Cleans a few things

This commit is contained in:
Comicao1
2023-02-08 19:17:21 -03:00
parent cb355bd50f
commit a4fa7a2d68
+1 -21
View File
@@ -89,28 +89,12 @@
if(vibrator && enabled)
throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),3,1)
playsound(src, 'modular_splurt/sound/lewd/vibrate.ogg', 40, 1, -1)
//if(prob(25))
// playsound(src.loc, 'modular_splurt/sound/effects/beachball_whine.ogg', 50, 1)
/obj/item/toy/beach_ball/syndicate/process()
. = ..()
if(vibrator && enabled)
throwforce = 60
/obj/item/electropack/vibrator/receive_signal(datum/signal/signal)
if(hidden)
if(!signal || signal.data["code"] != code)
return
if(last > world.time)
return
playsound(src.loc, 'modular_splurt/sound/lewd/vibrate.ogg', 50, 1, -1)
else
..()
/obj/item/toy/beach_ball/syndicate/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback)
if(ishuman(thrower))
throwforce = 0
@@ -120,8 +104,4 @@
..()
if(istype(hit_atom, /turf/closed/wall) && throwforce > 0)
var/turf/closed/wall/W = hit_atom
W.dismantle_wall()
//if(istype(hit_atom, /mob/living/carbon/human))
//playsound(src.loc, 'modular_splurt/sound/effects/beachball_huh.ogg', 50, 1)
W.dismantle_wall()