controllers, datums, game

This commit is contained in:
Poojawa
2018-03-06 21:16:46 -06:00
parent 4d0b7133c8
commit 95cb6b23f2
26 changed files with 93 additions and 44 deletions

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@@ -9,7 +9,7 @@ PROCESSING_SUBSYSTEM_DEF(traits)
wait = 10
runlevels = RUNLEVEL_GAME
var/list/traits = list() //Assoc. list of all roundstart trait datums; "name" = /path/
var/list/traits = list() //Assoc. list of all roundstart trait datum types; "name" = /path/
var/list/trait_points = list() //Assoc. list of trait names and their "point cost"; positive numbers are good traits, and negative ones are bad
var/list/trait_objects = list() //A list of all trait objects in the game, since some may process
@@ -24,11 +24,10 @@ PROCESSING_SUBSYSTEM_DEF(traits)
traits[initial(T.name)] = T
trait_points[initial(T.name)] = initial(T.value)
/datum/controller/subsystem/processing/traits/proc/AssignTraits(mob/living/user, client/cli)
if(!isnewplayer(user))
/datum/controller/subsystem/processing/traits/proc/AssignTraits(mob/living/user, client/cli, spawn_effects)
GenerateTraits(cli)
for(var/V in cli.prefs.character_traits)
user.add_trait_datum(V)
user.add_trait_datum(V, spawn_effects)
/datum/controller/subsystem/processing/traits/proc/GenerateTraits(client/user)
if(user.prefs.character_traits.len)

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@@ -387,6 +387,8 @@ SUBSYSTEM_DEF(ticker)
captainless=0
if(player.mind.assigned_role != player.mind.special_role)
SSjob.EquipRank(N, player.mind.assigned_role, 0)
if(CONFIG_GET(flag/roundstart_traits))
SStraits.AssignTraits(player, N.client, TRUE)
CHECK_TICK
if(captainless)
for(var/mob/dead/new_player/N in GLOB.player_list)

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@@ -458,7 +458,7 @@ SUBSYSTEM_DEF(timer)
if (wait >= 1 && callback && callback.object && callback.object != GLOBAL_PROC && QDELETED(callback.object))
stack_trace("addtimer called with a callback assigned to a qdeleted object")
wait = max(wait, world.tick_lag)
wait = max(wait, 0)
if(wait >= INFINITY)
CRASH("Attempted to create timer with INFINITY delay")

