diff --git a/code/datums/weather/weather_types/ash_storm.dm b/code/datums/weather/weather_types/ash_storm.dm
index f533f5a012..a614300d36 100644
--- a/code/datums/weather/weather_types/ash_storm.dm
+++ b/code/datums/weather/weather_types/ash_storm.dm
@@ -58,10 +58,6 @@ GLOBAL_LIST_EMPTY(ash_storm_sounds)
GLOB.ash_storm_sounds += weak_sounds
return ..()
-/datum/weather/ash_storm/end()
- GLOB.ash_storm_sounds -= weak_sounds
- return ..()
-
/datum/weather/ash_storm/proc/is_ash_immune(atom/L)
while (L && !isturf(L))
if(ismecha(L)) //Mechs are immune
@@ -88,6 +84,14 @@ GLOBAL_LIST_EMPTY(ash_storm_sounds)
return
L.adjustFireLoss(4)
+/datum/weather/ash_storm/end()
+ GLOB.ash_storm_sounds -= weak_sounds
+ for(var/turf/open/floor/plating/asteroid/basalt/basalt as anything in GLOB.dug_up_basalt)
+ if(!(basalt.loc in impacted_areas) || !(basalt.z in impacted_z_levels))
+ continue
+ basalt.refill_dug()
+ return ..()
+
//Emberfalls are the result of an ash storm passing by close to the playable area of lavaland. They have a 10% chance to trigger in place of an ash storm.
/datum/weather/ash_storm/emberfall
name = "emberfall"
diff --git a/code/game/turfs/simulated/floor/plating/asteroid.dm b/code/game/turfs/simulated/floor/plating/asteroid.dm
index 32c1f0d42b..9e61489de5 100644
--- a/code/game/turfs/simulated/floor/plating/asteroid.dm
+++ b/code/game/turfs/simulated/floor/plating/asteroid.dm
@@ -20,9 +20,9 @@
var/floor_variance = 20
attachment_holes = FALSE
/// Itemstack to drop when dug by a shovel
- var/obj/item/stack/digResult = /obj/item/stack/ore/glass/basalt
+ var/obj/item/stack/dig_result = /obj/item/stack/ore/glass/basalt
/// Whether the turf has been dug or not
- var/dug
+ var/dug = FALSE
/// Whether to change the turf's icon_state to "[base_icon_state]_dug" when its dugged up
postdig_icon_change = TRUE
@@ -38,18 +38,31 @@
/// Drops itemstack when dug and changes icon
/turf/open/floor/plating/asteroid/proc/getDug()
+ if(dug || broken)
+ return
dug = TRUE
- new digResult(src, 5)
+ broken = TRUE
+ new dig_result(src, 5)
+ /* if(prob(worm_chance))
+ new /obj/item/food/bait/worm(src) */
if(postdig_icon_change)
icon_plating = "[environment_type]_dug"
icon_state = "[environment_type]_dug"
/// If the user can dig the turf
/turf/open/floor/plating/asteroid/proc/can_dig(mob/user)
- if(!dug)
+ if(!dug && !broken)
return TRUE
if(user)
- to_chat(user, "Looks like someone has dug here already!")
+ balloon_alert(user, "already excavated!")
+
+///Refills the previously dug tile
+/turf/open/floor/plating/asteroid/proc/refill_dug()
+ dug = FALSE
+ broken = FALSE
+ icon_state = "[environment_type]"
+ if(prob(floor_variance))
+ icon_state = "[environment_type][rand(0,12)]"
/turf/open/floor/plating/asteroid/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
return
@@ -66,10 +79,10 @@
// /turf/open/floor/plating/asteroid/crush()
// return
-/turf/open/floor/plating/asteroid/attackby(obj/item/W, mob/user, params)
+/turf/open/floor/plating/asteroid/attackby(obj/item/attack_item, mob/user, params)
. = ..()
if(!.)
- if(W.tool_behaviour == TOOL_SHOVEL || W.tool_behaviour == TOOL_MINING)
+ if(attack_item.tool_behaviour == TOOL_SHOVEL || attack_item.tool_behaviour == TOOL_MINING)
if(!can_dig(user))
return TRUE
@@ -78,16 +91,16 @@
to_chat(user, "You start digging...")
- if(W.use_tool(src, user, 40, volume=50))
+ if(attack_item.use_tool(src, user, 4 SECONDS, volume = 50))
if(!can_dig(user))
return TRUE
to_chat(user, "You dig a hole.")
getDug()
- SSblackbox.record_feedback("tally", "pick_used_mining", 1, W.type)
+ SSblackbox.record_feedback("tally", "pick_used_mining", 1, attack_item.type)
return TRUE
- else if(istype(W, /obj/item/storage/bag/ore))
- for(var/obj/item/stack/ore/O in src)
- SEND_SIGNAL(W, COMSIG_PARENT_ATTACKBY, O)
+ else if(istype(attack_item, /obj/item/storage/bag/ore))
+ for(var/obj/item/stack/ore/dropped_ore in src)
+ SEND_SIGNAL(attack_item, COMSIG_PARENT_ATTACKBY, dropped_ore)
/turf/open/floor/plating/asteroid/ex_act(severity, target, origin)
. = SEND_SIGNAL(src, COMSIG_ATOM_EX_ACT, severity, target)
@@ -96,6 +109,9 @@
/turf/open/floor/plating/lavaland_baseturf
baseturfs = /turf/open/floor/plating/asteroid/basalt/lava_land_surface
+/// Used by ashstorms to replenish basalt tiles that have been dug up without going through all of them.
