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deluxe plushie box
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@@ -253,3 +253,16 @@
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// Set flavor text
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name = "broken hand mirror"
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desc = "You won\'t get much use out of it."
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/obj/item/choice_beacon/box/plushie/deluxe
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name = "Deluxe choice box (plushie)"
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desc = "Using the power of quantum entanglement, this box contains five times every plush, until the moment it is opened!"
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var/uses = 5
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/obj/item/choice_beacon/box/plushie/deluxe/spawn_option(choice, mob/living/M)
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//I don't wanna recode two different procs just for it to do the same as doing this
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if(uses > 1)
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var/obj/item/choice_beacon/box/plushie/deluxe/replace = new
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replace.uses = uses - 1
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M.put_in_hands(replace)
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. = ..()
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