Merge pull request #9819 from Ghommie/Ghommie-cit358

Fixing the ghost roles/mid-round antag lock out suicide/cryo refactor.
This commit is contained in:
kevinz000
2019-11-19 21:29:30 -07:00
committed by GitHub
2 changed files with 10 additions and 11 deletions

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@@ -481,17 +481,17 @@ MIDROUND_ANTAG_TIME_CHECK 60
## A ratio of living to total crew members, the lower this is, the more people will have to die in order for midround antag to be skipped
MIDROUND_ANTAG_LIFE_CHECK 0.7
## A time, in real-time deciseconds, applied upon suicide, cryosleep or ghosting whilst alive
## during which the player shouldn't be able to come back through
## A "timeout", in real-time minutes, applied upon suicide, cryosleep or ghosting whilst alive,
## during which the player shouldn't be able to come back into the round through
## midround playable roles or mob spawners.
## Set to 0 to completely disable it.
SUICIDE_REENTER_ROUND_TIMER 18000
SUICIDE_REENTER_ROUND_TIMER 30
## A time, in real-time deciseconds, below which the player receives
## a timed penalty, for purposes similar to the aforementioned one (can also stack)
## and equal to this config difference with world.time.
## A world time threshold, in minutes, under which the player receives
## an extra timeout, purposely similar to the above one (and also stacks with),
## equal to the difference between the current world.time and this threshold.
## Both configs are indipendent from each other, disabling one won't affect the other.
ROUNDSTART_SUICIDE_TIME_LIMIT 18000
ROUNDSTART_SUICIDE_TIME_LIMIT 30
##Limit Spell Choices##
## Uncomment to disallow wizards from using certain spells that may be too chaotic/fun for your playerbase