+GLOBAL_LIST_EMPTY(dug_up_basalt)
+
/turf/open/floor/plating/asteroid/basalt
name = "volcanic floor"
baseturfs = /turf/open/floor/plating/asteroid/basalt
@@ -104,10 +120,21 @@
icon_plating = "basalt"
environment_type = "basalt"
floor_variance = 15
- digResult = /obj/item/stack/ore/glass/basalt
+ dig_result = /obj/item/stack/ore/glass/basalt
-// /turf/open/floor/plating/asteroid/basalt/setup_broken_states()
-// return list("basalt_dug")
+/turf/open/floor/plating/asteroid/basalt/getDug()
+ set_light(0)
+ GLOB.dug_up_basalt |= src
+ return ..()
+
+/turf/open/floor/plating/asteroid/basalt/Destroy()
+ GLOB.dug_up_basalt -= src
+ return ..()
+
+/turf/open/floor/plating/asteroid/basalt/refill_dug()
+ . = ..()
+ GLOB.dug_up_basalt -= src
+ set_basalt_light(src)
/turf/open/floor/plating/asteroid/basalt/lava //lava underneath
baseturfs = /turf/open/lava/smooth
@@ -120,10 +147,6 @@
. = ..()
set_basalt_light(src)
-/turf/open/floor/plating/asteroid/getDug()
- set_light(0)
- return ..()
-
/proc/set_basalt_light(turf/open/floor/B)
switch(B.icon_state)
if("basalt1", "basalt2", "basalt3")
@@ -164,7 +187,7 @@
burnt_states = list("snow_dug")
bullet_sizzle = TRUE
bullet_bounce_sound = null
- digResult = /obj/item/stack/sheet/mineral/snow
+ dig_result = /obj/item/stack/sheet/mineral/snow
// /turf/open/floor/plating/asteroid/snow/setup_broken_states()
// return list("snow_dug")
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index fb6336a4cf..92360d318e 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -1641,15 +1641,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
H.Jitter(5)
hunger_rate = 3 * HUNGER_FACTOR
hunger_rate *= H.physiology.hunger_mod
-
- // SANDSTORM EDIT
- if (H.client)
- H.adjust_nutrition(-hunger_rate)
- else
- // Do not allow SSD players to get too hungry.
- if (H.nutrition >= NUTRITION_LEVEL_FED)
- H.adjust_nutrition(-hunger_rate)
- // End of sandstorm edit
+ H.adjust_nutrition(-hunger_rate)
if (H.nutrition > NUTRITION_LEVEL_FULL)
diff --git a/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm b/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm
index e78628dcd6..fe8a9464bb 100644
--- a/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm
+++ b/code/modules/ruins/lavalandruin_code/elephantgraveyard.dm
@@ -35,7 +35,7 @@
icon_state = "wasteland"
environment_type = "wasteland"
baseturfs = /turf/open/floor/plating/asteroid/basalt/wasteland
- digResult = /obj/item/stack/ore/glass/basalt
+ dig_result = /obj/item/stack/ore/glass/basalt
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
slowdown = 0.5
floor_variance = 30
diff --git a/html/changelogs/AutoChangeLog-pr-397.yml b/html/changelogs/AutoChangeLog-pr-397.yml
new file mode 100644
index 0000000000..ac6c1374b9
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-397.yml
@@ -0,0 +1,4 @@
+author: ElectoriaLegend
+delete-after: true
+changes:
+ - rscadd: Frotting but awesome.
diff --git a/html/changelogs/AutoChangeLog-pr-398.yml b/html/changelogs/AutoChangeLog-pr-398.yml
new file mode 100644
index 0000000000..8cb4779b42
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-398.yml
@@ -0,0 +1,4 @@
+author: SandPoot
+delete-after: true
+changes:
+ - rscadd: Ashstorms cover dug up holes in lavaland.
diff --git a/modular_sand/code/modules/mob/living/carbon/human/species.dm b/modular_sand/code/modules/mob/living/carbon/human/species.dm
index 6f3ba0c8a5..e40880f128 100644
--- a/modular_sand/code/modules/mob/living/carbon/human/species.dm
+++ b/modular_sand/code/modules/mob/living/carbon/human/species.dm
@@ -3,12 +3,7 @@
return
//Put more things here if you plan on adding more things. I know this proc is a bit empty at the moment
- if (H.client)
- H.adjust_thirst(-THIRST_FACTOR)
- else
- // Do not allow SSD players to too thirsty.
- if (H.thirst >= THIRST_LEVEL_QUENCHED)
- H.adjust_thirst(-THIRST_FACTOR)
+ H.adjust_thirst(-THIRST_FACTOR)
/* switch(get_thirst(src))
if(THIRST_LEVEL_THIRSTY to INFINITY)