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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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Merge pull request #10687 from Ghommie/Ghommie-cit523
A few more, ported, runtime fixes.
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@@ -336,7 +336,8 @@
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if(bomb_armor < EXPLODE_GIB_THRESHOLD) //gibs the mob if their bomb armor is lower than EXPLODE_GIB_THRESHOLD
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for(var/I in contents)
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var/atom/A = I
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A.ex_act(severity)
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if(!QDELETED(A))
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A.ex_act(severity)
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gib()
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return
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else
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@@ -207,7 +207,11 @@
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switch(add_to)
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if("collar")
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add_collar(usr.get_active_held_item(), usr)
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var/obj/item/clothing/neck/petcollar/P = usr.get_active_held_item()
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if(!istype(P))
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to_chat(usr,"<span class='warning'>That's not a collar.</span>")
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return
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add_collar(P, usr)
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update_corgi_fluff()
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if(BODY_ZONE_HEAD)
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