Merge pull request #12647 from zeroisthebiggay/fuckfuckfuckfuck

attempts to port Wizard Gamemode now ends when all wizards and wizard apprentices are dead #47514
This commit is contained in:
Ghom
2020-07-01 19:46:16 +02:00
committed by GitHub

View File

@@ -44,7 +44,7 @@
/datum/game_mode/wizard/are_special_antags_dead()
for(var/datum/mind/wizard in wizards)
for(var/datum/mind/wizard in wizards | apprentices)
if(isliving(wizard.current) && wizard.current.stat!=DEAD)
return FALSE
@@ -58,6 +58,14 @@
return TRUE
/datum/game_mode/wizard/check_finished()
. = ..()
if(.)
finished = TRUE
else if(gamemode_ready && are_special_antags_dead() && !CONFIG_GET(keyed_list/continuous)[config_tag])
finished = TRUE
. = TRUE
/datum/game_mode/wizard/set_round_result()
..()
if(finished)