Putnam3145 Date: Sat, 21 May 2022 22:07:25 -0700 Subject: [PATCH 1/8] Switches transfer vote to approval voting --- code/controllers/subsystem/autotransfer.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/controllers/subsystem/autotransfer.dm b/code/controllers/subsystem/autotransfer.dm index 0afa07939e..4b4405c8cf 100644 --- a/code/controllers/subsystem/autotransfer.dm +++ b/code/controllers/subsystem/autotransfer.dm @@ -31,7 +31,7 @@ SUBSYSTEM_DEF(autotransfer) if(world.time < targettime) return if(maxvotes == NO_MAXVOTES_CAP || maxvotes > curvotes) - SSvote.initiate_vote("transfer","server") + SSvote.initiate_vote("transfer","server", votesystem=APPROVAL_VOTING) targettime = targettime + voteinterval curvotes++ else From 9c2da5bcf4e2481095d2a2bca17b3709f493f28a Mon Sep 17 00:00:00 2001 From: DeltaFire Date: Mon, 23 May 2022 02:16:45 +0200 Subject: [PATCH 2/8] power pass mechs actually use power when moving mining z check isn't falsely inverted actuator overload cost returned to pre accidental buff levels correct value for step energy cost now on mechs parts are now less wacky nor broken for energy cost --- code/modules/vehicles/mecha/_mecha.dm | 8 ++++++-- code/modules/vehicles/mecha/combat/gygax.dm | 8 +++++--- code/modules/vehicles/mecha/combat/medigax.dm | 2 +- code/modules/vehicles/mecha/combat/phazon.dm | 2 +- code/modules/vehicles/mecha/combat/reticence.dm | 2 +- code/modules/vehicles/mecha/medical/odysseus.dm | 2 +- code/modules/vehicles/mecha/working/ripley.dm | 2 +- 7 files changed, 16 insertions(+), 10 deletions(-) diff --git a/code/modules/vehicles/mecha/_mecha.dm b/code/modules/vehicles/mecha/_mecha.dm index 99020ec7df..f1e4d4468b 100644 --- a/code/modules/vehicles/mecha/_mecha.dm +++ b/code/modules/vehicles/mecha/_mecha.dm @@ -272,7 +272,7 @@ /obj/vehicle/sealed/mecha/proc/update_part_values() ///Updates the values given by scanning module and capacitor tier, called when a part is removed or inserted. if(scanmod) - normal_step_energy_drain = 20 - (5 * scanmod.rating) //10 is normal, so on lowest part its worse, on second its ok and on higher its real good up to 0 on best + normal_step_energy_drain = initial(normal_step_energy_drain) * (1.5 / (scanmod.rating - 0.5)) //movement power cost is 3x of default at T1, 1x at T2, 0.6x at T3 and 0.4x at T4 step_energy_drain = normal_step_energy_drain else normal_step_energy_drain = 500 @@ -641,6 +641,9 @@ if(!Process_Spacemove(direction)) return FALSE if(!has_charge(step_energy_drain)) + if(TIMER_COOLDOWN_CHECK(src, COOLDOWN_MECHA_MESSAGE)) + to_chat(occupants, "[icon2html(src, occupants)]Insufficient power to move!") + TIMER_COOLDOWN_START(src, COOLDOWN_MECHA_MESSAGE, 2 SECONDS) return FALSE if(zoom_mode) to_chat(occupants, "[icon2html(src, occupants)]Unable to move while in zoom mode!") @@ -651,7 +654,7 @@ if(!scanmod || !capacitor) to_chat(occupants, "[icon2html(src, occupants)]Missing [scanmod? "capacitor" : "scanning module"].") return FALSE - if(lavaland_only && is_mining_level(z)) + if(lavaland_only && !is_mining_level(z)) to_chat(occupants, "[icon2html(src, occupants)]Invalid Environment.") return FALSE @@ -683,6 +686,7 @@ return TRUE set_glide_size(DELAY_TO_GLIDE_SIZE(movedelay)) + use_power(step_energy_drain) //Otherwise just walk normally . = step(src,direction, dir) diff --git a/code/modules/vehicles/mecha/combat/gygax.dm b/code/modules/vehicles/mecha/combat/gygax.dm index 29746a5fc7..ae7f846142 100644 --- a/code/modules/vehicles/mecha/combat/gygax.dm +++ b/code/modules/vehicles/mecha/combat/gygax.dm @@ -9,12 +9,13 @@ deflect_chance = 5 armor = list(MELEE = 25, BULLET = 20, LASER = 30, ENERGY = 15, BOMB = 0, BIO = 0, RAD = 0, FIRE = 100, ACID = 100) max_temperature = 25000 - leg_overload_coeff = 80 + leg_overload_coeff = 300 + overload_step_energy_drain_min = 300 force = 25 wreckage = /obj/structure/mecha_wreckage/gygax internal_damage_threshold = 35 max_equip = 3 - step_energy_drain = 3 + normal_step_energy_drain = 3 /obj/vehicle/sealed/mecha/combat/gygax/dark desc = "A lightweight exosuit, painted in a dark scheme. This model appears to have some modifications." @@ -24,7 +25,8 @@ deflect_chance = 20 armor = list(MELEE = 40, BULLET = 40, LASER = 50, ENERGY = 35, BOMB = 20, BIO = 0, RAD =20, FIRE = 100, ACID = 100) max_temperature = 35000 - leg_overload_coeff = 70 + leg_overload_coeff = 100 + overload_step_energy_drain_min = 100 force = 30 operation_req_access = list(ACCESS_SYNDICATE) internals_req_access = list(ACCESS_SYNDICATE) diff --git a/code/modules/vehicles/mecha/combat/medigax.dm b/code/modules/vehicles/mecha/combat/medigax.dm index 6b2f54a976..ec38dd37db 100644 --- a/code/modules/vehicles/mecha/combat/medigax.dm +++ b/code/modules/vehicles/mecha/combat/medigax.dm @@ -11,7 +11,7 @@ max_temperature = 25000 wreckage = /obj/structure/mecha_wreckage/odysseus internal_damage_threshold = 35 - step_energy_drain = 6 + normal_step_energy_drain = 6 infra_luminosity = 6 internals_req_access = list(ACCESS_ROBOTICS, ACCESS_MEDICAL) diff --git a/code/modules/vehicles/mecha/combat/phazon.dm b/code/modules/vehicles/mecha/combat/phazon.dm index c964b17e36..fad2b0783c 100644 --- a/code/modules/vehicles/mecha/combat/phazon.dm +++ b/code/modules/vehicles/mecha/combat/phazon.dm @@ -4,7 +4,7 @@ icon_state = "phazon" movedelay = 2 dir_in = 2 //Facing South. - step_energy_drain = 3 + normal_step_energy_drain = 3 max_integrity = 200 deflect_chance = 30 armor = list(MELEE = 30, BULLET = 30, LASER = 30, ENERGY = 30, BOMB = 30, BIO = 0, RAD = 50, FIRE = 100, ACID = 100) diff --git a/code/modules/vehicles/mecha/combat/reticence.dm b/code/modules/vehicles/mecha/combat/reticence.dm index b0c8b07aaf..300023b7ab 100644 --- a/code/modules/vehicles/mecha/combat/reticence.dm +++ b/code/modules/vehicles/mecha/combat/reticence.dm @@ -14,7 +14,7 @@ mecha_flags = CANSTRAFE | IS_ENCLOSED | HAS_LIGHTS internal_damage_threshold = 25 max_equip = 2 - step_energy_drain = 3 + normal_step_energy_drain = 3 color = "#87878715" stepsound = null turnsound = null diff --git a/code/modules/vehicles/mecha/medical/odysseus.dm b/code/modules/vehicles/mecha/medical/odysseus.dm index bd415cd64f..dd693f9dbb 100644 --- a/code/modules/vehicles/mecha/medical/odysseus.dm +++ b/code/modules/vehicles/mecha/medical/odysseus.dm @@ -9,7 +9,7 @@ wreckage = /obj/structure/mecha_wreckage/odysseus internal_damage_threshold = 35 deflect_chance = 15 - step_energy_drain = 6 + normal_step_energy_drain = 6 internals_req_access = list(ACCESS_ROBOTICS, ACCESS_MEDICAL) /obj/vehicle/sealed/mecha/medical/odysseus/moved_inside(mob/living/carbon/human/H) diff --git a/code/modules/vehicles/mecha/working/ripley.dm b/code/modules/vehicles/mecha/working/ripley.dm index 965cdbedd9..40b2e61402 100644 --- a/code/modules/vehicles/mecha/working/ripley.dm +++ b/code/modules/vehicles/mecha/working/ripley.dm @@ -96,7 +96,7 @@ movedelay = 4 lights_power = 7 wreckage = /obj/structure/mecha_wreckage/ripley/deathripley - step_energy_drain = 0 + normal_step_energy_drain = 0 enclosed = TRUE enter_delay = 40 silicon_icon_state = null From 3f260298e799b72af96e7e036bb27884d9a08ebf Mon Sep 17 00:00:00 2001 From: Timothy Teakettle <59849408+timothyteakettle@users.noreply.github.com> Date: Sat, 28 May 2022 21:05:51 +0100 Subject: [PATCH 3/8] adds processing_quirk to control if a quirk should start processing or not --- code/datums/traits/_quirk.dm | 7 +++++-- code/datums/traits/good.dm | 1 + code/datums/traits/negative.dm | 7 +++++++ 3 files changed, 13 insertions(+), 2 deletions(-) diff --git a/code/datums/traits/_quirk.dm b/code/datums/traits/_quirk.dm index 99fa6e73c5..ce1796346a 100644 --- a/code/datums/traits/_quirk.dm +++ b/code/datums/traits/_quirk.dm @@ -14,6 +14,7 @@ /// should we immediately call on_spawn or add a timer to trigger var/on_spawn_immediate = TRUE var/mob/living/quirk_holder + var/processing_quirk = FALSE /datum/quirk/New(mob/living/quirk_mob, spawn_effects) if(!quirk_mob || (human_only && !ishuman(quirk_mob)) || quirk_mob.has_quirk(type)) @@ -25,7 +26,8 @@ quirk_holder.roundstart_quirks += src if(mob_trait) ADD_TRAIT(quirk_holder, mob_trait, ROUNDSTART_TRAIT) - START_PROCESSING(SSquirks, src) + if(processing_quirk) + START_PROCESSING(SSquirks, src) add() if(spawn_effects) if(on_spawn_immediate) @@ -35,7 +37,8 @@ addtimer(CALLBACK(src, .proc/post_add), 30) /datum/quirk/Destroy() - STOP_PROCESSING(SSquirks, src) + if(processing_quirk) + STOP_PROCESSING(SSquirks, src) remove() if(quirk_holder) to_chat(quirk_holder, lose_text) diff --git a/code/datums/traits/good.dm b/code/datums/traits/good.dm index a0f62a32b8..3bcca275a5 100644 --- a/code/datums/traits/good.dm +++ b/code/datums/traits/good.dm @@ -72,6 +72,7 @@ mob_trait = TRAIT_JOLLY mood_quirk = TRUE medical_record_text = "Patient demonstrates constant euthymia irregular for environment. It's a bit much, to be honest." + processing_quirk = TRUE /datum/quirk/jolly/on_process() if(prob(0.05)) diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm index 8958226ff4..147549b9cb 100644 --- a/code/datums/traits/negative.dm +++ b/code/datums/traits/negative.dm @@ -25,6 +25,7 @@ lose_text = "You no longer feel depressed." //if only it were that easy! medical_record_text = "Patient has a severe mood disorder, causing them to experience acute episodes of depression." mood_quirk = TRUE + processing_quirk = TRUE /datum/quirk/depression/on_process() if(prob(0.05)) @@ -38,6 +39,7 @@ medical_record_text = "Patient demonstrates an unnatural attachment to a family heirloom." var/obj/item/heirloom var/where + processing_quirk = TRUE GLOBAL_LIST_EMPTY(family_heirlooms) @@ -102,6 +104,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms) gain_text = "You feel smooth." lose_text = "You feel wrinkled again." medical_record_text = "Patient has a tumor in their brain that is slowly driving them to brain death." + processing_quirk = TRUE /datum/quirk/brainproblems/on_process() quirk_holder.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.2) @@ -128,6 +131,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms) desc = "As far as you can remember, you've always been afraid of the dark. While in the dark without a light source, you instinctually act careful, and constantly feel a sense of dread." value = -1 medical_record_text = "Patient demonstrates a fear of the dark. (Seriously?)" + processing_quirk = TRUE /datum/quirk/nyctophobia/on_process() var/mob/living/carbon/human/H = quirk_holder @@ -156,6 +160,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms) gain_text = "Bright lights seem irritating." lose_text = "Enlightening." medical_record_text = "Despite my warnings, the patient refuses turn on the lights, only to end up rolling down a full flight of stairs and into the cellar." + processing_quirk = TRUE /datum/quirk/lightless/on_process() var/turf/T = get_turf(quirk_holder) @@ -236,6 +241,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms) gain_text = "..." lose_text = "You feel in tune with the world again." medical_record_text = "Patient suffers from