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https://github.com/SPLURT-Station/S.P.L.U.R.T-Station-13.git
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and finished the wizard change merge
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@@ -39,3 +39,28 @@
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/datum/config_entry/keyed_list/dynamic_high_population_requirement
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key_mode = KEY_MODE_TEXT
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value_mode = VALUE_MODE_NUM
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/datum/config_entry/number/dynamic_summon_guns_requirement
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config_entry_value = 10
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min_val = 0
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/datum/config_entry/number/dynamic_summon_guns_cost
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config_entry_value = 5
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min_val = 0
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/datum/config_entry/number/dynamic_summon_magic_requirement
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config_entry_value = 10
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min_val = 0
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/datum/config_entry/number/dynamic_summon_magic_cost
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config_entry_value = 5
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min_val = 0
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/datum/config_entry/number/dynamic_summon_events_requirement
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config_entry_value = 20
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min_val = 0
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/datum/config_entry/number/dynamic_summon_events_cost
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config_entry_value = 10
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min_val = 0
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@@ -139,3 +139,19 @@ DYNAMIC_HIGH_POPULATION_REQUIREMENT NIGHTMARE 50
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## Latejoin antags
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DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_TRAITOR 15
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DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_REVOLUTION 50
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## Dynamic wizard stuff
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## How much threat level is required to buy summon guns. Setting to 0 makes it always available.
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DYNAMIC_SUMMON_GUNS_REQUIREMENT 10
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## How much summon guns reduces the round's remaining threat. Setting to 0 makes it cost none.
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DYNAMIC_SUMMON_GUNS_COST 5
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## As above, but for summon magic
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DYNAMIC_SUMMON_MAGIC_REQUIREMENT 10
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DYNAMIC_SUMMON_MAGIC_COST 5
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## As above, but for summon events
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DYNAMIC_SUMMON_EVENTS_REQUIREMENT 20
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DYNAMIC_SUMMON_EVENTS_COST 10
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