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Update beams.dm
25 -> 75 rad 15 -> 20 damage
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@@ -69,8 +69,8 @@
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/obj/item/projectile/beam/xray
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name = "\improper X-ray beam"
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icon_state = "xray"
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damage = 15
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irradiate = 25
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damage = 20
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irradiate = 75
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range = 15
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE | PASSCLOSEDTURF
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