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@@ -223,18 +223,20 @@
/datum/browser/modal/listpicker
var/valueslist = list()
/datum/browser/modal/listpicker/New(User,Message,Title,Button1="Ok",Button2,Button3,StealFocus = 1, Timeout = FALSE,list/values,inputtype="checkbox")
/datum/browser/modal/listpicker/New(User,Message,Title,Button1="Ok",Button2,Button3,StealFocus = 1, Timeout = FALSE,list/values,inputtype="checkbox", width, height, slidecolor)
if (!User)
return
var/output = {"<form><input type="hidden" name="src" value="[REF(src)]"><ul class="sparse">"}
if (inputtype == "checkbox" || inputtype == "radio")
for (var/i in values)
var/div_slider = slidecolor
if(!i["allowed_edit"])
div_slider = "locked"
output += {"<li>
<label class="switch">
<input type="[inputtype]" value="1" name="[i["name"]]"[i["checked"] ? " checked" : ""]>
<div class="slider"></div>
<input type="[inputtype]" value="1" name="[i["name"]]"[i["checked"] ? " checked" : ""][i["allowed_edit"] ? "" : " onclick='return false' onkeydown='return false'"]>
<div class="slider [div_slider ? "[div_slider]" : ""]"></div>
<span>[i["name"]]</span>
</label>
</li>"}
@@ -252,7 +254,7 @@
output += {"<button type="submit" name="button" value="3" style="font-size:large;float:right">[Button3]</button>"}
output += {"</form></div>"}
..(User, ckey("[User]-[Message]-[Title]-[world.time]-[rand(1,10000)]"), Title, 350, 350, src, StealFocus, Timeout)
..(User, ckey("[User]-[Message]-[Title]-[world.time]-[rand(1,10000)]"), Title, width, height, src, StealFocus, Timeout)
set_content(output)
/datum/browser/modal/listpicker/Topic(href,href_list)
@@ -272,30 +274,32 @@
opentime = 0
close()
/proc/presentpicker(var/mob/User,Message, Title, Button1="Ok", Button2, Button3, StealFocus = 1,Timeout = 6000,list/values, inputtype = "checkbox")
/proc/presentpicker(var/mob/User,Message, Title, Button1="Ok", Button2, Button3, StealFocus = 1,Timeout = 6000,list/values, inputtype = "checkbox", width, height, slidecolor)
if (!istype(User))
if (istype(User, /client/))
var/client/C = User
User = C.mob
else
return
var/datum/browser/modal/listpicker/A = new(User, Message, Title, Button1, Button2, Button3, StealFocus,Timeout, values, inputtype)
var/datum/browser/modal/listpicker/A = new(User, Message, Title, Button1, Button2, Button3, StealFocus,Timeout, values, inputtype, width, height, slidecolor)
A.open()
A.wait()
if (A.selectedbutton)
return list("button" = A.selectedbutton, "values" = A.valueslist)
/proc/input_bitfield(var/mob/User, title, bitfield, current_value)
/proc/input_bitfield(var/mob/User, title, bitfield, current_value, nwidth = 350, nheight = 350, nslidecolor, allowed_edit_list = null)
if (!User || !(bitfield in GLOB.bitfields))
return
var/list/pickerlist = list()
for (var/i in GLOB.bitfields[bitfield])
var/can_edit = 1
if(!isnull(allowed_edit_list) && !(allowed_edit_list & GLOB.bitfields[bitfield][i]))
can_edit = 0
if (current_value & GLOB.bitfields[bitfield][i])
pickerlist += list(list("checked" = 1, "value" = GLOB.bitfields[bitfield][i], "name" = i))
pickerlist += list(list("checked" = 1, "value" = GLOB.bitfields[bitfield][i], "name" = i, "allowed_edit" = can_edit))
else
pickerlist += list(list("checked" = 0, "value" = GLOB.bitfields[bitfield][i], "name" = i))
var/list/result = presentpicker(User, "", title, Button1="Save", Button2 = "Cancel", Timeout=FALSE, values = pickerlist)
pickerlist += list(list("checked" = 0, "value" = GLOB.bitfields[bitfield][i], "name" = i, "allowed_edit" = can_edit))
var/list/result = presentpicker(User, "", title, Button1="Save", Button2 = "Cancel", Timeout=FALSE, values = pickerlist, width = nwidth, height = nheight, slidecolor = nslidecolor)
if (islist(result))
if (result["button"] == 2) // If the user pressed the cancel button
return

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@@ -109,6 +109,7 @@
return
..()
//Proc to use when you 100% want to try to infect someone (ignoreing protective clothing and such), as long as they aren't immune
/mob/living/proc/ForceContractDisease(datum/disease/D, make_copy = TRUE, del_on_fail = FALSE)
if(!CanContractDisease(D))