acute Reality Dissociation Syndrome and experiences vivid hallucinations." + processing_quirk = TRUE /datum/quirk/insanity/on_process() if(quirk_holder.reagents.has_reagent(/datum/reagent/toxin/mindbreaker)) @@ -261,6 +267,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms) lose_text = "You feel easier about talking again." //if only it were that easy! medical_record_text = "Patient is usually anxious in social encounters and prefers to avoid them." var/dumb_thing = TRUE + processing_quirk = TRUE /datum/quirk/social_anxiety/add() RegisterSignal(quirk_holder, COMSIG_MOB_EYECONTACT, .proc/eye_contact) From ea173b01e0c259b039ac7e52ac908c868b907225 Mon Sep 17 00:00:00 2001 From: Timothy Teakettle <59849408+timothyteakettle@users.noreply.github.com> Date: Sat, 28 May 2022 21:13:54 +0100 Subject: [PATCH 4/8] swap nyctophobia and lightless for tg code versions --- code/datums/traits/negative.dm | 76 ++++++++++++++++++++++++++-------- 1 file changed, 58 insertions(+), 18 deletions(-) diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm index 147549b9cb..f98ddfe1f3 100644 --- a/code/datums/traits/negative.dm +++ b/code/datums/traits/negative.dm @@ -131,27 +131,38 @@ GLOBAL_LIST_EMPTY(family_heirlooms) desc = "As far as you can remember, you've always been afraid of the dark. While in the dark without a light source, you instinctually act careful, and constantly feel a sense of dread." value = -1 medical_record_text = "Patient demonstrates a fear of the dark. (Seriously?)" - processing_quirk = TRUE -/datum/quirk/nyctophobia/on_process() - var/mob/living/carbon/human/H = quirk_holder - if(H.dna.species.id in list("shadow", "nightmare")) - return //we're tied with the dark, so we don't get scared of it; don't cleanse outright to avoid cheese - var/turf/T = get_turf(quirk_holder) - var/lums = T.get_lumcount() - if(lums <= 0.2) - if(quirk_holder.m_intent == MOVE_INTENT_RUN) - addtimer(CALLBACK(src, .proc/recheck),2) //0.2 seconds of being in the dark - SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "nyctophobia", /datum/mood_event/nyctophobia) - else + RegisterSignal(quirk_holder, COMSIG_MOVABLE_MOVED, .proc/on_holder_moved) + +/datum/quirk/nyctophobia/remove() + UnregisterSignal(quirk_holder, COMSIG_MOVABLE_MOVED) + SEND_SIGNAL(quirk_holder, COMSIG_CLEAR_MOOD_EVENT, "nyctophobia") + +/// Called when the quirk holder moves. Updates the quirk holder's mood. +/datum/quirk/nyctophobia/proc/on_holder_moved(mob/living/source, atom/old_loc, dir, forced) + if(quirk_holder.stat != CONSCIOUS || quirk_holder.IsSleeping() || quirk_holder.IsUnconscious()) + return + + var/mob/living/carbon/human/human_holder = quirk_holder + + if(human_holder.dna?.species.id in list(SPECIES_SHADOW, SPECIES_NIGHTMARE)) + return + + if((human_holder.sight & SEE_TURFS) == SEE_TURFS) + return + + var/turf/holder_turf = get_turf(quirk_holder) + + var/lums = holder_turf.get_lumcount() + + if(lums > 0.2) SEND_SIGNAL(quirk_holder, COMSIG_CLEAR_MOOD_EVENT, "nyctophobia") + return -/datum/quirk/nyctophobia/proc/recheck() - var/turf/T = get_turf(quirk_holder) - var/lums = T.get_lumcount() - if(lums <= 0.2) //check again, did they remain in the dark for 0.2 seconds? - to_chat(quirk_holder, "Easy, easy, take it slow... you're in the dark...") + if(quirk_holder.m_intent == MOVE_INTENT_RUN) + to_chat(quirk_holder, span_warning("Easy, easy, take it slow... you're in the dark...")) quirk_holder.toggle_move_intent() + SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "nyctophobia", /datum/mood_event/nyctophobia) /datum/quirk/lightless name = "Light Sensitivity" @@ -160,7 +171,36 @@ GLOBAL_LIST_EMPTY(family_heirlooms) gain_text = "Bright lights