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Adds an emag exclusive syndicate emergency shuttle.
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2651
_maps/shuttles/emergency_syndicate.dmm
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2651
_maps/shuttles/emergency_syndicate.dmm
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@@ -296,6 +296,18 @@
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description = "Due to a lack of functional emergency shuttles, we bought this second hand from a scrapyard and pressed it into service. Please do not lean too heavily on the exterior windows, they are fragile."
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admin_notes = "An abomination with no functional medbay, sections missing, and some very fragile windows. Surprisingly airtight."
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/datum/map_template/shuttle/emergency/syndicate
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suffix = "syndicate"
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name = "Syndicate GM Battlecruiser"
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credit_cost = 20000
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description = "Manufactured by the Gorlex Marauders, this cruiser has been specially designed with high occupancy in mind, while remaining robust in combat situations. Features a fully stocked EVA storage, armory, medbay, and bar!"
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admin_notes = "An emag exclusive, stocked with syndicate equipment and turrets that will target any simplemob."
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/datum/map_template/shuttle/emergency/syndicate/prerequisites_met()
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if("emagged" in SSshuttle.shuttle_purchase_requirements_met)
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return TRUE
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return FALSE
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/datum/map_template/shuttle/emergency/narnar
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suffix = "narnar"
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name = "Shuttle 667"
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@@ -741,6 +741,14 @@
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lethal_projectile = /obj/item/projectile/beam/weak/penetrator
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faction = list("neutral","silicon","turret")
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/obj/machinery/porta_turret/centcom_shuttle/ballistic
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stun_projectile = /obj/item/projectile/bullet
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lethal_projectile = /obj/item/projectile/bullet
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lethal_projectile_sound = 'sound/weapons/gunshot.ogg'
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stun_projectile_sound = 'sound/weapons/gunshot.ogg'
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desc = "A ballistic machine gun auto-turret."
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////////////////////////
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//Turret Control Panel//
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////////////////////////
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@@ -28,3 +28,4 @@
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#_maps/shuttles/emergency_supermatter.dmm
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#_maps/shuttles/emergency_wabbajack.dmm
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#_maps/shuttles/emergency_discoinferno.dmm
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#_maps/shuttles/emergency_syndicate.dmm
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