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@@ -11,7 +11,7 @@
var/mob_trait //if applicable, apply and remove this mob trait
var/mob/living/trait_holder
/datum/trait/New(mob/living/trait_mob)
/datum/trait/New(mob/living/trait_mob, spawn_effects)
..()
if(!trait_mob || (human_only && !ishuman(trait_mob)) || trait_mob.has_trait_datum(type))
qdel(src)
@@ -23,7 +23,7 @@
trait_holder.add_trait(mob_trait, ROUNDSTART_TRAIT)
START_PROCESSING(SStraits, src)
add()
if(!SSticker.HasRoundStarted()) //on roundstart or on latejoin; latejoin code is in new_player.dm
if(spawn_effects)
on_spawn()
addtimer(CALLBACK(src, .proc/post_add), 30)
@@ -38,16 +38,25 @@
SStraits.trait_objects -= src
return ..()
/datum/trait/proc/transfer_mob(mob/living/to_mob)
trait_holder.roundstart_traits -= src
to_mob.roundstart_traits += src
trait_holder = to_mob
on_transfer()
/datum/trait/proc/add() //special "on add" effects
/datum/trait/proc/on_spawn() //these should only trigger when the character is being created for the first time, i.e. roundstart/latejoin
/datum/trait/proc/remove() //special "on remove" effects
/datum/trait/proc/on_process() //process() has some special checks, so this is the actual process
/datum/trait/proc/post_add() //for text, disclaimers etc. given after you spawn in with the trait
/datum/trait/proc/on_transfer() //code called when the trait is transferred to a new mob
/datum/trait/process()
if(QDELETED(trait_holder))
qdel(src)
return
if(trait_holder.stat == DEAD)
return
on_process()
/mob/living/proc/get_trait_string(medical) //helper string. gets a string of all the traits the mob has
@@ -67,6 +76,16 @@
return "None"
return dat.Join("<br>")
/mob/living/proc/cleanse_trait_datums() //removes all trait datums
for(var/V in roundstart_traits)
var/datum/trait/T = V
qdel(T)
/mob/living/proc/transfer_trait_datums(mob/living/to_mob)
for(var/V in roundstart_traits)
var/datum/trait/T = V
T.transfer_mob(to_mob)
/*
Commented version of Nearsighted to help you add your own traits

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@@ -114,7 +114,7 @@
if(trait_holder.reagents.has_reagent("mindbreaker"))
trait_holder.hallucination = 0
return
if(prob(1)) //we'll all be mad soon enough
if(prob(2)) //we'll all be mad soon enough
madness()
/datum/trait/insanity/proc/madness(mad_fools)

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@@ -126,7 +126,7 @@
return examine(user)
//Start growing a human clone in the pod!
/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, se, mindref, datum/species/mrace, list/features, factions)
/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, se, mindref, datum/species/mrace, list/features, factions, list/traits)
if(panel_open)
return FALSE
if(mess || attempting)
@@ -198,6 +198,9 @@
if(H)
H.faction |= factions
for(var/V in traits)
new V(H)
H.set_cloned_appearance()
H.suiciding = FALSE
@@ -316,6 +319,7 @@
SPEAK("An emergency ejection of [clonemind.name] has occurred. Survival not guaranteed.")
to_chat(user, "<span class='notice'>You force an emergency ejection. </span>")
go_out()
mob_occupant.apply_vore_prefs()
else
return ..()
@@ -398,6 +402,7 @@
/obj/machinery/clonepod/container_resist(mob/living/user)
if(user.stat == CONSCIOUS)
go_out()
mob_occupant.apply_vore_prefs()
/obj/machinery/clonepod/emp_act(severity)
var/mob/living/mob_occupant = occupant
@@ -405,6 +410,7 @@
connected_message(Gibberish("EMP-caused Accidental Ejection", 0))
SPEAK(Gibberish("Exposure to electromagnetic fields has caused the ejection of [mob_occupant.real_name] prematurely." ,0))
go_out()
mob_occupant.apply_vore_prefs()
..()
/obj/machinery/clonepod/ex_act(severity, target)

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@@ -71,7 +71,7 @@
if(pod.occupant)
continue //how though?
if(pod.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["mrace"], R.fields["features"], R.fields["factions"]))
if(pod.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["mrace"], R.fields["features"], R.fields["factions"], R.fields["traits"]))
temp = "[R.fields["name"]] => <font class='good'>Cloning cycle in progress...</font>"
records -= R
@@ -409,7 +409,7 @@
else if(pod.occupant)
temp = "<font class='bad'>Cloning cycle already in progress.</font>"
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
else if(pod.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["features"], C.fields["factions"]))
else if(pod.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["features"], C.fields["factions"], C.fields["traits"]))
temp = "[C.fields["name"]] => <font class='good'>Cloning cycle in progress...</font>"
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
records.Remove(C)
@@ -482,6 +482,10 @@
R.fields["blood_type"] = dna.blood_type
R.fields["features"] = dna.features
R.fields["factions"] = mob_occupant.faction
R.fields["traits"] = list()
for(var/V in mob_occupant.roundstart_traits)
var/datum/trait/T = V
R.fields["traits"] += T.type
if (!isnull(mob_occupant.mind)) //Save that mind so traitors can continue traitoring after cloning.
R.fields["mind"] = "[REF(mob_occupant.mind)]"