seem irritating." lose_text = "Enlightening." medical_record_text = "Despite my warnings, the patient refuses turn on the lights, only to end up rolling down a full flight of stairs and into the cellar." - processing_quirk = TRUE + +/datum/quirk/lightless/add() + RegisterSignal(quirk_holder, COMSIG_MOVABLE_MOVED, .proc/on_holder_moved) + +/datum/quirk/lightless/remove() + UnregisterSignal(quirk_holder, COMSIG_MOVABLE_MOVED) + SEND_SIGNAL(quirk_holder, COMSIG_CLEAR_MOOD_EVENT, "brightlight") + +/datum/quirk/lightless/proc/on_holder_moved(mob/living/source, atom/old_loc, dir, forced) + if(quirk_holder.stat != CONSCIOUS || quirk_holder.IsSleeping() || quirk_holder.IsUnconscious()) + return + + var/mob/living/carbon/human/human_holder = quirk_holder + + if(human_holder.dna?.species.id in list(SPECIES_SHADOW, SPECIES_NIGHTMARE)) + return + + if((human_holder.sight & SEE_TURFS) == SEE_TURFS) + return + + var/turf/holder_turf = get_turf(quirk_holder) + + var/lums = holder_turf.get_lumcount() + + if(lums < 0.8) + SEND_SIGNAL(quirk_holder, COMSIG_CLEAR_MOOD_EVENT, "brightlight") + return + + SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "brightlight", /datum/mood_event/brightlight) + /datum/quirk/lightless/on_process() var/turf/T = get_turf(quirk_holder) From 9ceb1394d833ba3f39183e136316ae71b09f0d18 Mon Sep 17 00:00:00 2001 From: Timothy Teakettle <59849408+timothyteakettle@users.noreply.github.com> Date: Sat, 28 May 2022 21:14:10 +0100 Subject: [PATCH 5/8] missing line from previous commit --- code/datums/traits/negative.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm index f98ddfe1f3..3d0588a112 100644 --- a/code/datums/traits/negative.dm +++ b/code/datums/traits/negative.dm @@ -132,6 +132,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms) value = -1 medical_record_text = "Patient demonstrates a fear of the dark. (Seriously?)" +/datum/quirk/nyctophobia/add() RegisterSignal(quirk_holder, COMSIG_MOVABLE_MOVED, .proc/on_holder_moved) /datum/quirk/nyctophobia/remove() From dec00db69410aadd647e54fc20b9e506281df060 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 31 May 2022 19:42:33 -0500 Subject: [PATCH 6/8] Automatic changelog generation for PR #15639 [ci skip] --- html/changelogs/AutoChangeLog-pr-15639.yml | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-15639.yml diff --git a/html/changelogs/AutoChangeLog-pr-15639.yml b/html/changelogs/AutoChangeLog-pr-15639.yml new file mode 100644 index 0000000000..67309a67c1 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15639.yml @@ -0,0 +1,8 @@ +author: "DeltaFire15" +delete-after: True +changes: + - bugfix: "Mechs now use power when moving." + - bugfix: "The check for mining-only mechs is no longer inverted to only allow non-mining z levels." + - bugfix: "Reverted an accidental buff from the /tg/ mech code port and its adjustment to citadel's mech state." + - bugfix: "Mechs with different base movement power cost now actually have it apply instead of immediately being overwritten. +tweak: Adjusted part impact on movement power use to make more sense." From 120130ef709eb7f7f5abd6873069d3934de9e423 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Tue, 31 May 2022 19:44:32 -0500 Subject: [PATCH 7/8] Automatic changelog generation for PR #15650 [ci skip] --- html/changelogs/AutoChangeLog-pr-15650.yml | 6 ++++++ 1 file changed, 6 insertions(+) create mode 100644 html/changelogs/AutoChangeLog-pr-15650.yml diff --git a/html/changelogs/AutoChangeLog-pr-15650.yml b/html/changelogs/AutoChangeLog-pr-15650.yml new file mode 100644 index 0000000000..0447af66bc --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-15650.yml @@ -0,0 +1,6 @@ +author: "timothyteakettle" +delete-after: True +changes: + - rscadd: "optimises quirks somewhat +tweak: nyctophobia will now stop run intent when you try to move in darkness with it on, compared to the old behaviour of automatically turning it off in darkness when it is on and you have been in darkness for >= 0.2 seconds +tweak: nyctophobia and lightless will both not update your mood until you move now, as part of the optimisations made by changing them to tg code" From 8d0dd710f5a7dda1d121e6530986ef8c2400180f Mon Sep 17 00:00:00 2001 From: Changelogs Date: Wed, 1 Jun 2022 00:55:31 +0000 Subject: [PATCH 8/8] Automatic changelog compile [ci skip] --- html/changelogs/AutoChangeLog-pr-15639.yml | 8 -------- html/changelogs/AutoChangeLog-pr-15650.yml | 6 ------ html/changelogs/archive/2022-06.yml | 17 +++++++++++++++++ 3 files changed, 17 insertions(+), 14 deletions(-) delete mode 100644 html/changelogs/AutoChangeLog-pr-15639.yml delete mode 100644 html/changelogs/AutoChangeLog-pr-15650.yml create mode 100644 html/changelogs/archive/2022-06.yml diff --git a/html/changelogs/AutoChangeLog-pr-15639.yml b/html/changelogs/AutoChangeLog-pr-15639.yml deleted file mode 100644 index 67309a67c1..0000000000 --- a/html/changelogs/AutoChangeLog-pr-15639.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "DeltaFire15" -delete-after: True -changes: - - bugfix: "Mechs now use power when moving." - - bugfix: "The check for mining-only mechs is no longer inverted to only allow non-mining z levels." - - bugfix: "Reverted an accidental buff from the /tg/ mech code port and its adjustment to citadel's mech state." - - bugfix: "Mechs with different base movement power cost now actually have it apply instead of immediately being overwritten. -tweak: Adjusted part impact on movement power use to make more sense." diff --git a/html/changelogs/AutoChangeLog-pr-15650.yml b/html/changelogs/AutoChangeLog-pr-15650.yml deleted file mode 100644 index 0447af66bc..0000000000 --- a/html/changelogs/AutoChangeLog-pr-15650.yml +++ /dev/null @@ -1,6 +0,0 @@ -author: "timothyteakettle" -delete-after: True -changes: - - rscadd: "optimises quirks somewhat -tweak: nyctophobia will now stop run intent when you try to move in darkness with it on, compared to the old behaviour of automatically turning it off in darkness when it is on and you have been in darkness for >= 0.2 seconds -tweak: nyctophobia and lightless will both not update your mood until you move now, as part of the optimisations made by changing them to tg code" diff --git a/html/changelogs/archive/2022-06.yml b/html/changelogs/archive/2022-06.yml new file mode 100644 index 0000000000..021aa9a172 --- /dev/null +++ b/html/changelogs/archive/2022-06.yml @@ -0,0 +1,17 @@ +2022-06-01: + DeltaFire15: + - bugfix: Mechs now use power when moving. + - bugfix: The check for mining-only mechs is no longer inverted to only allow non-mining + z levels. + - bugfix: Reverted an accidental buff from the /tg/ mech code port and its adjustment + to citadel's mech state. + - bugfix: 'Mechs with different base movement power cost now actually have it apply + instead of immediately being overwritten. tweak: Adjusted part impact on movement + power use to make more sense.' + timothyteakettle: + - rscadd: 'optimises quirks somewhat tweak: nyctophobia will now stop run intent + when you try to move in darkness with it on, compared to the old behaviour of + automatically turning it off in darkness when it is on and you have been in + darkness for >= 0.2 seconds tweak: nyctophobia and lightless will both not update + your mood until you move now, as part of the optimisations made by changing + them to tg code'