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@@ -101,8 +101,6 @@
/obj/machinery/door/airlock/Initialize()
. = ..()
wires = new /datum/wires/airlock(src)
if (cyclelinkeddir)
cyclelinkairlock()
if(frequency)
set_frequency(frequency)
@@ -127,6 +125,8 @@
/obj/machinery/door/airlock/LateInitialize()
. = ..()
if (cyclelinkeddir)
cyclelinkairlock()
if(abandoned)
var/outcome = rand(1,100)
switch(outcome)
@@ -178,6 +178,7 @@
limit--
while(!FoundDoor && limit)
if (!FoundDoor)
log_world("### MAP WARNING, [src] at [get_area_name(src, TRUE)] [COORD(src)] failed to find a valid airlock to cyclelink with!")
return
FoundDoor.cyclelinkedairlock = src
cyclelinkedairlock = FoundDoor

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@@ -178,3 +178,4 @@
priority = "Extreme"
else
priority = "Undetermined"

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@@ -19,3 +19,4 @@
/obj/mecha/combat/durand/RemoveActions(mob/living/user, human_occupant = 0)
..()
defense_action.Remove(user)

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@@ -27,3 +27,4 @@
..()
switch_damtype_action.Remove(user)
phasing_action.Remove(user)

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@@ -338,7 +338,7 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/mining
name = "mining ID"
access = list(ACCESS_MINERAL_STOREROOM) // CITADEL CHANGE removes golem's ability to get on the station willy nilly.
access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
/obj/item/card/id/away
name = "a perfectly generic identification card"

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@@ -547,7 +547,6 @@
/obj/item/circuitboard/machine/tesla_coil/Initialize()
. = ..()
if(build_path)
name = "Tesla Coil (Machine Board)"
build_path = PATH_POWERCOIL
/obj/item/circuitboard/machine/tesla_coil/attackby(obj/item/I, mob/user, params)

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@@ -1,4 +1,3 @@
//CREATOR'S NOTE: DO NOT FUCKING GIVE THIS TO BOTANY!
/obj/item/hot_potato
name = "hot potato"

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@@ -192,6 +192,14 @@
for(var/i in 1 to 7)
new /obj/item/reagent_containers/glass/beaker( src )
/obj/item/storage/box/medsprays
name = "box of medical sprayers"
desc = "A box full of medical sprayers, with unscrewable caps and precision spray heads."
/obj/item/storage/box/medsprays/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/medspray( src )
/obj/item/storage/box/injectors
name = "box of DNA injectors"
desc = "This box contains injectors, it seems."

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@@ -42,6 +42,7 @@
icon_state = "waterballoon-e"
item_state = "balloon-empty"
/obj/item/toy/balloon/New()
create_reagents(10)
..()
@@ -286,6 +287,7 @@
w_class = WEIGHT_CLASS_SMALL
resistance_flags = FLAMMABLE
/obj/item/toy/windupToolbox
name = "windup toolbox"
desc = "A replica toolbox that rumbles when you turn the key."
@@ -332,7 +334,7 @@
/obj/item/toy/katana
name = "replica katana"
desc = "Woefully underpowered in D20. Almost has a sharp edge."
desc = "Woefully underpowered in D20."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "katana"
item_state = "katana"

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@@ -96,3 +96,5 @@
..()
new /obj/item/storage/box/pillbottles(src)
new /obj/item/storage/box/pillbottles(src)
new /obj/item/storage/box/medsprays(src)
new /obj/item/storage/box/medsprays(src)